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Author SHA1 Message Date
mfranz
c7d736351f Stuart BUCHANAN: new layout; radio buttons for more clarity (for the user,
but also for fgfs)

mf: converted to use new <nasal> feature
2006-03-08 10:50:14 +00:00
mfranz
bd03e147d2 intermediate version: new layout, less sophisticated, but easier for beginners 2006-02-26 19:10:21 +00:00
mfranz
e2cd02bb72 fix slider 2006-02-24 11:01:17 +00:00
mfranz
c8abab1fcf add checkbox for carrier elevator operation;
let both carrier checkboxes affect all available carriers
2006-02-23 17:31:08 +00:00
mfranz
20f8329175 Stuart BUCHANAN: left align checkboxes
mf: add some space
2006-02-23 11:17:51 +00:00
mfranz
cc6c40026e not everyone likes the new version ... 2006-02-22 22:43:21 +00:00
mfranz
a1a5a7e618 make input fields instantaneous, like the check- and radioboxes (which is
not only more consistent, but also makes the autopilot dialog act more like
the real device). Add a few rules. Move the checkboxes to the left, as it's
usually done in GUIs for switches that enable/disable a group of widgets.
2006-02-16 15:43:30 +00:00
mfranz
83257a80b8 Ctrl-P to print (because we can :-) 2006-02-15 16:37:23 +00:00
mfranz
2d0cc4d156 add "Print" button to print code to terminal window 2006-02-15 12:15:37 +00:00
mfranz
182d35ec17 save code on close 2006-02-15 10:38:13 +00:00
mfranz
fabf21cf8d add Nasal console to debug menu. Usage: enter Nasal code, press <TAB> to
leave edit field!, press <Return> to execute;  as an example try
screen.log.write("hello world"), or f16.canopy.open() in the F16,
or bo105.doors[3].move(0.3) in the Bo105 etc.
2006-02-15 10:33:38 +00:00
mfranz
24139b8600 use layouter and fixed font 2006-01-28 11:50:03 +00:00
curt
0dc95f3604 Add a check box to turn on/off background ATC chatter. 2006-01-09 14:40:01 +00:00
mfranz
df6d7171a6 - fps.xml: revive the traditional font color (a bit brighter than pure red)
- gui.nas: use 4-space indents like the rest of the file; waste slightly less
           cycles: checking for the property shouldn't be done in a loop at
           all, it only serves as a temporary solution
2005-12-16 12:14:43 +00:00
mfranz
fbd735408d implement frame rate display as transparent & draggable dialog
(ordered by Curt as Christmas present :-)
2005-12-15 22:00:31 +00:00
mfranz
5c4731ea93 s/OK/Close/; hrule; cleanup 2005-12-14 12:43:10 +00:00
mfranz
acebb0015a "OK" what? (If there's no title, then the button should at least tell us.) 2005-12-14 12:37:17 +00:00
mfranz
ab06f70d62 add UTC and local time (live updated) 2005-12-14 12:16:11 +00:00
mfranz
2409d0f6d3 use layouter; add <key> defs
- left column:  local (sim) time  (0-key)
- right column: daytimes          (1--7 key)
2005-12-14 10:38:38 +00:00
mfranz
eeff07c0e7 replace hard-coded HUD config dialog with NewGUI dialog 2005-11-09 10:42:34 +00:00
mfranz
759ff1b715 capitalization fix 2005-11-08 19:25:36 +00:00
mfranz
fc73b6d772 put "ATC communication" dialog vertically centered at the right screen
edge; there it doesn't obstruct the view at the runway, doesn't hide
important instruments, and is near the radio stack (where it belongs :-)
2005-11-07 00:06:02 +00:00
mfranz
30f26cfa4e close frequency search dialog on quick-button press; center frequency
search and display dialog; move atc dialog down a bit
2005-11-06 20:22:43 +00:00
mfranz
9fa98151db use <key>Esc</key> instead of <keynum>27</keynum> 2005-11-05 18:42:28 +00:00
mfranz
9c49dccd5b let all dialogs in $FG_ROOT/gui/dialogs be closed/canceled/dismissed on
Escape key; nasal generated dialogs will follow
2005-11-05 13:59:06 +00:00
mfranz
47854e84e5 use wrapping <textbox> for METAR maessages. (<input> doesn't allow
multi-line content and draws parts ouside the widget.)
2005-11-04 20:09:31 +00:00
mfranz
02b79bb3aa add <keynum> to trigger pre-defined transmissions via keyboard
("1", "2", ...). The real key number is set from ATCDialog.cxx.
2005-11-02 13:14:15 +00:00
mfranz
c3442aa9d8 Formerly hard-coded dialogs from ATCDialog.cxx. Some text will be
overwritten by C++ code before displaying. These are written in
upper case letters, but this is only a hint for editors of this
file and doesn't impress ATCDialog.cxx.
2005-10-26 17:59:28 +00:00
mfranz
5fd4c0d7dc now that the <text> shift bug is fixed, we don't need that much space
to hide it any more
2005-10-21 19:25:40 +00:00
mfranz
851860101e Title <hrules> are only one pixel high (maybe make that settable in the
gui style later). The dummy is a temporary workaround. When the underlying
bug is fixed, the whole line will just be <hrule/>.
2005-10-20 13:54:53 +00:00
mfranz
8e281e4f33 generic one-button message dialog. Used for screenshot and browser help
confirmation and other message boxes. Message and button text are filled
in by the calling code.
2005-10-20 12:44:11 +00:00
andy
2cce6759ff Vassilli added a dialog under location that allows the user to set the
tower location dynamically at runtime.
2005-10-19 19:22:16 +00:00
mfranz
26c5f9e0bd no more fixed coords -> use layouter 2005-10-02 19:56:44 +00:00
mfranz
013020f346 Vivian MEAZZA:
add option that tells the carrier to line up with the wind direction
2005-10-02 09:57:35 +00:00
ehofman
56d21629a6 Add a file that was left in a previously non-exsistent dialog dirextory. 2005-10-01 11:11:45 +00:00
ehofman
d86391cd03 Harald JOHNSEN:
added a new scenario 'none' so we can switch back to standard flightgear weather
2005-08-22 17:41:58 +00:00
ehofman
ace9790ced Harald JOHNSEN:
I added an option to disable the recording of replay data. It takes more cpu than we can think.
2005-07-31 08:52:26 +00:00
ehofman
26fc44aa32 Harald JOHNSEN:
Changes
=======

