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1693 commits

Author SHA1 Message Date
Lars Toenning
55b17f4c5e Block metar winds if simbrief winds are active 2022-08-21 15:57:34 +02:00
Lars Toenning
91401a95b0 Add option to read upper winds from simbrief 2022-08-16 08:33:35 +01:00
Roman Ludwicki
1c5fcf3cef Add missing button "Rudder Trim Pos" for joystick assignment 2022-07-17 19:55:23 +02:00
James Turner
3965f216e5 Gui: add some helpers:
- clear() function on LineEdit
 - setDefault/Destructive flags on Button
 - check if focus is set on a Widget
2022-06-30 12:41:17 +02:00
James Turner
fe7c87b21a Nasal glue for building widgets from XML compat 2022-06-30 12:41:10 +02:00
Josh Davidson
918b5fd72f Canvas: Add an option for Canvas dialogs to not take focus from the simulator 2022-06-30 11:33:40 +02:00
Julian Smith
c55c17dd64 Nasal/multiplayer.nas: always enable multiplayer chat when replaying.
This is an additional fix for bug 2731, ensuring that replay includes chat
messages even if we are not connected to an MP server.
2022-04-22 20:38:00 +01:00
Julian Smith
e0070501e6 Nasal/multiplayer.nas: always enable multiplayer menu items when replaying.
This fixes bug 2731, where MP menu items were greyed out if we are not
connected to MP server, even if we are replaying a recording with MP aircraft.
2022-04-22 00:27:54 +01:00
James Turner
e945dafca3 Props: add defaultValue to getInt|Double Value
Simplify handling where the property value might be nil.
2022-04-06 07:49:39 +01:00
Richard Harrison
a395423f27 Nsasl: Added Exec Scheduler
see also https://wiki.flightgear.org/Nasal_Optimisation#Emesary_real_time_executive

Using a scheduler to manage the invocation of Nasal modules provides a more predictable and efficient way to replace update loops and also optimises property tree access to one access per property per frame by using a hash that contains the property values.

There is a default global object created (emexec.ExecScheduler) that should be used in most circumstances.

Each Nasal object simply has to have an update(notification) method. This will be called on a schedule and the notification will contain any requested property values.

The exec will also adapt the rate to the frame rate; with a maximum of 50hz, but this will drop to as low as 4hz based on the frame rate to optimise workload.

The modules will be called in the order in which they were added; so it is possible to have modules in the right sequence (i.e. an earlier module calculates values that are used by a later module)

A simple example is below. The VSD_device has the update method
------

# list of prooperties to include in the notification hash
var properties_to_monitor = {
                                OrientationHeadingDeg  : "orientation/heading-deg",
                                OrientationPitchDeg    : "orientation/pitch-deg",
                                OrientationRollDeg     : "orientation/roll-deg",
                                GroundspeedKts         : "velocities/groundspeed-kt",
                                radar2_range           : "instrumentation/radar/radar2-range",
                                target_display         : "sim/model/f15/instrumentation/radar-awg-9/hud/target-display",
                                vc_kts                 : "instrumentation/airspeed-indicator/true-speed-kt",
                            };
# create Canvas based device (that has an update method)
VSD = VSD_Device.new(designation, textureImage, notification.Ident, root_node);

# register with the exec;
# - ident
# - proprties to include in notification hash
# - object (with an .update(notification) method
# - rate (4 = 1/4)
emexec.ExecModule.register("F15-VSD", properties_to_monitor, VSD, 4);
2022-04-04 17:23:12 +02:00
Richard Harrison
304836f41a Nasal: optimises properties in lp filter
Use geNode instead of getprop
2022-04-03 18:30:17 +02:00
Richard Harrison
2fe23785d5 Multiplayer pilot list fixes
- made it more robust so that bad data doesn't stop it from working.
- optimised to store the prop nodes that we use in the list
2022-03-17 19:27:13 +01:00
James Turner
2fb18ceed6 ProperyElement: remove dependency on aircraft.nas
Make a local copy of the makeNode helper, so Canvas doesn't depend on
aircraft.nas
2022-03-06 10:59:06 +00:00
Richard Harrison
8419dec54a Fix Tyre Smoke/Spray in air.
Previously it was possible that the smoke/spray would continue if the aircraft went weight off wheels whilst smoke was active.
2022-03-02 14:16:19 +01:00
Richard Harrison
09adb59959 Controls: Added trim to position for rudder and aileron 2022-03-02 14:16:18 +01:00
Erik Hofman
1012c49143 Add a copyright header and
make the heading relative to make it usefull for cockput cubemaps
2022-02-10 15:00:15 +01:00
Erik Hofman
216f3fbf0c Add a Nasal module to create a cubemap or panorama view
Inspiration taken from:
https://wiki.flightgear.org/Howto:Make_full_spherical_panorama
2022-02-09 15:49:23 +01:00
James Turner
2d17217a01 Marker-pins FGData changes
From Tobias Dammers
2022-01-27 12:11:24 +00:00
Scott Giese
61bf4c2858 Canvas Map: Add outline to aircraft symbol 2022-01-14 01:12:26 -06:00
Julian Smith
e951ae9e9a Nasal/multiplayer.nas: append +/- to indicate change in distance. 2022-01-08 16:16:21 +00:00
Jonathan Redpath
18eaba13f4 Apply patch by Tobias Dammers - correct RTE.lcontroller equals function to fix the infamous model not found error 2022-01-03 15:51:22 +00:00
Henning
1890502283 Add argument validation in canvas_efis/eicas-message-sys.nas 2021-12-04 14:50:01 +01:00
Henning
28e865f1e6 Bugfix for aircraft.nas: declare missing member variable 2021-12-04 14:47:22 +01:00
Richard Harrison
b5b9568bc7 Local weather: change unknown landcover message to use logprint 2021-10-18 15:31:19 +02:00
Richard Harrison
dc697141b8 Tyre effects (spray, smoke) rework
Spray density realism improved by using a curve for the density and permitting the trigger to be changed (default 0.2)

