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Materials changes version 1

1. Changed airport_grass_overlay.png to airport_grass_structure_overlay2.png

- africa_rainforest.xml, azores.xml, brazil_amazon_forest.xml, brazil_pampas.xml, brazil.pantanal.xml, california.xml, corse.xml, global-summer.xml, mexico.xml, south_east_asia.xml, southern_europe.xml, tropical_south_america.xml, us_southwest.xml

2. Added old airport_grass_overlay.png as airport_grass_structure_overlay1.png
- jan-mayen.xml, ascension.xml (volcanic island)

3. Changed <overlay_layer_magnification> for files using airport_grass_structure_overlay2.png. Conversion: 8.0 units in structure_overlay1 = 60.0 units in structure_overlay2.

- 60.0: africa_rainforest.xml, azores.xml, brazil_amazon_forest.xml, brazil_pampas.xml (4.0), brazil.pantanal.xml, california.xml (grain_layer), corse.xml (grain_layer), global-summer.xml, jan_mayen.xml, mexico.xml (grain_layer 4.0), south_east_asia.xml, southern_europe.xml (grain_layer 4.0), tropical_south_america.xml (grain_layer), us_southwest.xml (grain_layer)

4. Specified <overlay_layer_magnification> for AirportKeep using a normal texture in the n="14" slot instead of a structure texture without specifying magnification. The reason is the new default structure texture uses a much higher magnification. The old value used was 8.0 from global-summer.xml.
- us_southwest.xml (8.0), california.xml (8.0),

5. Specify <grain_layer_magnification> as 4.0 for jan-mayen.xml. Global-summer.xml didn't specify it so the material got settings from the effect default.

6. Multiply alpha channel of airport_grass_structure_overlay2.png by 0.7 to reduce very subtle tiling to almost zero for worst case (e.g. white areas of southern_europe.xml keep). This is visible only at closer ranges at very specific angles. Change southern_europe.xml grain_layer_magnification to 50.0. Best fixed with grain_alpha uniform.a new

7. Increase <overlay_alpha> to greater than 1.0 in global_summer.xml for structure overlays for keeps to compensate for multiplying strucuture_overlay2.png alpha by 0.7. Target goal was 0.85 - there is some almost imperceptible tiling from very specific angle close up and this can be lowered a bit further if needed.

8. Specify <overlay_alpha> as 1.0 for overlays where airport_grass_structure_overlay2.png is not used, or is used in the n="15" grain layer slot.
- africa_desert.xml,  africa_mediteranean.xml, ascension.xml, brazil-caatinga.xml, corse.xml, california.xml, greenland.xml (new definition), hawaii.xml, iceland.xml (new definition), southern_europe.xml, tropical_south_america.xml

9. Changed name of airport-grass-autumn.png to airport-grass-summer2.png.

10. Use airport-grass-summer2.png (brown-grey-green) grass texture for in greenland.xml as the green one is out of place. D-ECHO is working further on Northern area keep.

11. Changed <texture> reference in california.xml from airport-grass-autumn.png to airport-grass-summer.png.

12 Grass scale for airport-grass-structureoverlay2.png: roughly 60 (roughly guessed by displaying RBG strucuture texture against airport_grass2.png.).

13. Changed california-grass.png to california-grass2.png:
mexico.xml,

14. Added 3d grass to california and iceland grass definitions.

15. Iceland and BIKF for the moment uses the dull brown-grey.green airport-grass-summer2.png. Once a control for specifying grass texture magnification is in it's possible to do a dark volcanic underlying texture with spots of grass/moss.

16. Started a Keep definition in europe.xml so maybe in future a new global grass type can be a bit less yellow than for Europe and mid latitude locations away from the equator.

----
Note:

Possible unresolved minor problem found with colour of 3d grass: AirportKeep effects can specify textures with grass colours in either the base slot or the overlay slot. e.g. us-southwest.xml specifies the grass colour in the overlay slot and the ground underneath in the base layer slot.
The 3d grass shader assumes a magnification of 1.0. When overlay or base layer magnifications are not 1.0 same the grass colours don't quite line up. Some difference between ground underneath and grass is probably desired to make the grass blades more obvious. It's not a big problem in dryer areas as the grass density is low and the dry textures colours are similar looking. Eventual fix: add a <grass_color_layer_magnification>.
This commit is contained in:
Erik Hofman 2020-10-13 10:38:41 +02:00
parent 7414c50305
commit bf9c0f12e1
85 changed files with 10601 additions and 10408 deletions

