Fernando García Liñán
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b3fe3a2a62
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Fix gl_FragColor not being available in GLSL 330
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2023-09-30 12:18:26 +02:00 |
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Erik Hofman
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9e0211312e
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Follow the new shader guide style
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2023-04-13 08:25:07 +02:00 |
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Erik Hofman
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c9dda8b418
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Reinstate a line which was commented out for debugging purposes
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2023-03-08 15:15:18 +01:00 |
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Erik Hofman
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61664836a4
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Fold used shaders into the main shader
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2023-03-08 11:27:55 +01:00 |
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Erik Hofman
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cfef45c93b
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Introduce a view-matrix for ShaderVG
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2023-03-04 14:11:18 +01:00 |
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Erik Hofman
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50b3f3913e
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Move the shaders from ShaderVG to fgdata
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2023-02-26 10:30:07 +01:00 |
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