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6 commits

Author SHA1 Message Date
Fernando García Liñán
b3fe3a2a62 Fix gl_FragColor not being available in GLSL 330 2023-09-30 12:18:26 +02:00
Erik Hofman
9e0211312e Follow the new shader guide style 2023-04-13 08:25:07 +02:00
Erik Hofman
c9dda8b418 Reinstate a line which was commented out for debugging purposes 2023-03-08 15:15:18 +01:00
Erik Hofman
61664836a4 Fold used shaders into the main shader 2023-03-08 11:27:55 +01:00
Erik Hofman
cfef45c93b Introduce a view-matrix for ShaderVG 2023-03-04 14:11:18 +01:00
Erik Hofman
50b3f3913e Move the shaders from ShaderVG to fgdata 2023-02-26 10:30:07 +01:00