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106 commits

Author SHA1 Message Date
mfranz
20f8329175 Stuart BUCHANAN: left align checkboxes
mf: add some space
2006-02-23 11:17:51 +00:00
mfranz
cc6c40026e not everyone likes the new version ... 2006-02-22 22:43:21 +00:00
mfranz
a1a5a7e618 make input fields instantaneous, like the check- and radioboxes (which is
not only more consistent, but also makes the autopilot dialog act more like
the real device). Add a few rules. Move the checkboxes to the left, as it's
usually done in GUIs for switches that enable/disable a group of widgets.
2006-02-16 15:43:30 +00:00
mfranz
83257a80b8 Ctrl-P to print (because we can :-) 2006-02-15 16:37:23 +00:00
mfranz
2d0cc4d156 add "Print" button to print code to terminal window 2006-02-15 12:15:37 +00:00
mfranz
182d35ec17 save code on close 2006-02-15 10:38:13 +00:00
mfranz
fabf21cf8d add Nasal console to debug menu. Usage: enter Nasal code, press <TAB> to
leave edit field!, press <Return> to execute;  as an example try
screen.log.write("hello world"), or f16.canopy.open() in the F16,
or bo105.doors[3].move(0.3) in the Bo105 etc.
2006-02-15 10:33:38 +00:00
mfranz
24139b8600 use layouter and fixed font 2006-01-28 11:50:03 +00:00
curt
0dc95f3604 Add a check box to turn on/off background ATC chatter. 2006-01-09 14:40:01 +00:00
mfranz
df6d7171a6 - fps.xml: revive the traditional font color (a bit brighter than pure red)
- gui.nas: use 4-space indents like the rest of the file; waste slightly less
           cycles: checking for the property shouldn't be done in a loop at
           all, it only serves as a temporary solution
2005-12-16 12:14:43 +00:00
mfranz
fbd735408d implement frame rate display as transparent & draggable dialog
(ordered by Curt as Christmas present :-)
2005-12-15 22:00:31 +00:00
mfranz
5c4731ea93 s/OK/Close/; hrule; cleanup 2005-12-14 12:43:10 +00:00
mfranz
acebb0015a "OK" what? (If there's no title, then the button should at least tell us.) 2005-12-14 12:37:17 +00:00
mfranz
ab06f70d62 add UTC and local time (live updated) 2005-12-14 12:16:11 +00:00
mfranz
2409d0f6d3 use layouter; add <key> defs
- left column:  local (sim) time  (0-key)
- right column: daytimes          (1--7 key)
2005-12-14 10:38:38 +00:00
mfranz
eeff07c0e7 replace hard-coded HUD config dialog with NewGUI dialog 2005-11-09 10:42:34 +00:00
mfranz
759ff1b715 capitalization fix 2005-11-08 19:25:36 +00:00
mfranz
fc73b6d772 put "ATC communication" dialog vertically centered at the right screen
edge; there it doesn't obstruct the view at the runway, doesn't hide
important instruments, and is near the radio stack (where it belongs :-)
2005-11-07 00:06:02 +00:00
mfranz
30f26cfa4e close frequency search dialog on quick-button press; center frequency
search and display dialog; move atc dialog down a bit
2005-11-06 20:22:43 +00:00
mfranz
9fa98151db use <key>Esc</key> instead of <keynum>27</keynum> 2005-11-05 18:42:28 +00:00
mfranz
9c49dccd5b let all dialogs in $FG_ROOT/gui/dialogs be closed/canceled/dismissed on
Escape key; nasal generated dialogs will follow
2005-11-05 13:59:06 +00:00
mfranz
47854e84e5 use wrapping <textbox> for METAR maessages. (<input> doesn't allow
multi-line content and draws parts ouside the widget.)
2005-11-04 20:09:31 +00:00
mfranz
02b79bb3aa add <keynum> to trigger pre-defined transmissions via keyboard
("1", "2", ...). The real key number is set from ATCDialog.cxx.
2005-11-02 13:14:15 +00:00
mfranz
c3442aa9d8 Formerly hard-coded dialogs from ATCDialog.cxx. Some text will be
overwritten by C++ code before displaying. These are written in
upper case letters, but this is only a hint for editors of this
file and doesn't impress ATCDialog.cxx.
2005-10-26 17:59:28 +00:00
mfranz
5fd4c0d7dc now that the <text> shift bug is fixed, we don't need that much space
to hide it any more
2005-10-21 19:25:40 +00:00
mfranz
851860101e Title <hrules> are only one pixel high (maybe make that settable in the
gui style later). The dummy is a temporary workaround. When the underlying
bug is fixed, the whole line will just be <hrule/>.
2005-10-20 13:54:53 +00:00
mfranz
8e281e4f33 generic one-button message dialog. Used for screenshot and browser help
confirmation and other message boxes. Message and button text are filled
in by the calling code.
2005-10-20 12:44:11 +00:00
andy
2cce6759ff Vassilli added a dialog under location that allows the user to set the
tower location dynamically at runtime.
2005-10-19 19:22:16 +00:00
mfranz
26c5f9e0bd no more fixed coords -> use layouter 2005-10-02 19:56:44 +00:00
mfranz
013020f346 Vivian MEAZZA:
add option that tells the carrier to line up with the wind direction
2005-10-02 09:57:35 +00:00
ehofman
56d21629a6 Add a file that was left in a previously non-exsistent dialog dirextory. 2005-10-01 11:11:45 +00:00
ehofman
d86391cd03 Harald JOHNSEN:
added a new scenario 'none' so we can switch back to standard flightgear weather
2005-08-22 17:41:58 +00:00
ehofman
ace9790ced Harald JOHNSEN:
I added an option to disable the recording of replay data. It takes more cpu than we can think.
2005-07-31 08:52:26 +00:00
ehofman
26fc44aa32 Harald JOHNSEN:
Changes
=======

