From c03c0d9ce713a81545877f9d3402b395776bce20 Mon Sep 17 00:00:00 2001 From: ehofman Date: Sat, 13 Sep 2003 12:23:30 +0000 Subject: [PATCH] Adjust the specular colors to the new specular highlight code --- materials.xml | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/materials.xml b/materials.xml index ef96abab5..2aa047350 100644 --- a/materials.xml +++ b/materials.xml @@ -47,11 +47,11 @@ Properties currently used: diffuse: the diffuse light colour for the material, specified as separate red, green, blue, and alpha components (default: all - components 1.0). + color components 0.8, alpha 1.0). specular: the specular light colour for the material, specified as separate red, green, blue, and alpha components (default: all - color components 0.5, alpha 1.0). + color components 0.0, alpha 1.0). emissive: the emissive light colour for the material, specified as separate red, green, blue, and alpha components (default: all @@ -932,24 +932,24 @@ Shared parameters for various materials. 400 400 - 0.17 - 0.31 - 0.38 + 0.0 + 0.0 + 0.0 1.0 - 0.17 - 0.31 - 0.38 + 0.4 + 0.4 + 0.4 1.0 - 0.30 - 0.30 - 0.40 + 0.2 + 0.2 + 0.2 1.0 - 2.5 + 1.2 @@ -963,24 +963,24 @@ Shared parameters for various materials. 400 400 - 0.19 - 0.35 - 0.52 + 0.0 + 0.0 + 0.0 1.0 - 0.19 - 0.35 - 0.52 + 0.5 + 0.5 + 0.5 1.0 - 0.30 - 0.30 - 0.40 + 0.3 + 0.3 + 0.3 1.0 - 1.5 + 1.2