Fernando García Liñán
69387f09f4
Reduce shader complexity and implement graphics presets
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- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
Thorsten Renk
d3c93a2c64
More ALS filter work
2017-03-05 12:36:51 +02:00
Thorsten Renk
3146d6e4fe
Filtering for most remaining ALS shaders
2016-04-06 09:26:49 +03:00
Thorsten Renk
3d47f51761
Fix for broken bowwave effect under ALS
2015-05-26 14:19:56 +03:00
Thorsten Renk
2c0513816c
ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
2014-12-15 15:50:47 +02:00
Thorsten Renk
dc791861d2
ALS maintenance: proper order of argument in smoothstep, night behaviour of wake, streamlining of if() statements,...
2014-12-02 11:18:02 +02:00
Clément de l'Hamaide
f6f433529f
Revert "UniformFactory: merge current uniform per <name> of effect"
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Talking with Emilian about this commit, we came to the conclusion we don't want share uniform between .eff file
This reverts commit 91a6a27f32ee5f79e1d7e0d4570e879a902de58f.
2014-11-16 22:09:41 +01:00
Clément de l'Hamaide
95640a1b6f
UniformFactory: merge current uniform per <name> of effect
2014-11-16 20:21:20 +01:00
Clément de l'Hamaide
cad2dc9e06
Fix missing elements in texture declaration in effects files. Fixes bug #1267
2013-11-18 03:17:58 +01:00
Thorsten Renk
e0679636ee
Wake shader effect for Atmospheric Light Scattering framework
2013-08-28 14:58:21 +03:00
Emilian Huminiuc
67a78d6cb5
Missed a couple of effects
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Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-18 00:39:17 +02:00
Frederic Bouvier
c4390ae31a
Change default effects attached to terrain and models
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Add a technique that initialize the buffers of the Rembrandt renderer
(use Multi Render Target)
Renumber techniques that depends on old technique 10 (now 11) of model-default
2012-03-25 19:03:52 +02:00
Emilian Huminiuc
4df2af2cef
SHADERS:fix "unified" fog function.
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Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-02-14 18:39:58 +02:00
James Turner
37a964ec92
Re-arrange effects using texture units >= 8 down to unused lower-numbered units. Especially move the noise texture down to the first available slot.
2012-01-11 23:22:44 +00:00
Vivian Meazza
a51cb4a280
Add renderbin to technique
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-16 18:17:59 +00:00
Gijs de Rooy
6c971211b8
Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties.
2011-12-12 17:04:36 +01:00
Vivian Meazza
17c1f39137
New effects
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 21:40:57 +00:00