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3 commits

Author SHA1 Message Date
Stuart Buchanan
10d7165c54 Set correct depth ranges for randing buildings
Unlikely that we'll enable shadows for them, but they
should have logarithmic depth set anyway.
2020-04-13 17:56:49 +01:00
Stuart Buchanan
9e7afc7291 Fix random buildings in Compositor
Update Compositor Effects and Shaders with latest random/osm2city
buildings implementation.
2020-03-28 14:27:08 +00:00
Fernando García Liñán
fb7f1545a0 Compositor: Ported most Effects to the compositor 2019-10-26 01:42:48 +02:00