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13 commits

Author SHA1 Message Date
Emilian Huminiuc
f412338f41 refresh object masks
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-08 20:38:00 +03:00
Emilian Huminiuc
9d49f9643f Make water-inland.eff Rembrandt compatible.
Fix a longstanding ati bug in transition.frag
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-08 15:58:42 +03:00
Emilian Huminiuc
31c99fbd4d Add object set for the new object masks.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-08 04:48:50 +03:00
Emilian Huminiuc
786ab23d7c cleanup and optimization of dds terrain textures
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-07 23:43:53 +03:00
Emilian Huminiuc
6ef4f5eca0 Make water efect use png textures by default, and rely on their dds counterparts only when using the dds materials file.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-16 18:57:14 +03:00
Christian Schmitt
06da90b993 Add special taxiway signs and remove old unlighted signs materials 2012-06-13 15:27:17 +02:00
Stuart Buchanan
3b995d5a48 Reduce building density to offset improved placement algorithm. 2012-04-28 20:01:54 +01:00
Stuart Buchanan
fef7170857 Manual merge of the following commits from data/materials-dds.xml
532c93cfa06c3be2d5b47cbffe33a89c04433b8a
c32204a079ea204ff10c2961e75e5cea9ae98afc
d66d417dea5dc0cf06222627ba3ccf9de6506630
2012-04-24 22:47:04 +01:00
Stuart Buchanan
98e7a194e8 Random buildings - initial commit of data portion. Requires
simgear change to have any effect.
2012-04-24 21:55:37 +01:00
Stuart Buchanan
cefb8f83a0 Updated DDS object masks. Also change farmland trees to deciduous. 2012-02-27 23:00:58 +00:00
Emilian Huminiuc
90924a359d Revert "countryside.mask convert to .dds. Flip png version to keep correct orientation"
This reverts commit beb89d56d0e02dd27316f6f68368394a6ff5c091.
2012-02-27 01:56:46 +02:00
Emilian Huminiuc
b8494f9a33 countryside.mask convert to .dds. Flip png version to keep correct orientation
ammend materials files
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-02-25 23:10:00 +02:00
Stuart Buchanan
9c901780ac Split out common materials and settings from materials files, create file structure
to support more materials definitions in future. Also make a couple of fixes:
- Runway effect now works for both dds and non-dds
- PNG definitions for pa_shoulder and pc_shoulder
- Defined Industrial area (previously this was common with Urban)
2012-02-24 21:17:44 +00:00