Replaced old materials file with materials.xml, using the regular
property-file format. This new format will simplify extensions later on (including crash detection on forest and water surfaces, etc.). There is also a DTD file for anyone with an XML editor.
This commit is contained in:
parent
7d0324db2c
commit
f9829eba75
3 changed files with 1964 additions and 1001 deletions
30
materials.dtd
Normal file
30
materials.dtd
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
<!--
|
||||||
|
************************************************************************
|
||||||
|
XML DTD for FlightGear Materials.
|
||||||
|
|
||||||
|
This DTD is advisory only: it is perfectly legal to include additional
|
||||||
|
properties in materials.xml.
|
||||||
|
************************************************************************
|
||||||
|
-->
|
||||||
|
|
||||||
|
<!ENTITY % colours "r?, g?, b?, a?">
|
||||||
|
|
||||||
|
<!ELEMENT PropertyList (material+)>
|
||||||
|
<!ELEMENT material (name+, texture, wrapu?, wrapv?, mipmap?, xsize?, ysize?,
|
||||||
|
light-coverage?, ambient?, diffuse?, specular?, emissive?)>
|
||||||
|
<!ELEMENT name (#PCDATA)>
|
||||||
|
<!ELEMENT texture (#PCDATA)>
|
||||||
|
<!ELEMENT wrapu (#PCDATA)>
|
||||||
|
<!ELEMENT wrapv (#PCDATA)>
|
||||||
|
<!ELEMENT mipmap (#PCDATA)>
|
||||||
|
<!ELEMENT xsize (#PCDATA)>
|
||||||
|
<!ELEMENT ysize (#PCDATA)>
|
||||||
|
<!ELEMENT light-coverage (#PCDATA)>
|
||||||
|
<!ELEMENT ambient (%colours;)>
|
||||||
|
<!ELEMENT diffuse (%colours;)>
|
||||||
|
<!ELEMENT specular (%colours;)>
|
||||||
|
<!ELEMENT emissive (%colours;)>
|
||||||
|
<!ELEMENT r (#PCDATA)>
|
||||||
|
<!ELEMENT g (#PCDATA)>
|
||||||
|
<!ELEMENT b (#PCDATA)>
|
||||||
|
<!ELEMENT a (#PCDATA)>
|
1934
materials.xml
Normal file
1934
materials.xml
Normal file
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue