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156 commits

Author SHA1 Message Date
James Turner
70711d9c37 UFO ‘d’ key writes to clipboard as well stdout.
This makes the console less necessary for scenery development, at
least this is the goal.
2017-05-30 16:23:51 +01:00
Thorsten Renk
4acaa2a603 Following user complaints, set default ufo FOV back to 60 deg 2016-03-18 09:33:03 +02:00
Thorsten Renk
5bb90ec228 Additions to ufo: sideways movement and virtual doors for jetway testing by forum user pommesschranke 2015-10-09 17:32:19 +03:00
Torsten Dreyer
0060cdc24f Fix instrumentation.xml in base package aircraft for spoken ATIS
Credits to Richard Senior
2015-01-02 17:51:18 +01:00
Clément de l'Hamaide
28a983c0ad Update Help for UFO 2014-01-25 23:20:13 +01:00
Clément de l'Hamaide
346103ba22 Fix conflict Tab key vs cycle mouse mode 2014-01-16 19:11:58 +01:00
James Turner
92bfb39f50 More metadata for the UFO and Seneca.
(Working on the basis that Torsten will forgive me for using his baby as a guinea-pig. Err, not his real baby obviously)
2013-03-02 17:49:40 +00:00
Stuart Buchanan
3dbe249685 Add Ctrl+Alt+click operation to display the lat/lon/alt and landclass of point. 2012-10-06 22:21:17 +01:00
ThorstenB
4cbcf93190 Set mode for data files to "non-executable". 2012-07-17 18:32:53 +02:00
ThorstenB
099d42a30b UFO: return nav1 audio volume to 0 by default
Should only be enabled manually for NAV debugging.
2012-06-19 22:10:53 +02:00
Gijs de Rooy
17522e4252 Fix MIBS' nasal. 2012-06-14 20:07:35 +02:00
Clement de l'Hamaide
a223c6916a UFO: print out new pitch/roll values for objects 2012-06-06 12:21:09 +02:00
ThorstenB
1480f8622f UFO: add optional GPWS for testing 2012-05-12 23:50:46 +02:00
Gijs de Rooy
84edd4b8f0 Fix mibs panel command. 2012-02-25 18:46:47 +01:00
Erik Hofman
70d697dbbf Stop sound at zero speed. 2011-11-25 13:36:01 +01:00
mfranz
96992eef67 don't start with "camera view", as the radar doesn't work there at the moment 2009-03-17 22:37:19 +00:00
mfranz
ed28a5efda model export: only report success on success :-) 2009-03-06 20:47:44 +00:00
mfranz
e32cdecf37 replace deprecated io.isdir(stat[2]) by stat[11] == "dir" 2009-02-15 20:41:22 +00:00
mfranz
5bc6fb2c62 - make it resizable
- cleanup
2009-02-09 22:27:26 +00:00
mfranz
071eb664f8 export to a place where the security code actually allows it 2009-01-10 16:51:26 +00:00
mfranz
f277c52fd7 use global constants D2R, R2D, M2FT, FT2M 2008-11-20 11:26:41 +00:00
mfranz
0e63bc73bc also dump a google maps link 2008-11-19 21:47:51 +00:00
mfranz
c350a7b6a8 s/fixpath/normpath/ (as in python) 2008-10-15 16:35:11 +00:00
mfranz
8d6c593c35 flightplan export: don't complain if no waypoints are set 2008-09-25 23:08:18 +00:00
mfranz
2e6ffd34e6 s/system/type/ ... that's more consistent with the rest and less confusing 2008-08-13 22:56:21 +00:00
mfranz
0ccd7a62cd let aircraft declare from which refueling system they can receive 2008-08-13 22:00:54 +00:00
mfranz
205675455c - make modelmgr a singleton class
- add selected_models() function
- fix help screen
2008-05-21 23:33:23 +00:00
mfranz
d12dfeda42 bah ... put the clone/copy function on the 'c' 2008-05-10 18:27:15 +00:00
mfranz
8361721c72 make Shift-d clone all selected objects (same key as in Blender :-) 2008-05-10 18:23:52 +00:00
mfranz
a571440567 - let Ctrl-g have the same meaning as g (necessary for LMB emulation)
- more cosmetics
2008-05-10 11:09:33 +00:00
mfranz
4c16eacf96 - make MMB-transformation step size depend on viewer distance
- add cursor.ac to the model selection list (useful as rotation center)
2008-05-09 20:40:10 +00:00
mfranz
6e36e21f7b - support *.osg models (priority: *.xml -> *.osg -> *.ac)
- cleanup
2008-05-09 16:47:38 +00:00
mfranz
e5b1c408dc mouse walk -> operation mode: with Ctrl modifier down, don't move the
ufo position, but the selected objects: ctrl-mmb left/right/up/down move
the objects left/right/away/nearer, and ctrl-mmb-lmb l/r/u/d rotate them
all around the active object ('m'-key marker!) or raise/lower them.

