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Author SHA1 Message Date
ehofman
4f0cab99f6 Add easy reloading of generic network protocol 2009-09-07 07:33:15 +00:00
vmmeazza
343538a5d8 AndersG, hindered by me, has produced a nice uitility which enables players to share a carrier over MP. One player controls the carrier, and others can launch and recover. 2009-05-04 20:56:32 +00:00
mfranz
5c41d1a99b allow aar-equipped aircraft to request a tanker everywhere without scenario 2009-03-15 16:13:55 +00:00
stuart
f181fd1040 Revert personal entries from checked-in menu bar. 2009-02-12 20:39:40 +00:00
stuart
a0a493b8ce Failure manager. Based on work by Erobo and John DENKER. 2009-02-12 20:24:06 +00:00
mfranz
532e340e94 start with chat-full (history) mode, as there's already the _ input line anyway 2009-02-04 22:19:36 +00:00
mfranz
1fe5ace8b5 Anders GIDENSTAM: wildfire (read $FG_ROOT/Models/Effects/Wildfire/README) 2009-01-18 15:43:08 +00:00
mfranz
8e2fe030c6 swap "save" and "load" to the typical order across operating systems, even
though the natural order would be "save" -> "load")
2008-07-29 00:09:57 +00:00
mfranz
abdc416f32 - remove "load flight"/"save flight" dialogs, and
- use a file selector instead
- file-select.xml: handle non-existing files correctly
2008-07-11 20:57:52 +00:00
mfranz
7707ddad32 - replace depreciated fgcommand "old-reinit-dialog" by "reset"
- keyboard.xml: cosmetics
2008-07-09 12:26:18 +00:00
mfranz
5aa1cb5296 change "Multiplayer" to "Network" because:
- Multiplayer is too long for a menu entry that is greyed out most of
  the time for many people
- I don't like having the word "player" in front of me all the time
  (FlightGear Is Not A Game[TM] :-)

Should we shorten it further to just "Net"?
2008-06-12 05:45:01 +00:00
stuart
c85be81196 Collate Dynamic Cockpit view toggle with blackout and G-compression toggles into a new Cockpit View Options dialog. 2008-06-11 21:20:43 +00:00
stuart
510842c15a Make Pilot List label consistent with rest of menu items. 2008-06-11 19:22:22 +00:00
mfranz
4f7481fea8 add Multiplayer menu with chat & pilot list 2008-06-11 18:40:51 +00:00
mfranz
4be84e1609 use more sophisticated screenshot binding from $FG_ROOT/keyboard.xml 2008-04-26 23:14:42 +00:00
mfranz
d285a3598b - initialize /sim/rendering/on-screen-statistics, and
- increase it in steps from Menu->Debug
2008-04-21 14:21:14 +00:00
mfranz
88d8169764 - move OSG's "on-screen-statistics" function to the Debug menu
- add "print-statistics" menu entry
2008-04-20 18:28:11 +00:00
stuart
071c2e913b Change Weather menu to Environment. This more closely reflects its contents, as it includes a Time Settings menu. 2008-04-20 16:19:59 +00:00
timoore
21331892cf precipitation dialog 2008-03-04 08:46:52 +00:00
stuart
dd923792ec Add generic blackout/redout for all aircraft, along with a gui.
Based on previous work by vivian and myself.
2008-02-16 08:26:59 +00:00
mfranz
9090c1bf74 remove garbage 2007-12-08 19:31:19 +00:00
vmmeazza
4ee3367452 Stuart Buchanan:
Add chat menu
2007-12-08 19:01:03 +00:00
mfranz
e5db56287d Stuart BUCHANAN: s/Time of Day/Time Settings/ 2007-12-05 07:58:33 +00:00
mfranz
f671f0b0f7 add glide slope tunnel option to help menu 2007-12-04 10:51:45 +00:00
mfranz
10c875f75e make system and aircraft views configurable in Menu->Views->View Options.
These are then skipped with view.stepView(n), unless the second, optional
argument is set to 1:  view.stepView(n, 1);
Whether a view is enabled or not, is saved in $FG_ROOT/.fgfs/autosave.xml
(system views) or $FG_ROOT/.fgfs/aircraft-data/<aircraft>.xml
2007-11-19 16:26:15 +00:00
mfranz
0bca5bdea6 - add Debug->Development Extensions dialog with two checkboxes to
- allow turning on/off extra widgets for developers (HUD dialog: colors,
  rendering dialog: visualization of shadow edges), and to turn on/off new
- property key handler ('/'-key)

