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Added a generic water tower (no town name) and a largish Christian

church (with steeple and church hall) for random placement in scenery.
This commit is contained in:
david 2002-07-19 19:45:32 +00:00
parent aa2d9b77ee
commit 898a8e15c7

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@ -2674,6 +2674,18 @@ Shared parameters for various materials.
<range-m>10000</range-m>
<billboard>false</billboard>
</object>
<object>
<path>Models/Buildings/big-church.ac</path>
<coverage>5000000</coverage>
<range-m>5000</range-m>
<billboard>false</billboard>
</object>
<object>
<path>Models/Buildings/water-tower.ac</path>
<coverage>50000000</coverage>
<range-m>5000</range-m>
<billboard>false</billboard>
</object>
</material>
<material>
@ -2738,6 +2750,18 @@ Shared parameters for various materials.
<b>0.0</b>
<a>1.0</a>
</emissive>
<object>
<path>Models/Buildings/big-church.ac</path>
<coverage>250000</coverage>
<range-m>10000</range-m>
<billboard>false</billboard>
</object>
<object>
<path>Models/Buildings/water-tower.ac</path>
<coverage>1000000</coverage>
<range-m>10000</range-m>
<billboard>false</billboard>
</object>
</material>
<material>
@ -3067,7 +3091,7 @@ Shared parameters for various materials.
<object>
<path>Models/Buildings/red-barn.ac</path>
<coverage>5000000</coverage>
<range-m>3000</range-m>
<range-m>5000</range-m>
<billboard>false</billboard>
</object>
<object>
@ -3123,7 +3147,7 @@ Shared parameters for various materials.
<object>
<path>Models/Buildings/red-barn.ac</path>
<coverage>5000000</coverage>
<range-m>3000</range-m>
<range-m>5000</range-m>
<billboard>false</billboard>
</object>
<object>
@ -3179,7 +3203,7 @@ Shared parameters for various materials.
<object>
<path>Models/Buildings/red-barn.ac</path>
<coverage>5000000</coverage>
<range-m>3000</range-m>
<range-m>5000</range-m>
<billboard>false</billboard>
</object>
<object>