Vivian Meazza
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c383cda2c6
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Add support for transparent materials and .dds normal maps.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-08-23 22:51:14 +01:00 |
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Vivian Meazza
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5d06c1800b
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Try fix for transparency issue.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-08-18 20:11:53 +01:00 |
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ThorstenB
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09062b72a9
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Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
AMD/ATI compiler requires proper float values for conditions/expressions.
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2011-07-04 20:20:26 +02:00 |
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Frederic Bouvier
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3c8105adf1
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Fix issue #252 http://code.google.com/p/flightgear-bugs/issues/detail?id=252 by Lauri Peltonen
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2011-02-17 08:05:34 +01:00 |
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Vivian Meazza
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505d87394d
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Fix for AMD - remove OpenGL reference
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2010-06-04 11:15:58 +01:00 |
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fredb
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5b063ad32b
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Fix file encoding. Please avoid UTF-8 for shaders. Older drivers don't like it.
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2010-04-07 22:37:21 +00:00 |
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vmmeazza
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20535a3893
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Bugfix - remove emissivity
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2010-04-07 22:02:22 +00:00 |
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vmmeazza
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1b49358d0d
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Add mapping and noise
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2010-04-02 14:02:48 +00:00 |
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vmmeazza
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f71d794866
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Tie reflectivity to material shininess, and provide more user control via parameters.
Perpare for cube cross textures.
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2010-03-31 09:11:44 +00:00 |
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vmmeazza
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6e99283904
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Remove warnings
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2010-03-29 09:50:54 +00:00 |
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vmmeazza
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2c825cbef2
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A simple reflection effect - needs this patch ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/Reflect/cube-map.patch which will be included in Simgear soon (hopefully).
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2010-03-28 11:17:51 +00:00 |
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