View file

@ -1,286 +1,286 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>United Arabic Emirates</name> <name>United Arabic Emirates</name>
<area> <area>
<lon1>52.44153</lon1> <lon1>52.44153</lon1>
<lon2>55.56652</lon2> <lon2>55.56652</lon2>
<lat1>24.55044</lat1> <lat1>24.55044</lat1>
<lat2>22.59862</lat2> <lat2>22.59862</lat2>
</area> </area>
<area> <area>
<lon1>54.32437</lon1> <lon1>54.32437</lon1>
<lon2>56.57400</lon2> <lon2>56.57400</lon2>
<lat1>24.41955</lat1> <lat1>24.41955</lat1>
<lat2>26.00005</lat2> <lat2>26.00005</lat2>
</area> </area>
<material> <material>
<name>BuiltUpCover</name> <name>BuiltUpCover</name>
<name>Urban</name> <name>Urban</name>
<name>Town</name> <name>Town</name>
<name>SubUrban</name> <name>SubUrban</name>
<effect>Effects/urban</effect> <effect>Effects/urban</effect>
<texture-set> <texture-set>
<texture>Terrain/town-middle-east.png</texture> <texture>Terrain/town-middle-east.png</texture>
<texture n="2">Terrain/town-middle-east-relief-light.png</texture> <texture n="2">Terrain/town-middle-east-relief-light.png</texture>
</texture-set> </texture-set>
<xsize>1400</xsize> <xsize>1400</xsize>
<ysize>1400</ysize> <ysize>1400</ysize>
<light-coverage>100000.0</light-coverage> <light-coverage>100000.0</light-coverage>
<emissive> <emissive>
<r>0.05</r> <r>0.05</r>
<g>0.05</g> <g>0.05</g>
<b>0.02</b> <b>0.02</b>
<a>1.0</a> <a>1.0</a>
</emissive> </emissive>
<object-group include="Materials/base/town-buildings.xml"/> <object-group include="Materials/base/town-buildings.xml"/>
<building-coverage>2500.0</building-coverage> <building-coverage>2500.0</building-coverage>
<building-small-ratio>0.9</building-small-ratio> <building-small-ratio>0.9</building-small-ratio>
<building-medium-ratio>0.1</building-medium-ratio> <building-medium-ratio>0.1</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio> <building-large-ratio>0.0</building-large-ratio>
<building-medium-max-floors>4</building-medium-max-floors> <building-medium-max-floors>4</building-medium-max-floors>
<wood-coverage>25000.0</wood-coverage> <wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>12.0</tree-height-m> <tree-height-m>12.0</tree-height-m>
<tree-width-m>7.0</tree-width-m> <tree-width-m>7.0</tree-width-m>
</material> </material>
<material> <material>
<name>Construction</name> <name>Construction</name>
<name>Industrial</name> <name>Industrial</name>
<effect>Effects/urban</effect> <effect>Effects/urban</effect>
<texture-set> <texture-set>
<texture>Terrain/industry-midle-east.png</texture> <texture>Terrain/industry-midle-east.png</texture>
<texture n="2">Terrain/industry-midle-east-relief-light.png</texture> <texture n="2">Terrain/industry-midle-east-relief-light.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/industrial-mask.png</object-mask> <object-mask>Terrain/industrial-mask.png</object-mask>
<xsize>1400</xsize> <xsize>1400</xsize>
<ysize>1400</ysize> <ysize>1400</ysize>
<light-coverage>100000.0</light-coverage> <light-coverage>100000.0</light-coverage>
<emissive> <emissive>
<r>0.05</r> <r>0.05</r>
<g>0.05</g> <g>0.05</g>
<b>0.02</b> <b>0.02</b>
<a>1.0</a> <a>1.0</a>
</emissive> </emissive>
<object-group include="Materials/base/industrial-buildings.xml"/> <object-group include="Materials/base/industrial-buildings.xml"/>
</material> </material>
<material> <material>
<name>Landmass</name> <name>Landmass</name>
<name>SomeSort</name> <name>SomeSort</name>
<name>Island</name> <name>Island</name>
<name>Default</name> <name>Default</name>
<texture-set> <texture-set>
<texture>Terrain/california-sand.png</texture> <texture>Terrain/california-sand.png</texture>
<texture n="12">Terrain/desert-airport2.png</texture> <texture n="12">Terrain/desert-airport2.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>0.1</hires_overlay_bias> <hires_overlay_bias>0.1</hires_overlay_bias>
<dot_density>0.1</dot_density> <dot_density>0.1</dot_density>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess> <shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/landmass-scrub</effect> <effect>Effects/landmass-scrub</effect>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<texture-set> <texture-set>
<texture>Terrain/shrub1_dark.png</texture> <texture>Terrain/shrub1_dark.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture> <texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture> <texture n="12">Terrain/dirtrock_dark.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
<r>0.0</r> <r>0.0</r>
<g>0.86</g> <g>0.86</g>
<b>0.86</b> <b>0.86</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.1</g> <g>0.1</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage> <light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage> <wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>2.0</tree-height-m> <tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m> <tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness> <bumpiness>0.4</bumpiness>
</material> </material>
<material> <material>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<texture-set> <texture-set>
<texture>Terrain/dry_pasture4.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture> <texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture> <texture n="12">Terrain/dry_pasture4.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
</material> </material>
<material> <material>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<texture-set> <texture-set>
<texture>Terrain/irrcrop.png</texture> <texture>Terrain/irrcrop.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture> <texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/town-europe.png</texture> <texture n="12">Terrain/town-europe.png</texture>
</texture-set> </texture-set>
<texture-set> <texture-set>
<texture>Terrain/drycrop.png</texture> <texture>Terrain/drycrop.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture> <texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/town-europe.png</texture> <texture n="12">Terrain/town-europe.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias> <hires_overlay_bias>-0.05</hires_overlay_bias>
<dust_resistance>0.7</dust_resistance> <dust_resistance>0.7</dust_resistance>
<transition_model>0.7</transition_model> <transition_model>0.7</transition_model>
</parameters> </parameters>
<object-mask>Terrain/irrcrop.mask.png</object-mask> <object-mask>Terrain/irrcrop.mask.png</object-mask>
<object-mask>Terrain/irrcrop.mask.png</object-mask> <object-mask>Terrain/irrcrop.mask.png</object-mask>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness> <bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/> <object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage> <wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>IrrCropPastureCover</name> <name>IrrCropPastureCover</name>
<name>IrrCrop</name> <name>IrrCrop</name>
<name>Orchard</name> <name>Orchard</name>
<name>Olives</name> <name>Olives</name>
<name>Vineyard</name> <name>Vineyard</name>
<name>Rice</name> <name>Rice</name>
<texture-set> <texture-set>
<texture>Terrain/mixedcrop.png</texture> <texture>Terrain/mixedcrop.png</texture>
<texture n="11">Terrain/mixedforest-hires.png</texture> <texture n="11">Terrain/mixedforest-hires.png</texture>
<texture n="12">Terrain/drycrop.png</texture> <texture n="12">Terrain/drycrop.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/irrcrop.mask.png</object-mask> <object-mask>Terrain/irrcrop.mask.png</object-mask>
<parameters> <parameters>
<hires_overlay_bias>-0.12</hires_overlay_bias> <hires_overlay_bias>-0.12</hires_overlay_bias>
<transition_model>0.0</transition_model> <transition_model>0.0</transition_model>
<dust_resistance>0.1</dust_resistance> <dust_resistance>0.1</dust_resistance>
</parameters> </parameters>
<!--<object-mask>Terrain/rice1.mask.png</object-mask>--> <!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<!--<object-group include="Materials/base/farm-buildings.xml"/>--> <!--<object-group include="Materials/base/farm-buildings.xml"/>-->
<wood-coverage>120000.0</wood-coverage> <wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>GrassCover</name> <name>GrassCover</name>
<name>BareTundraCover</name> <name>BareTundraCover</name>
<name>MixedTundraCover</name> <name>MixedTundraCover</name>
<name>Cemetery</name> <name>Cemetery</name>
<effect>Effects/landmass-nowood</effect> <effect>Effects/landmass-nowood</effect>
<texture-set> <texture-set>
<texture>Terrain/tundra2.png</texture> <texture>Terrain/tundra2.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture> <texture n="12">Terrain/dirtrock_dark.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.8</transition_model> <transition_model>0.8</transition_model>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness> <bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>Greenspace</name> <name>Greenspace</name>
<name>Grassland</name> <name>Grassland</name>
<texture-set> <texture-set>
<texture>Terrain/california-grass.png</texture> <texture>Terrain/california-grass2.png</texture>
<texture n="13">Terrain/california-rock.png</texture> <texture n="13">Terrain/california-rock.png</texture>
</texture-set> </texture-set>
<xsize>500</xsize> <xsize>500</xsize>
<ysize>500</ysize> <ysize>500</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,340 +1,341 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for the African deserts, based on the Middle East regions --> <!-- Regional definitions for the African deserts, based on the Middle East regions -->
<PropertyList> <PropertyList>
<name>African desert</name> <name>African desert</name>
<area> <area>
<lon1>10.6</lon1> <lon1>10.6</lon1>
<lon2>21.6</lon2> <lon2>21.6</lon2>
<lat1>-13.0</lat1> <lat1>-13.0</lat1>
<lat2>-31.6</lat2> <lat2>-31.6</lat2>
</area> </area>
<area> <area>
<lon1>-18.0</lon1> <lon1>-18.0</lon1>
<lon2>60.1</lon2> <lon2>60.1</lon2>
<lat1>33.9</lat1> <lat1>33.9</lat1>
<lat2>15.0</lat2> <lat2>15.0</lat2>
</area> </area>
<area> <area>
<lon1>39.4</lon1> <lon1>39.4</lon1>
<lon2>60.1</lon2> <lon2>60.1</lon2>
<lat1>15.0</lat1> <lat1>15.0</lat1>
<lat2>-2.4</lat2> <lat2>-2.4</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_sand.png</texture> <texture>Runway/pa_shoulder_sand.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_sand.png</texture> <texture>Runway/pa_shoulder_f_sand.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_sand.png</texture> <texture>Runway/pc_shoulder_sand.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_sand.png</texture> <texture>Runway/pc_shoulder_f_sand.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/sand6_hires.png</texture> <texture>Terrain/sand6_hires.png</texture>
<texture n="13">Terrain/sand6_hires.png</texture> <texture n="13">Terrain/sand6_hires.png</texture>
<texture n="14">Terrain/sand_overlay.png</texture> <texture n="14">Terrain/sand_overlay.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.5</base_layer_magnification> <base_layer_magnification>1.5</base_layer_magnification>
<overlay_layer_magnification>32.0</overlay_layer_magnification> <overlay_layer_magnification>32.0</overlay_layer_magnification>
</parameters> <overlay_alpha>1.0</overlay_alpha>
<xsize>256</xsize> </parameters>
<ysize>256</ysize> <xsize>256</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>256</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>DryLake</name> <material>
<name>IntermittentReservoir</name> <name>DryLake</name>
<name>IntermittentLake</name> <name>IntermittentReservoir</name>
<texture-set> <name>IntermittentLake</name>
<texture>Terrain/sand4.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires.png</texture> <texture>Terrain/sand4.png</texture>
<texture n="12">Terrain/sand1.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/sand1.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<texture-set> </texture-set>
<texture>Terrain/sand5.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires.png</texture> <texture>Terrain/sand5.png</texture>
<texture n="12">Terrain/sand1.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/sand1.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<texture-set> </texture-set>
<texture>Terrain/sand6.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires.png</texture> <texture>Terrain/sand6.png</texture>
<texture n="12">Terrain/sand1.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/sand1.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.03</hires_overlay_bias> <parameters>
<dot_density>0.2</dot_density> <hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters> <dot_density>0.2</dot_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
<material>
<name>Landmass</name> <material>
<name>SomeSort</name> <name>Landmass</name>
<name>Island</name> <name>SomeSort</name>
<name>Default</name> <name>Island</name>
<texture-set> <name>Default</name>
<texture>Terrain/sand6.png</texture> <texture-set>
<texture n="11">Terrain/sand5.png</texture> <texture>Terrain/sand6.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture> <texture n="11">Terrain/sand5.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/rocks-desert.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.1</hires_overlay_bias> <parameters>
<dot_density>0.2</dot_density> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> <dot_density>0.2</dot_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
<material>
<name>Lava</name> <material>
<name>Burnt</name> <name>Lava</name>
<texture-set> <name>Burnt</name>
<texture>Terrain/sand6.png</texture> <texture-set>
<texture n="11">Terrain/lava2.png</texture> <texture>Terrain/sand6.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture> <texture n="11">Terrain/lava2.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/rocks-desert.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>0.1</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
<material>
<name>BarrenCover</name> <material>
<name>Dirt</name> <name>BarrenCover</name>
<name>OpenMining</name> <name>Dirt</name>
<name>Rock</name> <name>OpenMining</name>
<name>Dump</name> <name>Rock</name>
<texture-set> <name>Dump</name>
<texture>Terrain/sand5.png</texture> <texture-set>
<texture n="11">Terrain/rocks-desert.png</texture> <texture>Terrain/sand5.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture> <texture n="11">Terrain/rocks-desert.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/rocks-desert.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>0</hires_overlay_bias> <parameters>
<dot_density>0.2</dot_density> <hires_overlay_bias>0</hires_overlay_bias>
</parameters> <dot_density>0.2</dot_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
<material>
<effect>Effects/landmass-scrub</effect> <material>
<name>EvergreenBroadCover</name> <effect>Effects/landmass-scrub</effect>
<name>EvergreenForest</name> <name>EvergreenBroadCover</name>
<name>ShrubCover</name> <name>EvergreenForest</name>
<name>ShrubGrassCover</name> <name>ShrubCover</name>
<name>ScrubCover</name> <name>ShrubGrassCover</name>
<name>Scrub</name> <name>ScrubCover</name>
<name>Sclerophyllous</name> <name>Scrub</name>
<texture-set> <name>Sclerophyllous</name>
<texture>Terrain/sand4.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires.png</texture> <texture>Terrain/sand4.png</texture>
<texture n="12">Terrain/shrub3.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/shrub3.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<texture-set> </texture-set>
<texture>Terrain/sand5.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires.png</texture> <texture>Terrain/sand5.png</texture>
<texture n="12">Terrain/shrub2.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/shrub2.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<texture-set> </texture-set>
<texture>Terrain/sand6.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires.png</texture> <texture>Terrain/sand6.png</texture>
<texture n="12">Terrain/shrub1.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/shrub1.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.03</hires_overlay_bias> <parameters>
<dot_density>0.2</dot_density> <hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters> <dot_density>0.2</dot_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<diffuse> <ysize>2000</ysize>
<r>0.0</r> <diffuse>
<g>0.86</g> <r>0.0</r>
<b>0.86</b> <g>0.86</g>
<a>1.0</a> <b>0.86</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.1</g> <r>0.1</r>
<b>0.1</b> <g>0.1</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<light-coverage>20000000.0</light-coverage> <shininess>1.2</shininess>
<wood-coverage>30000.0</wood-coverage> <light-coverage>20000000.0</light-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <wood-coverage>30000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-height-m>2.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>2.0</tree-width-m> <tree-height-m>2.0</tree-height-m>
<rolling-friction>0.6</rolling-friction> <tree-width-m>2.0</tree-width-m>
<bumpiness>0.4</bumpiness> <rolling-friction>0.6</rolling-friction>
</material> <bumpiness>0.4</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name> <material>
<name>DryCrop</name> <name>DryCropPastureCover</name>
<texture-set> <name>DryCrop</name>
<texture>Terrain/dry_pasture4.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires_ochre.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture> <texture n="11">Terrain/sand_hires_ochre.png</texture>
</texture-set> <texture n="12">Terrain/dry_pasture4.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.1</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<solid>1</solid> <ysize>2000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.6</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.6</bumpiness>
<light-coverage>2000000.0</light-coverage> <load-resistance>1e30</load-resistance>
</material> <light-coverage>2000000.0</light-coverage>
</material>
<material>
<name>IrrCropPastureCover</name> <material>
<name>IrrCrop</name> <name>IrrCropPastureCover</name>
<name>Orchard</name> <name>IrrCrop</name>
<name>Olives</name> <name>Orchard</name>
<name>Vineyard</name> <name>Olives</name>
<name>Rice</name> <name>Vineyard</name>
<name>MixedCropPastureCover</name> <name>Rice</name>
<name>MixedCrop</name> <name>MixedCropPastureCover</name>
<name>Crop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>Crop</name>
<texture-set> <name>ComplexCrop</name>
<texture>Terrain/mixedcrop2.png</texture> <texture-set>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture>Terrain/mixedcrop2.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<object-mask>Terrain/mixedcrop2-mask.png</object-mask> </texture-set>
<xsize>2000</xsize> <object-mask>Terrain/mixedcrop2-mask.png</object-mask>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>2000</ysize>
<solid>1</solid> <light-coverage>2000000.0</light-coverage>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.7</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.7</bumpiness>
<object-group include="Materials/base/farm-buildings.xml"/> <load-resistance>1e30</load-resistance>
<wood-coverage>3500.0</wood-coverage> <object-group include="Materials/base/farm-buildings.xml"/>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <wood-coverage>3500.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>12.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
</material> <tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>GrassCover</name> <material>
<name>BareTundraCover</name> <name>GrassCover</name>
<name>MixedTundraCover</name> <name>BareTundraCover</name>
<name>Cemetery</name> <name>MixedTundraCover</name>
<effect>Effects/landmass-nowood</effect> <name>Cemetery</name>
<texture-set> <effect>Effects/landmass-nowood</effect>
<texture>Terrain/tundra2.png</texture> <texture-set>
<texture n="11">Terrain/grass_hires.png</texture> <texture>Terrain/tundra2.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
</texture-set> <texture n="12">Terrain/dirtrock_dark.png</texture>
<parameters> </texture-set>
<transition_model>0.8</transition_model> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <transition_model>0.8</transition_model>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>2000</ysize>
<shininess>1.2</shininess> <light-coverage>4000000.0</light-coverage>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.15</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.15</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,320 +1,321 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for the Northern Africa --> <!-- Regional definitions for the Northern Africa -->
<PropertyList> <PropertyList>
<name>African mediterranean</name> <name>African mediterranean</name>
<area> <area>
<lon1>-10.02</lon1> <lon1>-10.02</lon1>
<lon2>-3.69</lon2> <lon2>-3.69</lon2>
<lat1>35.98</lat1> <lat1>35.98</lat1>
<lat2>30.39</lat2> <lat2>30.39</lat2>
</area> </area>
<area> <area>
<lon1>-3.69</lon1> <lon1>-3.69</lon1>
<lon2>3.50</lon2> <lon2>3.50</lon2>
<lat1>36.48</lat1> <lat1>36.48</lat1>
<lat2>34.17</lat2> <lat2>34.17</lat2>
</area> </area>
<area> <area>
<lon1>3.50</lon1> <lon1>3.50</lon1>
<lon2>11.6</lon2> <lon2>11.6</lon2>
<lat1>34.17</lat1> <lat1>34.17</lat1>
<lat2>37.56</lat2> <lat2>37.56</lat2>
</area> </area>
<area> <area>
<lon1>9.75</lon1> <lon1>9.75</lon1>
<lon2>15.38</lon2> <lon2>15.38</lon2>
<lat1>35.02</lat1> <lat1>35.02</lat1>
<lat2>31.85</lat2> <lat2>31.85</lat2>
</area> </area>
<area> <area>
<lon1>19.79</lon1> <lon1>19.79</lon1>
<lon2>23.68</lon2> <lon2>23.68</lon2>
<lat1>31.66</lat1> <lat1>31.66</lat1>
<lat2>33.22</lat2> <lat2>33.22</lat2>
</area> </area>
<area> <area>
<lon1>-18.43</lon1> <lon1>-18.43</lon1>
<lon2>-13.28</lon2> <lon2>-13.28</lon2>
<lat1>27.47</lat1> <lat1>27.47</lat1>
<lat2>30.50</lat2> <lat2>30.50</lat2>
</area> </area>
<area> <area>
<lon1>29.43</lon1> <lon1>29.43</lon1>
<lon2>33.03</lon2> <lon2>33.03</lon2>
<lat1>31.75</lat1> <lat1>31.75</lat1>
<lat2>24.83</lat2> <lat2>24.83</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_mediterranean.png</texture> <texture>Runway/pa_shoulder_mediterranean.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_mediterranean.png</texture> <texture>Runway/pa_shoulder_f_mediterranean.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_mediterranean.png</texture> <texture>Runway/pc_shoulder_mediterranean.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_mediterranean.png</texture> <texture>Runway/pc_shoulder_f_mediterranean.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/grass_dry3.png</texture> <texture>Terrain/grass_dry3.png</texture>
<texture n="13">Terrain/grass_dry3.png</texture> <texture n="13">Terrain/grass_dry3.png</texture>
<texture n="14">Terrain/gravel_overlay.png</texture> <texture n="14">Terrain/gravel_overlay.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.0</base_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_layer_magnification>16.0</overlay_layer_magnification> <overlay_layer_magnification>16.0</overlay_layer_magnification>
</parameters> <overlay_alpha>1.0</overlay_alpha>
<xsize>256</xsize> </parameters>
<ysize>256</ysize> <xsize>256</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>256</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>EvergreenBroadCover</name> <material>
<name>EvergreenForest</name> <name>EvergreenBroadCover</name>
<name>RainForest</name> <name>EvergreenForest</name>
<name>MixedForestCover</name> <name>RainForest</name>
<name>MixedForest</name> <name>MixedForestCover</name>
<name>DeciduousBroadCover</name> <name>MixedForest</name>
<name>DeciduousForest</name> <name>DeciduousBroadCover</name>
<name>DeciduousNeedleCover</name> <name>DeciduousForest</name>
<effect>Effects/forest</effect> <name>DeciduousNeedleCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/grass-caribbean.png</texture> <texture-set>
<texture n="11">Terrain/gravel_gray.png</texture> <texture>Terrain/grass-caribbean.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="11">Terrain/gravel_gray.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<grain_strength>0.5</grain_strength> <parameters>
<hires_overlay_bias>0.1</hires_overlay_bias> <grain_strength>0.5</grain_strength>
</parameters> <hires_overlay_bias>0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>14000.0</wood-coverage> <light-coverage>4000000.0</light-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <wood-coverage>14000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>25.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
<rolling-friction>0.8</rolling-friction> <tree-width-m>25.0</tree-width-m>
<bumpiness>0.85</bumpiness> <rolling-friction>0.8</rolling-friction>
</material> <bumpiness>0.85</bumpiness>
</material>
<material>
<name>Grassland</name> <material>
<name>GrassCover</name> <name>Grassland</name>
<effect>Effects/forest</effect> <name>GrassCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/grass-caribbean.png</texture> <texture-set>
<texture n="11">Terrain/grass_dry3a.png</texture> <texture>Terrain/grass-caribbean.png</texture>
<texture n="12">Terrain/grass_dry3.png</texture> <texture n="11">Terrain/grass_dry3a.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="12">Terrain/grass_dry3.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<grain_strength>0.5</grain_strength> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <grain_strength>0.5</grain_strength>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>40000.0</wood-coverage> <light-coverage>4000000.0</light-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <wood-coverage>40000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>25.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
<rolling-friction>0.4</rolling-friction> <tree-width-m>25.0</tree-width-m>
<bumpiness>0.65</bumpiness> <rolling-friction>0.4</rolling-friction>
</material> <bumpiness>0.65</bumpiness>
</material>
<material>
<name>Shrub</name> <material>
<name>ShrubCover</name> <name>Shrub</name>
<name>ShrubGrassCover</name> <name>ShrubCover</name>
<name>ScrubCover</name> <name>ShrubGrassCover</name>
<name>Scrub</name> <name>ScrubCover</name>
<name>Sclerophyllous</name> <name>Scrub</name>
<name>Marsh</name> <name>Sclerophyllous</name>
<name>FloodLand</name> <name>Marsh</name>
<name>SaltMarsh</name> <name>FloodLand</name>
<name>HerbWetlandCover</name> <name>SaltMarsh</name>
<name>WoodedWetlandCover</name> <name>HerbWetlandCover</name>
<effect>Effects/forest</effect> <name>WoodedWetlandCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/grass_dry3.png</texture> <texture-set>
<texture n="11">Terrain/grass_dry3a.png</texture> <texture>Terrain/grass_dry3.png</texture>
<texture n="12">Terrain/gravel_gray.png</texture> <texture n="11">Terrain/grass_dry3a.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="12">Terrain/gravel_gray.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<grain_strength>0.5</grain_strength> <parameters>
<hires_overlay_bias>-0.08</hires_overlay_bias> <grain_strength>0.5</grain_strength>
</parameters> <hires_overlay_bias>-0.08</hires_overlay_bias>
<xsize>4000</xsize> </parameters>
<ysize>4000</ysize> <xsize>4000</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>4000</ysize>
