Displays a set of properties under /scenery/sources
This property tree is populated with the contents
of sources.xml files in Scenery directories. Such
files should have the following format:
<?xml version="1.0"?>
<PropertyList>
<source>
<name>Corine Land Cover (CLC) 2018, Version 2020_20u1</name>
<link>http://web.archive.org/web/20221112175615/https://land.copernicus.eu/pan-european/corine-land-cover/clc2018?tab=metadata%2A</link>
<license>GMES Open License</license>
</source>
<source>
<name>NASADEM Merged DEM Global 1 arc second V001</name>
<link>https://www.earthdata.nasa.gov/</link>
<license>Public Domain</license>
</source>
<source>
<name>OpenStreetMap</name>
<link>https://www.openstreetmap.org/copyright</link>
<license>Open Data Commons Open Database License</license>
</source>
</PropertyList>
Added enabled tags to video-start and video-stop. These are set to true/false
by C++ code depending on whether we are encoding to video or not. [There
doesn't seem to be a way of doing this directly in xml - expressions are not
supported in menu items?]
Translations/default/menu.xml
defaults.xml
Added /sim/video/ items.
gui/dialogs/video.xml
New, allows one to select the video container, codec, quality, speed and
bitrate to be used when encoding videos. Radio buttons are provided for
common containers and codecs.
gui/menubar.xml
File menu now has 'video start' and 'video stop' items, plus an item that
opens new 'video control' dialogue. [We use menu items for video start/stop
to minimise the visual affect at the beginning and end of the generated
video.]
gui/dialogs/highlighting.xml
Enable/disable highlighting dialog, plus shows highlighted dialog names
etc.
gui/menubar.xml
Added link to highlight dialog to help menu.
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
New dialogue is accesible from the File menu.
Allows enable/disable of three new features: multiplayer record, continuous
record and recovery snapshot. Also moved load/save tape from the file menu into
the new dialogue.
Also removed recently-added flight recorder items from the multiplayer dialogue.
The recovery snapshot interval is 1s second if enabled. Might be better to make
it longer, e.g. 5s, but don't know how to change checkbox value.
Previously a completely new PFD or MFD was created when the Debug
menu items were used. This cause significant slowdown if used
multiple times. Now we just create one instance of each and re-use it.
Also clean up redundant code in the GUI.
Previously on the first call to display an FG1000 PFD/MFD from
the Debug menu worked, because only one index was used, which was
subsequently deleted when the window was closed.
Now a new PFD/MFD instance is created each time the Debug menu is used.
This isn't ideal, and probably exposes Nasal memory issues if used
many times, but is fine for the moment.
SVG files from Michat on the forum:
Sat Jan 13, 2018 7:36 pm
Me, Michat. I donate the so called garmin1000B.svg file created by me using GPL Inkscape software to FlightGear, the Free Flight Simulator as a present to the flightgear.org. Since now I derived all legal rights to FlightGear via two active developers representatives on this forum topic: Stuart and hooray. They will proceed to upload the file to the FG repository, choosing the best license in order to protect FlightGear from any scammer simulation software, if is possible. Having account the nature of the Flightgear project as public well.
The 13TH of January 2018 in Madrid Spain.
Michat.
Needs a lot of testing, but aircraft can be installed / changed and
location adjusted from within the sim. After some number of times the
sim will crash.
This is merge request #20
MP Patch first step fgdata part: nasal to check wich planes we are
displaying in the futur, with a distance check , one plane each frame.
- Needs FlightGear compiled with -DENABLE_PACKAGE_SYSTEM.
- Shows only first 100 available aircrafts.
- Now progress indication on install/remove (need to reopen
dialog afterwards)
Fix the main bugs, add features and convert most of the layers.
Move/refactor some things as well. Add a canvas map dialog next to the
built-in one -- it's not 100% functional but it's quite close actually.
As before, the excitement has been taking place at our team clone.
https://gitorious.org/fg/canvas-hackers-fgdata/commits/0b4cc84
(topics/canvas-map-dialog branch this time, current HEAD in above URL.)
Features:
- Various configurable styles.
- Working scroll bars, thanks to Tom
- Adequate REPL-ness.
See the wiki for more information!
http://wiki.flightgear.org/Interactive_Nasal_Console
N.B. This makes some (sane) changes to other Nasal files, including
expanding some of the Canvas API.
Replace the temporary UI with real solutions, in the view dialog
(for tooltips/popups) and a new 'input config' dialog accessed via
the file menu.
Make the mouse-cycle popup explicitly optional since some people
strongly dislike it.