Frederic Bouvier
d98dc36c93
Use the new configuration options to describe the lighting stage of the default rendering pipeline of the Rembrandt renderer
2012-05-13 19:02:23 +02:00
Emilian Huminiuc
0ac64c8506
Effects/building.eff: Fix for random buldings appearing untextured when skydome was enabled.
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Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-13 03:09:27 +03:00
ThorstenB
1480f8622f
UFO: add optional GPWS for testing
2012-05-12 23:50:46 +02:00
Frederic Bouvier
41ff7da797
Show bloom buffer
2012-05-12 23:38:40 +02:00
Stuart Buchanan
8fa093ce76
Add flags for bloom and ambient occlusion to Rendering Dialog.
2012-05-12 22:02:04 +01:00
Frederic Bouvier
df915f823f
Restore default for normal buffer (8 bit)
2012-05-12 18:27:51 +02:00
Frederic Bouvier
a00ac78d6e
Implement /sim/rendering/rembrandt/use-color-for-depth in default pipeline
2012-05-12 13:31:32 +02:00
Frederic Bouvier
be5a51ec5d
Bloom effect for the Rembrandt renderer
2012-05-12 13:06:45 +02:00
Frederic Bouvier
2163651c43
Avoid duplication of fullscreen vertex shader
2012-05-12 11:47:18 +02:00
Frederic Bouvier
1a5cc682a9
Add condition on ambient occlusion and a menu item to switch it on and off if the stage is enabled in the pipeline
2012-05-12 09:20:13 +02:00
Frederic Bouvier
7d573e3292
Remove user archive from renderer
2012-05-12 09:20:11 +02:00
Frederic Bouvier
961219a091
Add ambient occlusion to default pipeline
2012-05-12 09:20:09 +02:00
Frederic Bouvier
140263d611
Screen space ambient occlusion effect
2012-05-12 09:20:07 +02:00
Frederic Bouvier
c5732c38ba
Generic blur effect
2012-05-12 09:20:05 +02:00
Frederic Bouvier
5cfca250b1
rename /sim/rendering/rembrandt -> /sim/rendering/rembrandt/enabled
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and put rembrandt-related properties in /sim/rendering/rembrandt/
2012-05-12 09:20:04 +02:00
Frederic Bouvier
17740f9cf7
First round of changes toward a programmable rendering pipeline.
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Stages are predefined for now.
2012-05-12 09:20:01 +02:00
Frederic Bouvier
37df6a3ec1
Syntax change for deferred buffers
2012-05-12 09:19:59 +02:00
Frederic Bouvier
754339b264
Syntax change for deferred buffers
2012-05-12 09:19:58 +02:00
BARANGER Emmanuel
ae32a82e18
Merge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-11 18:13:22 +02:00
Christian Schmitt
ddea904dcb
Remove old signs material
2012-05-11 11:10:40 +02:00
Emilian Huminiuc
626d758f30
Add texture and material definition for casing on 3d Taxiway signs.
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Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-11 11:51:34 +03:00
Stuart Buchanan
76b0a99ab5
Building mask for european town texture, and increase in tree density.
2012-05-10 23:05:06 +01:00
James Turner
3389049325
Switch route-manager to use Nasal APIs for more commands.
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Airways routing is now driven via Nasal.
2012-05-09 00:23:54 +01:00
syd
465ff76b27
Merge commit 'refs/merge-requests/147' of git://gitorious.org/fg/fgdata into merge-requests/147
2012-05-08 13:04:40 -06:00
Flightgear Development
4a735b4b47
Regional textures 1.0
2012-05-07 20:04:16 +01:00
Vivian Meazza
bf2c6cb859
Merge branch 'master' of gitorious.org:fg/fgdata into work
2012-05-07 19:13:01 +01:00
Vivian Meazza
f0d21c1f60
Optimisation and tidying
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 19:11:34 +01:00
BARANGER Emmanuel
7b20bf2d04
Merge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-07 18:55:44 +02:00
Vivian Meazza
15af3ae0a9
Merge branch 'master' of gitorious.org:fg/fgdata into work
2012-05-07 17:47:43 +01:00
Vivian Meazza
0a8f9d71c3
Tidy up
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 17:22:15 +01:00
James Turner
a26adb39af
Remove an un-guarded member access in a debug dump.
2012-05-07 16:39:56 +01:00
Vivian Meazza
505ce42582
Bring grey texture into line with blue
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 16:39:29 +01:00
Vivian Meazza
249f0642e2
Merge branch 'master' of gitorious.org:fg/fgdata into work
2012-05-07 12:47:37 +01:00
Vivian Meazza
b6fd097920
Opotimize in line with water shaders
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 12:46:25 +01:00
Emilian Huminiuc
e29735f3d4
fix buildings-lightmap missalignment
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Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-07 14:22:05 +03:00
James Turner
5013d7ae45
Update route-manager dialog for new Nasal API.
2012-05-07 00:41:57 +01:00
Emilian Huminiuc
22352ec485
Switch building.eff to the ubershader.
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Tweak building lightmap to work with ubershader.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-07 02:05:02 +03:00
Emilian Huminiuc
50b63efab3
Merge commit 'refs/merge-requests/148' of git://gitorious.org/fg/fgdata into merge-req
2012-05-07 00:48:00 +03:00
Tuomas Kuosmanen
976713e308
Changes: one new building and matching lightmap,
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also resize buildings and lightmap images to 2048 pixels accross.
2012-05-07 00:12:15 +03:00
BARANGER Emmanuel
8fbfd015eb
Merge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-06 18:34:31 +02:00
Gijs de Rooy
09b52158bc
Complete/update Dutch menu translation.
2012-05-06 14:44:12 +02:00
ThorstenB
ec26692360
Remove menu labels from menubar.xml
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to avoid confusion, since labels are read from the language resource now.
2012-05-06 10:08:51 +02:00
ThorstenB
234f741f98
Set matching XML file character encoding.
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Default FG text file encoding is UTF-8. Files encoded in others character
sets must explicitly set the encoding - otherwise text decoding (and XML
parsing) may fail.
2012-05-06 10:04:01 +02:00
BARANGER Emmanuel
05dc6fd814
Merge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-05 23:50:19 +02:00
Vivian Meazza
0235f95ed5
Merge branch 'master' of gitorious.org:fg/fgdata into work
2012-05-05 20:07:43 +01:00
Vivian Meazza
0b320224b1
Merge branch 'work' of D:\Git_New\fgdata into water-test
2012-05-05 20:04:18 +01:00
Vivian Meazza
9657518663
Optimise water shaders after ideas and suggestions by Thorsten Renk
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-05 19:59:22 +01:00
Alexis Bory
890b1d1edb
Merge branch 'master' of git://mapserver.flightgear.org/fgdata
2012-05-05 15:33:48 +02:00
Christian Schmitt
1261833a5b
3D taxiway signs textures for the case
2012-05-05 13:40:33 +02:00
Frederic Bouvier
3fc1a36201
Fix a shader problem. It seems a bad idea to set gl_FragData in a conditional block. It seems better to assign a value unconditionally even if there is no buffer attached.
2012-05-05 00:10:56 +02:00