Add the noshadow animation type
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@ -239,6 +239,7 @@ information.</p>
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<li><a href="#material">material</a></li>
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<li><a href="#range">range</a></li>
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<li><a href="#alphatest">alpha-test</a></li>
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<li><a href="#noshadow">noshadow</a></li>
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</ol>
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<p>Typically you will use combinations of rotate, spin, and translate
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@ -903,6 +904,19 @@ display explains the format clearly:</p>
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</pre>
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</blockquote>
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<h3><a name="noshadow">"noshadow" animation type</a></h3>
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<p>This "animation" prevents the shadow casting code to include this object,
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which might be handy when it doesn't cast a shadow (exhaust flame) or when
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it looks ugly.</p>
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<blockquote>
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<pre><animation>
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<type>noshadow</type>
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<object-name>Wires.1</object-name>
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<object-name>Wires.2</object-name>
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</animation>
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</pre>
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</blockquote>
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<h3><a name="material">"material" animation type</a></h3>
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<p>This "animation" can set any of the material properties on a model branch, including
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the texture file path. The following minimalistic example animation allows to change the
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