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14 commits

Author SHA1 Message Date
Fernando García Liñán
6041eed8f7 HDR: Improve the parametrization of the atmosphere 2024-01-08 18:26:24 +01:00
Fernando García Liñán
1e66c4104a HDR: Improved environment mapping
- Terrain and clouds and now rendered on the envmap, with correct aerial
  perspective.
- Each face is rendered on a separate frame to help with performance.
- All faces are updated every 1.5 minutes. This can be changed through a
  property.
2023-05-03 02:03:10 +02:00
Fernando García Liñán
f53a170539 HDR: Better bloom effect
We also now pre-expose our lighting before writing to the HDR buffers.
This solves some precision issues and prevents the Sun from producing
infinite values.
2023-04-13 00:30:02 +02:00
Fernando García Liñán
8af67bfb2f HDR: Complete refactoring of shader style and naming
See https://wiki.flightgear.org/Shader_Style_Guide.
2023-04-11 15:53:47 +02:00
Fernando García Liñán
c4d19877cf HDR: Significant update
- New atmosphering rendering technique based on my own work.
- Attempt to fix some remaining transparency issues.
- Use a luminance histogram for auto exposure.
- Add support for clustered shading.
- Add WS 2.0 shaders.
- Add 3D cloud shaders.
- Add orthoscenery support.
2023-04-06 00:18:29 +02:00
Thorsten Renk
e5f4b0a511 More infrastructure for perception filtering of moonlight 2017-11-13 10:27:25 +02:00
Thorsten Renk
bdab63dc97 ALS: Fade rendering of impostor clouds out explicitly in poor visibility 2017-03-15 17:34:13 +02:00
Thorsten Renk
d683845745 Integrate cloud impostors properly into ALS filtering framework 2017-03-04 09:37:42 +02:00
Thorsten Renk
379dd17b3d ALS maintenance: bugfix for cloud impostors, 'inverse' Mie for cloud shader, glare for translucent objects proportional to 1-alpha rather than on-off 2016-06-12 15:22:11 +03:00
Thorsten Renk
b40ffa8fed Fix impostor effect 2014-12-16 11:10:21 +02:00
Thorsten Renk
f2c81c9dcb ALS maintenance, haze color balance at low light improved and dependent on air pollution 2014-12-11 13:02:40 +02:00
Clément de l'Hamaide
f6f433529f Revert "UniformFactory: merge current uniform per <name> of effect"
Talking with Emilian about this commit, we came to the conclusion we don't want share uniform between .eff file
This reverts commit 91a6a27f32ee5f79e1d7e0d4570e879a902de58f.
2014-11-16 22:09:41 +01:00
Clément de l'Hamaide
95640a1b6f UniformFactory: merge current uniform per <name> of effect 2014-11-16 20:21:20 +01:00
Thorsten Renk
22e3852cad Impostors simulating distant clouds for Advanced Weather / ALS 2014-02-17 10:21:26 +02:00