1
0
Fork 0
Commit graph

4921 commits

Author SHA1 Message Date
david
895c512596 Added a red brick school for settled areas, and made the cows rarer again. 2002-07-26 00:02:08 +00:00
david
7440c5ea3b There were too many cows. 2002-07-21 18:04:13 +00:00
curt
a2975e1b0d Added a specular lighting table (for starters this is just a copy of the
diffuse table.)
2002-07-21 13:38:07 +00:00
curt
b2b507546a Added 610x varient of the C172. This is exactly like the default C172
except that it has a full screen panel with only the 9 'major' 3 inch
instruments plus four 2 inch engine monitoring instruments.  This is intended
to go along with a hardware cockpit "someday."
2002-07-20 23:52:33 +00:00
david
e86445f9ab Added new, large building by Frederic Bouvier. Because it is very
distinctive, I've made it extremely rare.
2002-07-20 22:01:58 +00:00
david
d187b8f3f8 Documented the new --disable-random-objects and
--enable-random-objects options, and provided a default value for
/sim/rendering/random-objects.
2002-07-20 21:12:23 +00:00
david
e0659e853b Oil tanks for built-up areas. 2002-07-20 20:45:32 +00:00
david
2b7be92693 Oops -- restored average forest tree density to one tree for every
10,000m^2 (i.e. 100m x 100m).
2002-07-20 16:43:37 +00:00
david
8a39071358 Fixed typo that was causing a DIV0 error and run-away memory
allocation.
2002-07-20 16:41:56 +00:00
david
928e1670a8 Added a cube apartment building by Frederic Bouvier and a farm silo by
David Megginson.
2002-07-20 14:43:01 +00:00
david
6a99c5b2dd Grouped random objects by visual range, to match changes in C++ code. 2002-07-20 13:01:17 +00:00
david
4586491815 Updates for latest code changes, and increased density for small
office building.
2002-07-19 23:52:22 +00:00
david
99bdef420b Added a low-rise glass office building for urban areas, and made it
much more common than the big apartment building.
2002-07-19 20:46:32 +00:00
david
898a8e15c7 Added a generic water tower (no town name) and a largish Christian
church (with steeple and church hall) for random placement in scenery.
2002-07-19 19:45:32 +00:00
david
aa2d9b77ee New terrain textures from Erik Hofman. 2002-07-18 21:09:25 +00:00
david
4e223eea06 Added a red barn to appear occasionally on farmland, with a 3km range
of visibility.
2002-07-18 15:42:35 +00:00
david
2a30355af5 Removed obsolete group-range properties for randomly-placed objects. 2002-07-18 11:34:24 +00:00
david
2ee5c6ba4b Group reusable parameters for easier experimentation. 2002-07-15 20:33:24 +00:00
david
6b970616aa Updated models and config for dynamically-generated scenery objects. 2002-07-15 16:24:03 +00:00
jimw
59d4493b60 adjustments for new panel code 2002-07-12 01:26:28 +00:00
aross
1608cf13ef Saitek X45 configuration 2002-07-10 17:52:49 +00:00
curt
60e61d8cac Updated glide slope neede so full deflection corresponds to +/- 0.7 degrees
of the glide slope.
2002-07-09 22:41:12 +00:00
david
cd175b943f Added custom configuration for Microsoft SideWinder Force Feedback
from Frederic Bouvier.
2002-07-04 20:42:10 +00:00
david
1cb5b7782b Removed outdated comment. 2002-07-04 16:49:52 +00:00
david
c20570fb59 New mixed crop texture from Erik Hofman. 2002-07-04 16:39:42 +00:00
david
b415856896 Customized joystick bindings for various devices. 2002-07-04 16:38:46 +00:00
david
95683a640c Customized joystick bindings for various devices. 2002-07-04 15:52:15 +00:00
david
e8f235d589 Make the mouse wheel less sensitive for elevator trim. 2002-07-04 15:45:08 +00:00
curt
8191194b8c Updates to reflect adf property name changes. 2002-07-04 00:23:27 +00:00
curt
e5a77ccdb5 Updated adf property name. 2002-07-03 21:39:56 +00:00
curt
f4fc7844df Various property name changes corresponding to adf overhaul in code. 2002-07-03 21:38:14 +00:00
curt
c4e573ec58 Updates to adf property names. 2002-07-03 19:53:30 +00:00
curt
142df2295c Minor property name changes reflecting changes on the source code side. 2002-06-30 20:48:53 +00:00
aross
911b2e15ef Added an AoA indexer to the A-4 cockpit 2002-06-29 06:58:00 +00:00
aross
b5da2c5f2b Rather nice antialiased Helvetica. 2002-06-29 06:06:40 +00:00
david
a791518d1d New crop textures from Erik Hofman. For now, irrcrop.rgb is still the
old one, and mixedcrop.rgb is just a copy of drycrop.rgb.  These look
much better than my old crop textures.
2002-06-28 17:21:46 +00:00
david
bda183a0c6 Typo corrections from Julian Foad (Gamin -> Garmin) and Melchior Franz
(removed a spurious '>').
2002-06-28 16:06:55 +00:00
david
02365a0006 Initial attempt at a (flat) AI bypassing the panel code. 2002-06-28 12:57:29 +00:00
david
1efd590e49 Initial attempt at a (flat) 260kt ASI bypassing the panel code. 2002-06-28 12:56:23 +00:00
david
40252e3a6b Start work on a C172P, with a new 3D model. 2002-06-28 12:54:39 +00:00
david
99dc046560 Changes to support 3D panel support from Andy Ross. 2002-06-28 12:53:10 +00:00
jimw
d280159eac model adjustments, changed eye position and panel layout for viewability
until a more accurate layout can be done.
2002-06-26 01:17:57 +00:00
jimw
c129802efd configured some autopilot functionality with existing autopilot code. 2002-06-22 13:54:22 +00:00
jimw
d0f3eb34d6 Minor autopilot adjustments 2002-06-22 03:44:06 +00:00
jimw
099ed38433 change view angle...cockpit update 2002-06-22 03:42:08 +00:00
aross
497056c36d Added max L/D, approach, and stall indications to the gauge face, and
rotated the background to put the approach AoA at the 3 o'clock position,
where the Navy says it should go.
2002-06-20 04:09:28 +00:00
aross
e21cb8ee04 An N1 tachometer, accelerometer, and AoA indicator intended for the A-4 cockpit. 2002-06-20 02:05:59 +00:00
jimw
bd67394792 asi 590 knot for a4c using Andy Ross's face texture 2002-06-20 01:48:21 +00:00
jimw
a49b7bba6f Add new A4 model startup 2002-06-18 03:20:53 +00:00
jimw
72c3e59a3e fixed compass rose rotation. 2002-06-18 02:05:51 +00:00