Julian Smith
1941900058
In multiplayer setttings window, added checkbox for multiplayer record.
...
Also mark the setting (/sim/replay/multiplayer) as userarchive so it is
preserved across fg sessions.
2020-06-06 10:04:41 +01:00
Richard Harrison
8380519a46
Multiplay/Emesary: revised defaults for new properties for 2018.1
...
The multiplayer "transmit filter" defaulted to off, with the flag that indicates if this should be available on the MP dialgo to also be set to off
2018-02-04 17:12:44 +01:00
Richard Harrison
d287f23ad8
Emesary notifications: change explanation to match revised property for filtering outgoing properties
...
Change /sim/multiplay/transmit-only-generics to /sim/multiplay/transmit-filter-property-base, which can be 1 to transmit only generics, or a number greater than 1 to indicate the start index to transmit (e.g. 12000 for new emesary mp bridge properties)
2018-01-28 15:51:44 +01:00
Richard Harrison
1d58485dfa
Permit server name to be specified in multiplayer dialog
2017-11-12 16:57:39 +01:00
Richard Harrison
52884c7f12
Multiplayer Dialog fixes.
...
Change to use the ports defined in the property tree when connecting from the dialog.
Ensure properties for ports are set to a valid (non zero, not null) value on dialog initialisation.
Add ability to change receive port from dialog firstly to see what it is and secondly to allow multiple fg sessions
2017-05-14 17:48:03 +02:00
Richard Harrison
e133785632
MP2017 protocol support.
...
Added defaults for new protocol
Modified multiplayer dialog to allow protocol selection.
2017-04-02 18:32:44 +02:00
Torsten Dreyer
68f1dee97f
Prepare some default values for the mp-dialog
...
properties
- name
- location
- online
are optional for the upcoming DNS based server discovery
2016-11-09 12:51:23 +01:00
Stuart Buchanan
b4d16682ce
GUI Cleanup from Michael HABARTA. Part 3/3
2015-05-03 17:13:50 +01:00
Torsten Dreyer
f4a3977127
Fix failed-to-load-server in multiplayer dialog
2015-03-15 22:22:13 +01:00
Torsten Dreyer
3f13b1b3e2
Fix broken multiplayer dialog
...
dialog used to force port 5000 for rx and tx. This patch restores this.
2015-03-15 21:00:52 +01:00
Torsten Dreyer
6ae95ea10a
Use new multiplayer commands in gui
2015-03-12 09:50:16 +01:00
James Turner
2c87e95bba
Final part of #450 - dynamic MP server list.
...
When the dynamic retrieval fails, fall-back to a local list. Note for this to work needed some minor fg+sg tweaks which are also pushed now.
2012-12-29 14:39:26 +00:00
James Turner
234b20ee3b
Avoid spurious listener fires.
...
When retrieving the dynamic server list, avoid spurious fires and noisy output.
2012-11-19 23:05:11 +00:00
James Turner
cb6b6348a0
Make MPserver list dynamic. Thanks to Gijs for the backend.
2012-11-12 13:49:23 +01:00
ThorstenB
d51a79ba5b
Improve MP dialog and add option to configure AI traffic
2012-05-01 11:10:37 +02:00
ThorstenB
e2fd73f011
Don't edit MP callsign while online.
2012-01-08 13:37:22 +01:00
Stuart Buchanan
34eb640a76
Further updates to the Multiplayer Settings dialog
...
- Now enabled even when no MP settings configured on command-line
- Add Server Status button to launch the MP Server status URL
- Minor layout cleanup.
2012-01-04 21:53:25 +00:00
Stuart Buchanan
316cf85557
Update MP Server descriptions
2012-01-03 23:38:26 +00:00
Stuart Buchanan
66e7d103f1
Update multiplayer settings dialog:
...
- Add list of current (as of 3 Jan 2012) MP servers
- Add Connect/Disconnect buttons
2012-01-03 23:33:26 +00:00
James Turner
3e027a45be
Initial work on multiplayer config dialog.
2011-06-16 23:33:06 +01:00