- shadowvolume.cxx, renderer.cxx :
  - reduced the polygon offset a bit to eliminate some artifact ;
  - changed again the cleanup code for objects inside a tile because it could crash on rare occasion ;
  - the culling of shadow casters has been rewritten to traverse the scene graph, it should be
    a bit faster when there is a lot of objects ;
  - the range selector was not correctly handled, sometimes the wrong LOD was casting shadows.
  - added the option to display aircraft's transparent objects after the shadows, this will
    reduce the problem of shadows being hidden by the transparent object (propeller disk,
    rotor, etc). A side effect is that aircraft's transparent objects won't receive shadows
    anymore. This is usually a good thing except when the aircraft use a 'transparent'
    texture where it should not. A transparent texture in the plib context is a texture
    with an alpha channel or a material with alpha <= 0.99.

- model.cxx, animation.cxx, shadowvolume.cxx :
  - added an optional <condition> under the <noshadow> animation

- tower.cxx
  - correct a rare bug where all occurences of the aircraft are not deleted from the
  departure list causing a crash in FGTower::CheckDepartureList function.
2005-07-18 16:58:52 +00:00
mfranz
30526c9307 fix typo; rule instead of underscores 2005-07-11 08:27:47 +00:00
mfranz
114eceb823 make "OK" the default button 2005-07-08 07:08:55 +00:00
mfranz
83356869b2 <format>s are only applied again on updated values if they are <live>
(does that make sense?)
2005-07-05 09:12:23 +00:00
ehofman
49ebb5b7a7 Depreciate the old-pilot-offset-dialog. 2005-07-05 08:51:18 +00:00
ehofman
c24684b0bf Depreciate the old-load/save-dialog code. 2005-07-04 14:40:35 +00:00
mfranz
ceb8abd810 - move <hrule> to correct place and add a dummy child
- fix indentation
2005-07-02 20:51:09 +00:00
ehofman
07aaf76d45 Harald JOHNSEN:
Changes
=======

New volumetric shadows for FlightGear.

There is now two new checkboxes in the rendering dialog to enable/disable shadows
for the user aircraft and for static scenery objects (ie those defined in the .stg files).
AI and random objects are not handled for the moment.


known bugs
==========
- ghost objects
2005-06-26 17:19:58 +00:00
mfranz
336969e3f0 spelling fixes (thanks to Vivian) 2005-05-15 16:34:00 +00:00
ehofman
fec33019cb Harald JOHNSEN:
This is another update for the cloud code, a lot of lines but this time I have started to add the doxygen doc.

Misc
====

- corrected a bug when RTT is not available, the current rendering context was
  altered
- if RTT is not available then 3d clouds are not drawn at all
- impostors lighting is now recomputed when the sun changes position
- distant objects are no more seen in front of clouds
- blending of distant clouds is a bit better now
- litle optimization of code (uses a less cpu time)
- use layer wind speed and direction (no more hardcoded wind)
- fov is no more hardcoded

Changes
=======

- clouds (cu only) are dissipating/reforming (experimental)
- compute a turbulence factor that depends on surrounding clouds and type of
  clouds (experimental)
- clouds shapes are defined in cloudlayers.xml
- type of clouds present in a layer is also defined in cloudlayers.xml
- cloud layers are generated from metar and other misc. data (in progress)
- added a rain effect around the viewer (enabled in the rendering dialog and
  when the metar property says so)
- added a lightning effect (enabled in the rendering dialog) : cb clouds spawn
  new lightnings
- added a dialog to select from different weather source : metar/property,
  a 'fair weather' environment and a 'thunderstorm' environment.
2005-05-15 09:25:17 +00:00
mfranz
3640023300 don't use /sim/ATC/ and /sim/atc/ wildly mixed together; it's lower case
everywhere, just as in every other property name
2005-05-10 09:41:19 +00:00
ehofman
1846713b30 Clean up the appearance a bit. 2005-05-06 14:01:46 +00:00
ehofman
ba579498ae Harald Johnsen: Add a texture resolution option. 2005-04-26 20:15:48 +00:00