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62 commits

Author SHA1 Message Date
Roman Ludwicki
11820f6493 Add ISA METAR scenario
Required commit in flightgear branch for temperature calculation
2023-07-21 13:50:44 +01:00
Stuart Buchanan
a06298055a MR269 - Added the Milky Way onto the night sky
from Chris RINGEVAL

https://sourceforge.net/p/flightgear/fgdata/merge-requests/269/

Squashed commit of the following:

commit 23194c0fed49609999b4da67b2990af774f7df03
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Sun Jan 30 23:52:09 2022 +0100

    Remove CC-BY-SA 3.0 texture provided by EAS and replace it with one made by myself

commit cb30c7972ba3db6b4cb4ad5f9dcd12d7e0ddbc1a
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Sun Dec 5 15:49:31 2021 +0100

    Optimize shaders for vram usage and use new uniforms

commit 7541e49c6757a23b08684f1c4354e84b9af3bcc3
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Thu Dec 2 17:22:55 2021 +0100

    Reduce the oversized galaxy texture to 400kB

commit 0e6591907a9978077dc6dff1b53dea7c439a6cc4
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Tue Nov 30 23:49:24 2021 +0100

    Add Milky Way onto the night sky
2022-02-01 16:19:35 +00:00
Erik Hofman
1bbe5a952b Set inland water bodies icing when the icing slider >= 0.05 2021-12-20 10:00:57 +01:00
Erik Hofman
7f66257bfb Add climate selection options to set the environment and weather based on climate data. Setting the weather is not yet implemented in the code but eventually it will be. 2020-11-09 11:44:08 +01:00
Erik Hofman
c7c2804191 Move tide calculations from FGLight into it's own subsystem 2020-10-19 14:29:25 +02:00
Erik Hofman
7583a51b0a Improve littoral areas 2020-10-18 11:27:23 +02:00
James Turner
cc705f4666 Fix typos spotted by Slawek 2020-06-18 10:17:02 +01:00
James Turner
07bdb4c073 Initial work to translate weather scenarios
Add IDs to the scenarios, and use a script (in FGmeta) to populate
the default translation based upon this.
2020-06-17 16:56:30 +01:00
Richard Harrison
b8bed54099 Added environment/realwx/metar-url
Code will still default to the hardcoded URL if present.

[station] in the URL will be replaced with the actual required station; so the URL is now https://tgftp.nws.noaa.gov/data/observations/metar/stations/[station].TXT
2019-03-17 00:43:24 +01:00
James Turner
a122b709dd Set the default star magnitude
This ensures the behaviour of star visibility matches the previous,
but gives aircraft devs a control over it.
2019-03-03 10:02:31 +00:00
Thorsten Renk
a4960e14fa ALS: Detailed scattering model for light on Cirrus clouds 2018-09-01 09:42:34 +03:00
Thorsten Renk
91db77595d Some (pretty hot) volcano code - general management routines, Kilauea and Stromboli worked out as examples, WIP 2017-09-24 18:08:36 +03:00
Thorsten Renk
7c72687ed7 ALS: rotor wash effect for volumetric grass and water shaders 2017-06-27 11:01:23 +03:00
Thorsten Renk
9afc904482 Prepare ALS tree shader for filtering, add functionality for (optional) agressive optimization 2016-03-26 09:02:51 +02:00
Thorsten Renk
8bf55eec3c More work on ALS filter code - noise and vignette for night vision, IR vision work 2016-03-17 14:40:37 +02:00
Thorsten Renk
f08f21902c More structure for Aurora Borealis rendering in ALS 2016-02-03 09:14:42 +02:00
Thorsten Renk
459d8a02e0 Simple Aurora Borealis strength manager dependent on viewer latitude 2016-01-10 13:00:15 +02:00
Thorsten Renk
3ab3ba72e6 Support for Aurora Boeralis for ALS skydome and Earthview 2016-01-10 10:07:21 +02:00
Thorsten Renk
a6110f9b48 Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar 2015-12-21 13:07:32 +02:00
Thorsten Renk
a48dea9e48 Lightning for AW with ALS support - work in progress 2015-08-11 16:28:32 +03:00
Thorsten Renk
1a169d6de3 More work on ALS glass and cockpit interior 2015-03-16 10:47:10 +02:00
Thorsten Renk
419ae89ae2 Glass effect maintenance - lightcurve adjustment and damage support 2015-03-12 09:21:02 +02:00
Thorsten Renk
8beeb39932 Wiper and fog map for ALS glass effect 2015-03-11 11:04:48 +02:00
Thorsten Renk
87c3bf5772 Interior glass effect with dynamic environment response for ALS 2015-03-10 13:43:08 +02:00
Torsten Dreyer
ca3510aac1 Don't reference gui controls from the description 2015-02-13 16:32:22 +01:00
Torsten Dreyer
2cf3ed4c0c Proably better description for "Live data" WX Scenario 2015-02-13 11:54:44 +01:00
Thorsten Renk
9369073c5a Auto-adjust ground wetness to maximum of noise-spike filtered rain-norm or user-set wetness 2014-11-07 10:31:19 +02:00
Thorsten Renk
4e144a16bb AW uses detailed precipitation control, property rule adjusts precipitation illumination 2014-10-22 11:00:19 +03:00
Thorsten Renk
1c1bcda8d6 Support for creating high altitude noctilucent clouds in Advanced Weather/ALS 2014-01-30 11:08:35 +02:00
Thorsten Renk
ab9825c966 Added Warm sector weather scenario 2013-10-17 11:19:27 +03:00
Thorsten Renk
df35c11af2 Packice overlay and water color variations for high quality water shader in Atmospheric Light Scattering 2013-04-15 14:29:04 +03:00
Thorsten Renk
ed80612c98 Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
Stuart Buchanan
d758f6e28a Add environment parameters to control precipitation level. 2012-11-27 22:22:25 +00:00
Thorsten Renk
397fdf1cc4 Weather bugfixes and additional scenarios 2012-10-06 21:13:19 +01:00
Stuart Buchanan
4ec24853a8 Create an Environment Settings dialog for non-weather environment settings
such as snow level, dust, wetness, and texture set.