<wood-coverage>30000.0</wood-coverage> <light-coverage>4000000.0</light-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <wood-coverage>30000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-height-m>10.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>15.0</tree-width-m> <tree-height-m>10.0</tree-height-m>
<rolling-friction>0.4</rolling-friction> <tree-width-m>15.0</tree-width-m>
<bumpiness>0.65</bumpiness> <rolling-friction>0.4</rolling-friction>
</material> <bumpiness>0.65</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name> <material>
<name>DryCrop</name> <name>DryCropPastureCover</name>
<name>NaturalCrop</name> <name>DryCrop</name>
<texture-set> <name>NaturalCrop</name>
<texture>Terrain/dry_pasture4.png</texture> <texture-set>
<texture n="11">Terrain/sand_hires_ochre.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture> <texture n="11">Terrain/sand_hires_ochre.png</texture>
</texture-set> <texture n="12">Terrain/dry_pasture4.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.1</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<solid>1</solid> <ysize>2000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.6</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.6</bumpiness>
<light-coverage>2000000.0</light-coverage> <load-resistance>1e30</load-resistance>
</material> <light-coverage>2000000.0</light-coverage>
</material>
<material>
<name>IrrCropPastureCover</name> <material>
<name>IrrCrop</name> <name>IrrCropPastureCover</name>
<name>Orchard</name> <name>IrrCrop</name>
<name>Olives</name> <name>Orchard</name>
<name>Vineyard</name> <name>Olives</name>
<name>Rice</name> <name>Vineyard</name>
<name>MixedCropPastureCover</name> <name>Rice</name>
<name>MixedCrop</name> <name>MixedCropPastureCover</name>
<name>Crop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>Crop</name>
<texture-set> <name>ComplexCrop</name>
<texture>Terrain/mixedcrop2.png</texture> <texture-set>
<texture n="11">Terrain/grass_dry3a.png</texture> <texture>Terrain/mixedcrop2.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="11">Terrain/grass_dry3a.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<object-mask>Terrain/mixedcrop2-mask.png</object-mask> </texture-set>
<xsize>2000</xsize> <object-mask>Terrain/mixedcrop2-mask.png</object-mask>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>2000</ysize>
<solid>1</solid> <light-coverage>2000000.0</light-coverage>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.7</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.7</bumpiness>
<object-group include="Materials/base/farm-buildings.xml"/> <load-resistance>1e30</load-resistance>
<wood-coverage>3500.0</wood-coverage> <object-group include="Materials/base/farm-buildings.xml"/>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <wood-coverage>3500.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>12.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
</material> <tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>DryLake</name> <material>
<name>IntermittentReservoir</name> <name>DryLake</name>
<name>IntermittentLake</name> <name>IntermittentReservoir</name>
<texture-set> <name>IntermittentLake</name>
<texture>Terrain/sand1.png</texture> <texture-set>
<texture n="12">Terrain/grass_dry3.png</texture> <texture>Terrain/sand1.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="12">Terrain/grass_dry3.png</texture>
</texture-set> <texture n="15">Terrain/sand_hires_ochre.png</texture>
<parameters> </texture-set>
<dot_density>0.2</dot_density> <parameters>
</parameters> <dot_density>0.2</dot_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
<material>
<name>BarrenCover</name> <material>
<name>Dirt</name> <name>BarrenCover</name>
<name>OpenMining</name> <name>Dirt</name>
<name>Rock</name> <name>OpenMining</name>
<name>Dump</name> <name>Rock</name>
<texture-set> <name>Dump</name>
<texture>Terrain/california-rock.png</texture> <texture-set>
<texture n="11">Terrain/gravel_gray.png</texture> <texture>Terrain/california-rock.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="11">Terrain/gravel_gray.png</texture>
</texture-set> <texture n="14">Terrain/grain_texture.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.1</hires_overlay_bias> <parameters>
<grain_strength>0.7</grain_strength> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> <grain_strength>0.7</grain_strength>
<xsize>3000</xsize> </parameters>
<ysize>3000</ysize> <xsize>3000</xsize>
<solid>1</solid> <ysize>3000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
</material> <bumpiness>0.3</bumpiness>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,213 +1,213 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for the African rainforest, based on Tropical South America regions --> <!-- Regional definitions for the African rainforest, based on Tropical South America regions -->
<PropertyList> <PropertyList>
<name>African rainforest</name> <name>African rainforest</name>
<area> <area>
<lon1>-13.23</lon1> <lon1>-13.23</lon1>
<lon2>30.92</lon2> <lon2>30.92</lon2>
<lat1>-7.16</lat1> <lat1>-7.16</lat1>
<lat2>9.0</lat2> <lat2>9.0</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_africa_rainforest.png</texture> <texture>Runway/pa_shoulder_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_africa_rainforest.png</texture> <texture>Runway/pa_shoulder_f_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_africa_rainforest.png</texture> <texture>Runway/pc_shoulder_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_africa_rainforest.png</texture> <texture>Runway/pc_shoulder_f_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/grass</effect> <effect>Effects/grass</effect>
<texture-set> <texture-set>
<texture>Terrain/grass_dry2.png</texture> <texture>Terrain/grass_dry2.png</texture>
<texture n="13">Terrain/grass_dry2.png</texture> <texture n="13">Terrain/grass_dry2.png</texture>
<texture n="14">Terrain/airport_grass_overlay.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay2.png</texture>
<texture n="20">Terrain/grass_dry2a.png</texture> <texture n="20">Terrain/grass_dry2a.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.0</base_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_layer_magnification>8.0</overlay_layer_magnification> <overlay_layer_magnification>60.0</overlay_layer_magnification>
<max_grass_height>0.3</max_grass_height> <max_grass_height>0.3</max_grass_height>
<grass_density>0.7</grass_density> <grass_density>0.7</grass_density>
<grass_groups>3</grass_groups> <grass_groups>3</grass_groups>
</parameters> </parameters>
<xsize>256</xsize> <xsize>256</xsize>
<ysize>256</ysize> <ysize>256</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>dirt_rwy</name> <name>dirt_rwy</name>
<effect>Effects/dirt-runway</effect> <effect>Effects/dirt-runway</effect>
<texture-set> <texture-set>
<texture>Runway/dirt_rwy.png</texture> <texture>Runway/dirt_rwy.png</texture>
<texture n="16">Terrain/gravel_brown.png</texture> <texture n="16">Terrain/gravel_brown.png</texture>
<texture n="17">Terrain/grass_dry2a_darker.png</texture> <texture n="17">Terrain/grass_dry2a_darker.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<strength_05m>0.0</strength_05m> <strength_05m>0.0</strength_05m>
<strength_1m>0.2</strength_1m> <strength_1m>0.2</strength_1m>
<strength_2m>0.2</strength_2m> <strength_2m>0.2</strength_2m>
<strength_5m>0.3</strength_5m> <strength_5m>0.3</strength_5m>
<strength_10m>0.2</strength_10m> <strength_10m>0.2</strength_10m>
<filter_threshold>0.2</filter_threshold> <filter_threshold>0.2</filter_threshold>
<filter_transition>0.4</filter_transition> <filter_transition>0.4</filter_transition>
<bias_center>1</bias_center> <bias_center>1</bias_center>
<bias_center_strength>0.5</bias_center_strength> <bias_center_strength>0.5</bias_center_strength>
<relief_strength>0.35</relief_strength> <relief_strength>0.35</relief_strength>
<size_base>25.0</size_base> <size_base>25.0</size_base>
<size_overlay>25.0</size_overlay> <size_overlay>25.0</size_overlay>
<size_grain>20.0</size_grain> <size_grain>20.0</size_grain>
<grain_strength>0.2</grain_strength> <grain_strength>0.2</grain_strength>
</parameters> </parameters>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction> <rolling-friction>0.04</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
<material> <material>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<name>DeciduousBroadCover</name> <!-- these sholdn't be in Africa, but I've came across them there --> <name>DeciduousBroadCover</name> <!-- these sholdn't be in Africa, but I've came across them there -->
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>DeciduousNeedleCover</name> <name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>35.0</tree-height-m> <tree-height-m>35.0</tree-height-m>
<tree-width-m>30.0</tree-width-m> <tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/dirtrock.png</texture> <texture n="12">Terrain/dirtrock.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage> <wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>30.0</tree-width-m> <tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<name>Grassland</name> <name>Grassland</name>
<name>GrassCover</name> <name>GrassCover</name>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<name>Marsh</name> <name>Marsh</name>
<name>FloodLand</name> <name>FloodLand</name>
<name>SaltMarsh</name> <name>SaltMarsh</name>
<name>HerbWetlandCover</name> <name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name> <name>WoodedWetlandCover</name>
<name>HerbTundra</name> <name>HerbTundra</name>
<name>HerbTundraCover</name> <name>HerbTundraCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture> <texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>90000.0</wood-coverage> <wood-coverage>90000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>4</tree-varieties> <tree-varieties>4</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>30.0</tree-width-m> <tree-width-m>30.0</tree-width-m>
<rolling-friction>0.4</rolling-friction> <rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness> <bumpiness>0.65</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,147 +1,147 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- REGIONAL DEFINITION ALASKA AND NORTHWEST TERRITORIES--> <!-- REGIONAL DEFINITION ALASKA AND NORTHWEST TERRITORIES-->
<PropertyList> <PropertyList>
<name>Alaska and NW Territories</name> <name>Alaska and NW Territories</name>
<area> <area>
<lon1>-180.0</lon1> <lon1>-180.0</lon1>
<lon2>-60.0</lon2> <lon2>-60.0</lon2>
<lat1>55.0</lat1> <lat1>55.0</lat1>
<lat2>90.0</lat2> <lat2>90.0</lat2>
</area> </area>
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-forest</tree-effect> <tree-effect>Effects/tree-forest</tree-effect>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<texture-set> <texture-set>
<texture>Terrain/mixedforest-hires-autumn.png</texture> <texture>Terrain/mixedforest-hires-autumn.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/herbtundra_iceland.png</texture> <texture n="12">Terrain/herbtundra_iceland.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias> <hires_overlay_bias>-0.05</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage> <light-coverage>5000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness> <bumpiness>0.95</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-forest</tree-effect> <tree-effect>Effects/tree-forest</tree-effect>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>Bog</name> <name>Bog</name>
<name>Heath</name> <name>Heath</name>
<texture-set> <texture-set>
<texture>Terrain/deciduous-hires-autumn.png</texture> <texture>Terrain/deciduous-hires-autumn.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/herbtundra_iceland.png</texture> <texture n="12">Terrain/herbtundra_iceland.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias> <hires_overlay_bias>-0.05</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<forest-effect-size>1500.0</forest-effect-size> <forest-effect-size>1500.0</forest-effect-size>
<forest-effect-shape>0.0</forest-effect-shape> <forest-effect-shape>0.0</forest-effect-shape>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>0.85</bumpiness> <bumpiness>0.85</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/landmass-scrub</effect> <effect>Effects/landmass-scrub</effect>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<texture-set> <texture-set>
<texture>Terrain/shrub1-autumn.png</texture> <texture>Terrain/shrub1-autumn.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/herbtundra_iceland.png</texture> <texture n="12">Terrain/herbtundra_iceland.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="14">Terrain/grain_texture.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
<r>0.86</r> <r>0.86</r>
<g>0.86</g> <g>0.86</g>
<b>0.86</b> <b>0.86</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.1</g> <g>0.1</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage> <light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage> <wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>2.0</tree-height-m> <tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m> <tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness> <bumpiness>0.4</bumpiness>
</material> </material>
<material> <material>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-forest</tree-effect> <tree-effect>Effects/tree-forest</tree-effect>
<texture-set> <texture-set>
<texture>Terrain/forest1a.png</texture> <texture>Terrain/forest1a.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/herbtundra_iceland.png</texture> <texture n="12">Terrain/herbtundra_iceland.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias> <hires_overlay_bias>-0.05</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/coniferous-alt.png</tree-texture> <tree-texture>Trees/coniferous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>18.0</tree-width-m> <tree-width-m>18.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>Sand</name> <name>Sand</name>
<texture-set> <texture-set>
<texture>Terrain/herbtundra_iceland.png</texture> <texture>Terrain/herbtundra_iceland.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess> <shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,149 +1,149 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for Arctic sea regions --> <!-- Regional definitions for Arctic sea regions -->
<PropertyList> <PropertyList>
<name>Arctic and Antarctic</name> <name>Arctic and Antarctic</name>
<!-- Arctic --> <!-- Arctic -->
<area> <area>
<lon1>-180.0</lon1> <lon1>-180.0</lon1>
<lon2>180.0</lon2> <lon2>180.0</lon2>
<lat1>68.0</lat1> <lat1>68.0</lat1>
<lat2>90.0</lat2> <lat2>90.0</lat2>
</area> </area>
<!-- Antarctic --> <!-- Antarctic -->
<area> <area>
<lon1>-180.0</lon1> <lon1>-180.0</lon1>
<lon2>180.0</lon2> <lon2>180.0</lon2>
<lat1>-60.0</lat1> <lat1>-60.0</lat1>
<lat2>-90.0</lat2> <lat2>-90.0</lat2>
</area> </area>
<material> <material>
<name>Ocean</name> <name>Ocean</name>
<effect>Effects/water</effect> <effect>Effects/water</effect>
<texture>Terrain/water.png</texture> <texture>Terrain/water.png</texture>
<xsize>400</xsize> <xsize>400</xsize>
<ysize>400</ysize> <ysize>400</ysize>
<object-group> <object-group>
<range-m>40000</range-m> <range-m>40000</range-m>
<object> <object>
<path>Models/Geometry/container_carrier.ac</path> <path>Models/Geometry/container_carrier.ac</path>
<coverage-m2>500000000</coverage-m2> <coverage-m2>500000000</coverage-m2>
<heading-type>random</heading-type> <heading-type>random</heading-type>
</object> </object>
</object-group> </object-group>
<object-group> <object-group>
<range-m>40000</range-m> <range-m>40000</range-m>
<object> <object>
<path>Models/Maritime/Ice/iceberg1.xml</path> <path>Models/Maritime/Ice/iceberg1.xml</path>
<path>Models/Maritime/Ice/iceberg2.xml</path> <path>Models/Maritime/Ice/iceberg2.xml</path>
<path>Models/Maritime/Ice/iceberg3.xml</path> <path>Models/Maritime/Ice/iceberg3.xml</path>
<coverage-m2>5000000</coverage-m2> <coverage-m2>5000000</coverage-m2>
<heading-type>random</heading-type> <heading-type>random</heading-type>
</object> </object>
</object-group> </object-group>
<ambient> <ambient>
<r>0.0</r> <r>0.0</r>
<g>0.0</g> <g>0.0</g>
<b>0.0</b> <b>0.0</b>
<a>1.0</a> <a>1.0</a>
</ambient> </ambient>
<diffuse> <diffuse>
<r>0.4</r> <r>0.4</r>
<g>0.4</g> <g>0.4</g>
<b>0.4</b> <b>0.4</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.0</r> <r>0.0</r>
<g>0.0</g> <g>0.0</g>
<b>0.2</b> <b>0.2</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>0</shininess> <shininess>0</shininess>
<solid>0</solid> <solid>0</solid>
<rolling-friction>2</rolling-friction> <rolling-friction>2</rolling-friction>
<bumpiness>0.8</bumpiness> <bumpiness>0.8</bumpiness>
</material> </material>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_winter.png</texture> <texture>Runway/pa_shoulder_winter.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_winter.png</texture> <texture>Runway/pa_shoulder_f_winter.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_winter.png</texture> <texture>Runway/pc_shoulder_winter.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_winter.png</texture> <texture>Runway/pc_shoulder_f_winter.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<effect>Effects/glacier</effect> <effect>Effects/glacier</effect>
<texture-set> <texture-set>
<texture>Terrain/glacier3.png</texture> <texture>Terrain/glacier3.png</texture>
<texture n="11">Terrain/snow2.png</texture> <texture n="11">Terrain/snow2.png</texture>
<texture n="12">Terrain/glacier1.png</texture> <texture n="12">Terrain/glacier1.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<shininess>1.5</shininess> <shininess>1.5</shininess>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<friction-factor>0.2</friction-factor> <friction-factor>0.2</friction-factor>
<bumpiness>0.5</bumpiness> <bumpiness>0.5</bumpiness>
</material> </material>
<material> <material>
<name>dirt_rwy</name> <name>dirt_rwy</name>
<effect>Effects/dirt-runway</effect> <effect>Effects/dirt-runway</effect>
<texture-set> <texture-set>
<texture>Runway/dirt_rwy.png</texture> <texture>Runway/dirt_rwy.png</texture>
<texture n="16">Terrain/gravel_gray.png</texture> <texture n="16">Terrain/gravel_gray.png</texture>
<texture n="17">Terrain.winter/wash.png</texture> <texture n="17">Terrain.winter/wash.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<strength_05m>0.0</strength_05m> <strength_05m>0.0</strength_05m>
<strength_1m>0.2</strength_1m> <strength_1m>0.2</strength_1m>
<strength_2m>0.2</strength_2m> <strength_2m>0.2</strength_2m>
<strength_5m>0.3</strength_5m> <strength_5m>0.3</strength_5m>
<strength_10m>0.2</strength_10m> <strength_10m>0.2</strength_10m>
<filter_threshold>0.2</filter_threshold> <filter_threshold>0.2</filter_threshold>
<filter_transition>0.4</filter_transition> <filter_transition>0.4</filter_transition>
<bias_center>1</bias_center> <bias_center>1</bias_center>
<bias_center_strength>0.5</bias_center_strength> <bias_center_strength>0.5</bias_center_strength>
<relief_strength>0.35</relief_strength> <relief_strength>0.35</relief_strength>
<size_base>25.0</size_base> <size_base>25.0</size_base>
<size_overlay>25.0</size_overlay> <size_overlay>25.0</size_overlay>
<size_grain>20.0</size_grain> <size_grain>20.0</size_grain>
<grain_strength>0.2</grain_strength> <grain_strength>0.2</grain_strength>
</parameters> </parameters>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction> <rolling-friction>0.04</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,113 +1,114 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Ascension Island</name> <name>Ascension Island</name>
<area> <area>
<lon1>-14.9</lon1> <lon1>-14.9</lon1>
<lon2>-13.6</lon2> <lon2>-13.6</lon2>
<lat1>-8.5</lat1> <lat1>-8.5</lat1>
<lat2>-7.4</lat2> <lat2>-7.4</lat2>
</area> </area>
<material> <material>
<name>Scrub</name> <name>Scrub</name>
<texture-set> <texture-set>
<texture>Terrain/lava1.png</texture> <texture>Terrain/lava1.png</texture>
<texture n="12">Terrain/deciduous-hires.png</texture> <texture n="12">Terrain/deciduous-hires.png</texture>
<texture n="11">Terrain/lava_drylake.png</texture> <texture n="11">Terrain/lava_drylake.png</texture>
<texture n="13">Terrain/rocks-lava.png</texture> <texture n="13">Terrain/rocks-lava.png</texture>
<texture n="15">Terrain/tundra-hawaii.png</texture> <texture n="15">Terrain/tundra-hawaii.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<dot_density>0.3</dot_density> <dot_density>0.3</dot_density>
<transition_model>0.7</transition_model> <transition_model>0.7</transition_model>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<wood-coverage>50000.0</wood-coverage> <wood-coverage>50000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
<shininess>2.5</shininess> <shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_dirt.png</texture> <texture>Runway/pa_shoulder_dirt.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_dirt.png</texture> <texture>Runway/pa_shoulder_f_dirt.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_dirt.png</texture> <texture>Runway/pc_shoulder_dirt.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_dirt.png</texture> <texture>Runway/pc_shoulder_f_dirt.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/lava3.png</texture> <texture>Terrain/lava3.png</texture>
<texture n="13">Terrain/lava3.png</texture> <texture n="13">Terrain/lava3.png</texture>
<texture n="14">Terrain/airport_grass_overlay.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay1.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_layer_magnification>4.0</overlay_layer_magnification>
<use_color_overlay>0</use_color_overlay> <overlay_alpha>1.0</overlay_alpha>
<base_layer_magnification>1.0</base_layer_magnification> <overlay_bias>0.5</overlay_bias>
<overlay_layer_magnification>4.0</overlay_layer_magnification> <use_color_overlay>0</use_color_overlay>
</parameters> <base_layer_magnification>1.0</base_layer_magnification>
<xsize>128</xsize> </parameters>
<ysize>128</ysize> <xsize>128</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>128</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,405 +1,405 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for the Azores --> <!-- Regional definitions for the Azores -->
<PropertyList> <PropertyList>
<name>Azores</name> <name>Azores</name>
<area> <area>
<lon1>-32</lon1> <lon1>-32</lon1>
<lon2>-31</lon2> <lon2>-31</lon2>
<lat1>39</lat1> <lat1>39</lat1>
<lat2>40</lat2> <lat2>40</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/airport-grass-autumn.png</texture> <texture>Terrain/airport-grass-summer.png</texture>
<texture n="13">Terrain/airport-grass-autumn.png</texture> <texture n="13">Terrain/airport-grass-summer.png</texture>
<texture n="14">Terrain/airport_grass_overlay.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.0</base_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_layer_magnification>8.0</overlay_layer_magnification> <overlay_layer_magnification>60.0</overlay_layer_magnification>
</parameters> </parameters>
<xsize>256</xsize> <xsize>256</xsize>
<ysize>256</ysize> <ysize>256</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<!-- uncomment this to get volumetric grass on airport keep--> <!-- uncomment this to get volumetric grass on airport keep-->
<!-- <!--
<wood-coverage>10.0</wood-coverage> <wood-coverage>10.0</wood-coverage>
<tree-texture>Trees/grass_blades.png</tree-texture> <tree-texture>Trees/grass_blades.png</tree-texture>
<tree-varieties>1</tree-varieties> <tree-varieties>1</tree-varieties>
<tree-range-m>200.0</tree-range-m> <tree-range-m>200.0</tree-range-m>
<tree-height-m>0.3</tree-height-m> <tree-height-m>0.3</tree-height-m>
<tree-width-m>1.0</tree-width-m> <tree-width-m>1.0</tree-width-m>
<tree-effect>Effects/tree-grass</tree-effect> <tree-effect>Effects/tree-grass</tree-effect>
--> -->
</material> </material>
<material> <material>
<effect>Effects/landmass-scrub</effect> <effect>Effects/landmass-scrub</effect>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<texture-set> <texture-set>
<texture>Terrain/pampas-shrub.png</texture> <texture>Terrain/pampas-shrub.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="14">Terrain/grain_texture.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
<r>0.86</r> <r>0.86</r>
<g>0.86</g> <g>0.86</g>
<b>0.86</b> <b>0.86</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.1</g> <g>0.1</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage> <light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage> <wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>2.0</tree-height-m> <tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m> <tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness> <bumpiness>0.4</bumpiness>
</material> </material>
<material> <material>
<name>BarrenCover</name> <name>BarrenCover</name>
<name>Dirt</name> <name>Dirt</name>
<name>OpenMining</name> <name>OpenMining</name>
<name>Rock</name> <name>Rock</name>
<name>Dump</name> <name>Dump</name>
<effect>Effects/rock</effect> <effect>Effects/rock</effect>
<texture-set> <texture-set>
<texture>Terrain/rock.png</texture> <texture>Terrain/rock.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/rock_alt.png</texture> <texture n="12">Terrain/rock_alt.png</texture>
<texture n="13">Terrain/rock.png</texture> <texture n="13">Terrain/rock.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="14">Terrain/grain_texture.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.7</grain_strength> <grain_strength>0.7</grain_strength>
<transition_model>0.3</transition_model> <transition_model>0.3</transition_model>
<hires_overlay_bias>-0.2</hires_overlay_bias> <hires_overlay_bias>-0.2</hires_overlay_bias>
<overlay-alpha type="float">0.4</overlay-alpha> <overlay-alpha type="float">0.4</overlay-alpha>
<overlay-bias type="float">0.0</overlay-bias> <overlay-bias type="float">0.0</overlay-bias>
<contrast type="float">1.0</contrast> <contrast type="float">1.0</contrast>
<crack-depth type="float">0.6</crack-depth> <crack-depth type="float">0.6</crack-depth>
<crack-pattern-stretch type="float">7.0</crack-pattern-stretch> <crack-pattern-stretch type="float">7.0</crack-pattern-stretch>
<rock-brightness type="float">1.0</rock-brightness> <rock-brightness type="float">1.0</rock-brightness>
<grain-fade-power type="float">1.0</grain-fade-power> <grain-fade-power type="float">1.0</grain-fade-power>
<rock_strata>0</rock_strata> <rock_strata>0</rock_strata>
</parameters> </parameters>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/cropgrass</effect> <effect>Effects/cropgrass</effect>
<tree-effect>Effects/tree-european-mixed</tree-effect> <tree-effect>Effects/tree-european-mixed</tree-effect>
<name>CropGrassCover</name> <name>CropGrassCover</name>
<name>CropGrass</name> <name>CropGrass</name>
<texture>Terrain/cropgrass-hires-autumn.png</texture> <texture>Terrain/cropgrass-hires-autumn.png</texture>
<object-mask>Terrain/cropgrass-hires.mask.png</object-mask> <object-mask>Terrain/cropgrass-hires.mask.png</object-mask>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<wood-coverage>5000.0</wood-coverage> <wood-coverage>5000.0</wood-coverage>
<object-group include="Materials/base/farm-buildings.xml"/> <object-group include="Materials/base/farm-buildings.xml"/>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>BuiltUpCover</name> <name>BuiltUpCover</name>
