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Author SHA1 Message Date
martin
b9b0e3362b Dave Perry:
I did some more work on the pa24-250 over the holidays.
[...]
Don't need the old asi texture; it can be removed.
 Instruments-3d/asi-pa24/asi.rgb
2007-01-10 16:12:11 +00:00
martin
c4a5ea6b57 Dave Perry:
I did some more work on the pa24-250 over the holidays.
1.  Used nasal to emulate egt performance very similar to the real AC.
2.  Changed the airspeed so the pressure altitude/temperature correction
ring for true airspeed works.
3.  Modeled the OAT after the battery powered OAT in the real AC.
        one left click on the "hot spot" displays OAT in C
        2nd left click displacs OAT in F
        3rd left click is off
        times out after 5 min and turns off (to save battery)
4. Other 3d clean-up
2007-01-10 16:10:48 +00:00
sydadams
98a6605da5 fixed some problems the Bravo was having with this .... 2007-01-06 05:51:49 +00:00
mfranz
41903adc22 only show other UFOs in MP if you are flying one yourself *or* if
/sim/model/always-show-in-MP in $FG_ROOT/Aircraft/ufo/ufo-set.xml is "true"
("false" by default)
2006-12-13 23:20:13 +00:00
mfranz
3f1b61cc17 hide ufo 3D model if FDM isn't ufo. They aren't a pretty sight in MP. 2006-12-13 22:05:47 +00:00
mfranz
bb0b01d0e6 Roy Vegard Ovesen:
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
  addressing them directly
2006-12-06 22:15:01 +00:00
mfranz
79fea79cae use correct max_gear value 2006-12-06 13:19:56 +00:00
mfranz
0e62263eaf generate some nodes if they don't exist yet (this was left out on purpose,
as missing nodes should point to more serious problems elsewhere, but this
state can happen in normal situations, too)
2006-11-25 17:49:23 +00:00
martin
c476f70839 Ralf Gerlich:
Sign fix for glideslope indicator in Primus 1000 PFD.
2006-11-12 19:00:58 +00:00
sydadams
bfe3053f62 Changed animaton to use autopilot passive-mode 2006-10-27 00:56:30 +00:00
mfranz
115b4a04ea replace cheesy wait_for_fdm() loop by a reliable signal callback 2006-10-26 09:23:53 +00:00
curt
e7ba2d6a4b Properly line everything up visually so standard rate turns end up taking
the right amount of time.
2006-10-22 12:51:50 +00:00
mfranz
2d2674d952 don't set nil values with props.setDoubleValue() 2006-10-17 20:33:02 +00:00
mfranz
f6c6eaf5b7 minor cleanup & optmization
aar.nas disables $FG_ROOT/Nasal/fuel.nas' main loop, as it should be able
to fully replace it. Ideally, there would be no aar.nas at all, and fuel.nas
would do the job for YASim & JSBSim. Unfortunately, there's a problem with
fuel.nas that's not easy to fix ...
2006-08-27 13:38:29 +00:00
mfranz
8994a4df3f - merge YASim fuel management parts in (should still work with JSBSim as
far as this supports air refueling at all)
- make listeners keep variables up-to-date (for better performance)
- remove the ugly initialization stuff in the main loop, but wait in
  an extra loop for the FDM to come up

This script works now with the a4f, too. The vulcan2 is *supposed* to
work, but there's apparently a bug in it that prevents it.
/systems/refuel/contact is correcly set, and that should be enough for it.
2006-08-27 12:25:43 +00:00
mfranz
65d4a4ba0a add aar/radar capabilities (useful for aar testing) 2006-08-27 08:17:54 +00:00
mfranz
5011ae6ca4 generic aar.nas (air-to-air-refueling). Meant to replace all the files
lying around everywhere. Used by the vulcan2 already. Cleanup pending.
2006-08-26 17:47:53 +00:00
mfranz
be8ca62fc9 cleanup: use new Widget.setBinding() 2006-08-26 07:32:16 +00:00
mfranz
cc1623a6af don't show status line by default 2006-07-01 06:02:31 +00:00
mfranz
583f853d7c update <help> 2006-06-05 17:05:55 +00:00
mfranz
50553b576d - remove dead code
- new feature:  Shift-click -> move selected model to new place
                               (keeping hdg & orientation)

