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Add the noshadow animation type

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ehofman 2005-07-05 17:58:17 +00:00
parent 83356869b2
commit f2d7f7d9c0

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@ -239,6 +239,7 @@ information.</p>
<li><a href="#material">material</a></li>
<li><a href="#range">range</a></li>
<li><a href="#alphatest">alpha-test</a></li>
<li><a href="#noshadow">noshadow</a></li>
</ol>
<p>Typically you will use combinations of rotate, spin, and translate
@ -903,6 +904,19 @@ display explains the format clearly:</p>
</pre>
</blockquote>
<h3><a name="noshadow">"noshadow" animation type</a></h3>
<p>This "animation" prevents the shadow casting code to include this object,
which might be handy when it doesn't cast a shadow (exhaust flame) or when
it looks ugly.</p>
<blockquote>
<pre>&lt;animation&gt;
&lt;type&gt;noshadow&lt;/type&gt;
&lt;object-name&gt;Wires.1&lt;/object-name&gt;
&lt;object-name&gt;Wires.2&lt;/object-name&gt;
&lt;/animation&gt;
</pre>
</blockquote>
<h3><a name="material">"material" animation type</a></h3>
<p>This "animation" can set any of the material properties on a model branch, including
the texture file path. The following minimalistic example animation allows to change the