<name>Urban</name> <name>Urban</name>
<tree-effect>Effects/tree-european-deciduous</tree-effect> <tree-effect>Effects/tree-european-deciduous</tree-effect>
<texture>Terrain/18th_century_city.png</texture> <texture>Terrain/18th_century_city.png</texture>
<object-mask>Terrain/18th_century_city.mask.png</object-mask> <object-mask>Terrain/18th_century_city.mask.png</object-mask>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
<light-coverage>100000.0</light-coverage> <light-coverage>100000.0</light-coverage>
<emissive> <emissive>
<r>0.05</r> <r>0.05</r>
<g>0.05</g> <g>0.05</g>
<b>0.02</b> <b>0.02</b>
<a>1.0</a> <a>1.0</a>
</emissive> </emissive>
<object-group include="Materials/base/urban-buildings.xml"/> <object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>500.0</building-coverage> <building-coverage>500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio> <building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors> <building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m> <building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m> <building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m> <building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio> <building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio> <building-large-ratio>0.2</building-large-ratio>
<building-texture>Textures/buildings.png</building-texture> <building-texture>Textures/buildings.png</building-texture>
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
<wood-coverage>250000.0</wood-coverage> <wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m> <tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
</material> </material>
<material> <material>
<name>Town</name> <name>Town</name>
<name>SubUrban</name> <name>SubUrban</name>
<texture>Terrain/town-europe-autumn.png</texture> <texture>Terrain/town-europe-autumn.png</texture>
<object-mask>Terrain/town-europe.mask.png</object-mask> <object-mask>Terrain/town-europe.mask.png</object-mask>
<xsize>1024</xsize> <xsize>1024</xsize>
<ysize>1024</ysize> <ysize>1024</ysize>
<light-coverage>100000.0</light-coverage> <light-coverage>100000.0</light-coverage>
<emissive> <emissive>
<r>0.05</r> <r>0.05</r>
<g>0.05</g> <g>0.05</g>
<b>0.02</b> <b>0.02</b>
<a>1.0</a> <a>1.0</a>
</emissive> </emissive>
<object-group include="Materials/base/town-buildings.xml"/> <object-group include="Materials/base/town-buildings.xml"/>
<building-coverage>500.0</building-coverage> <building-coverage>500.0</building-coverage>
<building-small-ratio>0.9</building-small-ratio> <building-small-ratio>0.9</building-small-ratio>
<building-medium-ratio>0.1</building-medium-ratio> <building-medium-ratio>0.1</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio> <building-large-ratio>0.0</building-large-ratio>
<building-medium-max-floors>4</building-medium-max-floors> <building-medium-max-floors>4</building-medium-max-floors>
<building-texture>Textures/buildings.png</building-texture> <building-texture>Textures/buildings.png</building-texture>
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
<wood-coverage>1000.0</wood-coverage> <wood-coverage>1000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m> <tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
</material> </material>
<material> <material>
<name>Marsh</name> <name>Marsh</name>
<name>FloodLand</name> <name>FloodLand</name>
<name>SaltMarsh</name> <name>SaltMarsh</name>
<name>HerbWetlandCover</name> <name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name> <name>WoodedWetlandCover</name>
<texture>Terrain/marsh2a.png</texture> <texture>Terrain/marsh2a.png</texture>
<texture>Terrain/marsh3a.png</texture> <texture>Terrain/marsh3a.png</texture>
<texture>Terrain/marsh4a.png</texture> <texture>Terrain/marsh4a.png</texture>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<light-coverage>40000000.0</light-coverage> <light-coverage>40000000.0</light-coverage>
<friction-factor>0.8</friction-factor> <friction-factor>0.8</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.2</bumpiness> <bumpiness>0.2</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>Littoral</name> <name>Littoral</name>
<effect>Effects/water</effect> <effect>Effects/water</effect>
<texture>Terrain/tidal.png</texture> <texture>Terrain/tidal.png</texture>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<light-coverage>40000000.0</light-coverage> <light-coverage>40000000.0</light-coverage>
<friction-factor>0.8</friction-factor> <friction-factor>0.8</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.2</bumpiness> <bumpiness>0.2</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<effect>Effects/agriculture</effect> <effect>Effects/agriculture</effect>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<texture>Terrain/irrcrop-europe-autumn.png</texture> <texture>Terrain/irrcrop-europe-autumn.png</texture>
<parameters> <parameters>
<rotation_flag>1</rotation_flag> <rotation_flag>1</rotation_flag>
<rotation_scale>2000.0</rotation_scale> <rotation_scale>2000.0</rotation_scale>
</parameters> </parameters>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask> <object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness> <bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/> <object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage> <wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>Default</name> <name>Default</name>
<effect>Effects/rock</effect> <effect>Effects/rock</effect>
<texture-set> <texture-set>
<texture>Terrain/rock.png</texture> <texture>Terrain/rock.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/rock_alt.png</texture> <texture n="12">Terrain/rock_alt.png</texture>
<texture n="13">Terrain/rock.png</texture> <texture n="13">Terrain/rock.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="14">Terrain/grain_texture.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.7</grain_strength> <grain_strength>0.7</grain_strength>
<transition_model>0.3</transition_model> <transition_model>0.3</transition_model>
<hires_overlay_bias>-0.2</hires_overlay_bias> <hires_overlay_bias>-0.2</hires_overlay_bias>
<overlay-alpha type="float">0.4</overlay-alpha> <overlay-alpha type="float">0.4</overlay-alpha>
<overlay-bias type="float">0.0</overlay-bias> <overlay-bias type="float">0.0</overlay-bias>
<contrast type="float">1.0</contrast> <contrast type="float">1.0</contrast>
<crack-depth type="float">0.6</crack-depth> <crack-depth type="float">0.6</crack-depth>
<crack-pattern-stretch type="float">7.0</crack-pattern-stretch> <crack-pattern-stretch type="float">7.0</crack-pattern-stretch>
<rock-brightness type="float">1.0</rock-brightness> <rock-brightness type="float">1.0</rock-brightness>
<grain-fade-power type="float">1.0</grain-fade-power> <grain-fade-power type="float">1.0</grain-fade-power>
<rock_strata>0</rock_strata> <rock_strata>0</rock_strata>
</parameters> </parameters>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/crop</effect> <effect>Effects/crop</effect>
<name>IrrCropPastureCover</name> <name>IrrCropPastureCover</name>
<name>IrrCrop</name> <name>IrrCrop</name>
<name>Orchard</name> <name>Orchard</name>
<name>Olives</name> <name>Olives</name>
<name>Vineyard</name> <name>Vineyard</name>
<name>Rice</name> <name>Rice</name>
<texture>Terrain/irrcrop-europe-autumn.png</texture> <texture>Terrain/irrcrop-europe-autumn.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask> <object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/> <object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage> <wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-european-deciduous</tree-effect> <tree-effect>Effects/tree-european-deciduous</tree-effect>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>Bog</name> <name>Bog</name>
<name>Heath</name> <name>Heath</name>
<texture>Terrain/deciduous-hires-autumn.png</texture> <texture>Terrain/deciduous-hires-autumn.png</texture>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>0.85</bumpiness> <bumpiness>0.85</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-european-mixed</tree-effect> <tree-effect>Effects/tree-european-mixed</tree-effect>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<texture>Terrain/mixedforest-hires-autumn.png</texture> <texture>Terrain/mixedforest-hires-autumn.png</texture>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage> <light-coverage>5000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/> <tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness> <bumpiness>0.95</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,283 +1,283 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for the Brazilian Amazon Forest, based on Tropical South America regions --> <!-- Regional definitions for the Brazilian Amazon Forest, based on Tropical South America regions -->
<PropertyList> <PropertyList>
<name>Amazon Forest</name> <name>Amazon Forest</name>
<area> <area>
<lon1>-73.3</lon1> <lon1>-73.3</lon1>
<lon2>-66.0</lon2> <lon2>-66.0</lon2>
<lat1>6.00</lat1> <lat1>6.00</lat1>
<lat2>-11.3</lat2> <lat2>-11.3</lat2>
</area> </area>
<area> <area>
<lon1>-66.0</lon1> <lon1>-66.0</lon1>
<lon2>-59.5</lon2> <lon2>-59.5</lon2>
<lat1>8.50</lat1> <lat1>8.50</lat1>
<lat2>-11.3</lat2> <lat2>-11.3</lat2>
</area> </area>
<area> <area>
<lon1>-59.5</lon1> <lon1>-59.5</lon1>
<lon2>-47.0</lon2> <lon2>-47.0</lon2>
<lat1>11.0</lat1> <lat1>11.0</lat1>
<lat2>-13.0</lat2> <lat2>-13.0</lat2>
</area> </area>
<area> <area>
<lon1>-47.0</lon1> <lon1>-47.0</lon1>
<lon2>-43.5</lon2> <lon2>-43.5</lon2>
<lat1>11.0</lat1> <lat1>11.0</lat1>
<lat2>-10.0</lat2> <lat2>-10.0</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_africa_rainforest.png</texture> <texture>Runway/pa_shoulder_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_africa_rainforest.png</texture> <texture>Runway/pa_shoulder_f_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_africa_rainforest.png</texture> <texture>Runway/pc_shoulder_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_africa_rainforest.png</texture> <texture>Runway/pc_shoulder_f_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/grass_dry2.png</texture> <texture>Terrain/grass_dry2.png</texture>
<texture n="13">Terrain/grass_dry2.png</texture> <texture n="13">Terrain/grass_dry2.png</texture>
<texture n="14">Terrain/airport_grass_overlay.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.0</base_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_layer_magnification>8.0</overlay_layer_magnification> <overlay_layer_magnification>60.0</overlay_layer_magnification>
</parameters> </parameters>
<xsize>256</xsize> <xsize>256</xsize>
<ysize>256</ysize> <ysize>256</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>dirt_rwy</name> <name>dirt_rwy</name>
<effect>Effects/dirt-runway</effect> <effect>Effects/dirt-runway</effect>
<texture-set> <texture-set>
<texture>Runway/dirt_rwy.png</texture> <texture>Runway/dirt_rwy.png</texture>
<texture n="16">Terrain/gravel_brown.png</texture> <texture n="16">Terrain/gravel_brown.png</texture>
<texture n="17">Terrain/grass_dry2a_darker.png</texture> <texture n="17">Terrain/grass_dry2a_darker.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<strength_05m>0.0</strength_05m> <strength_05m>0.0</strength_05m>
<strength_1m>0.2</strength_1m> <strength_1m>0.2</strength_1m>
<strength_2m>0.2</strength_2m> <strength_2m>0.2</strength_2m>
<strength_5m>0.3</strength_5m> <strength_5m>0.3</strength_5m>
<strength_10m>0.2</strength_10m> <strength_10m>0.2</strength_10m>
<filter_threshold>0.2</filter_threshold> <filter_threshold>0.2</filter_threshold>
<filter_transition>0.4</filter_transition> <filter_transition>0.4</filter_transition>
<bias_center>1</bias_center> <bias_center>1</bias_center>
<bias_center_strength>0.5</bias_center_strength> <bias_center_strength>0.5</bias_center_strength>
<relief_strength>0.35</relief_strength> <relief_strength>0.35</relief_strength>
<size_base>25.0</size_base> <size_base>25.0</size_base>
<size_overlay>25.0</size_overlay> <size_overlay>25.0</size_overlay>
<size_grain>20.0</size_grain> <size_grain>20.0</size_grain>
<grain_strength>0.2</grain_strength> <grain_strength>0.2</grain_strength>
</parameters> </parameters>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction> <rolling-friction>0.04</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
<material> <material>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>DeciduousNeedleCover</name> <name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>35.0</tree-height-m> <tree-height-m>35.0</tree-height-m>
<tree-width-m>30.0</tree-width-m> <tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture> <texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/grass_dry2a.png</texture> <texture n="12">Terrain/grass_dry2a.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.03</hires_overlay_bias> <hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage> <wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>30.0</tree-width-m> <tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/cropgrass</effect> <effect>Effects/cropgrass</effect>
<name>Grassland</name> <name>Grassland</name>
<texture-set> <texture-set>
<texture>Terrain/grass_dry2a.png</texture> <texture>Terrain/grass_dry2a.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture> <texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/rainforest-hawaii.png</texture> <texture n="12">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<wood-coverage>25000.0</wood-coverage> <wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m> <tree-width-m>25.0</tree-width-m>
</material> </material>
<material> <material>
<effect>Effects/cropgrass</effect> <effect>Effects/cropgrass</effect>
<name>HerbTundra</name> <name>HerbTundra</name>
<name>HerbTundraCover</name> <name>HerbTundraCover</name>
<texture-set> <texture-set>
<texture>Terrain/tundra-hawaii.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture> <texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/rainforest-hawaii.png</texture> <texture n="12">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<wood-coverage>25000.0</wood-coverage> <wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m> <tree-width-m>25.0</tree-width-m>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,278 +1,279 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Brazil: Caatinga</name> <name>Brazil: Caatinga</name>
<area> <area>
<lon1>-42.00</lon1> <lon1>-42.00</lon1>
<lon2>-34.00</lon2> <lon2>-34.00</lon2>
<lat1>-2.00</lat1> <lat1>-2.00</lat1>
<lat2>-14.0</lat2> <lat2>-14.0</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder2.png</texture> <texture>Runway/pa_shoulder2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f2.png</texture> <texture>Runway/pa_shoulder_f2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder2.png</texture> <texture>Runway/pc_shoulder2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f2.png</texture> <texture>Runway/pc_shoulder_f2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/california-airport.png</texture> <texture>Terrain/california-airport.png</texture>
<texture n="13">Terrain/california-airport.png</texture> <texture n="13">Terrain/california-airport.png</texture>
<texture n="14">Terrain/gravel_overlay.png</texture> <texture n="14">Terrain/gravel_overlay.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <overlay_alpha>1.0</overlay_alpha>
<base_layer_magnification>1.0</base_layer_magnification> <use_color_overlay>0</use_color_overlay>
<overlay_layer_magnification>16.0</overlay_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
</parameters> <overlay_layer_magnification>16.0</overlay_layer_magnification>
<xsize>128</xsize> </parameters>
<ysize>128</ysize> <xsize>128</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>128</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>MixedForestCover</name> <material>
<name>MixedForest</name> <name>MixedForestCover</name>
<name>RainForest</name> <name>MixedForest</name>
<name>DeciduousBroadCover</name> <name>RainForest</name>
<name>DeciduousForest</name> <name>DeciduousBroadCover</name>
<name>DeciduousNeedleCover</name> <name>DeciduousForest</name>
<effect>Effects/forest</effect> <name>DeciduousNeedleCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/tundra-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/dry_pasture4.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="11">Terrain/dry_pasture4.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.18</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.18</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>20000.0</wood-coverage> <light-coverage>900000000.0</light-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture> <wood-coverage>20000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>1</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>1</bumpiness>
</material>
<material>
<name>BarrenCover</name> <material>
<name>Dirt</name> <name>BarrenCover</name>
<name>OpenMining</name> <name>Dirt</name>
<name>Rock</name> <name>OpenMining</name>
<name>Dump</name> <name>Rock</name>
<effect>Effects/forest</effect> <name>Dump</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/gravel_red.png</texture> <texture-set>
<texture n="13">Terrain/rock_red.png</texture> <texture>Terrain/gravel_red.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<xsize>2000</xsize> </texture-set>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<!-- <wood-coverage>30000.0</wood-coverage> --> <!-- use this value if mask works --> <light-coverage>900000000.0</light-coverage>
<wood-coverage>300000.0</wood-coverage> <!-- <wood-coverage>30000.0</wood-coverage> --> <!-- use this value if mask works -->
<tree-texture>Trees/caatinga-trees.png</tree-texture> <wood-coverage>300000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>1</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name> <material>
<name>EvergreenForest</name> <name>EvergreenBroadCover</name>
<name>Grassland</name> <name>EvergreenForest</name>
<name>GrassCover</name> <name>Grassland</name>
<effect>Effects/forest</effect> <name>GrassCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/gravel_red.png</texture> <texture-set>
<texture n="11">Terrain/grass_dry2.png</texture> <texture>Terrain/gravel_red.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="11">Terrain/grass_dry2.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.1</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<!-- <wood-coverage>6500.0</wood-coverage> --> <!-- use this value if mask works --> <light-coverage>900000000.0</light-coverage>
<wood-coverage>65000.0</wood-coverage> <!-- <wood-coverage>6500.0</wood-coverage> --> <!-- use this value if mask works -->
<tree-texture>Trees/caatinga-trees.png</tree-texture> <wood-coverage>65000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>1</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>1</bumpiness>
</material>
<material>
<name>ShrubCover</name> <material>
<name>ShrubGrassCover</name> <name>ShrubCover</name>
<name>ScrubCover</name> <name>ShrubGrassCover</name>
<name>Scrub</name> <name>ScrubCover</name>
<name>Marsh</name> <name>Scrub</name>
<name>FloodLand</name> <name>Marsh</name>
<name>SaltMarsh</name> <name>FloodLand</name>
<name>HerbWetlandCover</name> <name>SaltMarsh</name>
<name>WoodedWetlandCover</name> <name>HerbWetlandCover</name>
<effect>Effects/forest</effect> <name>WoodedWetlandCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/tundra-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/gravel_red.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="12">Terrain/grass_dry2.png</texture> <texture n="11">Terrain/gravel_red.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/grass_dry2.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.07</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.07</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<!-- <wood-coverage>5000.0</wood-coverage> --> <!-- use this value if mask works --> <light-coverage>900000000.0</light-coverage>
<wood-coverage>50000.0</wood-coverage> <!-- <wood-coverage>5000.0</wood-coverage> --> <!-- use this value if mask works -->
<tree-texture>Trees/caatinga-trees.png</tree-texture> <wood-coverage>50000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-height-m>10.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>10.0</tree-width-m> <tree-height-m>10.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>10.0</tree-width-m>
<bumpiness>1</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>1</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name> <material>
<name>DryCrop</name> <name>DryCropPastureCover</name>
<effect>Effects/forest</effect> <name>DryCrop</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/caatinga-crop.png</texture> <texture-set>
<texture n="11">Terrain/gravel_red.png</texture> <texture>Terrain/caatinga-crop.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="11">Terrain/gravel_red.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.12</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.12</hires_overlay_bias>
<object-mask>Terrain/caatinga-crop-mask.png</object-mask> </parameters>
<xsize>2000</xsize> <object-mask>Terrain/caatinga-crop-mask.png</object-mask>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<!-- <wood-coverage>15000.0</wood-coverage> --> <!-- use this value if mask works --> <light-coverage>900000000.0</light-coverage>
<wood-coverage>1500000.0</wood-coverage> <!-- <wood-coverage>15000.0</wood-coverage> --> <!-- use this value if mask works -->
<tree-texture>Trees/caatinga-trees.png</tree-texture> <wood-coverage>1500000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>0.7</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>0.8</bumpiness> <rolling-friction>0.7</rolling-friction>
</material> <bumpiness>0.8</bumpiness>
</material>
<material>
<name>ComplexCrop</name> <material>
<name>MixedCrop</name> <name>ComplexCrop</name>
<name>MixedCropPastureCover</name> <name>MixedCrop</name>
<effect>Effects/forest</effect> <name>MixedCropPastureCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/caatinga-crop.png</texture> <texture-set>
<texture n="11">Terrain/gravel_red.png</texture> <texture>Terrain/caatinga-crop.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="11">Terrain/gravel_red.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.12</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.12</hires_overlay_bias>
<object-mask>Terrain/caatinga-crop-mask.png</object-mask> </parameters>
<xsize>2000</xsize> <object-mask>Terrain/caatinga-crop-mask.png</object-mask>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works --> <light-coverage>900000000.0</light-coverage>
<wood-coverage>120000.0</wood-coverage> <!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works -->
<tree-texture>Trees/caatinga-trees.png</tree-texture> <wood-coverage>120000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>0.7</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>0.8</bumpiness> <rolling-friction>0.7</rolling-friction>
</material> <bumpiness>0.8</bumpiness>
</material>
<material>
<name>MixedForestCover</name> <material>
<name>MixedForest</name> <name>MixedForestCover</name>
<name>RainForest</name> <name>MixedForest</name>
<name>EvergreenBroadCover</name> <name>RainForest</name>
<name>EvergreenForest</name> <name>EvergreenBroadCover</name>
<name>DeciduousBroadCover</name> <name>EvergreenForest</name>
<name>DeciduousForest</name> <name>DeciduousBroadCover</name>
<name>DeciduousNeedleCover</name> <name>DeciduousForest</name>
<effect>Effects/forest</effect> <name>DeciduousNeedleCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/rainforest-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_brown.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
</texture-set> <texture n="13">Terrain/rock_brown.png</texture>
<xsize>2000</xsize> </texture-set>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>5000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>7000.0</wood-coverage> <light-coverage>5000000.0</light-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <wood-coverage>7000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-height-m>25.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>18.0</tree-width-m> <tree-height-m>25.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>18.0</tree-width-m>
<bumpiness>0.95</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>0.95</bumpiness>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,210 +1,210 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Brazil: Pampas</name> <name>Brazil: Pampas</name>
<area> <area>
<lon1>-46.5</lon1> <lon1>-46.5</lon1>
<lon2>-59.00</lon2> <lon2>-59.00</lon2>
<lat1>-25.86</lat1> <lat1>-25.86</lat1>
<lat2>-36.60</lat2> <lat2>-36.60</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_latin_america.png</texture> <texture>Runway/pa_shoulder_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_latin_america.png</texture> <texture>Runway/pa_shoulder_f_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_latin_america.png</texture> <texture>Runway/pc_shoulder_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_latin_america.png</texture> <texture>Runway/pc_shoulder_f_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/california-grass.png</texture> <texture>Terrain/california-grass.png</texture>
<texture n="13">Terrain/california-grass.png</texture> <texture n="13">Terrain/california-grass.png</texture>
<texture n="14">Terrain/airport_grass_overlay.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.0</base_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_layer_magnification>4.0</overlay_layer_magnification> <overlay_layer_magnification>60.0</overlay_layer_magnification>
</parameters> </parameters>
<xsize>128</xsize> <xsize>128</xsize>
<ysize>128</ysize> <ysize>128</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>DeciduousNeedleCover</name> <name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/pampas-grass.png</texture> <texture n="11">Terrain/pampas-grass.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>4000</xsize> <xsize>4000</xsize>
<ysize>4000</ysize> <ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage> <wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>20.0</tree-width-m> <tree-width-m>20.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<name>Grassland</name> <name>Grassland</name>
<name>GrassCover</name> <name>GrassCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/pampas-grass.png</texture> <texture>Terrain/pampas-grass.png</texture>
<texture n="11">Terrain/pampas-grass-hires.png</texture> <texture n="11">Terrain/pampas-grass-hires.png</texture>
<texture n="12">Terrain/grass_dry2a.png</texture> <texture n="12">Terrain/grass_dry2a.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/drycrop1.mask.png</object-mask> <object-mask>Terrain/drycrop1.mask.png</object-mask>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.2</hires_overlay_bias> <hires_overlay_bias>-0.2</hires_overlay_bias>
</parameters> </parameters>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>16000.0</wood-coverage> <wood-coverage>16000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>20.0</tree-width-m> <tree-width-m>20.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Marsh</name> <name>Marsh</name>
