Added a generic water tower (no town name) and a largish Christian
church (with steeple and church hall) for random placement in scenery.
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1 changed files with 27 additions and 3 deletions
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@ -2674,6 +2674,18 @@ Shared parameters for various materials.
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<range-m>10000</range-m>
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<billboard>false</billboard>
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</object>
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<object>
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<path>Models/Buildings/big-church.ac</path>
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<coverage>5000000</coverage>
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<range-m>5000</range-m>
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<billboard>false</billboard>
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</object>
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<object>
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<path>Models/Buildings/water-tower.ac</path>
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<coverage>50000000</coverage>
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<range-m>5000</range-m>
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<billboard>false</billboard>
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</object>
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</material>
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<material>
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@ -2738,6 +2750,18 @@ Shared parameters for various materials.
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<b>0.0</b>
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<a>1.0</a>
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</emissive>
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<object>
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<path>Models/Buildings/big-church.ac</path>
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<coverage>250000</coverage>
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<range-m>10000</range-m>
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<billboard>false</billboard>
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</object>
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<object>
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<path>Models/Buildings/water-tower.ac</path>
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<coverage>1000000</coverage>
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<range-m>10000</range-m>
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<billboard>false</billboard>
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</object>
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</material>
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<material>
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@ -3067,7 +3091,7 @@ Shared parameters for various materials.
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<object>
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<path>Models/Buildings/red-barn.ac</path>
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<coverage>5000000</coverage>
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<range-m>3000</range-m>
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<range-m>5000</range-m>
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<billboard>false</billboard>
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</object>
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<object>
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@ -3123,7 +3147,7 @@ Shared parameters for various materials.
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<object>
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<path>Models/Buildings/red-barn.ac</path>
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<coverage>5000000</coverage>
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<range-m>3000</range-m>
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<range-m>5000</range-m>
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<billboard>false</billboard>
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</object>
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<object>
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@ -3179,7 +3203,7 @@ Shared parameters for various materials.
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<object>
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<path>Models/Buildings/red-barn.ac</path>
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<coverage>5000000</coverage>
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<range-m>3000</range-m>
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<range-m>5000</range-m>
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<billboard>false</billboard>
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</object>
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<object>
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