- shadowvolume.cxx, renderer.cxx :
  - reduced the polygon offset a bit to eliminate some artifact ;
  - changed again the cleanup code for objects inside a tile because it could crash on rare occasion ;
  - the culling of shadow casters has been rewritten to traverse the scene graph, it should be
    a bit faster when there is a lot of objects ;
  - the range selector was not correctly handled, sometimes the wrong LOD was casting shadows.
  - added the option to display aircraft's transparent objects after the shadows, this will
    reduce the problem of shadows being hidden by the transparent object (propeller disk,
    rotor, etc). A side effect is that aircraft's transparent objects won't receive shadows
    anymore. This is usually a good thing except when the aircraft use a 'transparent'
    texture where it should not. A transparent texture in the plib context is a texture
    with an alpha channel or a material with alpha <= 0.99.

- model.cxx, animation.cxx, shadowvolume.cxx :
  - added an optional <condition> under the <noshadow> animation

- tower.cxx
  - correct a rare bug where all occurences of the aircraft are not deleted from the
  departure list causing a crash in FGTower::CheckDepartureList function.
2005-07-18 16:58:52 +00:00
mfranz
30526c9307 fix typo; rule instead of underscores 2005-07-11 08:27:47 +00:00
mfranz
114eceb823 make "OK" the default button 2005-07-08 07:08:55 +00:00
mfranz
83356869b2 <format>s are only applied again on updated values if they are <live>
(does that make sense?)
2005-07-05 09:12:23 +00:00
ehofman
49ebb5b7a7 Depreciate the old-pilot-offset-dialog. 2005-07-05 08:51:18 +00:00
ehofman
c24684b0bf Depreciate the old-load/save-dialog code. 2005-07-04 14:40:35 +00:00
mfranz
ceb8abd810 - move <hrule> to correct place and add a dummy child
- fix indentation
2005-07-02 20:51:09 +00:00
ehofman
07aaf76d45 Harald JOHNSEN:
Changes
=======

New volumetric shadows for FlightGear.

There is now two new checkboxes in the rendering dialog to enable/disable shadows
for the user aircraft and for static scenery objects (ie those defined in the .stg files).
AI and random objects are not handled for the moment.


known bugs
==========
- ghost objects
2005-06-26 17:19:58 +00:00
mfranz
336969e3f0 spelling fixes (thanks to Vivian) 2005-05-15 16:34:00 +00:00
ehofman
fec33019cb Harald JOHNSEN:
This is another update for the cloud code, a lot of lines but this time I have started to add the doxygen doc.

Misc
====

- corrected a bug when RTT is not available, the current rendering context was
  altered
- if RTT is not available then 3d clouds are not drawn at all
- impostors lighting is now recomputed when the sun changes position
- distant objects are no more seen in front of clouds
- blending of distant clouds is a bit better now
- litle optimization of code (uses a less cpu time)
- use layer wind speed and direction (no more hardcoded wind)
- fov is no more hardcoded

Changes
=======

- clouds (cu only) are dissipating/reforming (experimental)
- compute a turbulence factor that depends on surrounding clouds and type of
  clouds (experimental)
- clouds shapes are defined in cloudlayers.xml
- type of clouds present in a layer is also defined in cloudlayers.xml
- cloud layers are generated from metar and other misc. data (in progress)
- added a rain effect around the viewer (enabled in the rendering dialog and
  when the metar property says so)
- added a lightning effect (enabled in the rendering dialog) : cb clouds spawn
  new lightnings
- added a dialog to select from different weather source : metar/property,
  a 'fair weather' environment and a 'thunderstorm' environment.
2005-05-15 09:25:17 +00:00
mfranz
3640023300 don't use /sim/ATC/ and /sim/atc/ wildly mixed together; it's lower case
everywhere, just as in every other property name
2005-05-10 09:41:19 +00:00
ehofman
1846713b30 Clean up the appearance a bit. 2005-05-06 14:01:46 +00:00
ehofman
ba579498ae Harald Johnsen: Add a texture resolution option. 2005-04-26 20:15:48 +00:00
mfranz
3853443009 the frame rate display setting shouldn't be between two cloud settings 2005-04-24 16:37:01 +00:00
mfranz
58e9c01b70 - better apply each of the changes immediately, so that users can decide if
they want the feature or not, based on what they see. Having to click on
  "Apply" every time is cumbersome.
- show the slider values
- remove the now obsolete buttons (KISS)
- added "my" title bar, albeit without close button (I was *very* tempted :-)
2005-04-24 16:31:05 +00:00
ehofman
f6107604d2 Remove DOS line endings. 2005-04-24 14:19:49 +00:00
ehofman
8c641c44e3 Harald Johnson:
- new and updated sources for the new volumetric clouds
- 2 new textures for the clouds
- an update to the render dialog to enable/disable and change a few parameters
  for the new clouds
2005-04-24 11:18:27 +00:00