<name>FloodLand</name> <name>FloodLand</name>
<name>SaltMarsh</name> <name>SaltMarsh</name>
<name>HerbWetlandCover</name> <name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name> <name>WoodedWetlandCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/pampas-shrub.png</texture> <texture>Terrain/pampas-shrub.png</texture>
<texture n="11">Terrain/pampas-grass.png</texture> <texture n="11">Terrain/pampas-grass.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/cerrado-crop2-mask.png</object-mask> <object-mask>Terrain/cerrado-crop2-mask.png</object-mask>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.03</hires_overlay_bias> <hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters> </parameters>
<xsize>4000</xsize> <xsize>4000</xsize>
<ysize>4000</ysize> <ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>10.0</tree-height-m> <tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<texture>Terrain/cerrado-crop.png</texture> <texture>Terrain/cerrado-crop.png</texture>
<object-mask>Terrain/cerrado-crop-mask.png</object-mask> <object-mask>Terrain/cerrado-crop-mask.png</object-mask>
<xsize>4000</xsize> <xsize>4000</xsize>
<ysize>4000</ysize> <ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>15000.0</wood-coverage> <wood-coverage>15000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>10.0</tree-height-m> <tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction> <rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness> <bumpiness>0.8</bumpiness>
</material> </material>
<material> <material>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<texture>Terrain/cerrado-crop.png</texture> <texture>Terrain/cerrado-crop.png</texture>
<object-mask>Terrain/cerrado-crop-mask.png</object-mask> <object-mask>Terrain/cerrado-crop-mask.png</object-mask>
<xsize>4000</xsize> <xsize>4000</xsize>
<ysize>4000</ysize> <ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>3500.0</wood-coverage> <wood-coverage>3500.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>10.0</tree-height-m> <tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction> <rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness> <bumpiness>0.8</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,170 +1,170 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Brazil: Pantanal</name> <name>Brazil: Pantanal</name>
<area> <area>
<lon1>-55.44</lon1> <lon1>-55.44</lon1>
<lon2>-59.60</lon2> <lon2>-59.60</lon2>
<lat1>-15.80</lat1> <lat1>-15.80</lat1>
<lat2>-20.78</lat2> <lat2>-20.78</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_africa_rainforest.png</texture> <texture>Runway/pa_shoulder_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_africa_rainforest.png</texture> <texture>Runway/pa_shoulder_f_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_africa_rainforest.png</texture> <texture>Runway/pc_shoulder_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_africa_rainforest.png</texture> <texture>Runway/pc_shoulder_f_africa_rainforest.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/grass_dry2.png</texture> <texture>Terrain/grass_dry2.png</texture>
<texture n="13">Terrain/grass_dry2.png</texture> <texture n="13">Terrain/grass_dry2.png</texture>
<texture n="14">Terrain/airport_grass_overlay.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.0</base_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_layer_magnification>8.0</overlay_layer_magnification> <overlay_layer_magnification>60.0</overlay_layer_magnification>
</parameters> </parameters>
<xsize>256</xsize> <xsize>256</xsize>
<ysize>256</ysize> <ysize>256</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>dirt_rwy</name> <name>dirt_rwy</name>
<effect>Effects/dirt-runway</effect> <effect>Effects/dirt-runway</effect>
<texture-set> <texture-set>
<texture>Runway/dirt_rwy.png</texture> <texture>Runway/dirt_rwy.png</texture>
<texture n="16">Terrain/gravel_brown.png</texture> <texture n="16">Terrain/gravel_brown.png</texture>
<texture n="17">Terrain/grass_dry2a_darker.png</texture> <texture n="17">Terrain/grass_dry2a_darker.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<strength_05m>0.0</strength_05m> <strength_05m>0.0</strength_05m>
<strength_1m>0.2</strength_1m> <strength_1m>0.2</strength_1m>
<strength_2m>0.2</strength_2m> <strength_2m>0.2</strength_2m>
<strength_5m>0.3</strength_5m> <strength_5m>0.3</strength_5m>
<strength_10m>0.2</strength_10m> <strength_10m>0.2</strength_10m>
<filter_threshold>0.2</filter_threshold> <filter_threshold>0.2</filter_threshold>
<filter_transition>0.4</filter_transition> <filter_transition>0.4</filter_transition>
<bias_center>1</bias_center> <bias_center>1</bias_center>
<bias_center_strength>0.5</bias_center_strength> <bias_center_strength>0.5</bias_center_strength>
<relief_strength>0.35</relief_strength> <relief_strength>0.35</relief_strength>
<size_base>25.0</size_base> <size_base>25.0</size_base>
<size_overlay>25.0</size_overlay> <size_overlay>25.0</size_overlay>
<size_grain>20.0</size_grain> <size_grain>20.0</size_grain>
<grain_strength>0.2</grain_strength> <grain_strength>0.2</grain_strength>
</parameters> </parameters>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction> <rolling-friction>0.04</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
<material> <material>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>DeciduousNeedleCover</name> <name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<name>Grassland</name> <name>Grassland</name>
<name>GrassCover</name> <name>GrassCover</name>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Marsh</name> <name>Marsh</name>
<name>FloodLand</name> <name>FloodLand</name>
<name>SaltMarsh</name> <name>SaltMarsh</name>
<name>HerbWetlandCover</name> <name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name> <name>WoodedWetlandCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture>Terrain/pantanal.png</texture> <texture>Terrain/pantanal.png</texture>
<object-mask>Terrain/pantanal-mask.png</object-mask> <object-mask>Terrain/pantanal-mask.png</object-mask>
<xsize>4000</xsize> <xsize>4000</xsize>
<ysize>4000</ysize> <ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage> <light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>15.0</tree-height-m> <tree-height-m>15.0</tree-height-m>
<tree-width-m>20.0</tree-width-m> <tree-width-m>20.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,422 +1,435 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>California</name> <name>California</name>
<area> <area>
<lon1>-125.25</lon1> <lon1>-125.25</lon1>
<lon2>-120.06</lon2> <lon2>-120.06</lon2>
<lat1>42.0</lat1> <lat1>42.0</lat1>
<lat2>31.9</lat2> <lat2>31.9</lat2>
</area> </area>
<area> <area>
<lon1>-120.06</lon1> <lon1>-120.06</lon1>
<lon2>-116.7</lon2> <lon2>-116.7</lon2>
<lat1>37.6</lat1> <lat1>37.6</lat1>
<lat2>31.9</lat2> <lat2>31.9</lat2>
</area> </area>
<area> <area>
<lon1>-116.7</lon1> <lon1>-116.7</lon1>
<lon2>-114.6</lon2> <lon2>-114.6</lon2>
<lat1>35.3</lat1> <lat1>35.3</lat1>
<lat2>31.9</lat2> <lat2>31.9</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material include="Materials/base/runway_effect.xml"> <material include="Materials/base/runway_effect.xml">
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder2.png</texture> <texture>Runway/pa_shoulder2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material include="Materials/base/runway_effect.xml"> <material include="Materials/base/runway_effect.xml">
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f2.png</texture> <texture>Runway/pa_shoulder_f2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Greenspace</name> <name>Grass</name>
<name>Grassland</name> <name>Airport</name>
<name>NaturalCrop</name> <name>AirportKeep</name>
<name>Marsh</name> <effect>Effects/airfield</effect>
<name>FloodLand</name> <texture-set>
<name>SaltMarsh</name> <texture>Terrain/california-airport.png</texture>
<name>HerbWetlandCover</name> <texture n="13">Terrain/california-airport.png</texture>
<name>WoodedWetlandCover</name> <texture n="14">Terrain/grass_dry2.png</texture>
<effect>Effects/agriculture</effect> <texture n="15">Terrain/airport_grass_structure_overlay2.png</texture>
<texture-set> <texture n="20">Terrain/grass_dry2.png</texture>
<texture>Terrain/california-grass2.png</texture> </texture-set>
<!--<texture n="16">Terrain/california-rock.png</texture>--> <parameters>
</texture-set> <grit_alpha>0.2</grit_alpha>
<parameters> <base_layer_magnification>1.0</base_layer_magnification>
<rotation_flag>1</rotation_flag> <use_overlay>1</use_overlay>
<rotation_scale>1000.0</rotation_scale> <overlay_layer_magnification>8.0</overlay_layer_magnification>
<distortion_factor>1.0</distortion_factor> <overlay_alpha>1.0</overlay_alpha>
</parameters> <overlay_bias>-0.2</overlay_bias>
<xsize>2000</xsize> <use_grain>1</use_grain>
<ysize>2000</ysize> <grain_layer_magnification>50.0</grain_layer_magnification>
<light-coverage>4000000.0</light-coverage> <use_color_overlay>0</use_color_overlay>
<diffuse> <max_grass_height>0.35</max_grass_height>
<r>0.93</r> <grass_density>1.5</grass_density>
<g>0.95</g> <grass_groups>2</grass_groups>
<b>0.93</b> <grass_modulate_by_overlay>1</grass_modulate_by_overlay>
<a>1.0</a> <grass_modulate_height_min>0.0</grass_modulate_height_min>
</diffuse> </parameters>
<specular> <xsize>256</xsize>
<r>0.1</r> <ysize>256</ysize>
<g>0.12</g> <light-coverage>4000000.0</light-coverage>
<b>0.1</b> <diffuse>
<a>1.0</a> <r>0.93</r>
</specular> <g>0.95</g>
<shininess>1.2</shininess> <b>0.93</b>
<solid>1</solid> <a>1.0</a>
<friction-factor>0.7</friction-factor> </diffuse>
<rolling-friction>0.1</rolling-friction> <specular>
<bumpiness>0.1</bumpiness> <r>0.1</r>
<load-resistance>1e30</load-resistance> <g>0.12</g>
</material> <b>0.1</b>
<a>1.0</a>
<material> </specular>
<name>Grass</name> <shininess>1.2</shininess>
<name>Airport</name> <solid>1</solid>
<name>AirportKeep</name> <friction-factor>0.7</friction-factor>
<effect>Effects/airfield</effect> <rolling-friction>0.1</rolling-friction>
<texture-set> <bumpiness>0.1</bumpiness>
<texture>Terrain/california-airport.png</texture> <load-resistance>1e30</load-resistance>
<texture n="13">Terrain/california-airport.png</texture> </material>
<texture n="14">Terrain/grass_dry2.png</texture>
</texture-set> <material>
<parameters> <name>Greenspace</name>
<grit_alpha>0.2</grit_alpha> <name>Grassland</name>
<use_overlay>1</use_overlay> <name>NaturalCrop</name>
<overlay_bias>-0.2</overlay_bias> <name>Marsh</name>
</parameters> <name>FloodLand</name>
<xsize>250</xsize> <name>SaltMarsh</name>
<ysize>250</ysize> <name>HerbWetlandCover</name>
<light-coverage>4000000.0</light-coverage> <name>WoodedWetlandCover</name>
<diffuse> <effect>Effects/agriculture</effect>
<r>0.93</r> <texture-set>
<g>0.95</g> <texture>Terrain/california-grass2.png</texture>
<b>0.93</b> <!--<texture n="16">Terrain/california-rock.png</texture>-->
<a>1.0</a> </texture-set>
</diffuse> <parameters>
<specular> <rotation_flag>1</rotation_flag>
<r>0.1</r> <rotation_scale>1000.0</rotation_scale>
<g>0.12</g> <distortion_factor>1.0</distortion_factor>
<b>0.1</b> </parameters>
<a>1.0</a> <xsize>2000</xsize>
</specular> <ysize>2000</ysize>
<shininess>1.2</shininess> <light-coverage>4000000.0</light-coverage>
<solid>1</solid> <diffuse>
<friction-factor>0.7</friction-factor> <r>0.93</r>
<rolling-friction>0.1</rolling-friction> <g>0.95</g>
<bumpiness>0.1</bumpiness> <b>0.93</b>
<load-resistance>1e30</load-resistance> <a>1.0</a>
</material> </diffuse>
<specular>
<material> <r>0.1</r>
<name>BarrenCover</name> <g>0.12</g>
<name>Dirt</name> <b>0.1</b>
<name>OpenMining</name> <a>1.0</a>
<name>Rock</name> </specular>
<name>Dump</name> <shininess>1.2</shininess>
<texture-set> <solid>1</solid>
<texture>Terrain/california-rock.png</texture> <friction-factor>0.7</friction-factor>
<texture n="11">Terrain/gravel_gray.png</texture> <rolling-friction>0.1</rolling-friction>
<texture n="14">Terrain/grain_texture.png</texture> <bumpiness>0.1</bumpiness>
</texture-set> <load-resistance>1e30</load-resistance>
<parameters> </material>
<hires_overlay_bias>-0.1</hires_overlay_bias>
<grain_strength>0.7</grain_strength> <material>
</parameters> <name>BarrenCover</name>
<xsize>3000</xsize> <name>Dirt</name>
<ysize>3000</ysize> <name>OpenMining</name>
<solid>1</solid> <name>Rock</name>
<friction-factor>0.9</friction-factor> <name>Dump</name>
<rolling-friction>0.1</rolling-friction> <texture-set>
<bumpiness>0.3</bumpiness> <texture>Terrain/california-rock.png</texture>
</material> <texture n="11">Terrain/gravel_gray.png</texture>
<texture n="14">Terrain/grain_texture.png</texture>
<material> </texture-set>
<name>ShrubCover</name> <parameters>
<name>ShrubGrassCover</name> <hires_overlay_bias>-0.1</hires_overlay_bias>
<name>ScrubCover</name> <grain_strength>0.7</grain_strength>
<name>Scrub</name> </parameters>
<name>Sclerophyllous</name> <xsize>3000</xsize>
<name>Landmass</name> <ysize>3000</ysize>
<name>SomeSort</name> <solid>1</solid>
<name>Default</name> <friction-factor>0.9</friction-factor>
<name>GrassCover</name> <rolling-friction>0.1</rolling-friction>
<name>HerbTundra</name> <bumpiness>0.3</bumpiness>
<name>HerbTundraCover</name> </material>
<name>BareTundraCover</name>
<name>MixedTundraCover</name> <material>
<name>Cemetery</name> <name>ShrubCover</name>
<texture-set> <name>ShrubGrassCover</name>
<texture>Terrain/california-shrub2.png</texture> <name>ScrubCover</name>
<texture n="11">Terrain/california-grass-hires.png</texture> <name>Scrub</name>
<texture n="12">Terrain/california-shrub3.png</texture> <name>Sclerophyllous</name>
<texture n="13">Terrain/california-rock.png</texture> <name>Landmass</name>
<texture n="15">Terrain/grass_hires.png</texture> <name>SomeSort</name>
</texture-set> <name>Default</name>
<!--<texture-set> <name>GrassCover</name>
<texture>Terrain/california-shrub2.png</texture> <name>HerbTundra</name>
<texture n="13">Terrain/california-rock.png</texture> <name>HerbTundraCover</name>
<texture n="15">Terrain/gravel_red.png</texture> <name>BareTundraCover</name>
</texture-set>--> <name>MixedTundraCover</name>
<parameters> <name>Cemetery</name>
<grain_strength>0.2</grain_strength> <texture-set>
<hires_overlay_bias>-0.1</hires_overlay_bias> <texture>Terrain/california-shrub2.png</texture>
<transition_model>0.7</transition_model> <texture n="11">Terrain/california-grass-hires.png</texture>
</parameters> <texture n="12">Terrain/california-shrub3.png</texture>
<xsize>1000</xsize> <texture n="13">Terrain/california-rock.png</texture>
<ysize>1000</ysize> <texture n="15">Terrain/grass_hires.png</texture>
<diffuse> </texture-set>
<r>0.86</r> <!--<texture-set>
<g>0.86</g> <texture>Terrain/california-shrub2.png</texture>
<b>0.86</b> <texture n="13">Terrain/california-rock.png</texture>
<a>1.0</a> <texture n="15">Terrain/gravel_red.png</texture>
</diffuse> </texture-set>-->
<specular> <parameters>
<r>0.1</r> <grain_strength>0.2</grain_strength>
<g>0.1</g> <hires_overlay_bias>-0.1</hires_overlay_bias>
<b>0.1</b> <transition_model>0.7</transition_model>
<a>1.0</a> </parameters>
</specular> <xsize>1000</xsize>
<shininess>1.2</shininess> <ysize>1000</ysize>
<light-coverage>20000000.0</light-coverage> <diffuse>
<wood-coverage>12000.0</wood-coverage> <r>0.86</r>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <g>0.86</g>
<tree-varieties>8</tree-varieties> <b>0.86</b>
<tree-height-m>2.0</tree-height-m> <a>1.0</a>
<tree-width-m>2.0</tree-width-m> </diffuse>
<rolling-friction>0.6</rolling-friction> <specular>
<bumpiness>0.4</bumpiness> <r>0.1</r>
</material> <g>0.1</g>
<b>0.1</b>
<material> <a>1.0</a>
<name>DryCropPastureCover</name> </specular>
<name>DryCrop</name> <shininess>1.2</shininess>
<effect>Effects/agriculture</effect> <light-coverage>20000000.0</light-coverage>
<texture-set> <wood-coverage>12000.0</wood-coverage>
<texture>Terrain/california-drycrop.png</texture> <tree-texture>Trees/mixed-shrub.png</tree-texture>
</texture-set> <tree-varieties>8</tree-varieties>
<object-mask>Terrain/california-drycrop-mask.png</object-mask> <tree-height-m>2.0</tree-height-m>
<parameters> <tree-width-m>2.0</tree-width-m>
<rotation_flag>2</rotation_flag> <rolling-friction>0.6</rolling-friction>
<rotation_scale>2000.0</rotation_scale> <bumpiness>0.4</bumpiness>
<uv_xoffset>0.0</uv_xoffset> </material>
<uv_yoffset>0.0</uv_yoffset>
</parameters> <material>
<xsize>2000</xsize> <name>DryCropPastureCover</name>
<ysize>2000</ysize> <name>DryCrop</name>
<light-coverage>900000000.0</light-coverage> <effect>Effects/agriculture</effect>
<wood-coverage>1500000.0</wood-coverage> <texture-set>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <texture>Terrain/california-drycrop.png</texture>
<tree-varieties>8</tree-varieties> </texture-set>
<tree-height-m>8.0</tree-height-m> <object-mask>Terrain/california-drycrop-mask.png</object-mask>
<tree-width-m>8.0</tree-width-m> <parameters>
<rolling-friction>0.7</rolling-friction> <rotation_flag>2</rotation_flag>
<bumpiness>0.8</bumpiness> <rotation_scale>2000.0</rotation_scale>
</material> <uv_xoffset>0.0</uv_xoffset>
<uv_yoffset>0.0</uv_yoffset>
<material> </parameters>
<name>IrrCropPastureCover</name> <xsize>2000</xsize>
<name>IrrCrop</name> <ysize>2000</ysize>
<name>Orchard</name> <light-coverage>900000000.0</light-coverage>
<name>Olives</name> <wood-coverage>1500000.0</wood-coverage>
<name>Vineyard</name> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<name>Rice</name> <tree-varieties>8</tree-varieties>
<effect>Effects/agriculture</effect> <tree-height-m>8.0</tree-height-m>
<texture-set> <tree-width-m>8.0</tree-width-m>
<texture>Terrain/california-drycrop2.png</texture> <rolling-friction>0.7</rolling-friction>
</texture-set> <bumpiness>0.8</bumpiness>
<parameters> </material>
<rotation_flag>1</rotation_flag>
<rotation_scale>2000.0</rotation_scale> <material>
<uv_xoffset>0.0</uv_xoffset> <name>IrrCropPastureCover</name>
<uv_yoffset>0.0</uv_yoffset> <name>IrrCrop</name>
</parameters> <name>Orchard</name>
<object-mask>Terrain/california-drycrop2-mask.png</object-mask> <name>Olives</name>
<xsize>1000</xsize> <name>Vineyard</name>
<ysize>1000</ysize> <name>Rice</name>
<light-coverage>900000000.0</light-coverage> <effect>Effects/agriculture</effect>
<wood-coverage>1500000.0</wood-coverage> <texture-set>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <texture>Terrain/california-drycrop2.png</texture>
<tree-varieties>8</tree-varieties> </texture-set>
<tree-height-m>8.0</tree-height-m> <parameters>
<tree-width-m>8.0</tree-width-m> <rotation_flag>1</rotation_flag>
<rolling-friction>0.7</rolling-friction> <rotation_scale>2000.0</rotation_scale>
<bumpiness>0.8</bumpiness> <uv_xoffset>0.0</uv_xoffset>
</material> <uv_yoffset>0.0</uv_yoffset>
</parameters>
<material> <object-mask>Terrain/california-drycrop2-mask.png</object-mask>
<name>ComplexCrop</name> <xsize>1000</xsize>
<name>MixedCrop</name> <ysize>1000</ysize>
<name>MixedCropPastureCover</name> <light-coverage>900000000.0</light-coverage>
<effect>Effects/forest</effect> <wood-coverage>1500000.0</wood-coverage>
<texture-set> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<texture>Terrain/california-mixedcrop.png</texture> <tree-varieties>8</tree-varieties>
</texture-set> <tree-height-m>8.0</tree-height-m>
<object-mask>Terrain/california-mixedcrop-mask.png</object-mask> <tree-width-m>8.0</tree-width-m>
<xsize>2000</xsize> <rolling-friction>0.7</rolling-friction>
<ysize>2000</ysize> <bumpiness>0.8</bumpiness>
<light-coverage>900000000.0</light-coverage> </material>
<!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>120000.0</wood-coverage> <material>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <name>ComplexCrop</name>
<tree-varieties>8</tree-varieties> <name>MixedCrop</name>
<tree-height-m>8.0</tree-height-m> <name>MixedCropPastureCover</name>
<tree-width-m>8.0</tree-width-m> <effect>Effects/forest</effect>
<rolling-friction>0.7</rolling-friction> <texture-set>
<bumpiness>0.8</bumpiness> <texture>Terrain/california-mixedcrop.png</texture>
</material> </texture-set>
<object-mask>Terrain/california-mixedcrop-mask.png</object-mask>
<material> <xsize>2000</xsize>
<name>MixedForestCover</name> <ysize>2000</ysize>
<name>MixedForest</name> <light-coverage>900000000.0</light-coverage>
<name>RainForest</name> <!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works -->
<name>EvergreenBroadCover</name> <wood-coverage>120000.0</wood-coverage>
<name>EvergreenForest</name> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<name>DeciduousBroadCover</name> <tree-varieties>8</tree-varieties>
<name>DeciduousForest</name> <tree-height-m>8.0</tree-height-m>
<name>DeciduousNeedleCover</name> <tree-width-m>8.0</tree-width-m>
<effect>Effects/forest</effect> <rolling-friction>0.7</rolling-friction>
<texture-set> <bumpiness>0.8</bumpiness>
<texture>Terrain/california-forest.png</texture> </material>
<texture n="13">Terrain/california-rock.png</texture>
<texture n="12">Terrain/california-shrub2.png</texture> <material>
</texture-set> <name>MixedForestCover</name>
<parameters> <name>MixedForest</name>
<grain_strength>0.2</grain_strength> <name>RainForest</name>
</parameters> <name>EvergreenBroadCover</name>
<xsize>1000</xsize> <name>EvergreenForest</name>
<ysize>1000</ysize> <name>DeciduousBroadCover</name>
<light-coverage>5000000.0</light-coverage> <name>DeciduousForest</name>
<wood-coverage>7000.0</wood-coverage> <name>DeciduousNeedleCover</name>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <effect>Effects/forest</effect>
<tree-varieties>8</tree-varieties> <texture-set>
<tree-height-m>25.0</tree-height-m> <texture>Terrain/california-forest.png</texture>
<tree-width-m>18.0</tree-width-m> <texture n="13">Terrain/california-rock.png</texture>
<rolling-friction>1</rolling-friction> <texture n="12">Terrain/california-shrub2.png</texture>
<bumpiness>0.95</bumpiness> </texture-set>
</material> <parameters>
<grain_strength>0.2</grain_strength>
<material> </parameters>
<name>Construction</name> <xsize>1000</xsize>
<name>Industrial</name> <ysize>1000</ysize>
<effect>Effects/urban</effect> <light-coverage>5000000.0</light-coverage>
<texture-set> <wood-coverage>7000.0</wood-coverage>
<texture>Terrain/california-industry.png</texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<texture n="2">Terrain/california-industry-relief-light.png</texture> <tree-varieties>8</tree-varieties>
</texture-set> <tree-height-m>25.0</tree-height-m>
<xsize>1000</xsize> <tree-width-m>18.0</tree-width-m>
<ysize>1000</ysize> <rolling-friction>1</rolling-friction>
<light-coverage>100000.0</light-coverage> <bumpiness>0.95</bumpiness>
<emissive> </material>
<r>0.05</r>
<g>0.05</g> <material>
<b>0.02</b> <name>Construction</name>
<a>1.0</a> <name>Industrial</name>
</emissive> <effect>Effects/urban</effect>
<object-group include="Materials/base/industrial-buildings.xml"/> <texture-set>
</material> <texture>Terrain/california-industry.png</texture>
<texture n="2">Terrain/california-industry-relief-light.png</texture>
<material> </texture-set>
<name>Transport</name> <xsize>1000</xsize>
<name>Port</name> <ysize>1000</ysize>
<effect>Effects/urban</effect> <light-coverage>100000.0</light-coverage>
<texture-set> <emissive>
<texture>Terrain/california-port.png</texture> <r>0.05</r>
</texture-set> <g>0.05</g>
<xsize>500</xsize> <b>0.02</b>
<ysize>500</ysize> <a>1.0</a>
<light-coverage>1000000.0</light-coverage> </emissive>
<emissive> <object-group include="Materials/base/industrial-buildings.xml"/>
<r>0.05</r> </material>
<g>0.05</g>
<b>0.02</b> <material>
<a>1.0</a> <name>Transport</name>
</emissive> <name>Port</name>
<object-group include="Materials/base/industrial-buildings.xml"/> <effect>Effects/urban</effect>
</material> <texture-set>
<texture>Terrain/california-port.png</texture>
<material> </texture-set>
<name>GolfCourse</name> <xsize>500</xsize>
<texture>Terrain/california-golf.png</texture> <ysize>500</ysize>
<object-mask>Terrain/california-golf-mask.png</object-mask> <light-coverage>1000000.0</light-coverage>
<xsize>800</xsize> <emissive>
<ysize>800</ysize> <r>0.05</r>
<light-coverage>2000000.0</light-coverage> <g>0.05</g>
<diffuse> <b>0.02</b>
<r>0.93</r> <a>1.0</a>
<g>0.95</g> </emissive>
<b>0.93</b> <object-group include="Materials/base/industrial-buildings.xml"/>
<a>1.0</a> </material>
</diffuse>
<specular> <material>
<r>0.1</r> <name>GolfCourse</name>
<g>0.12</g> <texture>Terrain/california-golf.png</texture>
<b>0.1</b> <object-mask>Terrain/california-golf-mask.png</object-mask>
<a>1.0</a> <xsize>800</xsize>
</specular> <ysize>800</ysize>
<shininess>1.2</shininess> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <diffuse>
<friction-factor>0.7</friction-factor> <r>0.93</r>
<rolling-friction>0.1</rolling-friction> <g>0.95</g>
<bumpiness>0.3</bumpiness> <b>0.93</b>
<load-resistance>1e30</load-resistance> <a>1.0</a>
<wood-coverage>5000.0</wood-coverage> </diffuse>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <specular>
<tree-varieties>8</tree-varieties> <r>0.1</r>
<tree-height-m>20.0</tree-height-m> <g>0.12</g>
<tree-width-m>12.0</tree-width-m> <b>0.1</b>
</material> <a>1.0</a>
</specular>
<material> <shininess>1.2</shininess>
<name>Sand</name> <solid>1</solid>
<texture-set> <friction-factor>0.7</friction-factor>
<texture>Terrain/california-sand.png</texture> <rolling-friction>0.1</rolling-friction>
</texture-set> <bumpiness>0.3</bumpiness>
<xsize>2000</xsize> <load-resistance>1e30</load-resistance>
<ysize>2000</ysize> <wood-coverage>5000.0</wood-coverage>
<light-coverage>10000000.0</light-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<shininess>2.5</shininess> <tree-varieties>8</tree-varieties>
<rolling-friction>0.1</rolling-friction> <tree-height-m>20.0</tree-height-m>
<friction-factor>0.7</friction-factor> <tree-width-m>12.0</tree-width-m>
<bumpiness>0.1</bumpiness> </material>
</material>
<material>
<material> <name>Sand</name>
<name>Lava</name> <texture-set>
<name>Burnt</name> <texture>Terrain/california-sand.png</texture>
<texture-set> </texture-set>
<texture>Terrain/california-rock.png</texture> <xsize>2000</xsize>
<texture n="11">Terrain/lava2.png</texture> <ysize>2000</ysize>
<texture n="14">Terrain/grain_texture.png</texture> <light-coverage>10000000.0</light-coverage>
</texture-set> <shininess>2.5</shininess>
<parameters> <rolling-friction>0.1</rolling-friction>
<hires_overlay_bias>-0.1</hires_overlay_bias> <friction-factor>0.7</friction-factor>
<grain_strength>0.7</grain_strength> <bumpiness>0.1</bumpiness>
</parameters> </material>
<xsize>3000</xsize>
<ysize>3000</ysize> <material>
<solid>1</solid> <name>Lava</name>
<friction-factor>0.9</friction-factor> <name>Burnt</name>
<rolling-friction>0.1</rolling-friction> <texture-set>
<bumpiness>0.3</bumpiness> <texture>Terrain/california-rock.png</texture>
</material> <texture n="11">Terrain/lava2.png</texture>
<texture n="14">Terrain/grain_texture.png</texture>
</PropertyList> </texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
<grain_strength>0.7</grain_strength>
</parameters>
<xsize>3000</xsize>
<ysize>3000</ysize>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness>
</material>
</PropertyList>

