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Author SHA1 Message Date
j4strngs
29d42027c8 spambot defense measures 2002-12-16 18:43:20 +00:00
david
110f233514 Some basic performance info for the PA-28-161. 2002-12-12 19:24:26 +00:00
david
f30f9e7430 Preliminary draft of a PA28-161 (Piper Warrior II). Right now it uses
a simple YASim aero model, the Cessna 2D panel, and an unanimated,
untextured 3D model.
2002-12-12 18:55:58 +00:00
david
55620c983f Disable logging. 2002-12-12 18:40:04 +00:00
david
fe975e78a5 Some minor cleanups. Propeller RPM should be more reasonable now, and
approach speed isn't ridiculously low.
2002-12-12 18:17:19 +00:00
jimw
adee24603d Adjusted gear compression so that aircraft sits more level. 2002-12-09 02:38:30 +00:00
curt
3a71945920 Lee Elliott:
Initial revision of a10.
2002-12-06 18:41:03 +00:00
curt
5122472a13 Lee Elliott:
Initial revision of a10
2002-12-06 18:40:36 +00:00
david
1217aebbe0 Added windows, propeller disks, some interior detailing, and a few
basic instruments to the civilian C310.
2002-12-06 12:39:35 +00:00
david
28d36f2685 Higher precision for vertex locations. 2002-12-06 12:16:57 +00:00
curt
f9c076ed64 Updated for 0.9.1 2002-12-05 15:17:02 +00:00
j4strngs
77ae2e7561 voice ATIS updates from Dave Luff 2002-12-04 18:24:38 +00:00
aross
e7c4d83bce Misc tweaks. I honestly forget the reasoning behind some of these changes. 2002-11-30 07:20:41 +00:00
aross
11b583b54e Document the new "idrag" attribute on wing objects. 2002-11-30 03:24:27 +00:00
curt
79463103ae Lee Elliott:
I've taken the liberty of attaching a .tar.gz file containing a .3ds model of
a BAC-TSR2, a yasim config file based on the correct figures (where I could
find them) and the -set.xml and model.xml files to fly it.

I'm primarily a 3d'er and originally did the TSR2 for a picture I'm working
on but when I got fgfs running (Debian Linux) I couldn't resist loading it in
and trying to get it to fly.  The model was created in Realsoft3D and
exported as .3ds.

I've been able to tag the various sub-objects, to animate them but the export
process appears to 'flatten' any object hierarchy I set up and I'm guessing
this is necessary for sequential animations - I couldn't set up the correct
sequential rotations to properly bring the main u/c in.  Also, in real life,
there are several other u/c doors that should open and close in sequence to
get the gear in and apparently the sequence was quite complex.

On the ground though, it is as shown (so I didn't need to model the extra
doors for my picture anyway;)

It could do with some airbrakes too, both for the model and for the fdm.  As
with the extra u/c doors, I didn't need them for the picture and they haven't
been modelled.

As well as not being able to preserve object hierarchies when I export from
Realsoft3D's native object format to .3ds, I'm not able to preserve textures
or colour-mapping either, so the aircraft appears all white.

Hopefully, someone might like to add the extra doors and airbrakes, which
shouldn't be too difficult, and put some texturing on it - mostly white
anyway, for the prototypes, or a contemporary RAF scheme if someone wants to
pretend that it entered service.

The yasim fdm model, as said, cannot be regarded as accurate.  However, while
it is based on the specs for the real aircraft, where I could find them, the
measurments are probably only accurate to about 1 metre.  That's assuming I
was measuring the right things in the first place;)  Other bits that I wasn't
sure about i.e. flaps, ailerons etc. have been hacked out of the a4 or the
747.

It could do with some 'refinment' by people who know what they're doing, but
it seems to fly about right, or rather, as I'd imagine:)  (me want a
forward-looking ski-toe terrain avoidance radar:)

Anyway, I'm happy for the whole lot to be released under the same licence and
conditions as the rest of the fgfs stuff, either as a part of fgfs or by
anyone else who will also follow those same licence and condition terms.

