mfranz
41903adc22
only show other UFOs in MP if you are flying one yourself *or* if
...
/sim/model/always-show-in-MP in $FG_ROOT/Aircraft/ufo/ufo-set.xml is "true"
("false" by default)
2006-12-13 23:20:13 +00:00
mfranz
3f1b61cc17
hide ufo 3D model if FDM isn't ufo. They aren't a pretty sight in MP.
2006-12-13 22:05:47 +00:00
mfranz
bb0b01d0e6
Roy Vegard Ovesen:
...
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
addressing them directly
2006-12-06 22:15:01 +00:00
mfranz
79fea79cae
use correct max_gear value
2006-12-06 13:19:56 +00:00
mfranz
0e62263eaf
generate some nodes if they don't exist yet (this was left out on purpose,
...
as missing nodes should point to more serious problems elsewhere, but this
state can happen in normal situations, too)
2006-11-25 17:49:23 +00:00
martin
c476f70839
Ralf Gerlich:
...
Sign fix for glideslope indicator in Primus 1000 PFD.
2006-11-12 19:00:58 +00:00
sydadams
bfe3053f62
Changed animaton to use autopilot passive-mode
2006-10-27 00:56:30 +00:00
mfranz
115b4a04ea
replace cheesy wait_for_fdm() loop by a reliable signal callback
2006-10-26 09:23:53 +00:00
curt
e7ba2d6a4b
Properly line everything up visually so standard rate turns end up taking
...
the right amount of time.
2006-10-22 12:51:50 +00:00
mfranz
2d2674d952
don't set nil values with props.setDoubleValue()
2006-10-17 20:33:02 +00:00
mfranz
f6c6eaf5b7
minor cleanup & optmization
...
aar.nas disables $FG_ROOT/Nasal/fuel.nas' main loop, as it should be able
to fully replace it. Ideally, there would be no aar.nas at all, and fuel.nas
would do the job for YASim & JSBSim. Unfortunately, there's a problem with
fuel.nas that's not easy to fix ...
2006-08-27 13:38:29 +00:00
mfranz
8994a4df3f
- merge YASim fuel management parts in (should still work with JSBSim as
...
far as this supports air refueling at all)
- make listeners keep variables up-to-date (for better performance)
- remove the ugly initialization stuff in the main loop, but wait in
an extra loop for the FDM to come up
This script works now with the a4f, too. The vulcan2 is *supposed* to
work, but there's apparently a bug in it that prevents it.
/systems/refuel/contact is correcly set, and that should be enough for it.
2006-08-27 12:25:43 +00:00
mfranz
65d4a4ba0a
add aar/radar capabilities (useful for aar testing)
2006-08-27 08:17:54 +00:00
mfranz
5011ae6ca4
generic aar.nas (air-to-air-refueling). Meant to replace all the files
...
lying around everywhere. Used by the vulcan2 already. Cleanup pending.
2006-08-26 17:47:53 +00:00
mfranz
be8ca62fc9
cleanup: use new Widget.setBinding()
2006-08-26 07:32:16 +00:00
mfranz
cc1623a6af
don't show status line by default
2006-07-01 06:02:31 +00:00
mfranz
583f853d7c
update <help>
2006-06-05 17:05:55 +00:00
mfranz
50553b576d
- remove dead code
...
- new feature: Shift-click -> move selected model to new place
(keeping hdg & orientation)
Remember: Ctrl-click -> select nearest model
2006-06-05 16:33:39 +00:00
mfranz
6fb75899a0
use Ctrl-key-combinations where before spacebar-key-combinations were used
...
(Ctrl-click: select nearest model, Ctrl-up/dn -> cycle through model list)
2006-06-05 14:15:11 +00:00
vmmeazza
d6684074a3
Radar enhancement - now 'detects' the first 2 multiplayer targets. This is a temporary fix only pending a better implementation of radar. There is a known limitation: when a multiplayer conatact is dropped it will probably not be re-detected.
2006-05-16 16:37:57 +00:00
mfranz
49c0b7716d
always use route-manager AP locking, no matter at which alt-agl (not that
...
/position/altitude-agl-ft would be set by the ufo fdm at all ... ;-)
2006-05-12 09:37:50 +00:00
mfranz
5e400f35b9
ufos are never really "on ground"
2006-05-11 09:57:16 +00:00
mfranz
fc5ab53552
- hide status line in screenshots
...
