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Author SHA1 Message Date
Fernando García Liñán
d15b61e9b5 Reorganize the shadow mapping functions
- Removed the multiple return statements, as they can be problematic with older GLSL 120 compilers
- Removed debug flags
- Moved code to separate functions for readability
- Reduced the band size to 0.1 to make more use of the higher quality cascades
2021-06-17 18:18:27 +02:00
Fernando García Liñán
21a6e20701 Tweak shadow offset parameters and cascade ranges
This should hopefully fix some shadow acne edge cases.
2021-01-05 11:24:19 +01:00
Fernando García Liñán
00b465b84f Decrease shadow mapping bias and better 3rd cascade depth range 2020-12-06 14:44:03 +01:00
Fernando García Liñán
a3a8f9123e Make Compositor default
- Remove all Compositor Effects and Shaders.
- Unify the low-spec and ALS pipelines in a single pipeline called 'Classic'.
- Readd shadow mapping.
- Move the WS30 Effect and fragment shader out of the Compositor-specific directories.
2020-11-16 13:46:30 +01:00
Renamed from Compositor/Shaders/ALS/shadows-include.frag (Browse further)