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Remove warnings

This commit is contained in:
vmmeazza 2010-03-29 09:50:54 +00:00
parent ecd154b951
commit 6e99283904
2 changed files with 4 additions and 4 deletions

View file

@ -7,7 +7,7 @@ varying vec4 constantColor;
varying vec3 vViewVec;
varying vec3 reflVec;
varying vec3 Diffuse;
varying vec4 Diffuse;
varying vec3 lightDir, halfVector;
varying float alpha, fogCoord;
@ -35,7 +35,7 @@ void main (void)
//calculate the specular light
if (NdotL > 0.0) {
color += vec4(Diffuse, 1.0) * NdotL;
color += Diffuse * NdotL;
halfV = normalize(halfVector);
NdotHV = max(dot(n, halfV), 0.0);
if (gl_FrontMaterial.shininess > 0.0)

View file

@ -5,7 +5,7 @@ varying vec4 constantColor;
varying vec3 vViewVec;
varying vec3 reflVec;
varying vec3 Diffuse;
varying vec4 Diffuse;
varying vec3 normal, lightDir, halfVector;
varying float alpha, fogCoord;
@ -47,7 +47,7 @@ void main(void)
// calculate the reflection vector
vec4 reflect_eye = vec4(reflect(vertVec, VNormal), 0.0);
reflVec = normalize(gl_ModelViewMatrixInverse * reflect_eye);
reflVec = normalize(gl_ModelViewMatrixInverse * reflect_eye).xyz;
gl_FrontColor = gl_Color;
constantColor = gl_FrontMaterial.emission