(the gear-key 'g' can for now be used as a Ctrl replacement for people
with 2 button mouse; will probably be moved to a better place ...)
2008-05-08 20:11:39 +00:00
mfranz
59d9f53e57 mouse walk: wrap mouse, so that the walking range is only limited by the
size of the mouse pad, not by the screen size  :-)
2008-05-08 10:23:19 +00:00
mfranz
076bc0f176 mouse walk: don't use Ctrl+MMB for left/right/up/down, but MMB+LMB 2008-05-07 18:03:38 +00:00
mfranz
3d1582798a - center controls when starting/stopping mouse walk, as well as at startup
- make shift modifier increase walking speed
2008-05-06 22:49:02 +00:00
mfranz
ef20bebf4f mouse walk: a bit more progression on x/y/z; no progression on hdg change 2008-05-05 21:47:39 +00:00
mfranz
49763a91b0 move dialogs up so that the mouse button listener doesn't bark 2008-05-05 18:45:21 +00:00
mfranz
53958680a8 center adjust dialog sliders on mouse walk 2008-05-05 18:16:05 +00:00
mfranz
b4b686b5ff let Mouse Walk zero the throttle 2008-05-05 17:31:36 +00:00
mfranz
7f42abb076 - Do The Mouse Walk. ... MMB[+Ctrl] drag in pointer mode
- drop redundant braces
2008-05-05 13:22:01 +00:00
mfranz
623dcb0602 g-click:
- don't open status dialog if not necessary
- adjust ufo heading to view direction
2008-05-04 21:56:34 +00:00
mfranz
67b14bb1ae Francesco BRISA (& me): add teleport function
When holding the gear key or button down (as a kind of modifier) and after
left-clicking on the terrain, teleport the UFO to the click position.
Keep heading if no model is active, otherise look there. Keep altitude-agl.
2008-05-04 21:16:48 +00:00
sydadams
1fd7c79eea removed testing nasal file... 2008-05-03 16:05:19 +00:00
sydadams
05e0e19087 Added runway offsets and other minor changes 2008-05-03 02:47:34 +00:00
mfranz
a197f006ae enable Exorcist-style head turns, so that we can disabled them globally 2008-04-15 17:26:02 +00:00
mfranz
3e99323d0e if (exactly) two objects are selected, print the direct distance to the screen 2008-03-18 22:58:42 +00:00
mfranz
0c38aa1e8c Stewart ANDREASON:
- fix --altitude in dumped command line ('d'-key)
- implement vertical movement on Home/End and KP7/1
2008-03-12 20:47:53 +00:00
mfranz
a7cdd684a1 add a "Camera View", which is an exact copy of "Cockpit View" and selected
(but disabled) by default. You won't notice any difference, unless you
place, let's say, an A-10-model.xml in the scenery. Some of the A-10's "select"
animations unselect the fuselage and other parts, when they thinks the A-10
is in cockpit view, not knowing that it's actually the *ufo*, which is in
cockpit view.
2007-12-14 10:50:02 +00:00
mfranz
28def78cef write proper END <wpt> 2007-10-18 21:31:29 +00:00