Remember: Ctrl-click -> select nearest model
2006-06-05 16:33:39 +00:00
mfranz
6fb75899a0 use Ctrl-key-combinations where before spacebar-key-combinations were used
(Ctrl-click: select nearest model, Ctrl-up/dn -> cycle through model list)
2006-06-05 14:15:11 +00:00
vmmeazza
d6684074a3 Radar enhancement - now 'detects' the first 2 multiplayer targets. This is a temporary fix only pending a better implementation of radar. There is a known limitation: when a multiplayer conatact is dropped it will probably not be re-detected. 2006-05-16 16:37:57 +00:00
mfranz
49c0b7716d always use route-manager AP locking, no matter at which alt-agl (not that
/position/altitude-agl-ft would be set by the ufo fdm at all ... ;-)
2006-05-12 09:37:50 +00:00
mfranz
5e400f35b9 ufos are never really "on ground" 2006-05-11 09:57:16 +00:00
mfranz
fc5ab53552 - hide status line in screenshots
- fix status dialog closing
2006-05-09 09:41:52 +00:00
mfranz
fdd9051722 finer slider operation 2006-04-24 21:40:28 +00:00
mfranz
c5527fc770 tweaks of the day 2006-04-24 20:34:59 +00:00
mfranz
f839a5111f whoops ... typo 2006-04-21 19:59:51 +00:00
mfranz
543be9df3f - make ufo import only static objects with a minimum of defined data
- turn off specular on the sign placeholder model
2006-04-21 19:49:44 +00:00
mfranz
21f0a726e6 don't convert spaces to underscores for signs. It happens much to often
that they are added unintentionally  ->  just drop them
2006-04-16 22:05:59 +00:00
mfranz
5b2dcaf44f make invisible input field less visible :-) 2006-04-16 11:49:29 +00:00
mfranz
671c30449d - empty legend input field when no object is selected/available
- tweaks & cleanup
2006-04-16 10:39:07 +00:00
mfranz
783c5cde5f - fix unhiding in Dynamic.flash()
- some more comments (to make it look less messy ... or messier? :-)
2006-04-16 08:09:28 +00:00
mfranz
e18574273a whoops ... forgot to remove some experimental code ... which doesn't work :-( 2006-04-15 21:09:35 +00:00
mfranz
e17146bdfa - make deleting work even when 'flashing' of selected object is in progress
- fix object counter (which did often not go down to zero)
2006-04-15 20:21:41 +00:00
mfranz
47ccc8c4bb - new status line dialog, which contains an input line for comments/legend
- if the selected model is the sign placeholder (Aircraft/ufo/Models/sign.ac;
  first entry in the m-key dialog), then the export writes an OBJECT_SIGN
  entry with the legend as contents (rather than the path).

Note that the input field for legend/comment is invisible if it doesn't
contain any text. You find it if you click right over the status line
entry in the lower left corner. Usability bug by design.  :-)
(The dialog can also be dragged to another place.)
2006-04-14 14:58:08 +00:00
mfranz
25e6e4329a - add all exported models into "models" group. That way it's possible to
load the export file directly into fgfs via --config option:
  --config=$HOME/.fgfs/ufo-model-export.xml  (An fgfs wrapper could add
  this option automatically if the file exists. Mine does. :-)
- import all /models/model[n] objects into the UFO's model manager, so
  that they become editable

Both features together allow to save an UFO object session and to continue
it next time.
2006-04-13 22:01:53 +00:00
mfranz
063a9d92e0 always use OBJECT_SHARED 2006-04-13 20:47:25 +00:00
mfranz
305001c033 consider new OBJECT_TAXI_SIGN orientation 2006-04-12 12:25:21 +00:00
mfranz
9d6342f1a8 add model for taxiway sign placing 2006-04-12 00:00:59 +00:00
mfranz
3ef957b66c increase precision of output lon/lat values 2006-04-02 17:52:33 +00:00
mfranz
d52d4e9a8b - restore old $FG_HOME in <help>
- print target path to terminal
- minor optimization
2006-04-02 17:35:47 +00:00
mfranz
8c4a9aefb7 update <help> to reflect new MS Win "/sim/fg-home" path 2006-04-01 12:12:27 +00:00
mfranz
bb81487bdb spell flightgear correctly (that's why I said "almost the truth" :-) 2006-03-31 18:03:32 +00:00
mfranz
90e3cfb973 say almost the whole truth about the export file path 2006-03-31 18:00:09 +00:00
mfranz
2b1445dfd4 forgot one 2006-03-31 17:29:02 +00:00
mfranz
46435d3eef documentation update 2006-03-31 17:15:36 +00:00
mfranz
cd39d50c16 whoops ... /model is already reserved -> name it back to /cursor 2006-03-31 17:12:32 +00:00
mfranz
952c006a08 Stuart BUCHANAN:
avoid long lines, because they aren't displayed *at all* with plib <= 1.8.4
if they stick out of the screen on the left side
2006-03-28 22:54:16 +00:00