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Author SHA1 Message Date
mfranz
19134637c9 don't use obsolete lon/lat format command, but cycle /sim/lon-lat-format
through 0 -> 1 -> 2 -> 0 ...
2006-06-17 16:36:06 +00:00
mfranz
eb5b539b47 set default lon/lat display format (0 -> raw number, 1 -> DMM, 2 -> DMS) 2006-06-17 16:34:31 +00:00
mfranz
50e2803aa8 Alexander Babichev, modified from Andy's X45.xml 2006-06-17 16:07:08 +00:00
mfranz
8d0460e652 - fix tab/space-mixtures (they do bad things to ascii graphics :-)
- spell check
2006-06-13 15:10:33 +00:00
mfranz
308cc9fcf5 additional name 2006-06-12 05:45:34 +00:00
frohlich
1aaa29ba7f Import Simped ruder pedal configuration from Matthias Boerner. 2006-06-11 13:41:28 +00:00
frohlich
0025aa8ce6 Modified Files:
Input/Joysticks/ThrustMaster/Top-Gun-Afterburner.xml
	Just update that to the current version.
2006-06-11 13:39:59 +00:00
frohlich
aabab43f47 Provide the newly introduced properties to materials.
Document them like the others are documented.
2006-06-11 13:38:45 +00:00
mfranz
c39b82a4a4 add trigger interface function, to be used by all armed aircraft, so that
there's a unified way for joysticks/kbd bindings to activate weapons
2006-06-09 20:52:03 +00:00
mfranz
2a20cdecf6 add transparency checkbox 2006-06-09 20:35:44 +00:00
mfranz
66d9bb3d46 add HUD transparency flag 2006-06-09 20:35:10 +00:00
mfranz
6cb7b4d404 add /sim/devel=false setting (this controls some extra widgets in dialogs
that aren't meant for the general audience: the old shadow debug checkbox
in the rendering dialog, and some extra fun sliders in the HUD dialog)
2006-06-08 18:14:52 +00:00
mfranz
daaf1c5879 - fix indentation
- remove shadow devel checkbox, unless /sim/devel is set
2006-06-08 17:21:57 +00:00
mfranz
dfd3fc3212 - update hud paths
- check for negative index
2006-06-08 17:18:03 +00:00
mfranz
89162607d9 add <palette> group, from which values are copied to /sim/hud/color 2006-06-08 17:16:55 +00:00
mfranz
176d08e746 - update paths
- add color/clamp sliders in devel mode
2006-06-08 17:16:00 +00:00
david
38f12b5094 Added missing Quebec localizers (no glidescope). 2006-06-07 21:43:14 +00:00
mfranz
337b38ad70 the hud dialog is no longer only about transparency 2006-06-07 19:44:29 +00:00
mfranz
627da1ed88 add brightness slider 2006-06-07 19:43:45 +00:00
mfranz
d39e681ef5 set HUD properties explicitly; the commands weren't very flexible and will
die
2006-06-07 17:58:55 +00:00
mfranz
9869235aa4 make HUD colors settable. The number of color groups isn't fixed. Add as
many as you like, but not at runtime. Some aircraft may especially want to
change the first ("day") color, as the predefined green is IMHO a bit dark
and should possibly be more white-ish.
2006-06-07 17:57:12 +00:00
mfranz
c5246e9495 add hud font definition (same as hard-coded default) 2006-06-06 15:35:05 +00:00
vmmeazza
cafaeb78a1 Change the TACAN/frerquency from Channel/ground frequency to Channel/VOR frequency. This is a hack to overcome the hack in nav.dat. Not all TACAN channels have a VOR frequency pair, so those channels either have the ILS freqency pairing, or still use the ground frequency. It sounds like a mess, but it's a pragmatic solution. We might be able to sort out nav.dat in the future. 2006-06-06 15:09:25 +00:00
mfranz
af6634e58a copy splash colors/fonts from default.xml, as the splash screen will read
them now from the selected style, and not always from /sim/gui/style[0]
2006-06-05 22:02:44 +00:00
mfranz
944531e852 set old splash font as default; all fonts in the comment on top of the file
are available
2006-06-05 20:51:06 +00:00
mfranz
583f853d7c update <help> 2006-06-05 17:05:55 +00:00
mfranz
50553b576d - remove dead code
- new feature:  Shift-click -> move selected model to new place
                               (keeping hdg & orientation)

Remember: Ctrl-click -> select nearest model
2006-06-05 16:33:39 +00:00
mfranz
b79192de03 - document lighted/unlighted sign textures
- ufo model editor: consider change from spacebar to Ctrl key combinations
2006-06-05 14:18:50 +00:00
mfranz
6fb75899a0 use Ctrl-key-combinations where before spacebar-key-combinations were used
(Ctrl-click: select nearest model, Ctrl-up/dn -> cycle through model list)
2006-06-05 14:15:11 +00:00
mfranz
a55254b186 remove /sim/gui/dialogs/property-list/show-flags definition again;
this can now be done on a per widget basis by Ctrl-clicking on a
"." entry. No need to define it globally.