- fix status dialog closing
2006-05-09 09:41:52 +00:00
mfranz
fdd9051722
finer slider operation
2006-04-24 21:40:28 +00:00
mfranz
c5527fc770
tweaks of the day
2006-04-24 20:34:59 +00:00
mfranz
f839a5111f
whoops ... typo
2006-04-21 19:59:51 +00:00
mfranz
543be9df3f
- make ufo import only static objects with a minimum of defined data
...
- turn off specular on the sign placeholder model
2006-04-21 19:49:44 +00:00
mfranz
21f0a726e6
don't convert spaces to underscores for signs. It happens much to often
...
that they are added unintentionally -> just drop them
2006-04-16 22:05:59 +00:00
mfranz
5b2dcaf44f
make invisible input field less visible :-)
2006-04-16 11:49:29 +00:00
mfranz
671c30449d
- empty legend input field when no object is selected/available
...
- tweaks & cleanup
2006-04-16 10:39:07 +00:00
mfranz
783c5cde5f
- fix unhiding in Dynamic.flash()
...
- some more comments (to make it look less messy ... or messier? :-)
2006-04-16 08:09:28 +00:00
mfranz
e18574273a
whoops ... forgot to remove some experimental code ... which doesn't work :-(
2006-04-15 21:09:35 +00:00
mfranz
e17146bdfa
- make deleting work even when 'flashing' of selected object is in progress
...
- fix object counter (which did often not go down to zero)
2006-04-15 20:21:41 +00:00
mfranz
47ccc8c4bb
- new status line dialog, which contains an input line for comments/legend
...
- if the selected model is the sign placeholder (Aircraft/ufo/Models/sign.ac;
first entry in the m-key dialog), then the export writes an OBJECT_SIGN
entry with the legend as contents (rather than the path).
Note that the input field for legend/comment is invisible if it doesn't
contain any text. You find it if you click right over the status line
entry in the lower left corner. Usability bug by design. :-)
(The dialog can also be dragged to another place.)
2006-04-14 14:58:08 +00:00
mfranz
25e6e4329a
- add all exported models into "models" group. That way it's possible to
...
load the export file directly into fgfs via --config option:
--config=$HOME/.fgfs/ufo-model-export.xml (An fgfs wrapper could add
this option automatically if the file exists. Mine does. :-)
- import all /models/model[n] objects into the UFO's model manager, so
that they become editable
Both features together allow to save an UFO object session and to continue
it next time.
2006-04-13 22:01:53 +00:00
mfranz
063a9d92e0
always use OBJECT_SHARED
2006-04-13 20:47:25 +00:00
mfranz
305001c033
consider new OBJECT_TAXI_SIGN orientation
2006-04-12 12:25:21 +00:00
mfranz
9d6342f1a8
add model for taxiway sign placing
2006-04-12 00:00:59 +00:00
mfranz
3ef957b66c
increase precision of output lon/lat values
2006-04-02 17:52:33 +00:00
mfranz
d52d4e9a8b
- restore old $FG_HOME in <help>
...
- print target path to terminal
- minor optimization
2006-04-02 17:35:47 +00:00
mfranz
8c4a9aefb7
update <help> to reflect new MS Win "/sim/fg-home" path
2006-04-01 12:12:27 +00:00
mfranz
bb81487bdb
spell flightgear correctly (that's why I said "almost the truth" :-)
2006-03-31 18:03:32 +00:00
mfranz
90e3cfb973
say almost the whole truth about the export file path
2006-03-31 18:00:09 +00:00
mfranz
2b1445dfd4
forgot one
2006-03-31 17:29:02 +00:00
mfranz
46435d3eef
documentation update
2006-03-31 17:15:36 +00:00
mfranz
cd39d50c16
whoops ... /model is already reserved -> name it back to /cursor
2006-03-31 17:12:32 +00:00
mfranz
952c006a08
Stuart BUCHANAN:
...
avoid long lines, because they aren't displayed *at all* with plib <= 1.8.4
if they stick out of the screen on the left side
2006-03-28 22:54:16 +00:00
mfranz
f433e090b6
distance measuring isn't ready yet
2006-03-27 13:23:44 +00:00
mfranz
b82a276062
- add cursor/selected model coords output again
...
- move counter to status line output
2006-03-27 13:13:57 +00:00
david
6e5e59be23
Updates from Dave Perry:
...
I missed a few things in the last patch.
1. prop size did not match prop disc size.
2. rescaled yoke to match measured yoke.
3. messed up hot spots for heading indicator knobs when I tweaked the
panel last patch.
The fix that could not wait was #3 , so I also re-textured the pilot head
with outdoor face photos. Yep, that's my face. The hair is now
textured also which looks better close up.
2006-03-27 11:50:57 +00:00