View file

@ -1,264 +1,265 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Corse</name> <name>Corse</name>
<area> <area>
<lon1>8.0</lon1> <lon1>8.0</lon1>
<lon2>10.5</lon2> <lon2>10.5</lon2>
<lat1>41.0</lat1> <lat1>41.0</lat1>
<lat2>43.5</lat2> <lat2>43.5</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<!-- REGIONAL DEFINITIONS - CORSE --> <!-- REGIONAL DEFINITIONS - CORSE -->
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/grass</effect> <effect>Effects/grass</effect>
<texture-set> <texture-set>
<texture>Terrain/grass_dry2.png</texture> <texture>Terrain/grass_dry2.png</texture>
<texture n="13">Terrain/grass_dry2a.png</texture> <texture n="13">Terrain/grass_dry2a.png</texture>
<texture n="14">Terrain/grass_dry2.png</texture> <texture n="14">Terrain/grass_dry2.png</texture>
<texture n="15">Terrain/airport_grass_overlay.png</texture> <texture n="15">Terrain/airport_grass_structure_overlay2.png</texture>
<texture n="20">Terrain/grass_dry2a.png</texture> <texture n="20">Terrain/grass_dry2a.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<use_grain>1</use_grain> <overlay_layer_magnification>1.3</overlay_layer_magnification>
<overlay_bias>0.0</overlay_bias> <overlay_alpha>1.0</overlay_alpha>
<use_color_overlay>0</use_color_overlay> <overlay_bias>0.0</overlay_bias>
<base_layer_magnification>1.0</base_layer_magnification> <use_grain>1</use_grain>
<overlay_layer_magnification>1.3</overlay_layer_magnification> <use_color_overlay>0</use_color_overlay>
<grain_layer_magnification>4.0</grain_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<grass_modulate_by_overlay>1</grass_modulate_by_overlay> <grain_layer_magnification>60.0</grain_layer_magnification>
<grass_modulate_height_min>0.25</grass_modulate_height_min> <grass_modulate_by_overlay>1</grass_modulate_by_overlay>
<max_grass_height>0.22</max_grass_height> <grass_modulate_height_min>0.25</grass_modulate_height_min>
<grass_groups>2</grass_groups> <max_grass_height>0.22</max_grass_height>
</parameters> <grass_groups>2</grass_groups>
<xsize>256</xsize> </parameters>
<ysize>256</ysize> <xsize>256</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>256</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>BarrenCover</name> <material>
<name>Dirt</name> <name>BarrenCover</name>
<name>OpenMining</name> <name>Dirt</name>
<name>Rock</name> <name>OpenMining</name>
<name>Dump</name> <name>Rock</name>
<texture-set> <name>Dump</name>
<texture>Terrain/shrub-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/shrub-hawaii.png</texture>
<texture n="12">Terrain/rock_red.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/rock_red.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="14">Terrain/grain_texture.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<grain_strength>0.7</grain_strength> <parameters>
<transition_model>0.3</transition_model> <grain_strength>0.7</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias> <transition_model>0.3</transition_model>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>1000</xsize> </parameters>
<ysize>1000</ysize> <xsize>1000</xsize>
<solid>1</solid> <ysize>1000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
</material> <bumpiness>0.3</bumpiness>
</material>
<material>
<effect>Effects/forest</effect> <material>
<name>DeciduousBroadCover</name> <effect>Effects/forest</effect>
<name>DeciduousForest</name> <name>DeciduousBroadCover</name>
<name>Bog</name> <name>DeciduousForest</name>
<name>Heath</name> <name>Bog</name>
<texture-set> <name>Heath</name>
<texture>Terrain/rainforest-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/tundra-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/tundra-hawaii.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<transition_model>1.0</transition_model> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <transition_model>1.0</transition_model>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>4000.0</wood-coverage> <light-coverage>10000000.0</light-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>4000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>25.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>15.0</tree-width-m> <tree-height-m>25.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>15.0</tree-width-m>
<bumpiness>0.85</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>0.85</bumpiness>
</material>
<material>
<name>ShrubCover</name> <material>
<name>ShrubGrassCover</name> <name>ShrubCover</name>
<name>ScrubCover</name> <name>ShrubGrassCover</name>
<name>Scrub</name> <name>ScrubCover</name>
<name>Sclerophyllous</name> <name>Scrub</name>
<texture-set> <name>Sclerophyllous</name>
<texture>Terrain/tundra-hawaii.png</texture> <texture-set>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/rainforest-hawaii.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> <texture n="15">Terrain/rainforest-hawaii.png</texture>
<parameters> </texture-set>
<dot_size>10.0</dot_size> <parameters>
</parameters> <dot_size>10.0</dot_size>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<diffuse> <ysize>2000</ysize>
<r>0.86</r> <diffuse>
<g>0.86</g> <r>0.86</r>
<b>0.86</b> <g>0.86</g>
<a>1.0</a> <b>0.86</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.1</g> <r>0.1</r>
<b>0.1</b> <g>0.1</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<light-coverage>20000000.0</light-coverage> <shininess>1.2</shininess>
<wood-coverage>16000.0</wood-coverage> <light-coverage>20000000.0</light-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>16000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>12.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
<rolling-friction>0.6</rolling-friction> <tree-width-m>12.0</tree-width-m>
<bumpiness>0.4</bumpiness> <rolling-friction>0.6</rolling-friction>
</material> <bumpiness>0.4</bumpiness>
</material>
<material>
<name>MixedCropPastureCover</name> <material>
<name>MixedCrop</name> <name>MixedCropPastureCover</name>
<name>ComplexCrop</name> <name>MixedCrop</name>
<name>CropGrassCover</name> <name>ComplexCrop</name>
<name>CropGrass</name> <name>CropGrassCover</name>
<name>Grassland</name> <name>CropGrass</name>
<name>NaturalCrop</name> <name>Grassland</name>
<texture-set> <name>NaturalCrop</name>
<texture>Terrain/cropgrass-madagascar.png</texture> <texture-set>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture>Terrain/cropgrass-madagascar.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<transition_model>0.5</transition_model> <parameters>
</parameters> <transition_model>0.5</transition_model>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>2000</ysize>
<solid>1</solid> <light-coverage>2000000.0</light-coverage>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.7</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.7</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>GrassCover</name> <material>
<name>BareTundraCover</name> <name>GrassCover</name>
<name>MixedTundraCover</name> <name>BareTundraCover</name>
<name>Cemetery</name> <name>MixedTundraCover</name>
<effect>Effects/landmass-nowood</effect> <name>Cemetery</name>
<texture-set> <effect>Effects/landmass-nowood</effect>
<texture>Terrain/tundra-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>0.0</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>0.0</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>2000</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.15</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.15</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>DryCropPastureCover</name> <material>
<name>DryCrop</name> <name>DryCropPastureCover</name>
<texture-set> <name>DryCrop</name>
<texture>Terrain/dry_pasture4.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.2</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.2</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<solid>1</solid> <ysize>2000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.6</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.6</bumpiness>
<light-coverage>2000000.0</light-coverage> <load-resistance>1e30</load-resistance>
</material> <light-coverage>2000000.0</light-coverage>
</material>
<material>
<name>Sand</name> <material>
<texture>Terrain/sand-hawaii4.png</texture> <name>Sand</name>
<xsize>2000</xsize> <texture>Terrain/sand-hawaii4.png</texture>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,400 +1,457 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for Europe --> <!-- Regional definitions for Europe -->
<PropertyList> <PropertyList>
<name>Europe</name> <name>Europe</name>
<area> <area>
<lon1>2.0</lon1> <lon1>2.0</lon1>
<lon2>40.0</lon2> <lon2>40.0</lon2>
<lat1>35.0</lat1> <lat1>35.0</lat1>
<lat2>90.0</lat2> <lat2>90.0</lat2>
</area> </area>
<area> <area>
<lon1>-20.0</lon1> <lon1>-20.0</lon1>
<lon2>40.0</lon2> <lon2>40.0</lon2>
<lat1>35.0</lat1> <lat1>35.0</lat1>
<lat2>49.8</lat2> <lat2>49.8</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>BarrenCover</name> <name>Grass</name>
<name>Dirt</name> <name>Airport</name>
<name>OpenMining</name> <name>AirportKeep</name>
<name>Rock</name> <name>Greenspace</name>
<name>Dump</name> <effect>Effects/grass</effect>
<name>Cliffs</name> <texture-set>
<effect>Effects/rock</effect> <texture>Terrain/airport-grass-summer.png</texture>
<texture-set> <texture n="13">Terrain/airport-grass-summer.png</texture>
<texture>Terrain/rock.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay2.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="20">Terrain/airport-grass-summer.png</texture>
<texture n="12">Terrain/rock_alt.png</texture> </texture-set>
<texture n="13">Terrain/rock.png</texture> <parameters>
<texture n="14">Terrain/grain_texture.png</texture> <grit_alpha>0.4</grit_alpha>
</texture-set> <base_layer_magnification>1.0</base_layer_magnification>
<parameters> <use_overlay>1</use_overlay>
<grain_strength>0.7</grain_strength> <overlay_bias>0.5</overlay_bias>
<transition_model>0.3</transition_model> <use_color_overlay>0</use_color_overlay>
<hires_overlay_bias>-0.2</hires_overlay_bias> <overlay_layer_magnification>60.0</overlay_layer_magnification>
<overlay-alpha type="float">0.4</overlay-alpha> <!-- overlay_alpha is greater than one here.
<overlay-bias type="float">0.0</overlay-bias> Reason: structure texture alpha was multiplied by 0.7 to
<contrast type="float">1.0</contrast> work for lowest cases when that texture is used in
<crack-depth type="float">0.6</crack-depth> the grain slot which doesn't have alpha as of Oct 2020.
<crack-pattern-stretch type="float">7.0</crack-pattern-stretch> Target alpha multiplier is ~0.85. 0.85/0.7 = 1.21
<rock-brightness type="float">1.0</rock-brightness> -->
<grain-fade-power type="float">1.0</grain-fade-power> <overlay_alpha>1.21</overlay_alpha>
<rock_strata>0</rock_strata> <use_grain>0</use_grain>
</parameters> <grain_layer_magnification>4.0</grain_layer_magnification>
<xsize>1000</xsize> <max_grass_height>0.3</max_grass_height>
<ysize>1000</ysize> <grass_density>1.0</grass_density>
<solid>1</solid> <grass_groups>2</grass_groups>
<friction-factor>0.9</friction-factor> <grass_modulate_by_overlay>0</grass_modulate_by_overlay>
<rolling-friction>0.1</rolling-friction> <grass_modulate_height_min>0.0</grass_modulate_height_min>
<bumpiness>0.3</bumpiness> </parameters>
</material> <xsize>256</xsize>
<ysize>256</ysize>
<material> <light-coverage>4000000.0</light-coverage>
<effect>Effects/cropgrass</effect> <diffuse>
<tree-effect>Effects/tree-european-mixed</tree-effect> <r>0.93</r>
<name>CropGrassCover</name> <g>0.95</g>
<name>CropGrass</name> <b>0.93</b>
<texture>Terrain/cropgrass-hires-autumn.png</texture> <a>1.0</a>
<object-mask>Terrain/cropgrass-hires.mask.png</object-mask> </diffuse>
<xsize>2000</xsize> <specular>
<ysize>2000</ysize> <r>0.1</r>
<light-coverage>2000000.0</light-coverage> <g>0.12</g>
<diffuse> <b>0.1</b>
<r>0.93</r> <a>1.0</a>
<g>0.95</g> </specular>
<b>0.93</b> <shininess>1.2</shininess>
<a>1.0</a> <solid>1</solid>
</diffuse> <friction-factor>0.7</friction-factor>
<specular> <rolling-friction>0.1</rolling-friction>
<r>0.1</r> <bumpiness>0.1</bumpiness>
<g>0.12</g> <load-resistance>1e30</load-resistance>
<b>0.1</b> </material>
<a>1.0</a>
</specular> <material>
<shininess>1.2</shininess> <name>BarrenCover</name>
<solid>1</solid> <name>Dirt</name>
<friction-factor>0.7</friction-factor> <name>OpenMining</name>
<rolling-friction>0.1</rolling-friction> <name>Rock</name>
<bumpiness>0.3</bumpiness> <name>Dump</name>
<load-resistance>1e30</load-resistance> <name>Cliffs</name>
<wood-coverage>5000.0</wood-coverage> <effect>Effects/rock</effect>
<object-group include="Materials/base/farm-buildings.xml"/> <texture-set>
<tree-texture>Trees/mixed-alt.png</tree-texture> <texture>Terrain/rock.png</texture>
<tree-varieties>8</tree-varieties> <texture n="11">Terrain/grass_hires.png</texture>
<tree-height-m>20.0</tree-height-m> <texture n="12">Terrain/rock_alt.png</texture>
<tree-width-m>12.0</tree-width-m> <texture n="13">Terrain/rock.png</texture>
</material> <texture n="14">Terrain/grain_texture.png</texture>
</texture-set>
<material> <parameters>
<name>BuiltUpCover</name> <grain_strength>0.7</grain_strength>
<name>Urban</name> <transition_model>0.3</transition_model>
<tree-effect>Effects/tree-european-deciduous</tree-effect> <hires_overlay_bias>-0.2</hires_overlay_bias>
<effect>Effects/urban</effect> <overlay-alpha type="float">0.4</overlay-alpha>
<texture-set> <overlay-bias type="float">0.0</overlay-bias>
<texture>Terrain/18th_century_city.png</texture> <contrast type="float">1.0</contrast>
<texture n="2">Terrain/18th_century_city-relief-light.png</texture> <crack-depth type="float">0.6</crack-depth>
</texture-set> <crack-pattern-stretch type="float">7.0</crack-pattern-stretch>
<object-mask>Terrain/18th_century_city.mask.png</object-mask> <rock-brightness type="float">1.0</rock-brightness>
<xsize>1000</xsize> <grain-fade-power type="float">1.0</grain-fade-power>
<ysize>1000</ysize> <rock_strata>0</rock_strata>
<light-coverage>100000.0</light-coverage> </parameters>
<emissive> <xsize>1000</xsize>
<r>0.05</r> <ysize>1000</ysize>
<g>0.05</g> <solid>1</solid>
<b>0.02</b> <friction-factor>0.9</friction-factor>
<a>1.0</a> <rolling-friction>0.1</rolling-friction>
</emissive> <bumpiness>0.3</bumpiness>
<object-group include="Materials/base/urban-buildings.xml"/> </material>
<building-coverage>500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio> <material>
<building-small-min-floors>3</building-small-min-floors> <effect>Effects/cropgrass</effect>
<building-small-max-width-m>30.0</building-small-max-width-m> <tree-effect>Effects/tree-european-mixed</tree-effect>
<building-small-min-depth-m>10.0</building-small-min-depth-m> <name>CropGrassCover</name>
<building-small-max-depth-m>30.0</building-small-max-depth-m> <name>CropGrass</name>
<building-medium-ratio>0.6</building-medium-ratio> <texture>Terrain/cropgrass-hires-autumn.png</texture>
<building-large-ratio>0.2</building-large-ratio> <object-mask>Terrain/cropgrass-hires.mask.png</object-mask>
<building-texture>Textures/buildings.png</building-texture> <xsize>2000</xsize>
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <ysize>2000</ysize>
<wood-coverage>250000.0</wood-coverage> <light-coverage>2000000.0</light-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <diffuse>
<tree-varieties>8</tree-varieties> <r>0.93</r>
<tree-height-m>15.0</tree-height-m> <g>0.95</g>
<tree-width-m>10.0</tree-width-m> <b>0.93</b>
</material> <a>1.0</a>
</diffuse>
<material> <specular>
<name>Town</name> <r>0.1</r>
<name>SubUrban</name> <g>0.12</g>
<effect>Effects/urban</effect> <b>0.1</b>
<texture-set> <a>1.0</a>
<texture>Terrain/town-europe-autumn.png</texture> </specular>
<texture n="2">Terrain/town-europe-relief-light.png</texture> <shininess>1.2</shininess>
</texture-set> <solid>1</solid>
<object-mask>Terrain/town-europe.mask.png</object-mask> <friction-factor>0.7</friction-factor>
<xsize>1024</xsize> <rolling-friction>0.1</rolling-friction>
<ysize>1024</ysize> <bumpiness>0.3</bumpiness>
<light-coverage>100000.0</light-coverage> <load-resistance>1e30</load-resistance>
<emissive> <wood-coverage>5000.0</wood-coverage>
<r>0.05</r> <object-group include="Materials/base/farm-buildings.xml"/>
<g>0.05</g> <tree-texture>Trees/mixed-alt.png</tree-texture>
<b>0.02</b> <tree-varieties>8</tree-varieties>
<a>1.0</a> <tree-height-m>20.0</tree-height-m>
</emissive> <tree-width-m>12.0</tree-width-m>
<object-group include="Materials/base/town-buildings.xml"/> </material>
<building-coverage>500.0</building-coverage>
<building-small-ratio>0.9</building-small-ratio> <material>
<building-medium-ratio>0.1</building-medium-ratio> <name>BuiltUpCover</name>
<building-large-ratio>0.0</building-large-ratio> <name>Urban</name>
<building-medium-max-floors>4</building-medium-max-floors> <tree-effect>Effects/tree-european-deciduous</tree-effect>
<building-texture>Textures/buildings.png</building-texture> <effect>Effects/urban</effect>
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <texture-set>
<wood-coverage>1000.0</wood-coverage> <texture>Terrain/18th_century_city.png</texture>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <texture n="2">Terrain/18th_century_city-relief-light.png</texture>
<tree-varieties>8</tree-varieties> </texture-set>
<tree-height-m>15.0</tree-height-m> <object-mask>Terrain/18th_century_city.mask.png</object-mask>
<tree-width-m>10.0</tree-width-m> <xsize>1000</xsize>
</material> <ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<material> <emissive>
<name>Marsh</name> <r>0.05</r>
<name>FloodLand</name> <g>0.05</g>
<name>SaltMarsh</name> <b>0.02</b>
<name>HerbWetlandCover</name> <a>1.0</a>
<name>WoodedWetlandCover</name> </emissive>
<texture>Terrain/marsh2a.png</texture> <object-group include="Materials/base/urban-buildings.xml"/>
<texture>Terrain/marsh3a.png</texture> <building-coverage>500.0</building-coverage>
<texture>Terrain/marsh4a.png</texture> <building-small-ratio>0.4</building-small-ratio>
<xsize>2000</xsize> <building-small-min-floors>3</building-small-min-floors>
<ysize>2000</ysize> <building-small-max-width-m>30.0</building-small-max-width-m>
<solid>1</solid> <building-small-min-depth-m>10.0</building-small-min-depth-m>
<light-coverage>40000000.0</light-coverage> <building-small-max-depth-m>30.0</building-small-max-depth-m>
<friction-factor>0.8</friction-factor> <building-medium-ratio>0.6</building-medium-ratio>
<rolling-friction>0.3</rolling-friction> <building-large-ratio>0.2</building-large-ratio>
<bumpiness>0.2</bumpiness> <building-texture>Textures/buildings.png</building-texture>
<load-resistance>1e30</load-resistance> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
</material> <wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture>
<material> <tree-varieties>8</tree-varieties>
<name>Littoral</name> <tree-height-m>15.0</tree-height-m>
<effect>Effects/water</effect> <tree-width-m>10.0</tree-width-m>
<texture>Terrain/tidal.png</texture> </material>
<xsize>2000</xsize>
<ysize>2000</ysize> <material>
<solid>1</solid> <name>Town</name>
<light-coverage>40000000.0</light-coverage> <name>SubUrban</name>
<friction-factor>0.8</friction-factor> <effect>Effects/urban</effect>
<rolling-friction>0.3</rolling-friction> <texture-set>
<bumpiness>0.2</bumpiness> <texture>Terrain/town-europe-autumn.png</texture>
<load-resistance>1e30</load-resistance> <texture n="2">Terrain/town-europe-relief-light.png</texture>
</material> </texture-set>
<object-mask>Terrain/town-europe.mask.png</object-mask>
<material> <xsize>1024</xsize>
<effect>Effects/agriculture</effect> <ysize>1024</ysize>
<name>MixedCropPastureCover</name> <light-coverage>100000.0</light-coverage>
<name>MixedCrop</name> <emissive>
<name>ComplexCrop</name> <r>0.05</r>
<texture>Terrain/irrcrop-europe-autumn.png</texture> <g>0.05</g>
<parameters> <b>0.02</b>
<rotation_flag>1</rotation_flag> <a>1.0</a>
<rotation_scale>2000.0</rotation_scale> </emissive>
</parameters> <object-group include="Materials/base/town-buildings.xml"/>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask> <building-coverage>500.0</building-coverage>
<xsize>2000</xsize> <building-small-ratio>0.9</building-small-ratio>
<ysize>2000</ysize> <building-medium-ratio>0.1</building-medium-ratio>
<light-coverage>2000000.0</light-coverage> <building-large-ratio>0.0</building-large-ratio>
<solid>1</solid> <building-medium-max-floors>4</building-medium-max-floors>
<friction-factor>0.9</friction-factor> <building-texture>Textures/buildings.png</building-texture>
<rolling-friction>0.1</rolling-friction> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
<bumpiness>0.7</bumpiness> <wood-coverage>1000.0</wood-coverage>
<load-resistance>1e30</load-resistance> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<object-group include="Materials/base/farm-buildings.xml"/> <tree-varieties>8</tree-varieties>
<wood-coverage>5000.0</wood-coverage> <tree-height-m>15.0</tree-height-m>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-width-m>10.0</tree-width-m>
<tree-varieties>8</tree-varieties> </material>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <material>
</material> <name>Marsh</name>
<name>FloodLand</name>
<material> <name>SaltMarsh</name>
<effect>Effects/crop</effect> <name>HerbWetlandCover</name>
<name>IrrCropPastureCover</name> <name>WoodedWetlandCover</name>
<name>IrrCrop</name> <texture>Terrain/marsh2a.png</texture>
<name>Orchard</name> <texture>Terrain/marsh3a.png</texture>
<name>Olives</name> <texture>Terrain/marsh4a.png</texture>
<name>Vineyard</name> <xsize>2000</xsize>
<name>Rice</name> <ysize>2000</ysize>
<texture>Terrain/irrcrop-europe-autumn.png</texture> <solid>1</solid>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask> <light-coverage>40000000.0</light-coverage>
<xsize>2000</xsize> <friction-factor>0.8</friction-factor>
<ysize>2000</ysize> <rolling-friction>0.3</rolling-friction>
<light-coverage>2000000.0</light-coverage> <bumpiness>0.2</bumpiness>
<solid>1</solid> <load-resistance>1e30</load-resistance>
<friction-factor>0.9</friction-factor> </material>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness> <material>
<load-resistance>1e30</load-resistance> <name>Littoral</name>
<object-group include="Materials/base/farm-buildings.xml"/> <effect>Effects/water</effect>
<wood-coverage>5000.0</wood-coverage> <texture>Terrain/tidal.png</texture>
<tree-texture>Trees/mixed-alt.png</tree-texture> <xsize>2000</xsize>
<tree-varieties>8</tree-varieties> <ysize>2000</ysize>
<tree-height-m>20.0</tree-height-m> <solid>1</solid>
<tree-width-m>12.0</tree-width-m> <light-coverage>40000000.0</light-coverage>
</material> <friction-factor>0.8</friction-factor>
<rolling-friction>0.3</rolling-friction>
<material> <bumpiness>0.2</bumpiness>
<effect>Effects/terrain-overlay</effect> <load-resistance>1e30</load-resistance>
<tree-effect>Effects/tree-european-deciduous</tree-effect> </material>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <material>
<name>Bog</name> <effect>Effects/agriculture</effect>
<name>Heath</name> <name>MixedCropPastureCover</name>
<texture-set> <name>MixedCrop</name>
<texture>Terrain/deciduous-hires-autumn.png</texture> <name>ComplexCrop</name>
<texture n="20">Terrain/mixedforest-hires-autumn.png</texture> <texture>Terrain/irrcrop-europe-autumn.png</texture>
</texture-set> <parameters>
<parameters> <rotation_flag>1</rotation_flag>
<max_overlay_height>2.0</max_overlay_height> <rotation_scale>2000.0</rotation_scale>
<overlay_hardness>0.0</overlay_hardness> </parameters>
<overlay_density>1.0</overlay_density> <object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<overlay_autumn_flag>1</overlay_autumn_flag> <xsize>2000</xsize>
<overlay_brightness_top>1.4</overlay_brightness_top> <ysize>2000</ysize>
<overlay_brightness_bottom>0.6</overlay_brightness_bottom> <light-coverage>2000000.0</light-coverage>
</parameters> <solid>1</solid>
<xsize>2000</xsize> <friction-factor>0.9</friction-factor>
<ysize>2000</ysize> <rolling-friction>0.1</rolling-friction>
<light-coverage>10000000.0</light-coverage> <bumpiness>0.7</bumpiness>
<wood-coverage>4000.0</wood-coverage> <load-resistance>1e30</load-resistance>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <object-group include="Materials/base/farm-buildings.xml"/>
<tree-varieties>8</tree-varieties> <wood-coverage>5000.0</wood-coverage>
<tree-height-m>25.0</tree-height-m> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-width-m>15.0</tree-width-m> <tree-varieties>8</tree-varieties>
<rolling-friction>1</rolling-friction> <tree-height-m>20.0</tree-height-m>
<bumpiness>0.85</bumpiness> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<effect>Effects/terrain-overlay</effect> <effect>Effects/crop</effect>
<tree-effect>Effects/tree-european-mixed</tree-effect> <name>IrrCropPastureCover</name>
<name>MixedForestCover</name> <name>IrrCrop</name>
<name>MixedForest</name> <name>Orchard</name>
<name>RainForest</name> <name>Olives</name>
<texture-set> <name>Vineyard</name>
<texture>Terrain/mixedforest-hires-autumn.png</texture> <name>Rice</name>
<texture n="12">Terrain/rock.png</texture> <texture>Terrain/irrcrop-europe-autumn.png</texture>
<texture n="15">Terrain/rock.png</texture> <object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<texture n="20">Terrain/mixedforest-hires-autumn.png</texture> <xsize>2000</xsize>
</texture-set> <ysize>2000</ysize>
<parameters> <light-coverage>2000000.0</light-coverage>
<hires_overlay_bias>-0.1</hires_overlay_bias> <solid>1</solid>
<transition_model>0.9</transition_model> <friction-factor>0.9</friction-factor>
<dot_density>0.2</dot_density> <rolling-friction>0.3</rolling-friction>
<max_overlay_height>2.0</max_overlay_height> <bumpiness>0.6</bumpiness>
<overlay_hardness>0.0</overlay_hardness> <load-resistance>1e30</load-resistance>
<overlay_density>1.0</overlay_density> <object-group include="Materials/base/farm-buildings.xml"/>
<overlay_autumn_flag>1</overlay_autumn_flag> <wood-coverage>5000.0</wood-coverage>
<overlay_brightness_top>1.4</overlay_brightness_top> <tree-texture>Trees/mixed-alt.png</tree-texture>
<overlay_brightness_bottom>0.6</overlay_brightness_bottom> <tree-varieties>8</tree-varieties>
</parameters> <tree-height-m>20.0</tree-height-m>
<xsize>2000</xsize> <tree-width-m>12.0</tree-width-m>
<ysize>2000</ysize> </material>
<light-coverage>5000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <material>
<tree-texture>Trees/mixed-alt.png</tree-texture> <effect>Effects/terrain-overlay</effect>
<tree-varieties>8</tree-varieties> <tree-effect>Effects/tree-european-deciduous</tree-effect>
<tree-height-m>25.0</tree-height-m> <name>DeciduousBroadCover</name>
<tree-width-m>15.0</tree-width-m> <name>DeciduousForest</name>
<rolling-friction>1</rolling-friction> <name>Bog</name>
<bumpiness>0.95</bumpiness> <name>Heath</name>
</material> <texture-set>
<texture>Terrain/deciduous-hires-autumn.png</texture>
<material> <texture n="20">Terrain/mixedforest-hires-autumn.png</texture>
<name>EvergreenBroadCover</name> </texture-set>
<name>EvergreenForest</name> <parameters>
<effect>Effects/terrain-overlay</effect> <max_overlay_height>2.0</max_overlay_height>
<texture-set> <overlay_hardness>0.0</overlay_hardness>
<texture>Terrain/forest1a.png</texture> <overlay_density>1.0</overlay_density>
<texture n="11">Terrain/grass_hires.png</texture> <overlay_autumn_flag>1</overlay_autumn_flag>
<texture n="12">Terrain/rock.png</texture> <overlay_brightness_top>1.4</overlay_brightness_top>
<texture n="15">Terrain/rock.png</texture> <overlay_brightness_bottom>0.6</overlay_brightness_bottom>
<texture n="20">Terrain/mixedforest-hires.png</texture> </parameters>
</texture-set> <xsize>2000</xsize>
<parameters> <ysize>2000</ysize>
<hires_overlay_bias>-0.1</hires_overlay_bias> <light-coverage>10000000.0</light-coverage>
<transition_model>0.9</transition_model> <wood-coverage>4000.0</wood-coverage>
<dot_density>0.2</dot_density> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<max_overlay_height>2.0</max_overlay_height> <tree-varieties>8</tree-varieties>
<overlay_hardness>0.0</overlay_hardness> <tree-height-m>25.0</tree-height-m>
<overlay_density>1.0</overlay_density> <tree-width-m>15.0</tree-width-m>
<overlay_autumn_flag>1</overlay_autumn_flag> <rolling-friction>1</rolling-friction>
<overlay_brightness_top>1.4</overlay_brightness_top> <bumpiness>0.85</bumpiness>
<overlay_brightness_bottom>0.6</overlay_brightness_bottom> </material>
</parameters>
<xsize>2000</xsize> <material>
<ysize>2000</ysize> <effect>Effects/terrain-overlay</effect>
<light-coverage>10000000.0</light-coverage> <tree-effect>Effects/tree-european-mixed</tree-effect>
<wood-coverage>4000.0</wood-coverage> <name>MixedForestCover</name>
<tree-texture>Trees/coniferous-alt.png</tree-texture> <name>MixedForest</name>
<tree-varieties>8</tree-varieties> <name>RainForest</name>
<tree-height-m>25.0</tree-height-m> <texture-set>
<tree-width-m>18.0</tree-width-m> <texture>Terrain/mixedforest-hires-autumn.png</texture>
<rolling-friction>1</rolling-friction> <texture n="12">Terrain/rock.png</texture>
<bumpiness>1</bumpiness> <texture n="15">Terrain/rock.png</texture>
</material> <texture n="20">Terrain/mixedforest-hires-autumn.png</texture>
</texture-set>
<material> <parameters>
<effect>Effects/terrain-overlay</effect> <hires_overlay_bias>-0.1</hires_overlay_bias>
<name>Grassland</name> <transition_model>0.9</transition_model>
<texture-set> <dot_density>0.2</dot_density>
<texture>Terrain/dry_pasture4.png</texture> <max_overlay_height>2.0</max_overlay_height>
<texture n="12">Terrain/tundra-hawaii-green-autumn.png</texture> <overlay_hardness>0.0</overlay_hardness>
<texture n="20">Terrain/tundra-hawaii-green.png</texture> <overlay_density>1.0</overlay_density>
</texture-set> <overlay_autumn_flag>1</overlay_autumn_flag>
<parameters> <overlay_brightness_top>1.4</overlay_brightness_top>
<max_overlay_height>0.2</max_overlay_height> <overlay_brightness_bottom>0.6</overlay_brightness_bottom>
<overlay_hardness>0.0</overlay_hardness> </parameters>
<overlay_density>1.0</overlay_density> <xsize>2000</xsize>
<overlay_autumn_flag>1</overlay_autumn_flag> <ysize>2000</ysize>
<overlay_brightness_top>1.4</overlay_brightness_top> <light-coverage>5000000.0</light-coverage>
<overlay_brightness_bottom>0.6</overlay_brightness_bottom> <wood-coverage>4000.0</wood-coverage>
</parameters> <tree-texture>Trees/mixed-alt.png</tree-texture>
<xsize>2000</xsize> <tree-varieties>8</tree-varieties>
<ysize>2000</ysize> <tree-height-m>25.0</tree-height-m>
<light-coverage>2000000.0</light-coverage> <tree-width-m>15.0</tree-width-m>
<diffuse> <rolling-friction>1</rolling-friction>
<r>0.93</r> <bumpiness>0.95</bumpiness>
<g>0.95</g> </material>
<b>0.93</b>
<a>1.0</a> <material>
</diffuse> <name>EvergreenBroadCover</name>
<specular> <name>EvergreenForest</name>
<r>0.1</r> <effect>Effects/terrain-overlay</effect>
<g>0.12</g> <texture-set>
<b>0.1</b> <texture>Terrain/forest1a.png</texture>
<a>1.0</a> <texture n="11">Terrain/grass_hires.png</texture>
</specular> <texture n="12">Terrain/rock.png</texture>
<shininess>1.2</shininess> <texture n="15">Terrain/rock.png</texture>
<solid>1</solid> <texture n="20">Terrain/mixedforest-hires.png</texture>
<friction-factor>0.7</friction-factor> </texture-set>
<rolling-friction>0.1</rolling-friction> <parameters>
<bumpiness>0.3</bumpiness> <hires_overlay_bias>-0.1</hires_overlay_bias>
<load-resistance>1e30</load-resistance> <transition_model>0.9</transition_model>
<wood-coverage>150000.0</wood-coverage> <dot_density>0.2</dot_density>
<tree-texture>Trees/mixed-alt.png</tree-texture> <max_overlay_height>2.0</max_overlay_height>
<tree-varieties>8</tree-varieties> <overlay_hardness>0.0</overlay_hardness>
<tree-height-m>20.0</tree-height-m> <overlay_density>1.0</overlay_density>
<tree-width-m>12.0</tree-width-m> <overlay_autumn_flag>1</overlay_autumn_flag>
</material> <overlay_brightness_top>1.4</overlay_brightness_top>
<overlay_brightness_bottom>0.6</overlay_brightness_bottom>
</parameters>
<xsize>2000</xsize>
</PropertyList> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/coniferous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>18.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<effect>Effects/terrain-overlay</effect>
<name>Grassland</name>
<texture-set>
<texture>Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/tundra-hawaii-green-autumn.png</texture>
<texture n="20">Terrain/tundra-hawaii-green.png</texture>
</texture-set>
<parameters>
<max_overlay_height>0.2</max_overlay_height>
<overlay_hardness>0.0</overlay_hardness>
<overlay_density>1.0</overlay_density>
<overlay_autumn_flag>1</overlay_autumn_flag>
<overlay_brightness_top>1.4</overlay_brightness_top>
<overlay_brightness_bottom>0.6</overlay_brightness_bottom>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance>
<wood-coverage>150000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
</PropertyList>

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@ -1,69 +1,112 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for Arctic sea regions --> <!-- Regional definitions for Arctic sea regions -->
<PropertyList> <PropertyList>
<name>Greenland</name> <name>Greenland</name>
<!-- Greenland --> <!-- Greenland -->
<area> <area>
<lon1>-60.0</lon1> <lon1>-60.0</lon1>
<lon2>-30.0</lon2> <lon2>-30.0</lon2>
<lat1>60.0</lat1> <lat1>60.0</lat1>
<lat2>90.0</lat2> <lat2>90.0</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>Ocean</name> <name>Grass</name>
<effect>Effects/water</effect> <name>Airport</name>
<texture>Terrain/water.png</texture> <name>AirportKeep</name>
<xsize>400</xsize> <effect>Effects/grass</effect>
<ysize>400</ysize> <texture-set>
<object-group> <texture>Terrain/airport-grass-summer2.png</texture>
<range-m>40000</range-m> <texture n="13">Terrain/airport-grass-summer2.png</texture>
<object> <texture n="14">Terrain/airport_grass_structure_overlay1.png</texture>
<path>Models/Geometry/container_carrier.ac</path> <texture n="20">Terrain/airport-grass-summer2.png</texture>
<coverage-m2>500000000</coverage-m2> </texture-set>
<heading-type>random</heading-type> <parameters>
</object> <grit_alpha>0.4</grit_alpha>
</object-group> <use_overlay>1</use_overlay>
<object-group> <overlay_bias>0.5</overlay_bias>
<range-m>40000</range-m> <use_color_overlay>0</use_color_overlay>
<object> <base_layer_magnification>1.0</base_layer_magnification>
<path>Models/Maritime/Ice/iceberg1.xml</path> <overlay_layer_magnification>8.0</overlay_layer_magnification>
<path>Models/Maritime/Ice/iceberg2.xml</path> <overlay_alpha>1.0</overlay_alpha>
<path>Models/Maritime/Ice/iceberg3.xml</path> </parameters>
<coverage-m2>5000000</coverage-m2> <xsize>256</xsize>
<heading-type>random</heading-type> <ysize>256</ysize>
</object> <light-coverage>4000000.0</light-coverage>
</object-group> <diffuse>
<ambient> <r>0.93</r>
<r>0.0</r> <g>0.95</g>
<g>0.0</g> <b>0.93</b>
<b>0.0</b> <a>1.0</a>
<a>1.0</a> </diffuse>
</ambient> <specular>
<diffuse> <r>0.1</r>
<r>0.4</r> <g>0.12</g>
<g>0.4</g> <b>0.1</b>
<b>0.4</b> <a>1.0</a>
<a>1.0</a> </specular>
</diffuse> <shininess>1.2</shininess>
<specular> <solid>1</solid>
<r>0.0</r> <friction-factor>0.7</friction-factor>
<g>0.0</g> <rolling-friction>0.1</rolling-friction>
<b>0.2</b> <bumpiness>0.1</bumpiness>
<a>1.0</a> <load-resistance>1e30</load-resistance>
</specular> </material>
<shininess>0</shininess>
<solid>0</solid> <material>
<rolling-friction>2</rolling-friction> <name>Ocean</name>
<bumpiness>0.8</bumpiness> <effect>Effects/water</effect>
</material> <texture>Terrain/water.png</texture>
<xsize>400</xsize>
</PropertyList> <ysize>400</ysize>
<object-group>
<range-m>40000</range-m>
<object>
<path>Models/Geometry/container_carrier.ac</path>
<coverage-m2>500000000</coverage-m2>
<heading-type>random</heading-type>
</object>
</object-group>
<object-group>
<range-m>40000</range-m>
<object>
<path>Models/Maritime/Ice/iceberg1.xml</path>
<path>Models/Maritime/Ice/iceberg2.xml</path>
<path>Models/Maritime/Ice/iceberg3.xml</path>
<coverage-m2>5000000</coverage-m2>
<heading-type>random</heading-type>
</object>
</object-group>
<ambient>
<r>0.0</r>
<g>0.0</g>
<b>0.0</b>
<a>1.0</a>
</ambient>
<diffuse>
<r>0.4</r>
<g>0.4</g>
<b>0.4</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.0</r>
<g>0.0</g>
<b>0.2</b>
<a>1.0</a>
</specular>
<shininess>0</shininess>
<solid>0</solid>
<rolling-friction>2</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
</PropertyList>