Both features are off by default, and their state is saved to autosave.xml.
2007-11-18 12:20:17 +00:00
mfranz
99bcbe8ea5 change global dynamic-view flag from /sim/view[0]/dynamic/enabled to
/sim/current-view/dynamic-view. There are additionally <dynamic-view>
settings per view, but those only enable it for that view if it's
globally turned on.
2007-11-03 14:08:39 +00:00
mfranz
2ae2d60de2 add status feedback for dynamic view toggle entry 2007-06-17 11:35:35 +00:00
frohlich
a851a1824e Modified Files:
gui/menubar.xml: Tim Moore:
	These patches implement a command to dump the entire OSG scene graph as
 	a .osg text file. While large, this allows debuggers to really see
 	what's happening in the scene graph.
2007-05-26 11:43:27 +00:00
mfranz
269396c421 - remove tutorial dialogs from gui.nas and create a new XML dialog
$FG_ROOT/gui/dialogs/tutorial.xml. It combines the former selection
  and description dialogs, which makes browsing much more pleasant.
  No more switching back and forth between the two old dialogs. Also,
  the <list> box can handle a bigger number of tutorials than the
  <combo> box could.
- remove comments from the top of tutorial.nas. The documentation is
  now $FG_ROOT/Docs/README.tutorials
2007-03-24 20:56:40 +00:00
mfranz
420b9bff99 allow to open several property browsers via menu 2007-02-10 23:50:41 +00:00
mfranz
f3d790eb26 add joystick info dialog 2006-10-21 10:19:04 +00:00
mfranz
e4ae076a21 remove entry for old property dialog (which will follow soon) 2006-10-21 10:16:23 +00:00
frohlich
9c52cbf4ac Modified Files:
preferences.xml gui/menubar.xml gui/dialogs/rendering.xml
Added Files:
	Nasal/multiplayer.nas gui/dialogs/chat.xml
	gui/dialogs/chat_full.xml:
	the data part of Stuarts multiplayer/chat patch
2006-10-10 05:23:38 +00:00
mfranz
e0b80f625d give dynamic view entry a name 2006-08-21 09:42:58 +00:00
mfranz
e846e6e37c add dynamic cockpit view entry 2006-08-17 15:53:02 +00:00
mfranz
e2906cb09d add stopwatch dialog to Debug menu 2006-08-05 07:34:53 +00:00
mfranz
19134637c9 don't use obsolete lon/lat format command, but cycle /sim/lon-lat-format
through 0 -> 1 -> 2 -> 0 ...
2006-06-17 16:36:06 +00:00
mfranz
337b38ad70 the hud dialog is no longer only about transparency 2006-06-07 19:44:29 +00:00
mfranz
153f8a8aed swap old & new property dialog (to get more testing & to annoy people) 2006-05-23 09:48:04 +00:00
mfranz
efde6c834f alternative property browser. It is meant to replace the hardcoded browser,
but as this is an integral part of FlightGear, I don't want to push for it.
Try out and comment. It's available under "Debug/Property Browser". Note,
that this isn't the slow pure-Nasal implementation, but a regular dialog
using a c++ based widget. Only the handling is done in Nasal, so there should
really be not performance degradation compared with the old dialog.

Easter Eggs: some entries work differently when the Control-key is pressed:
"."         ->  toggle output of SGPropertyNode flags
".."        ->  go to root (not just one dir level)
bool entry  ->  toggle bool entry value
2006-05-22 17:42:57 +00:00
mfranz
446cc37d3c - more accurate menu entry for the Route Manager
- new dialog name
2006-05-10 09:43:18 +00:00
mfranz
b73dec0724 use new route/waypoint management functions 2006-05-08 14:36:09 +00:00
mfranz
870ca890e9 high-res screenshots don't work; they save a huge image with 3x3 times the
same lowres screen
2006-03-31 10:27:05 +00:00
mfranz
3e98f8353c cosmetics 2006-02-24 15:54:45 +00:00
mfranz
581e834623 different names for start & stop tutorial 2006-02-24 11:00:50 +00:00
mfranz
d9bbddfe3d - make menuEnable() operate on all menus/items with that name (don't stop
when the first was found)
- disable tutorial entries if no tutorial is available
2006-02-23 18:52:32 +00:00
mfranz
ceeb9503f8 Stuart BUCHANAN:
Nasal/XML based tutorial system
2006-02-22 17:03:42 +00:00
mfranz
fabf21cf8d add Nasal console to debug menu. Usage: enter Nasal code, press <TAB> to
leave edit field!, press <Return> to execute;  as an example try
screen.log.write("hello world"), or f16.canopy.open() in the F16,
or bo105.doors[3].move(0.3) in the Bo105 etc.
2006-02-15 10:33:38 +00:00
mfranz
b8886814ec Access menu entries by their name. This way we can avoid fragile absolute
paths. (The label text isn't suitable for this, because it's subject to
translation.)
2005-12-09 10:34:43 +00:00