Stuart Buchanan
a06298055a
MR269 - Added the Milky Way onto the night sky
...
from Chris RINGEVAL
https://sourceforge.net/p/flightgear/fgdata/merge-requests/269/
Squashed commit of the following:
commit 23194c0fed49609999b4da67b2990af774f7df03
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Sun Jan 30 23:52:09 2022 +0100
Remove CC-BY-SA 3.0 texture provided by EAS and replace it with one made by myself
commit cb30c7972ba3db6b4cb4ad5f9dcd12d7e0ddbc1a
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Sun Dec 5 15:49:31 2021 +0100
Optimize shaders for vram usage and use new uniforms
commit 7541e49c6757a23b08684f1c4354e84b9af3bcc3
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Thu Dec 2 17:22:55 2021 +0100
Reduce the oversized galaxy texture to 400kB
commit 0e6591907a9978077dc6dff1b53dea7c439a6cc4
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Tue Nov 30 23:49:24 2021 +0100
Add Milky Way onto the night sky
2022-02-01 16:19:35 +00:00
Erik Hofman
1bbe5a952b
Set inland water bodies icing when the icing slider >= 0.05
2021-12-20 10:00:57 +01:00
Erik Hofman
7f66257bfb
Add climate selection options to set the environment and weather based on climate data. Setting the weather is not yet implemented in the code but eventually it will be.
2020-11-09 11:44:08 +01:00
Erik Hofman
c7c2804191
Move tide calculations from FGLight into it's own subsystem
2020-10-19 14:29:25 +02:00
Erik Hofman
7583a51b0a
Improve littoral areas
2020-10-18 11:27:23 +02:00
James Turner
cc705f4666
Fix typos spotted by Slawek
2020-06-18 10:17:02 +01:00
James Turner
07bdb4c073
Initial work to translate weather scenarios
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Add IDs to the scenarios, and use a script (in FGmeta) to populate
the default translation based upon this.
2020-06-17 16:56:30 +01:00
Richard Harrison
b8bed54099
Added environment/realwx/metar-url
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Code will still default to the hardcoded URL if present.
[station] in the URL will be replaced with the actual required station; so the URL is now https://tgftp.nws.noaa.gov/data/observations/metar/stations/[station].TXT
2019-03-17 00:43:24 +01:00
James Turner
a122b709dd
Set the default star magnitude
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This ensures the behaviour of star visibility matches the previous,
but gives aircraft devs a control over it.
2019-03-03 10:02:31 +00:00
Thorsten Renk
a4960e14fa
ALS: Detailed scattering model for light on Cirrus clouds
2018-09-01 09:42:34 +03:00
Thorsten Renk
91db77595d
Some (pretty hot) volcano code - general management routines, Kilauea and Stromboli worked out as examples, WIP
2017-09-24 18:08:36 +03:00
Thorsten Renk
7c72687ed7
ALS: rotor wash effect for volumetric grass and water shaders
2017-06-27 11:01:23 +03:00
Thorsten Renk
9afc904482
Prepare ALS tree shader for filtering, add functionality for (optional) agressive optimization
2016-03-26 09:02:51 +02:00
Thorsten Renk
8bf55eec3c
More work on ALS filter code - noise and vignette for night vision, IR vision work
2016-03-17 14:40:37 +02:00
Thorsten Renk
f08f21902c
More structure for Aurora Borealis rendering in ALS
2016-02-03 09:14:42 +02:00
Thorsten Renk
459d8a02e0
Simple Aurora Borealis strength manager dependent on viewer latitude
2016-01-10 13:00:15 +02:00
Thorsten Renk
3ab3ba72e6
Support for Aurora Boeralis for ALS skydome and Earthview
2016-01-10 10:07:21 +02:00
Thorsten Renk
a6110f9b48
Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar
2015-12-21 13:07:32 +02:00
Thorsten Renk
a48dea9e48
Lightning for AW with ALS support - work in progress
2015-08-11 16:28:32 +03:00
Thorsten Renk
1a169d6de3
More work on ALS glass and cockpit interior
2015-03-16 10:47:10 +02:00
Thorsten Renk
419ae89ae2
Glass effect maintenance - lightcurve adjustment and damage support
2015-03-12 09:21:02 +02:00
Thorsten Renk
8beeb39932
Wiper and fog map for ALS glass effect
2015-03-11 11:04:48 +02:00
Thorsten Renk
87c3bf5772
Interior glass effect with dynamic environment response for ALS
2015-03-10 13:43:08 +02:00
Torsten Dreyer
ca3510aac1
Don't reference gui controls from the description
2015-02-13 16:32:22 +01:00
Torsten Dreyer
2cf3ed4c0c
Proably better description for "Live data" WX Scenario
2015-02-13 11:54:44 +01:00
Thorsten Renk
9369073c5a
Auto-adjust ground wetness to maximum of noise-spike filtered rain-norm or user-set wetness
2014-11-07 10:31:19 +02:00
Thorsten Renk
4e144a16bb
AW uses detailed precipitation control, property rule adjusts precipitation illumination
2014-10-22 11:00:19 +03:00
Thorsten Renk
1c1bcda8d6
Support for creating high altitude noctilucent clouds in Advanced Weather/ALS
2014-01-30 11:08:35 +02:00
Thorsten Renk
ab9825c966
Added Warm sector weather scenario
2013-10-17 11:19:27 +03:00
Thorsten Renk
df35c11af2
Packice overlay and water color variations for high quality water shader in Atmospheric Light Scattering
2013-04-15 14:29:04 +03:00
Thorsten Renk
ed80612c98
Atmospheric Light Scattering update
2012-12-05 20:31:27 +00:00
Stuart Buchanan
d758f6e28a
Add environment parameters to control precipitation level.