View file

@ -1,443 +1,444 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Hawaii</name> <name>Hawaii</name>
<area> <area>
<lon1>-179.0</lon1> <lon1>-179.0</lon1>
<lon2>-154.0</lon2> <lon2>-154.0</lon2>
<lat1>18.8</lat1> <lat1>18.8</lat1>
<lat2>28.5</lat2> <lat2>28.5</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/grass</effect> <effect>Effects/grass</effect>
<texture-set> <texture-set>
<texture>Terrain/airport-grass.png</texture> <texture>Terrain/airport-grass.png</texture>
<texture n="13">Terrain/dry_pasture4.png</texture> <texture n="13">Terrain/dry_pasture4.png</texture>
<texture n="14">Terrain/tundra-hawaii-green.png</texture> <texture n="14">Terrain/tundra-hawaii-green.png</texture>
<texture n="20">Terrain/dry_pasture4.png</texture> <texture n="20">Terrain/dry_pasture4.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <overlay_layer_magnification>1.0</overlay_layer_magnification>
<overlay_bias>0.05</overlay_bias> <use_overlay>1</use_overlay>
<use_color_overlay>0</use_color_overlay> <overlay_alpha>1.0</overlay_alpha>
<base_layer_magnification>1.0</base_layer_magnification> <overlay_bias>0.05</overlay_bias>
<overlay_layer_magnification>1.0</overlay_layer_magnification> <use_color_overlay>0</use_color_overlay>
<max_grass_height>0.3</max_grass_height> <base_layer_magnification>1.0</base_layer_magnification>
<grass_modulate_by_overlay>1</grass_modulate_by_overlay> <max_grass_height>0.3</max_grass_height>
<grass_modulate_height_min>0.2</grass_modulate_height_min> <grass_modulate_by_overlay>1</grass_modulate_by_overlay>
<grass_density>0.7</grass_density> <grass_modulate_height_min>0.2</grass_modulate_height_min>
<grass_groups>3</grass_groups> <grass_density>0.7</grass_density>
</parameters> <grass_groups>3</grass_groups>
<xsize>256</xsize> </parameters>
<ysize>256</ysize> <xsize>256</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>256</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>MixedForestCover</name> <material>
<name>MixedForest</name> <name>MixedForestCover</name>
<name>RainForest</name> <name>MixedForest</name>
<name>EvergreenBroadCover</name> <name>RainForest</name>
<name>EvergreenForest</name> <name>EvergreenBroadCover</name>
<effect>Effects/terrain-overlay</effect> <name>EvergreenForest</name>
<texture-set> <effect>Effects/terrain-overlay</effect>
<texture>Terrain/rainforest-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="20">Terrain/evergreen.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
</texture-set> <texture n="20">Terrain/evergreen.png</texture>
<parameters> </texture-set>
<max_overlay_height>2.0</max_overlay_height> <parameters>
<overlay_hardness>0.0</overlay_hardness> <max_overlay_height>2.0</max_overlay_height>
<overlay_density>1.0</overlay_density> <overlay_hardness>0.0</overlay_hardness>
<overlay_scale>2.0</overlay_scale> <overlay_density>1.0</overlay_density>
<overlay_brightness_top>0.6</overlay_brightness_top> <overlay_scale>2.0</overlay_scale>
<overlay_brightness_bottom>0.2</overlay_brightness_bottom> <overlay_brightness_top>0.6</overlay_brightness_top>
</parameters> <overlay_brightness_bottom>0.2</overlay_brightness_bottom>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>5000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>4000.0</wood-coverage> <light-coverage>5000000.0</light-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <wood-coverage>4000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-height-m>25.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>15.0</tree-width-m> <tree-height-m>25.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>15.0</tree-width-m>
<bumpiness>0.95</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>0.95</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name> <material>
<name>DryCrop</name> <name>DryCropPastureCover</name>
<!--<texture>Terrain/dry_pasture4.png</texture>--> <name>DryCrop</name>
<effect>Effects/terrain-overlay</effect> <!--<texture>Terrain/dry_pasture4.png</texture>-->
<texture-set> <effect>Effects/terrain-overlay</effect>
<texture>Terrain/dry_pasture4.png</texture> <texture-set>
<texture n="11">Terrain/lava_hires.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/tundra-hawaii-green.png</texture> <texture n="11">Terrain/lava_hires.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/tundra-hawaii-green.png</texture>
<texture n="20">Terrain/dry_pasture4.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="21">Terrain/dry_pasture4.png</texture> <texture n="20">Terrain/dry_pasture4.png</texture>
</texture-set> <texture n="21">Terrain/dry_pasture4.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.15</hires_overlay_bias> <parameters>
<max_overlay_height>1.0</max_overlay_height> <hires_overlay_bias>-0.15</hires_overlay_bias>
<overlay_hardness>0.0</overlay_hardness> <max_overlay_height>1.0</max_overlay_height>
<overlay_density>0.6</overlay_density> <overlay_hardness>0.0</overlay_hardness>
<overlay_scale>2.0</overlay_scale> <overlay_density>0.6</overlay_density>
<overlay_autumn_flag>0</overlay_autumn_flag> <overlay_scale>2.0</overlay_scale>
<overlay_brightness_top>0.8</overlay_brightness_top> <overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_secondary_flag>1</overlay_secondary_flag> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_secondary_hardness>0.0</overlay_secondary_hardness> <overlay_secondary_flag>1</overlay_secondary_flag>
<overlay_secondary_density>1.0</overlay_secondary_density> <overlay_secondary_hardness>0.0</overlay_secondary_hardness>
</parameters> <overlay_secondary_density>1.0</overlay_secondary_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<solid>1</solid> <ysize>2000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.6</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.6</bumpiness>
<light-coverage>2000000.0</light-coverage> <load-resistance>1e30</load-resistance>
</material> <light-coverage>2000000.0</light-coverage>
</material>
<material>
<name>BarrenCover</name> <material>
<name>Dirt</name> <name>BarrenCover</name>
<name>OpenMining</name> <name>Dirt</name>
<name>Rock</name> <name>OpenMining</name>
<name>Dump</name> <name>Rock</name>
<texture-set> <name>Dump</name>
<texture>Terrain/shrub-hawaii.png</texture> <texture-set>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture>Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
</texture-set> <texture n="13">Terrain/shrub-hawaii.png</texture>
<parameters> </texture-set>
<transition_model>0.0</transition_model> <parameters>
</parameters> <transition_model>0.0</transition_model>
<xsize>1000</xsize> </parameters>
<ysize>1000</ysize> <xsize>1000</xsize>
<solid>1</solid> <ysize>1000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
</material> <bumpiness>0.3</bumpiness>
</material>
<material>
<name>DeciduousBroadCover</name> <material>
<name>DeciduousForest</name> <name>DeciduousBroadCover</name>
<name>Bog</name> <name>DeciduousForest</name>
<name>Heath</name> <name>Bog</name>
<effect>Effects/terrain-overlay</effect> <name>Heath</name>
<texture-set> <effect>Effects/terrain-overlay</effect>
<texture>Terrain/deciduous-hires.png</texture> <texture-set>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture>Terrain/deciduous-hires.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="20">Terrain/evergreen.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
</texture-set> <texture n="20">Terrain/evergreen.png</texture>
<parameters> </texture-set>
<max_overlay_height>2.0</max_overlay_height> <parameters>
<overlay_hardness>0.0</overlay_hardness> <max_overlay_height>2.0</max_overlay_height>
<overlay_density>1.0</overlay_density> <overlay_hardness>0.0</overlay_hardness>
<overlay_scale>2.0</overlay_scale> <overlay_density>1.0</overlay_density>
<overlay_brightness_top>0.6</overlay_brightness_top> <overlay_scale>2.0</overlay_scale>
<overlay_brightness_bottom>0.2</overlay_brightness_bottom> <overlay_brightness_top>0.6</overlay_brightness_top>
<overlay_steepness_factor>0.3</overlay_steepness_factor> <overlay_brightness_bottom>0.2</overlay_brightness_bottom>
</parameters> <overlay_steepness_factor>0.3</overlay_steepness_factor>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>5000.0</wood-coverage> <light-coverage>10000000.0</light-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>5000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>25.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>25.0</tree-width-m> <tree-height-m>25.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>25.0</tree-width-m>
<bumpiness>0.85</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>0.85</bumpiness>
</material>
<material>
<name>Sand</name> <material>
<texture>Terrain/sand-hawaii4.png</texture> <name>Sand</name>
<xsize>2000</xsize> <texture>Terrain/sand-hawaii4.png</texture>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
<!-- Hawaii red sand shrub cover -->
<material> <!-- Hawaii red sand shrub cover -->
<effect>Effects/terrain-overlay</effect> <material>
<name>ShrubCover</name> <effect>Effects/terrain-overlay</effect>
<name>ShrubGrassCover</name> <name>ShrubCover</name>
<name>ScrubCover</name> <name>ShrubGrassCover</name>
<name>Scrub</name> <name>ScrubCover</name>
<name>Sclerophyllous</name> <name>Scrub</name>
<texture-set> <name>Sclerophyllous</name>
<texture>Terrain/shrub-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/dry_pasture4.png</texture> <texture>Terrain/shrub-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/rainforest-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="20">Terrain/dry_pasture4.png</texture> <texture n="15">Terrain/rainforest-hawaii.png</texture>
<texture n="21">Terrain/lava_hires.png</texture> <texture n="20">Terrain/dry_pasture4.png</texture>
</texture-set> <texture n="21">Terrain/lava_hires.png</texture>
<parameters> </texture-set>
<dot_size>2.0</dot_size> <parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias> <dot_size>2.0</dot_size>
<max_overlay_height>1.0</max_overlay_height> <hires_overlay_bias>-0.05</hires_overlay_bias>
<overlay_hardness>0.0</overlay_hardness> <max_overlay_height>1.0</max_overlay_height>
<overlay_density>0.6</overlay_density> <overlay_hardness>0.0</overlay_hardness>
<overlay_scale>2.0</overlay_scale> <overlay_density>0.6</overlay_density>
<overlay_autumn_flag>0</overlay_autumn_flag> <overlay_scale>2.0</overlay_scale>
<overlay_brightness_top>0.8</overlay_brightness_top> <overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_steepness_factor>0.3</overlay_steepness_factor> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_secondary_flag>1</overlay_secondary_flag> <overlay_steepness_factor>0.3</overlay_steepness_factor>
<overlay_secondary_hardness>1.0</overlay_secondary_hardness> <overlay_secondary_flag>1</overlay_secondary_flag>
<overlay_secondary_density>0.2</overlay_secondary_density> <overlay_secondary_hardness>1.0</overlay_secondary_hardness>
</parameters> <overlay_secondary_density>0.2</overlay_secondary_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<diffuse> <ysize>2000</ysize>
<r>0.86</r> <diffuse>
<g>0.86</g> <r>0.86</r>
<b>0.86</b> <g>0.86</g>
<a>1.0</a> <b>0.86</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.1</g> <r>0.1</r>
<b>0.1</b> <g>0.1</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<light-coverage>20000000.0</light-coverage> <shininess>1.2</shininess>
<wood-coverage>20000.0</wood-coverage> <light-coverage>20000000.0</light-coverage>
<tree-texture>Trees/hawaii-shrub.png</tree-texture> <wood-coverage>20000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/hawaii-shrub.png</tree-texture>
<tree-height-m>4.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>6.0</tree-width-m> <tree-height-m>4.0</tree-height-m>
<rolling-friction>0.6</rolling-friction> <tree-width-m>6.0</tree-width-m>
<bumpiness>0.4</bumpiness> <rolling-friction>0.6</rolling-friction>
</material> <bumpiness>0.4</bumpiness>
</material>
<material>
<name>Town</name> <material>
<name>SubUrban</name> <name>Town</name>
<texture>Terrain/town-europe.png</texture> <name>SubUrban</name>
<object-mask>Terrain/town-europe.mask.png</object-mask> <texture>Terrain/town-europe.png</texture>
<xsize>1024</xsize> <object-mask>Terrain/town-europe.mask.png</object-mask>
<ysize>1024</ysize> <xsize>1024</xsize>
<light-coverage>100000.0</light-coverage> <ysize>1024</ysize>
<emissive> <light-coverage>100000.0</light-coverage>
<r>0.05</r> <emissive>
<g>0.05</g> <r>0.05</r>
<b>0.02</b> <g>0.05</g>
<a>1.0</a> <b>0.02</b>
</emissive> <a>1.0</a>
<object-group include="Materials/base/town-buildings.xml"/> </emissive>
<building-coverage>500.0</building-coverage> <object-group include="Materials/base/town-buildings.xml"/>
<building-small-ratio>0.9</building-small-ratio> <building-coverage>500.0</building-coverage>
<building-medium-ratio>0.1</building-medium-ratio> <building-small-ratio>0.9</building-small-ratio>
<building-large-ratio>0.0</building-large-ratio> <building-medium-ratio>0.1</building-medium-ratio>
<building-texture>Textures/buildings-caribbean.png</building-texture> <building-large-ratio>0.0</building-large-ratio>
<building-lightmap>Textures/buildings-caribbean-lightmap.png</building-lightmap> <building-texture>Textures/buildings-caribbean.png</building-texture>
<building-small-min-floors>1</building-small-min-floors> <building-lightmap>Textures/buildings-caribbean-lightmap.png</building-lightmap>
<building-small-max-floors>2</building-small-max-floors> <building-small-min-floors>1</building-small-min-floors>
<building-small-max-width-m>20.0</building-small-max-width-m> <building-small-max-floors>2</building-small-max-floors>
<building-small-min-depth-m>8.0</building-small-min-depth-m> <building-small-max-width-m>20.0</building-small-max-width-m>
<building-small-max-depth-m>20.0</building-small-max-depth-m> <building-small-min-depth-m>8.0</building-small-min-depth-m>
<building-medium-min-floors>1</building-medium-min-floors> <building-small-max-depth-m>20.0</building-small-max-depth-m>
<building-medium-max-floors>3</building-medium-max-floors> <building-medium-min-floors>1</building-medium-min-floors>
<wood-coverage>5000.0</wood-coverage> <building-medium-max-floors>3</building-medium-max-floors>
<tree-texture>Trees/tropical-alt.png</tree-texture> <wood-coverage>5000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-height-m>25.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>15.0</tree-width-m> <tree-height-m>25.0</tree-height-m>
</material> <tree-width-m>15.0</tree-width-m>
</material>
<!-- Hawaii tundra cover -->
<material> <!-- Hawaii tundra cover -->
<name>GrassCover</name> <material>
<name>BareTundraCover</name> <name>GrassCover</name>
<name>MixedTundraCover</name> <name>BareTundraCover</name>
<name>Cemetery</name> <name>MixedTundraCover</name>
<effect>Effects/landmass-nowood</effect> <name>Cemetery</name>
<texture-set> <effect>Effects/landmass-nowood</effect>
<texture>Terrain/tundra-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.07</hires_overlay_bias> <parameters>
</parameters> <hires_overlay_bias>-0.07</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>2000</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.15</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.15</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<effect>Effects/crop</effect> <material>
<name>MixedCropPastureCover</name> <effect>Effects/crop</effect>
<name>MixedCrop</name> <name>MixedCropPastureCover</name>
<name>ComplexCrop</name> <name>MixedCrop</name>
<texture>Terrain/cropgrass-madagascar.png</texture> <name>ComplexCrop</name>
<object-mask>Terrain/cropgrass-hires.mask.png</object-mask> <texture>Terrain/cropgrass-madagascar.png</texture>
<xsize>2000</xsize> <object-mask>Terrain/cropgrass-hires.mask.png</object-mask>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>2000</ysize>
<solid>1</solid> <light-coverage>2000000.0</light-coverage>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.7</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.7</bumpiness>
<object-group include="Materials/base/farm-buildings.xml"/> <load-resistance>1e30</load-resistance>
<wood-coverage>10000.0</wood-coverage> <object-group include="Materials/base/farm-buildings.xml"/>
<tree-texture>Trees/mixed-alt.png</tree-texture> <wood-coverage>10000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>12.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
</material> <tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>Lava</name> <material>
<name>Burnt</name> <name>Lava</name>
<effect>Effects/terrain-overlay</effect> <name>Burnt</name>
<texture-set> <effect>Effects/terrain-overlay</effect>
<texture>Terrain/lava1.png</texture> <texture-set>
<texture n="11">Terrain/dry_pasture4.png</texture> <texture>Terrain/lava1.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture> <texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/dry_pasture4.png</texture>
<texture n="20">Terrain/lava_hires.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="21">Terrain/dry_pasture4.png</texture> <texture n="20">Terrain/lava_hires.png</texture>
</texture-set> <texture n="21">Terrain/dry_pasture4.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.1</hires_overlay_bias> <parameters>
<transition_model>0.2</transition_model> <hires_overlay_bias>-0.1</hires_overlay_bias>
<max_overlay_height>1.2</max_overlay_height> <transition_model>0.2</transition_model>
<overlay_hardness>1.0</overlay_hardness> <max_overlay_height>1.2</max_overlay_height>
<overlay_density>0.1</overlay_density> <overlay_hardness>1.0</overlay_hardness>
<overlay_autumn_flag>0</overlay_autumn_flag> <overlay_density>0.1</overlay_density>
<overlay_brightness_top>0.8</overlay_brightness_top> <overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_secondary_flag>1</overlay_secondary_flag> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_secondary_hardness>0.0</overlay_secondary_hardness> <overlay_secondary_flag>1</overlay_secondary_flag>
<overlay_secondary_density>0.7</overlay_secondary_density> <overlay_secondary_hardness>0.0</overlay_secondary_hardness>
</parameters> <overlay_secondary_density>0.7</overlay_secondary_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<solid>1</solid> <ysize>2000</ysize>
<friction-factor>0.9</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.9</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
</material> <bumpiness>0.3</bumpiness>
</material>
<material>
<name>Grassland</name> <material>
<effect>Effects/terrain-overlay</effect> <name>Grassland</name>
<texture-set> <effect>Effects/terrain-overlay</effect>
<texture>Terrain/dry_pasture4.png</texture> <texture-set>
<texture n="11">Terrain/lava_hires.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/tundra-hawaii-green.png</texture> <texture n="11">Terrain/lava_hires.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/tundra-hawaii-green.png</texture>
<texture n="20">Terrain/dry_pasture4.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="21">Terrain/dry_pasture4.png</texture> <texture n="20">Terrain/dry_pasture4.png</texture>
</texture-set> <texture n="21">Terrain/dry_pasture4.png</texture>
<parameters> </texture-set>
<hires_overlay_bias>-0.15</hires_overlay_bias> <parameters>
<max_overlay_height>2.0</max_overlay_height> <hires_overlay_bias>-0.15</hires_overlay_bias>
<overlay_hardness>0.0</overlay_hardness> <max_overlay_height>2.0</max_overlay_height>
<overlay_density>0.6</overlay_density> <overlay_hardness>0.0</overlay_hardness>
<overlay_scale>2.0</overlay_scale> <overlay_density>0.6</overlay_density>
<overlay_autumn_flag>0</overlay_autumn_flag> <overlay_scale>2.0</overlay_scale>
<overlay_brightness_top>0.8</overlay_brightness_top> <overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_secondary_flag>1</overlay_secondary_flag> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_secondary_hardness>0.0</overlay_secondary_hardness> <overlay_secondary_flag>1</overlay_secondary_flag>
<overlay_secondary_density>1.0</overlay_secondary_density> <overlay_secondary_hardness>0.0</overlay_secondary_hardness>
</parameters> <overlay_secondary_density>1.0</overlay_secondary_density>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>2000</ysize>
<diffuse> <light-coverage>2000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.3</bumpiness>
<wood-coverage>10000.0</wood-coverage> <load-resistance>1e30</load-resistance>
<tree-texture>Trees/hawaii-shrub.png</tree-texture> <wood-coverage>10000.0</wood-coverage>
<tree-varieties>4</tree-varieties> <tree-texture>Trees/hawaii-shrub.png</tree-texture>
<tree-height-m>4.0</tree-height-m> <tree-varieties>4</tree-varieties>
<tree-width-m>6.0</tree-width-m> <tree-height-m>4.0</tree-height-m>
</material> <tree-width-m>6.0</tree-width-m>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,269 +1,320 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Iceland</name> <name>Iceland</name>
<area> <area>
<lon1>-25.0</lon1> <lon1>-25.0</lon1>
<lon2>-10.0</lon2> <lon2>-10.0</lon2>
<lat1>60.0</lat1> <lat1>60.0</lat1>
<lat2>70.0</lat2> <lat2>70.0</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>Landmass</name> <name>Grass</name>
<name>SomeSort</name> <name>Airport</name>
<name>Island</name> <name>AirportKeep</name>
<name>Default</name> <name>Greenspace</name>
<name>BarrenCover</name> <effect>Effects/grass</effect>
<name>Rock</name> <texture-set>
<effect>Effects/terrain-overlay</effect> <texture>Terrain/airport-grass-summer2.png</texture>
<texture-set> <texture n="13">Terrain/airport-grass-summer2.png</texture>
<texture>Terrain/lava1.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay1.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="20">Terrain/airport-grass-summer2.png</texture>
<texture n="12">Terrain/rocks-lava.png</texture> </texture-set>
<texture n="13">Terrain/rocks-lava.png</texture> <parameters>
<texture n="15">Terrain/rocks-lava.png</texture> <grit_alpha>0.4</grit_alpha>
<texture n="20">Terrain/rocks-lava.png</texture> <use_overlay>1</use_overlay>
</texture-set> <overlay_layer_magnification>16.0</overlay_layer_magnification>
<parameters> <overlay_bias>0.5</overlay_bias>
<max_overlay_height>1.0</max_overlay_height> <use_color_overlay>0</use_color_overlay>
<overlay_hardness>1.0</overlay_hardness> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_density>0.05</overlay_density> <use_grain>0</use_grain>
<overlay_scale>2.0</overlay_scale> <grain_layer_magnification>1.0</grain_layer_magnification>
<overlay_brightness_top>1.0</overlay_brightness_top> <overlay_alpha>1.0</overlay_alpha>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <max_grass_height>0.3</max_grass_height>
</parameters> <grass_density>1.0</grass_density>
<xsize>2000</xsize> <grass_groups>2</grass_groups>
<ysize>2000</ysize> <grass_modulate_by_overlay>0</grass_modulate_by_overlay>
<light-coverage>10000000.0</light-coverage> <grass_modulate_height_min>0.0</grass_modulate_height_min>
<shininess>2.5</shininess> </parameters>
<rolling-friction>0.1</rolling-friction> <xsize>256</xsize>
<friction-factor>0.7</friction-factor> <ysize>256</ysize>
<bumpiness>0.1</bumpiness> <light-coverage>4000000.0</light-coverage>
</material> <diffuse>
<r>0.93</r>
<material> <g>0.95</g>
<name>EvergreenBroadCover</name> <b>0.93</b>
<name>DeciduousBroadCover</name> <a>1.0</a>
<name>DeciduousForest</name> </diffuse>
<name>CropGrass</name> <specular>
<name>Grassland</name> <r>0.1</r>
<effect>Effects/terrain-overlay</effect> <g>0.12</g>
<texture-set> <b>0.1</b>
<texture>Terrain/iceland_grass-autumn.png</texture> <a>1.0</a>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> </specular>
<texture n="12">Terrain/dry_pasture4.png</texture> <shininess>1.2</shininess>
<texture n="13">Terrain/rocks-lava.png</texture> <solid>1</solid>
<texture n="15">Terrain/herbtundra_iceland.png</texture> <friction-factor>0.7</friction-factor>
<texture n="20">Terrain/rainforest-hawaii.png</texture> <rolling-friction>0.1</rolling-friction>
<texture n="21">Terrain/rocks-lava.png</texture> <bumpiness>0.1</bumpiness>
</texture-set> <load-resistance>1e30</load-resistance>
<parameters> </material>
<dot_density>0.1</dot_density>
<max_overlay_height>1.0</max_overlay_height> <material>
<overlay_hardness>0.0</overlay_hardness> <name>Landmass</name>
<overlay_density>0.2</overlay_density> <name>SomeSort</name>
<overlay_scale>2.0</overlay_scale> <name>Island</name>
<overlay_brightness_top>1.0</overlay_brightness_top> <name>Default</name>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <name>BarrenCover</name>
<overlay_secondary_flag>1</overlay_secondary_flag> <name>Rock</name>
<overlay_secondary_hardness>1.0</overlay_secondary_hardness> <effect>Effects/terrain-overlay</effect>
<overlay_secondary_density>0.0</overlay_secondary_density> <texture-set>
</parameters> <texture>Terrain/lava1.png</texture>
<xsize>2000</xsize> <texture n="11">Terrain/grass_hires.png</texture>
<ysize>2000</ysize> <texture n="12">Terrain/rocks-lava.png</texture>
<light-coverage>10000000.0</light-coverage> <texture n="13">Terrain/rocks-lava.png</texture>
<!--<wood-coverage>800000.0</wood-coverage> <texture n="15">Terrain/rocks-lava.png</texture>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <texture n="20">Terrain/rocks-lava.png</texture>
<tree-varieties>8</tree-varieties> </texture-set>
<tree-height-m>25.0</tree-height-m> <parameters>
<tree-width-m>15.0</tree-width-m>--> <max_overlay_height>1.0</max_overlay_height>
<rolling-friction>1</rolling-friction> <overlay_hardness>1.0</overlay_hardness>
<bumpiness>0.85</bumpiness> <overlay_density>0.05</overlay_density>
</material> <overlay_scale>2.0</overlay_scale>
<overlay_brightness_top>1.0</overlay_brightness_top>
<material> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<name>Sand</name> </parameters>
<effect>Effects/terrain-overlay</effect> <xsize>2000</xsize>
<texture-set> <ysize>2000</ysize>
<texture>Terrain/lava1.png</texture> <light-coverage>10000000.0</light-coverage>
<texture n="11">Terrain/lava_hires.png</texture> <shininess>2.5</shininess>
<texture n="12">Terrain/rocks-desert.png</texture> <rolling-friction>0.1</rolling-friction>
<texture n="13">Terrain/rocks-desert.png</texture> <friction-factor>0.7</friction-factor>
<texture n="15">Terrain/rocks-lava.png</texture> <bumpiness>0.1</bumpiness>
<texture n="20">Terrain/rocks-lava.png</texture> </material>
</texture-set>
<parameters> <material>
<max_overlay_height>1.0</max_overlay_height> <name>EvergreenBroadCover</name>
<overlay_hardness>1.0</overlay_hardness> <name>DeciduousBroadCover</name>
<overlay_density>-0.1</overlay_density> <name>DeciduousForest</name>
<overlay_scale>2.0</overlay_scale> <name>CropGrass</name>
<overlay_brightness_top>1.0</overlay_brightness_top> <name>Grassland</name>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <effect>Effects/terrain-overlay</effect>
</parameters> <texture-set>
<xsize>2000</xsize> <texture>Terrain/iceland_grass-autumn.png</texture>
<ysize>2000</ysize> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
<light-coverage>10000000.0</light-coverage> <texture n="12">Terrain/dry_pasture4.png</texture>
<shininess>2.5</shininess> <texture n="13">Terrain/rocks-lava.png</texture>
<rolling-friction>0.1</rolling-friction> <texture n="15">Terrain/herbtundra_iceland.png</texture>
<friction-factor>0.7</friction-factor> <texture n="20">Terrain/rainforest-hawaii.png</texture>
<bumpiness>0.1</bumpiness> <texture n="21">Terrain/rocks-lava.png</texture>
</material> </texture-set>
<parameters>
<dot_density>0.1</dot_density>
<material> <max_overlay_height>1.0</max_overlay_height>
<name>ShrubCover</name> <overlay_hardness>0.0</overlay_hardness>
<name>ShrubGrassCover</name> <overlay_density>0.2</overlay_density>
<name>ScrubCover</name> <overlay_scale>2.0</overlay_scale>
<name>Scrub</name> <overlay_brightness_top>1.0</overlay_brightness_top>
<name>Heath</name> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<name>Sclerophyllous</name> <overlay_secondary_flag>1</overlay_secondary_flag>
<effect>Effects/terrain-overlay</effect> <overlay_secondary_hardness>1.0</overlay_secondary_hardness>
<texture-set> <overlay_secondary_density>0.0</overlay_secondary_density>
<texture>Terrain/shrub1-autumn.png</texture> </parameters>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <xsize>2000</xsize>
<texture n="12">Terrain/herbtundra_iceland.png</texture> <ysize>2000</ysize>
<texture n="13">Terrain/rocks-lava.png</texture> <light-coverage>10000000.0</light-coverage>
<texture n="15">Terrain/rock.png</texture> <!--<wood-coverage>800000.0</wood-coverage>
<texture n="20">Terrain/rainforest-hawaii.png</texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<texture n="21">Terrain/rocks-lava.png</texture> <tree-varieties>8</tree-varieties>
</texture-set> <tree-height-m>25.0</tree-height-m>
<parameters> <tree-width-m>15.0</tree-width-m>-->
<dot_density>0.1</dot_density> <rolling-friction>1</rolling-friction>
<transition_model>0.7</transition_model> <bumpiness>0.85</bumpiness>
<hires_overlay_bias>-0.4</hires_overlay_bias> </material>
<overlay_hardness>0.0</overlay_hardness>
<overlay_density>0.2</overlay_density> <material>
<overlay_scale>2.0</overlay_scale> <name>Sand</name>
<overlay_brightness_top>1.0</overlay_brightness_top> <effect>Effects/terrain-overlay</effect>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <texture-set>
<overlay_secondary_flag>1</overlay_secondary_flag> <texture>Terrain/lava1.png</texture>
<overlay_secondary_hardness>1.0</overlay_secondary_hardness> <texture n="11">Terrain/lava_hires.png</texture>
<overlay_secondary_density>0.0</overlay_secondary_density> <texture n="12">Terrain/rocks-desert.png</texture>
</parameters> <texture n="13">Terrain/rocks-desert.png</texture>
<xsize>2000</xsize> <texture n="15">Terrain/rocks-lava.png</texture>
<ysize>2000</ysize> <texture n="20">Terrain/rocks-lava.png</texture>
<diffuse> </texture-set>
<r>0.86</r> <parameters>
<g>0.86</g> <max_overlay_height>1.0</max_overlay_height>
<b>0.86</b> <overlay_hardness>1.0</overlay_hardness>
<a>1.0</a> <overlay_density>-0.1</overlay_density>
</diffuse> <overlay_scale>2.0</overlay_scale>
<specular> <overlay_brightness_top>1.0</overlay_brightness_top>
<r>0.1</r> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<g>0.1</g> </parameters>
<b>0.1</b> <xsize>2000</xsize>
<a>1.0</a> <ysize>2000</ysize>
</specular> <light-coverage>10000000.0</light-coverage>
<shininess>1.2</shininess> <shininess>2.5</shininess>
<light-coverage>20000000.0</light-coverage> <rolling-friction>0.1</rolling-friction>
<wood-coverage>12000.0</wood-coverage> <friction-factor>0.7</friction-factor>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <bumpiness>0.1</bumpiness>
<tree-varieties>8</tree-varieties> </material>
<tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <material>
<bumpiness>0.4</bumpiness> <name>ShrubCover</name>
</material> <name>ShrubGrassCover</name>
<name>ScrubCover</name>
<material> <name>Scrub</name>
<name>DryLake</name> <name>Heath</name>
<name>IntermittentReservoir</name> <name>Sclerophyllous</name>
<name>IntermittentLake</name> <effect>Effects/terrain-overlay</effect>
<texture-set> <texture-set>
<texture>Terrain/lava_drylake.png</texture> <texture>Terrain/shrub1-autumn.png</texture>
<texture n="11">Terrain/lava_drylake.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
</texture-set> <texture n="12">Terrain/herbtundra_iceland.png</texture>
<xsize>2000</xsize> <texture n="13">Terrain/rocks-lava.png</texture>
<ysize>2000</ysize> <texture n="15">Terrain/rock.png</texture>
<solid>1</solid> <texture n="20">Terrain/rainforest-hawaii.png</texture>
<friction-factor>0.9</friction-factor> <texture n="21">Terrain/rocks-lava.png</texture>
<rolling-friction>0.04</rolling-friction> </texture-set>
<bumpiness>0.1</bumpiness> <parameters>
</material> <dot_density>0.1</dot_density>
<transition_model>0.7</transition_model>
<material> <hires_overlay_bias>-0.4</hires_overlay_bias>
<name>Marsh</name> <overlay_hardness>0.0</overlay_hardness>
<name>Littoral</name> <overlay_density>0.2</overlay_density>
<name>FloodLand</name> <overlay_scale>2.0</overlay_scale>
<name>SaltMarsh</name> <overlay_brightness_top>1.0</overlay_brightness_top>
<name>HerbWetlandCover</name> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<name>WoodedWetlandCover</name> <overlay_secondary_flag>1</overlay_secondary_flag>
<name>Bog</name> <overlay_secondary_hardness>1.0</overlay_secondary_hardness>
<effect>Effects/terrain-overlay</effect> <overlay_secondary_density>0.0</overlay_secondary_density>
<texture-set> </parameters>
<texture>Terrain/marsh4a-autumn.png</texture> <xsize>2000</xsize>
<texture n="12">Terrain/marsh4a-autumn.png</texture> <ysize>2000</ysize>
<texture n="11">Terrain/grass_hires.png</texture> <diffuse>
<texture n="20">Terrain/rainforest-hawaii.png</texture> <r>0.86</r>
</texture-set> <g>0.86</g>
<parameters> <b>0.86</b>
<grain_strength>0.9</grain_strength> <a>1.0</a>
<intrinsic_wetness>0.3</intrinsic_wetness> </diffuse>
<overlay_hardness>0.0</overlay_hardness> <specular>
<overlay_density>0.1</overlay_density> <r>0.1</r>
<overlay_scale>2.0</overlay_scale> <g>0.1</g>
<overlay_brightness_top>1.0</overlay_brightness_top> <b>0.1</b>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <a>1.0</a>
</parameters> </specular>
<xsize>2000</xsize> <shininess>1.2</shininess>
<ysize>2000</ysize> <light-coverage>20000000.0</light-coverage>
<solid>1</solid> <wood-coverage>12000.0</wood-coverage>
<light-coverage>40000000.0</light-coverage> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<friction-factor>0.8</friction-factor> <tree-varieties>8</tree-varieties>
<rolling-friction>0.3</rolling-friction> <tree-height-m>2.0</tree-height-m>
<bumpiness>0.2</bumpiness> <tree-width-m>2.0</tree-width-m>
<load-resistance>1e30</load-resistance> <rolling-friction>0.6</rolling-friction>
</material> <bumpiness>0.4</bumpiness>
</material>
<material>
<name>HerbTundraCover</name> <material>
<name>HerbTundra</name> <name>DryLake</name>
<effect>Effects/terrain-overlay</effect> <name>IntermittentReservoir</name>
<texture-set> <name>IntermittentLake</name>
<texture>Terrain/herbtundra_iceland.png</texture> <texture-set>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture>Terrain/lava_drylake.png</texture>
<texture n="12">Terrain/rocks-lava.png</texture> <texture n="11">Terrain/lava_drylake.png</texture>
<texture n="15">Terrain/grass_hires.png</texture> </texture-set>
<texture n="20">Terrain/rainforest-hawaii.png</texture> <xsize>2000</xsize>
</texture-set> <ysize>2000</ysize>
<parameters> <solid>1</solid>
<dot_size>5.0</dot_size> <friction-factor>0.9</friction-factor>
<grain_strength>0.9</grain_strength> <rolling-friction>0.04</rolling-friction>
<hires_overlay_bias>-0.15</hires_overlay_bias> <bumpiness>0.1</bumpiness>
<overlay_hardness>0.0</overlay_hardness> </material>
<overlay_density>0.1</overlay_density>
<overlay_scale>2.0</overlay_scale> <material>
<overlay_brightness_top>1.0</overlay_brightness_top> <name>Marsh</name>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <name>Littoral</name>
</parameters> <name>FloodLand</name>
<xsize>2000</xsize> <name>SaltMarsh</name>
<ysize>2000</ysize> <name>HerbWetlandCover</name>
<light-coverage>4000000.0</light-coverage> <name>WoodedWetlandCover</name>
<diffuse> <name>Bog</name>
<r>0.93</r> <effect>Effects/terrain-overlay</effect>
<g>0.95</g> <texture-set>
<b>0.93</b> <texture>Terrain/marsh4a-autumn.png</texture>
<a>1.0</a> <texture n="12">Terrain/marsh4a-autumn.png</texture>
</diffuse> <texture n="11">Terrain/grass_hires.png</texture>
<specular> <texture n="20">Terrain/rainforest-hawaii.png</texture>
<r>0.1</r> </texture-set>
<g>0.12</g> <parameters>
<b>0.1</b> <grain_strength>0.9</grain_strength>
<a>1.0</a> <intrinsic_wetness>0.3</intrinsic_wetness>
</specular> <overlay_hardness>0.0</overlay_hardness>
<shininess>1.2</shininess> <overlay_density>0.1</overlay_density>
<solid>1</solid> <overlay_scale>2.0</overlay_scale>
<friction-factor>0.8</friction-factor> <overlay_brightness_top>1.0</overlay_brightness_top>
<rolling-friction>0.1</rolling-friction> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<bumpiness>0.15</bumpiness> </parameters>
<load-resistance>1e30</load-resistance> <xsize>2000</xsize>
</material> <ysize>2000</ysize>
<solid>1</solid>
</PropertyList> <light-coverage>40000000.0</light-coverage>
<friction-factor>0.8</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.2</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material>
<name>HerbTundraCover</name>
<name>HerbTundra</name>
<effect>Effects/terrain-overlay</effect>
<texture-set>
<texture>Terrain/herbtundra_iceland.png</texture>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture>
<texture n="12">Terrain/rocks-lava.png</texture>
<texture n="15">Terrain/grass_hires.png</texture>
<texture n="20">Terrain/rainforest-hawaii.png</texture>
</texture-set>
<parameters>
<dot_size>5.0</dot_size>
<grain_strength>0.9</grain_strength>
<hires_overlay_bias>-0.15</hires_overlay_bias>
<overlay_hardness>0.0</overlay_hardness>
<overlay_density>0.1</overlay_density>
<overlay_scale>2.0</overlay_scale>
<overlay_brightness_top>1.0</overlay_brightness_top>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.8</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