I've also got a reasonable yasim b52 flying but no moveable bits on the model
yet, a vulcan with a similar simple 3d model using a grossly hacked c310
jbsim fdm (right numbers where I could find them but powered by a couple of
XLRs) and a Saunders-Roe SR45 Princess flying boat model and yasim fdm (can't
get it into the air with propellors but substituting equivilent jets (2.5x
factor) got it flying.  I've started on a EE/BAC Lighting FMk6 model but I'll
probably be doing a Fairchild A-10 and an Antonov An-225 first.

I figure this is the best way I can contribute to the fgfs project, and l'd
like to be able to offer something.
2002-11-27 21:35:06 +00:00
jimw
17e908cfd7 Beginning of 3D Flight Deck. So far only the main panel. 2002-11-27 21:16:39 +00:00
david
3e85bbb246 Toned down yaw from rudder and ailerons a bit. 2002-11-27 17:49:38 +00:00
david
78bc6f6d22 Retrim for new JSBSim aero config file. The plane is optimized to fly
(pretty-much) hands off straight-and-level at 3000ft, 110 KIAS.
2002-11-27 16:02:03 +00:00
david
0b62241a7b Latest version from JSBSim CVS.
Make the plane much sloppier at high alpha and/or with the flaps
extended.  In slow flight, there's much more lateral instability now,
and adverse yaw is more obvious at the start of a turn using only
ailerons.
2002-11-27 16:00:47 +00:00
david
e66946a070 Initialize more cockpit controls. 2002-11-26 04:05:27 +00:00
david
6ff248ba8b Make cities and towns glow a little at night. 2002-11-26 04:04:32 +00:00
tony
281658459d Updates from JSBSim. Includes two new aircraft from Erik Hofman, the f104 and f15. 2002-11-23 16:06:30 +00:00
david
06d40db457 Removed alpha component (and switch labels) from 3D panel. That fixes
the bleed-through problem -- it occurs only when the texture has an
alpha component.  It's not a good, long-term solution, though.
2002-11-19 03:36:37 +00:00
curt
6f8e2ab711 Added a "Presets" menu. 2002-11-18 21:29:52 +00:00
david
2a346c9e3c Repositioned and improved left and right nav lights; added white rear
nav light; enlarged beacon.
2002-11-17 11:24:48 +00:00
curt
8f57805def Curt Olson:
Explicitely set the runway number, rather than depending on the
"closest one to the specified heading" behavior.
2002-11-17 04:48:11 +00:00
curt
0813c05acb Curt Olson:
Added a --runway= option which can be used in conjunction with the --airport=
option to specify a starting airport + specific runway.  If you don't specify
a runway, you get the one that's closest to your specified (or default)
heading.
2002-11-17 04:02:58 +00:00
jimw
9a8a84e128 We should probably discuss deleting/adding default views on the list. AFAIK
there was only the addition of the 5th view discussed, and a developer noted
that the Lookfrom Tower view was useful for multi-aircraft development.  So
this patch preserves the new 5th view,  returns the Lookfrom Tower and removes
the second Lookat Tower.  One is enough for now IMHO, but still open for
discussion of course.
-- Jim
2002-11-17 03:55:00 +00:00
david
3a1c4e6a0f Bound Ctrl-C to make clickable hotspots on the panel visible. 2002-11-17 00:02:08 +00:00
david
50513d7558 Factored out some common configuration in the C172P and misc. C172
config files.

Retrimmed the JSBSim 172P to use more rudder and less aileron,
improving coordination in cruise.
2002-11-16 20:31:48 +00:00
david
377029d492 Factored out some common configuration in the C172R config files.
Retrimmed the JSBSim 172R to use more rudder and less aileron,
improving coordination in cruise.
2002-11-16 19:10:54 +00:00
david
e2f795a0b9 Added electronics switches to the panel. They cannot (yet) be
activated with the mouse, but they do respond to the following
properties:

