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Adjust the specular colors to the new specular highlight code

This commit is contained in:
ehofman 2003-09-13 12:23:30 +00:00
parent bccd7d7f90
commit c03c0d9ce7

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@ -47,11 +47,11 @@ Properties currently used:
diffuse: the diffuse light colour for the material, specified as
separate red, green, blue, and alpha components (default: all
components 1.0).
color components 0.8, alpha 1.0).
specular: the specular light colour for the material, specified as
separate red, green, blue, and alpha components (default: all
color components 0.5, alpha 1.0).
color components 0.0, alpha 1.0).
emissive: the emissive light colour for the material, specified as
separate red, green, blue, and alpha components (default: all
@ -932,24 +932,24 @@ Shared parameters for various materials.
<xsize>400</xsize>
<ysize>400</ysize>
<ambient>
<r>0.17</r>
<g>0.31</g>
<b>0.38</b>
<r>0.0</r>
<g>0.0</g>
<b>0.0</b>
<a>1.0</a>
</ambient>
<diffuse>
<r>0.17</r>
<g>0.31</g>
<b>0.38</b>
<r>0.4</r>
<g>0.4</g>
<b>0.4</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.30</r>
<g>0.30</g>
<b>0.40</b>
<r>0.2</r>
<g>0.2</g>
<b>0.2</b>
<a>1.0</a>
</specular>
<shininess>2.5</shininess>
<shininess>1.2</shininess>
</material>
<material>
@ -963,24 +963,24 @@ Shared parameters for various materials.
<xsize>400</xsize>
<ysize>400</ysize>
<ambient>
<r>0.19</r>
<g>0.35</g>
<b>0.52</b>
<r>0.0</r>
<g>0.0</g>
<b>0.0</b>
<a>1.0</a>
</ambient>
<diffuse>
<r>0.19</r>
<g>0.35</g>
<b>0.52</b>
<r>0.5</r>
<g>0.5</g>
<b>0.5</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.30</r>
<g>0.30</g>
<b>0.40</b>
<r>0.3</r>
<g>0.3</g>
<b>0.3</b>
<a>1.0</a>
</specular>
<shininess>1.5</shininess>
<shininess>1.2</shininess>
</material>
<material>