2006-06-03 11:10:25 +00:00
mfranz
715a7dc50e cosmetics 2006-05-26 10:42:45 +00:00
mfranz
dfe86f89e6 fix update() for the root dialog 2006-05-26 08:50:14 +00:00
mfranz
738b5eea60 who said cloning was bad? 2006-05-26 08:30:41 +00:00
mfranz
249dbd3303 the harrier triggers a Nasal bug: "continue" doesn't execute the "for"
loop's reinitialization part. We have to do that manually for now, or
get caught in an endless loop, until fgfs has mercy and segfaults.
2006-05-25 18:31:00 +00:00
mfranz
d01ec5042b from the cosmetics department ... 2006-05-25 18:12:52 +00:00
mfranz
ae4ac0ea2d two lines less is still three lines more than in the old dialog 2006-05-24 21:19:53 +00:00
mfranz
067c2ffa55 document <airport-list> and <property-list> 2006-05-24 11:02:22 +00:00
mfranz
2281563b22 cleanup 2006-05-24 09:36:20 +00:00
mfranz
c1754859e3 update widget every two seconds in addition to the usual updates. This
works for tied() properties, too. Search for "update_interval" and set
it to 0 if you don't want these updates at all.
2006-05-23 20:30:32 +00:00
mfranz
153f8a8aed swap old & new property dialog (to get more testing & to annoy people) 2006-05-23 09:48:04 +00:00
mfranz
b7f4916161 - improved layout (The close button was in the way. Is the "window" close
button oK?)
- print fancy hint in the title bar if someone selects a bool value
2006-05-23 09:46:57 +00:00
mfranz
efde6c834f alternative property browser. It is meant to replace the hardcoded browser,
but as this is an integral part of FlightGear, I don't want to push for it.
Try out and comment. It's available under "Debug/Property Browser". Note,
that this isn't the slow pure-Nasal implementation, but a regular dialog
using a c++ based widget. Only the handling is done in Nasal, so there should
really be not performance degradation compared with the old dialog.

Easter Eggs: some entries work differently when the Control-key is pressed:
"."         ->  toggle output of SGPropertyNode flags
".."        ->  go to root (not just one dir level)
bool entry  ->  toggle bool entry value
2006-05-22 17:42:57 +00:00
fredb
213eb54c82 Add an option to enable ai scenarii from the command line instead of editing preferences.xml 2006-05-20 12:31:04 +00:00
vmmeazza
ee174ac91d Rationalize mobile TACAN assignments:
040-042X - c/s ESSO1-3
  050-052X - c/s TEXACO1-3
  060-062X - c/s MOBIL1-3
2006-05-18 16:52:14 +00:00
mfranz
419306632d turn flag display in the property browser explicitly off; don't let it
be a stealth property, so that it can be turned on in the browser itself
(Ctrl-click :-)
2006-05-18 14:48:15 +00:00
vmmeazza
d6684074a3 Radar enhancement - now 'detects' the first 2 multiplayer targets. This is a temporary fix only pending a better implementation of radar. There is a known limitation: when a multiplayer conatact is dropped it will probably not be re-detected. 2006-05-16 16:37:57 +00:00
mfranz
d21115dfdc update <list> and <select> descriptions 2006-05-16 12:53:34 +00:00
vmmeazza
a1425dd921 Add the abililty to have more than 1 tanker in the environment at one time. 2006-05-13 11:24:06 +00:00
mfranz
254404587d set min altitude-agl above which the route-manager automatically locks
heading/altitude on entering a waypoint. This is a convenience feature,
and some aircraft may want to turn it off using a very high altitude.
2006-05-12 09:40:21 +00:00
mfranz
49c0b7716d always use route-manager AP locking, no matter at which alt-agl (not that
/position/altitude-agl-ft would be set by the ufo fdm at all ... ;-)
2006-05-12 09:37:50 +00:00