/controls/lights/taxi
/controls/lights/landing
/controls/pitot-heat
/controls/lights/navigation
/controls/lights/beacon
/controls/lights/strobes
2002-11-16 16:03:57 +00:00
david
4283451d92 Additional texturing on seats, yoke, trim wheel, carb heat knob,
throttle, and mixture knob.
2002-11-16 02:28:40 +00:00
curt
70e4d09cdb Two minor property name changes corresponding to source code changes. 2002-11-15 21:05:30 +00:00
mselig
5fa6d198cb Adding in model tag, which will be ignored if there is no model. In that case the glider will be displayed. 2002-11-15 06:59:06 +00:00
jimw
5e0e668cac Fix pilot view position and nose gear doors. 2002-11-15 03:58:53 +00:00
david
103595d38a The model now has several animated (but untextured) 3D controls:
- yokes
- carb heat
- throttle
- mixture
- flap switch
- trim wheel

Moved the pilot seat back slightly.

Use LOD more aggressively, so that all the interior detail is skipped
when the viewer is distant.
2002-11-13 16:49:30 +00:00
david
3ce07eb94c Added untextured (but animated) control yokes. 2002-11-13 02:43:47 +00:00
mselig
306f5fff2a Changing fixed tower view ("look from") to new tower view ("lookat"),
but the view position is near the aircraft.
Adding in a new 5th view that looks in a fixed direction at the
external airplane.  In this new view the yaw does not cause the view
to swing back and forth along the horizon as it does w/ the first
view.
MSS
2002-11-12 01:08:56 +00:00
david
6465aea9c7 More modifications to the 172p:
- added untextured seats
- moved the panel back to the proper position
- changed viewpoint and field of view
2002-11-11 21:52:40 +00:00
david
a07b90cdf9 Introduced a new alias arrangement, using the 'include' attribute on
the root PropertyNode element.  For example,

  --aircraft=c172

is now an alias for

  --aircraft=c172r

which is an alias for

  --aircraft=c172r-jsbsim

All JSBSim *-set.xml files have been renamed to include 'jsbsim'
explicitly in their names; the ones without 'jsbsim' are now aliases
to the default, whatever that may be.

Here are some new, simpler aircraft identifiers:

  --aircraft=cub
  --aircraft=747
  --aircraft=sopwithCamel
  --aircraft=c310-3d

and so on.

This system allows users to create new *-set.xml files by overriding
parts of existing ones rather than by cut-and-paste.
2002-11-11 17:30:09 +00:00
mselig
f60eb3abb6 updates, MSS 2002-11-11 04:25:48 +00:00
mselig
42202aa904 adding new Fokker Dr.1 files, MSS 2002-11-11 04:24:04 +00:00
david
8f98338e21 Improve curve of instrument panel.
Add VHF antennas to top of fuselage.

Better propeller disks when spinning fast.

Took green tint out of pitot tube.
2002-11-11 02:51:16 +00:00
j4strngs
056dff7dee Fixes from Julian Foad:
- makes instrument knobs turn at a realistic rate
- removes redundant <min> and <max> specifications*
- corrects the indentation to reflect nesting depth
- corrects some descriptive names

* E.g. if the gyro compass heading is 365, there's no point clamping the
value to 360 before drawing it.  Just using the given value is more
likely to be right - or, if it's wrong, at least we won't hide the bug.
2002-11-10 20:44:17 +00:00
aross
a42a06cc9e Move the origin on the A-4 and 747 to coincide with the existing 3D models.
Added property-controlled pylons to the A-4, for external stores modelling.
The harrier now has working auto-stabilization, making it *vastly* easier
to control in hover and slow flight.
2002-11-10 20:17:05 +00:00
mselig
ce4492b325 adding new Sopwith Camel files, MSS 2002-11-10 04:32:06 +00:00
aross
d0734a2a2b Add "spring" and "damp" tunables to the documentation, and use them to
fix the 747's nose gear bounce.
2002-11-09 21:09:33 +00:00
mselig
17b40e6b26 1903 Wright Flyer -set.xml file update, MSS 2002-11-09 18:42:38 +00:00
mselig
76ba1f1d80 asw20 model files 2002-11-09 07:28:07 +00:00