Also add a parameter to control whether the snow level moves with METAR,
and retire /environment/mysnow-level-m.
2012-08-09 22:52:51 +01:00
Stuart Buchanan
0a40f0be0f Updated Weather dialog
- Bug fix so manual configuration works properly
- Interpret METAR directly to set default wind settings for Local Weather mode.
2012-08-09 21:38:36 +01:00
Stuart Buchanan
ed068bef82 Unification of Weather UI. 2012-08-07 21:27:29 +01:00
Thorsten Renk
9be134b34d Procedural Texturing 2012-08-07 09:01:14 +02:00
Flightgear Development
2b972341b3 Terrain Haze v1.3 2012-04-26 17:22:58 +03:00
Torsten Dreyer
d66712a3c1 restore wind-filter-time messed up by 8d124f85 2012-03-10 21:49:30 +01:00
Frederic Bouvier
ebc1002139 Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
Torsten Dreyer
6cc0f6c27c Environment: use linear interpolation for wind
Interpolation over time for wind used to be an exponential (low-pass)
filter and is now a noise-spike (linear) filter, This should slow
down wharp9 waves.
2012-02-23 20:23:37 +01:00
Torsten Dreyer
352bbd3cfa missing properties and a terminator
- define missing property-definitions for the skydome shader
- introduce a property rule for terminator-relative-position-m
  for local weather
2012-01-20 19:23:02 +01:00
Torsten Dreyer
22aeda4a04 cleanup water shader properties, interpolate sea-surface wind 2012-01-20 12:47:11 +01:00
Gijs de Rooy
729e3b2e36 Set default snow line to 3200m, seems to be a good worldwide average. 2011-12-06 20:37:00 +01:00
Gijs de Rooy
6f724ed8fc Remove old shader properties, rename/move skydome and snow-level properties. 2011-12-06 12:12:47 +01:00
Torsten Dreyer
59579aae9c Environment: create on (disabled) terrainsampler-instance
Only existing instances of the terrain-sampler can be
enabled at runtime, so create at lease one of them.
2011-06-05 14:50:40 +02:00
Torsten Dreyer
99b4fdc55c Add some documentation for jsbsim-turbulence-model 2011-05-08 17:52:43 +02:00
Torsten Dreyer
8cf2308b46 Choose the milspec turbulence model for JSBSim by default 2011-05-08 15:52:14 +02:00
Torsten Dreyer
bcfc08fe56 Environment: smoothing light and moderate turbulence a bit 2011-01-24 19:59:09 +01:00