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9606 commits

Author SHA1 Message Date
Emilian Huminiuc
b650a0eb51 Make sure shaders are disabled as long as /sim/rendering/shaders/quality-level is 0 or non existing.
This should help those checking out models in fgviewer
To enable effects in fgviewer run it with:
fgviewer --prop /sim/rendering/shaders/quality-level -1
Also fix random buildings not showing up when model shader was set to 0 and generic was enabled.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-18 00:39:02 +02:00
ThorstenB
60b9b24de9 Fix warning message in download dialog. 2012-11-17 23:10:12 +01:00
ThorstenB
fa5c560705 Add menu and keyboard binding to toggle fullscreen mode. 2012-11-17 23:10:12 +01:00
ThorstenB
a8cc15ab73 #600: allow speed-up value to use fractions
Remove restrictions allowing speed-up < 1 for replay mode only.
2012-11-17 20:15:00 +01:00
ThorstenB
6662ba5006 Access checker: properly convert paths to the norm.
The same was already done for fg-root and fg-home paths - it was only
missing for fg-scenery and fg-aircraft paths.
2012-11-16 20:34:32 +01:00
Thomas Geymayer
bc63ff3ea8 Use Canvas and CanvasGroup ghosts provided by fgfs core 2012-11-16 12:35:49 +01:00
Thomas Geymayer
fa97e5ea7a Use core Canvas Nasal helpers 2012-11-15 14:19:09 +01:00
ThorstenB
680167ccab Revert: OSG multi-threading was (accidentally) enabled
by commit 18a6f8ad38e04da786f40767e466d59f9cfb6602
(wasn't mentioned in commit comment, so probably indeed accidental)
2012-11-13 22:20:47 +01:00
BARANGER Emmanuel
0fbfb2f82b Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-11-13 10:47:10 +01:00
James Turner
cb6b6348a0 Make MPserver list dynamic. Thanks to Gijs for the backend. 2012-11-12 13:49:23 +01:00
BARANGER Emmanuel
f00f991577 Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-11-12 13:38:52 +01:00
alexis
463b686713 Merge branch 'work' 2012-11-11 18:23:31 +01:00
alexis
d268f914f4 Merge branch 'work' 2012-11-11 17:54:27 +01:00
alexis
f069dfdc99 - Revert to previous behavior when changing view which shouldn't trigger a FOV reset. 2012-11-11 17:51:18 +01:00
alexis
cb897de5a0 Merge branch 'work' 2012-11-11 17:41:56 +01:00
ThorstenB
78ca4facfd Fix warning message when terrasync is not available. 2012-11-11 15:02:12 +01:00
ThorstenB
37bcf878c7 Add menu bindings/dialog to save/load flight recorder tapes. 2012-11-10 22:35:11 +01:00
Stuart Buchanan
228ea974b9 Reduce size of the Select Airport dialog. 2012-11-09 22:41:56 +00:00
Emilian Huminiuc
191988f98e Improve ubershader ReadMe readability
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-09 00:58:03 +02:00
alexis
5d6f169fd1 Merge branch 'work' 2012-11-08 12:08:57 +01:00
BARANGER Emmanuel
a1eb50905d Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-11-07 17:36:06 +01:00
Emilian Huminiuc
cf92caa6c8 Assign proper effect to inland waterbodies.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-07 14:04:12 +02:00
BARANGER Emmanuel
f0ff949687 Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-11-07 08:57:50 +01:00
Stuart Buchanan
13e2faf2ea Add communications frequencies to the Airports dialog. 2012-11-05 21:22:20 +00:00
Thomas Geymayer
7477ffed74 Update Canvas API for latest core changes 2012-11-04 15:15:11 +01:00
Stuart Buchanan
9c6a35012b Manual merge of merge request 95 from Hooray 2012-11-03 22:06:51 +00:00
Emilian Huminiuc
ca0afd7039 Updated signs textures
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-01 21:43:40 +02:00
Emilian Huminiuc
9d6a735cf1 Fix linear features transparency
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-01 21:43:25 +02:00
ThorstenB
633262a86c Remember multiplayer settings/status after a sim reset. 2012-11-01 15:54:49 +01:00
Stuart Buchanan
f2d07b6ad7 Support single <name> elements within a checklist, indicating a new section. 2012-10-28 21:11:58 +00:00
alexis
6857e305f5 Merge branch 'master' into work 2012-10-18 22:01:40 +02:00
Thomas Geymayer
7f1117a537 Use new props.addChildren method to speed up 'Select Aiport' dialog 2012-10-14 17:33:31 +02:00
ThorstenB
87426ba5c1 Update ATIS voice files
Split into two files, so they can be updated separately.
Extend phraseology.
Set defaults for ATIS properties.
2012-10-13 17:20:17 +02:00
Thomas Geymayer
a15d582937 Use newly exposed props.Node.addChild method 2012-10-13 15:20:27 +02:00
Stuart Buchanan
33a5d73cc4 Rename DDS materials.xml label. 2012-10-10 20:50:45 +01:00
Stuart Buchanan
ff87cf4257 Remove Display Options from the English translations. 2012-10-10 20:41:55 +01:00
Stuart Buchanan
fb830197dd Merge the View Options and Display Options dialogs into one. 2012-10-10 20:40:40 +01:00
Curtis L. Olson
091fbf80f0 Merge branch 'master' of gitorious.org:fg/fgdata 2012-10-08 13:33:06 -05:00
Stuart Buchanan
5a7cdf6a04 Move wide screen compensation to the rendering dialog. 2012-10-07 23:19:03 +01:00
Stuart Buchanan
adb3804bab Minor layout improvement for Display Options dialog. 2012-10-06 23:18:36 +01:00
Stuart Buchanan
56241b81f6 Add function allowing selection of the materials.xml file to Rendering Options dialog. 2012-10-06 23:03:40 +01:00
Stuart Buchanan
3dbe249685 Add Ctrl+Alt+click operation to display the lat/lon/alt and landclass of point. 2012-10-06 22:21:17 +01:00
Stuart Buchanan
2837a39905 Minor change to make Thorsten's GrassCover changes apply to South America only. We may make them the default later. 2012-10-06 21:14:00 +01:00
Thorsten Renk
3c1ee0527b Shader updates 2012-10-06 21:13:50 +01:00
Thorsten Renk
ce4452c5d0 Regional texturing for tropical South America 2012-10-06 21:13:33 +01:00
Thorsten Renk
397fdf1cc4 Weather bugfixes and additional scenarios 2012-10-06 21:13:19 +01:00
Emilian Huminiuc
6e8f1b7fee Restore the foam to the Rembrandt water shader
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-10-06 14:14:27 +03:00
Stuart Buchanan
65dbc4cc0b Remove hardcoded maximum snow level. Now configured via Environment Settings. 2012-10-05 22:13:24 +01:00
Stuart Buchanan
8f692c78d9 Document new materials.xml elements controlling tree and object
distribution depending on slope angle.
2012-10-05 22:00:51 +01:00
Alexis
bc4371bcd4 view.ScreenWidthCompens() : optional FOV compensation for wider screens.
It keeps an equivalent of 55° FOV on a 4:3 zone centered on the screen
whichever is the screen width/height ratio. Works only if width >= height.
2012-10-04 22:15:52 +02:00