Touchdown smoke trigerred by WoW changing using the velocity as a factor and then using a low pass filter on this to fade out the smoke. This results in smoke for a brief period that appears to be more realistic. F-14 example: https://i.imgur.com/FkwgoYV.gifv
2021-10-18 15:31:19 +02:00
b'Fernando Garc\xc3\xada Li\xc3\xb1\xc3\xa1n
25068efaee Merge /u/amalon/fgdata/ branch vr_1 into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/238/
2021-09-03 22:23:20 +00:00
James Hogan
7ba3e5b975
Add a VR Options dialog
Add a VR Options dialog accessible from the View menu, allowing VR to be
enabled and disabled, and the current VR state to be seen.
2021-09-01 20:36:24 +01:00
wlbragg
65c8a95dd8 Remove wildfire code from fgdata and move to fgaddons 2021-08-31 20:06:14 +01:00
Julian Smith
68997879d3 Nasal/debug.nas: backtrace(): reinstate mechanism to truncate long filenames.
Also made it configurable.
2021-08-29 21:09:12 +01:00
Julian Smith
b6da3872f1 Nasal/globals.nas: setlistener(): call die() if callback is not a function.
This avoids getting confusing errors later on, e.g. see bug 2641.
2021-08-26 23:24:46 +01:00
Julian Smith
89da92dd05 Nasal/debug.nas:backtrace(): don't truncate filename.
Truncating filenames in debug output is unhelpful.
2021-08-26 23:24:46 +01:00
Michael Danilov
d394edb0a2 Local Weather: auto-enable 3D clouds and disable the checkbox. 2021-08-23 21:18:25 +02:00
Stuart Buchanan
1093a3fa97 FG1000: TextElement setColor 2021-08-19 12:28:52 +01:00
Michael Danilov
0c82a1f59a Replay: fix rewind for nonzero start-time. 2021-08-19 00:55:51 +02:00
Richard Harrison
2b11545fdf Added tests for Nasal frame utils 2021-06-05 16:18:04 +02:00
Julian Smith
768e11d0a6 Nasal/view.nas: Allow view to be changed by setting /sim/current-view/view-number-raw.
This avoids problems when/if new default views numbers (between 0 and 99) are
added.
2021-06-02 17:07:06 +01:00
Julian Smith
4b4410becf Allow control of whether 'b' key also cancels parking brake.
Uses new property /sim/controls/brake-cancels-parking-brake.

Default is true; it is expected that some aircraft (e.g. p51d) will set this to
false so they can implement their own brake/parking-brake interaction.

Should address bug 2589.
2021-05-26 22:37:38 +01:00
James Turner
dd9507a6ef Error reporting UI tweaks 2021-04-30 13:44:08 +01:00
James Turner
6a9fddb999 Add Error notification popup 2021-04-27 16:09:27 +01:00
James Turner
02c70ee05f Canvas SVG: fix parsing of elliptical arcs in paths
See discussion in https://sourceforge.net/p/flightgear/codetickets/2569/ 

Colin Geniet found and fixed this, and has audited existing FGaddon
aircraft against this (also the FG1000).
2021-04-01 12:17:41 +01:00
Fernando García Liñán
69387f09f4 Reduce shader complexity and implement graphics presets
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
Henning Stahlke
b791ead702 Fix SVG parser crash on unsupported <defs> element. 2021-02-14 13:01:18 +01:00
James Turner
cdb151eb88 Reduce log noise for non-developers 2021-02-05 10:34:59 +00:00
Julian Smith
4db50617ca Added 'Still View', a new core view, number 8.
This view is like Helicopter View except that it does not change the view
heading to match the aircraft, which makes it work much better for vertical
flight, e.g. with the shuttle.

The new view is disabled by default.

Nasal/view.nas
    contains the new view config.
defaults.xml:
    Added view 8 to list of views for which we default to Helicopter view's
    target offsets (so that they look at the centre of the aircraft).
2021-01-29 16:56:29 +00:00
Stuart Buchanan
b3abc93e96 Set /sim/rendering/shaders/skydome on quality 2021-01-25 12:01:21 +00:00
Michael Danilov
51972c51ee Add option to move chat to the left and align left. 2021-01-13 22:43:12 +01:00
Michael Danilov
a2c3c4c3d8 Add option to move chat to the left and align left. 2021-01-12 21:17:56 +01:00
James Turner
c6b8869fed Tooltips: set a flag when registering the commands
This allows the C++ side to avoid invoking the commands prematurely.
2021-01-08 19:35:09 +00:00
Fernando García Liñán
5a841e2ebe Remove 'You are on runway' message when spawning with --parkpos
Fix by Michael Danilov
2021-01-05 09:59:20 +01:00
James Turner
292695a7b5 Mouse-mode feedback message adjusts based on trigger
When triggering mouse-mode switching with right-click instead of Tab,
adjust the visual feedback to reflect this. Suggested by Huntley
Palmer.

Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2484/
2020-12-23 12:37:50 +00:00