mfranz
0fcdafe2aa
add autotrim class to help with trimming (read the class documentation for
...
an explanation). There's no button/key using this by default (yet?).
2007-06-07 10:12:03 +00:00
mfranz
71fa47d99d
drop clumsy handling of temporary file data branch, and use the "savexml"
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fgcommand's temporary <data> argument branch instead
2007-06-06 21:40:47 +00:00
mfranz
c050b436fa
livery handling: add sort option and next()/previous() methods
2007-06-05 14:21:12 +00:00
mfranz
95caf1a918
add livery singleton class that maintains livery XML files.
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TODO: allow explicit sorting (currently only alphabetic) and add next()
and previous() methods
2007-06-04 13:45:23 +00:00
mfranz
47d675bfd5
- make the HUD and the data class singleton classes
...
- use var everywhere, cosmetics
2007-05-11 18:04:51 +00:00
mfranz
072610c001
aircraft.steering: redefine the controls.applyBrakes() wrapper, too.
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If this isn't what the aircraft developer wants, then s/he can still
redefine it again afterwards.
2007-05-08 14:22:54 +00:00
mfranz
6b533c19a9
add class that implements differential braking with rudder input
2007-05-08 09:52:13 +00:00
mfranz
24b8156e9f
HUD: only consider i/I/H presses when a HUD is displayed
2007-05-01 19:36:41 +00:00
mfranz
47f5e58005
can't hurt to initialized light.endstate (state after number of sequences)
2007-04-06 21:53:46 +00:00
mfranz
5471f0cd5b
- remove hack around Nasal bug, which is already fixed
...
- add second optional argument to light.blink() method, which
defines which state should be set after the end of the sequences
(defaults: 0)
2007-04-06 21:33:22 +00:00
mfranz
c331a49dea
add optional argument to blink() method:
...
blink() ... set signal generator to unlimited blinking
blink(3) ... set signal generator to blinking only 3 sequences
after turning the switch on.
2007-04-06 20:03:47 +00:00
mfranz
4ebd876c85
- move all module initialization code into one-shot listener
...
- initialize /sim/time/delta-realtime-sec, so that the lowpass filter doesn't
complain if it's starter eraly (of course the results won't be correct
until the delta is real)
2007-02-08 18:42:02 +00:00
mfranz
caf96d76c8
minor documentation fix
2007-02-07 17:06:52 +00:00
mfranz
04de5c67c8
- add all entries in /sim/aircraft-data/path[*] to the save-list, so that one
...
can also write
<sim>
<aircraft-data>
<path>/sim/author</path>
<path>/sim/description</path>
<path>/sim/rtatus</path>
</aircraft-data>
</sim>
in a *-set.xml file instead of using Nasal (aircraft.data.add("/sim/author", ...)
- s/timeN/node/ to match the pattern described in the head comment
- make listener on-shot
2007-01-26 23:33:25 +00:00
mfranz
e3d90ee46c
- don't prepend underscore to aircraft names (this was a leftover from
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versions that wrote that name to the property tree)
- move HUD part to the bottom. It isn't really part of the library
- cleanup
2007-01-23 17:29:41 +00:00
mfranz
b47d2e2204
respect /sim/startup/save-on-exit
2007-01-22 19:05:35 +00:00
mfranz
97771b69ae
- save aircraft data before the aircraft's Nasal files are executed
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- make 0 a valid saving interval, and 'nil' or no arg stop the loop
(this is for consistency with settimer() or aircraft.timer() intervals
- smaller fixes, cleanup
2007-01-22 16:49:28 +00:00
mfranz
977910c258
we can't use the setlistener() wrapper here, but need the real thing
2007-01-21 20:44:55 +00:00
mfranz
f61969ed01
add timer class that optionally saves time in the aircraft data file,
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restores this time at next run and continues from this value. This is
meant for operation hour counters (Hobbs meters) for turbines, etc.
2007-01-21 20:06:05 +00:00
mfranz
722f35903d
only save before the reset is executed, so we can save e.g. the Hobbs time
2007-01-21 00:21:53 +00:00
mfranz
ec18defa4c
the dummy entry is no longer needed; files get only written if they
...
actually contain aircraft settings
2007-01-20 23:13:54 +00:00
mfranz
a73972512d
add class for saving data into aircraft specific files
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in ~/.fgfs/aircraft-data/ or %APPDATA%\flightgear.org\aircraft-data\
2007-01-20 20:15:06 +00:00
mfranz
41a756a6ba
light class: make the first time-value always "on", even for odd numbered
...
light pattern. This is more robust and doesn't need the reinit listener.
2006-12-13 16:15:27 +00:00
mfranz
923f2b7299
- fix index and restart loop on reinit
...
- cosmetics
2006-12-12 22:42:52 +00:00
mfranz
28323bcec8
new light.new() arguments with light pattern array; error message for old
...
style args
2006-12-06 15:58:03 +00:00
mfranz
a5aae32cc1
whoops; fix return value
2006-12-05 19:32:44 +00:00
mfranz
2cb4354814
- fix switch() method
...
- optimization (and code obfuscation ;-)
2006-12-05 19:17:17 +00:00
mfranz
eff0eecb8f
lowpass: add set() method to set current average
...
light: - only trigger switch action if switch state actually changed
- simplify loop
2006-12-04 10:42:05 +00:00
mfranz
89710547ec
Use a listener to watch the aircraft.light switch. This is slightly more
...
efficient and there's no more potential 0.5 s delay.
2006-12-03 22:20:16 +00:00
mfranz
4ae3ab11df
don't silently fix bad user input -- complain loudly
2006-11-04 11:33:08 +00:00
mfranz
2145558999
documentation fix
2006-11-03 19:39:08 +00:00
mfranz
dabf3f300c
- aircraft.nas: add variable-interval EWMA lowpass filter class
...
- dynamic_view.nas: use aircraft.lowpass() class
This makes the dynamic view independent of the frame rate. Currently,
each filter instance reads out dt on its own, which is a bit inefficient.
I'll change that to just one read for all instances later (when Nasal
implemented predictable module loading order. :-)
2006-11-03 17:38:32 +00:00
mfranz
8ecfdb2a96
add HUD manager class. The old and new HUD code is a bit tedious to handle
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in keyboard.xml. Better concentrate that on one place.
2006-08-21 08:35:53 +00:00
mfranz
0f97cfccdf
slightly more effective stop() method
2005-06-30 00:18:20 +00:00
ehofman
ca224d0ea3
Melchior FRANZ:
...
- lights are by default off (what was I thinking?!?)
- setters return "me" reference by default, for easier code obfuscation:
foo = aircraft.light.new("/foo").prop().switch(1); :-)
- a few mebmers renamed; light.set() -> light.switch(); nodes are named *N
to avoid collisions and to show relations (switch() <-> switchN)
- yet more (too much?) documentation
2005-04-06 08:18:06 +00:00
ehofman
a978a79d16
Melchior FRANZ:
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- light class added (for lights and other pulsing/blinking objects)
- fixed and improved documentation
- all property args may be path strings or nodes
- existing nodes aren't overwritten any more
- better naming of class vars (for outside access)
Tested with the bo105 (which I fully ported to use aircraft.nas) and
the fokker70 (which are the only aircraft using the new classes :-)
2005-03-30 09:53:00 +00:00
ehofman
39c82918cd
Melchior has already a nice collection of animation type nasal classes. These will be converted in a Nasal toolbox so everybody can use them without reinventing the wheel.
2005-03-29 11:26:49 +00:00