2012-11-27 22:22:25 +00:00
Thorsten Renk
397fdf1cc4
Weather bugfixes and additional scenarios
2012-10-06 21:13:19 +01:00
Stuart Buchanan
4ec24853a8
Create an Environment Settings dialog for non-weather environment settings
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such as snow level, dust, wetness, and texture set.
Also add a parameter to control whether the snow level moves with METAR,
and retire /environment/mysnow-level-m.
2012-08-09 22:52:51 +01:00
Stuart Buchanan
0a40f0be0f
Updated Weather dialog
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- Bug fix so manual configuration works properly
- Interpret METAR directly to set default wind settings for Local Weather mode.
2012-08-09 21:38:36 +01:00
Stuart Buchanan
ed068bef82
Unification of Weather UI.
2012-08-07 21:27:29 +01:00
Thorsten Renk
9be134b34d
Procedural Texturing
2012-08-07 09:01:14 +02:00
Flightgear Development
2b972341b3
Terrain Haze v1.3
2012-04-26 17:22:58 +03:00
Torsten Dreyer
d66712a3c1
restore wind-filter-time messed up by 8d124f85
2012-03-10 21:49:30 +01:00
Frederic Bouvier
ebc1002139
Sunrises 1.2 by Thorsten Renk
2012-03-08 23:22:27 +01:00
Torsten Dreyer
6cc0f6c27c
Environment: use linear interpolation for wind
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Interpolation over time for wind used to be an exponential (low-pass)
filter and is now a noise-spike (linear) filter, This should slow
down wharp9 waves.
2012-02-23 20:23:37 +01:00
Torsten Dreyer
352bbd3cfa
missing properties and a terminator
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- define missing property-definitions for the skydome shader
- introduce a property rule for terminator-relative-position-m
for local weather
2012-01-20 19:23:02 +01:00
Torsten Dreyer
22aeda4a04
cleanup water shader properties, interpolate sea-surface wind
2012-01-20 12:47:11 +01:00
Gijs de Rooy
729e3b2e36
Set default snow line to 3200m, seems to be a good worldwide average.
2011-12-06 20:37:00 +01:00
Gijs de Rooy
6f724ed8fc
Remove old shader properties, rename/move skydome and snow-level properties.
2011-12-06 12:12:47 +01:00
Torsten Dreyer
59579aae9c
Environment: create on (disabled) terrainsampler-instance
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Only existing instances of the terrain-sampler can be
enabled at runtime, so create at lease one of them.
2011-06-05 14:50:40 +02:00
Torsten Dreyer
99b4fdc55c
Add some documentation for jsbsim-turbulence-model
2011-05-08 17:52:43 +02:00
Torsten Dreyer
8cf2308b46
Choose the milspec turbulence model for JSBSim by default
2011-05-08 15:52:14 +02:00
Torsten Dreyer
bcfc08fe56
Environment: smoothing light and moderate turbulence a bit
2011-01-24 19:59:09 +01:00
Torsten Dreyer
e1a28988e7
METAR: prepare for reports from multiple stations
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See the corresponding commit in the FlightGear source tree
for details.
2011-01-07 13:08:37 +01:00