View file

@ -1,143 +1,143 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Indonesia</name> <name>Indonesia</name>
<area> <area>
<lon1>90.0</lon1> <lon1>90.0</lon1>
<lon2>160.0</lon2> <lon2>160.0</lon2>
<lat1>-20.0</lat1> <lat1>-20.0</lat1>
<lat2>0.0</lat2> <lat2>0.0</lat2>
</area> </area>
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <!-- added by gsagostinho --> <name>EvergreenForest</name> <!-- added by gsagostinho -->
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.8</transition_model> <transition_model>0.8</transition_model>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage> <light-coverage>5000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho --> <tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness> <bumpiness>0.95</bumpiness>
</material> </material>
<material> <material>
<name>GrassCover</name> <name>GrassCover</name>
<name>BareTundraCover</name> <name>BareTundraCover</name>
<name>MixedTundraCover</name> <name>MixedTundraCover</name>
<name>Cemetery</name> <name>Cemetery</name>
<effect>Effects/landmass-nowood</effect> <effect>Effects/landmass-nowood</effect>
<texture-set> <texture-set>
<texture>Terrain/tundra-hawaii-green.png</texture> <texture>Terrain/tundra-hawaii-green.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<wood-coverage>25000.0</wood-coverage> <wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho --> <tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness> <bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>IrrCropPastureCover</name> <name>IrrCropPastureCover</name>
<name>IrrCrop</name> <name>IrrCrop</name>
<name>Orchard</name> <name>Orchard</name>
<name>Olives</name> <name>Olives</name>
<name>Vineyard</name> <name>Vineyard</name>
<name>Rice</name> <name>Rice</name>
<texture-set> <texture-set>
<texture>Terrain/rice1.png</texture> <texture>Terrain/rice1.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
<transition_model>1.0</transition_model> <transition_model>1.0</transition_model>
</parameters> </parameters>
<!--<object-mask>Terrain/rice1.mask.png</object-mask>--> <!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<!--<object-group include="Materials/base/farm-buildings.xml"/>--> <!--<object-group include="Materials/base/farm-buildings.xml"/>-->
<wood-coverage>120000.0</wood-coverage> <wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho --> <tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<texture-set> <texture-set>
<texture>Terrain/dry_pasture4.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<wood-coverage>80000.0</wood-coverage> <wood-coverage>80000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho --> <tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,201 +1,201 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for Ireland --> <!-- Regional definitions for Ireland -->
<PropertyList> <PropertyList>
<name>Ireland</name> <name>Ireland</name>
<area> <area>
<lon1>-11.0</lon1> <lon1>-11.0</lon1>
<lon2>-5.0</lon2> <lon2>-5.0</lon2>
<lat1>50.0</lat1> <lat1>50.0</lat1>
<lat2>57.0</lat2> <lat2>57.0</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<effect>Effects/cropgrass</effect> <effect>Effects/cropgrass</effect>
<name>Grassland</name> <name>Grassland</name>
<name>CropGrassCover</name> <name>CropGrassCover</name>
<name>CropGrass</name> <name>CropGrass</name>
<texture-set> <texture-set>
<texture>Terrain/iceland_grass-autumn.png</texture> <texture>Terrain/iceland_grass-autumn.png</texture>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<texture>Terrain/cropgrass-hires-autumn.png</texture> <texture>Terrain/cropgrass-hires-autumn.png</texture>
<object-mask>Terrain/cropgrass-hires.mask.png</object-mask> <object-mask>Terrain/cropgrass-hires.mask.png</object-mask>
<xsize>1800</xsize> <xsize>1800</xsize>
<ysize>1800</ysize> <ysize>1800</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<object-group include="Materials/base/farm-buildings.xml"/> <object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>2000.0</wood-coverage> <wood-coverage>2000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>15.0</tree-height-m> <tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
</material> </material>
<material> <material>
<name>NaturalCrop</name> <name>NaturalCrop</name>
<name>BarrenCover</name> <name>BarrenCover</name>
<texture-set> <texture-set>
<texture>Terrain/rock_alt.png</texture> <texture>Terrain/rock_alt.png</texture>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias> <hires_overlay_bias>-0.05</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
</material> </material>
<material> <material>
<name>Bog</name> <name>Bog</name>
<texture-set> <texture-set>
<texture>Terrain/dry_pasture4.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
<texture n="12">Terrain/herbtundra.png</texture> <texture n="12">Terrain/herbtundra.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.8</transition_model> <transition_model>0.8</transition_model>
<hires_overlay_bias>-0.2</hires_overlay_bias> <hires_overlay_bias>-0.2</hires_overlay_bias>
<intrinsic_wetness>0.2</intrinsic_wetness> <intrinsic_wetness>0.2</intrinsic_wetness>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<light-coverage>40000000.0</light-coverage> <light-coverage>40000000.0</light-coverage>
<friction-factor>0.8</friction-factor> <friction-factor>0.8</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.2</bumpiness> <bumpiness>0.2</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<name>Heath</name> <name>Heath</name>
<texture-set> <texture-set>
<texture>Terrain/shrub1.png</texture> <texture>Terrain/shrub1.png</texture>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
<r>0.86</r> <r>0.86</r>
<g>0.86</g> <g>0.86</g>
<b>0.86</b> <b>0.86</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.1</g> <g>0.1</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage> <light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage> <wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>2.0</tree-height-m> <tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m> <tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness> <bumpiness>0.4</bumpiness>
</material> </material>
<material> <material>
<name>Dirt</name> <name>Dirt</name>
<name>OpenMining</name> <name>OpenMining</name>
<name>Rock</name> <name>Rock</name>
<name>Dump</name> <name>Dump</name>
<texture-set> <texture-set>
<texture>Terrain/rock_alt.png</texture> <texture>Terrain/rock_alt.png</texture>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
<texture n="12">Terrain/herbtundra.png</texture> <texture n="12">Terrain/herbtundra.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.0</transition_model> <transition_model>0.0</transition_model>
<hires_overlay_bias>-0.15</hires_overlay_bias> <hires_overlay_bias>-0.15</hires_overlay_bias>
</parameters> </parameters>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
</material> </material>
<material> <material>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<name>IrrCrop</name> <name>IrrCrop</name>
<name>Default</name> <name>Default</name>
<texture>Terrain/countryside1.ireland-autumn.png</texture> <texture>Terrain/countryside1.ireland-autumn.png</texture>
<object-mask>Terrain/countryside1.green.mask.png</object-mask> <object-mask>Terrain/countryside1.green.mask.png</object-mask>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness> <bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/> <object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>1000.0</wood-coverage> <wood-coverage>1000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>15.0</tree-height-m> <tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,190 +1,193 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Settings for Jan Mayen airport materials --> <!-- Settings for Jan Mayen airport materials -->
<PropertyList> <PropertyList>
<name>Jan Mayen</name> <name>Jan Mayen</name>
<area> <area>
<lon1>-12.0</lon1> <lon1>-12.0</lon1>
<lon2>-6.0</lon2> <lon2>-6.0</lon2>
<lat1>69.0</lat1> <lat1>69.0</lat1>
<lat2>73.0</lat2> <lat2>73.0</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<effect>Effects/grass</effect> <effect>Effects/grass</effect>
<texture-set> <texture-set>
<texture>Terrain/grass_green_hires-autumn.png</texture> <texture>Terrain/grass_green_hires-autumn.png</texture>
<texture n="13">Terrain/grass_green_hires-autumn.png</texture> <texture n="13">Terrain/grass_green_hires-autumn.png</texture>
<texture n="14">Terrain/gravel_gray.png</texture> <texture n="14">Terrain/gravel_gray.png</texture>
<texture n="15">Terrain/airport_grass_overlay.png</texture> <texture n="15">Terrain/airport_grass_structure_overlay1.png</texture>
<texture n="20">Terrain/grass_green_hires-autumn.png</texture> <texture n="20">Terrain/grass_green_hires-autumn.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.1</overlay_bias> <overlay_bias>0.1</overlay_bias>
<use_grain>1</use_grain> <overlay_alpha>1.0</overlay_alpha>
<use_color_overlay>0</use_color_overlay> <use_grain>1</use_grain>
<base_layer_magnification>0.6</base_layer_magnification> <use_color_overlay>0</use_color_overlay>
<max_grass_height>0.35</max_grass_height> <base_layer_magnification>0.6</base_layer_magnification>
<grass_density>0.5</grass_density> <overlay_layer_magnification>8.0</overlay_layer_magnification>
<grass_groups>2</grass_groups> <grain_layer_magnification>4.0</grain_layer_magnification>
<grass_modulate_by_overlay>1</grass_modulate_by_overlay> <max_grass_height>0.35</max_grass_height>
<grass_modulate_height_min>0.0</grass_modulate_height_min> <grass_density>0.5</grass_density>
</parameters> <grass_groups>2</grass_groups>
<xsize>250</xsize> <grass_modulate_by_overlay>1</grass_modulate_by_overlay>
<ysize>250</ysize> <grass_modulate_height_min>0.0</grass_modulate_height_min>
<light-coverage>4000000.0</light-coverage> </parameters>
<diffuse> <xsize>250</xsize>
<r>0.93</r> <ysize>250</ysize>
<g>0.95</g> <light-coverage>4000000.0</light-coverage>
<b>0.93</b> <diffuse>
<a>1.0</a> <r>0.93</r>
</diffuse> <g>0.95</g>
<specular> <b>0.93</b>
<r>0.1</r> <a>1.0</a>
<g>0.12</g> </diffuse>
<b>0.1</b> <specular>
<a>1.0</a> <r>0.1</r>
</specular> <g>0.12</g>
<shininess>1.2</shininess> <b>0.1</b>
<solid>1</solid> <a>1.0</a>
<friction-factor>0.7</friction-factor> </specular>
<rolling-friction>0.1</rolling-friction> <shininess>1.2</shininess>
<bumpiness>0.1</bumpiness> <solid>1</solid>
<load-resistance>1e30</load-resistance> <friction-factor>0.7</friction-factor>
</material> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<material> <load-resistance>1e30</load-resistance>
<name>dirt_rwy</name> </material>
<effect>Effects/dirt-runway</effect>
<texture-set> <material>
<texture>Runway/dirt_rwy.png</texture> <name>dirt_rwy</name>
<texture n="16">Runway/dirt_rwy.png</texture> <effect>Effects/dirt-runway</effect>
<texture n="17">Terrain/grass_green_hires-autumn.png</texture> <texture-set>
</texture-set> <texture>Runway/dirt_rwy.png</texture>
<parameters> <texture n="16">Runway/dirt_rwy.png</texture>
<strength_05m>0.0</strength_05m> <texture n="17">Terrain/grass_green_hires-autumn.png</texture>
<strength_1m>0.2</strength_1m> </texture-set>
<strength_2m>0.2</strength_2m> <parameters>
<strength_5m>0.3</strength_5m> <strength_05m>0.0</strength_05m>
<strength_10m>0.2</strength_10m> <strength_1m>0.2</strength_1m>
<filter_threshold>0.2</filter_threshold> <strength_2m>0.2</strength_2m>
<filter_transition>0.4</filter_transition> <strength_5m>0.3</strength_5m>
<bias_center>1</bias_center> <strength_10m>0.2</strength_10m>
<bias_center_strength>0.8</bias_center_strength> <filter_threshold>0.2</filter_threshold>
<relief_strength>0.40</relief_strength> <filter_transition>0.4</filter_transition>
<size_base>25.0</size_base> <bias_center>1</bias_center>
<size_overlay>25.0</size_overlay> <bias_center_strength>0.8</bias_center_strength>
<size_grain>20.0</size_grain> <relief_strength>0.40</relief_strength>
<grain_strength>0.25</grain_strength> <size_base>25.0</size_base>
</parameters> <size_overlay>25.0</size_overlay>
<friction-factor>0.7</friction-factor> <size_grain>20.0</size_grain>
<rolling-friction>0.04</rolling-friction> <grain_strength>0.25</grain_strength>
<bumpiness>0.1</bumpiness> </parameters>
</material> <friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction>
<material> <bumpiness>0.1</bumpiness>
<name>default</name> </material>
<effect>Effects/dirt-runway</effect>
<texture-set> <material>
<texture>Runway/dirt_rwy.png</texture> <name>default</name>
<texture n="16">Runway/dirt_rwy.png</texture> <effect>Effects/dirt-runway</effect>
<texture n="17">Terrain/grass_green_hires-autumn.png</texture> <texture-set>
</texture-set> <texture>Runway/dirt_rwy.png</texture>
<parameters> <texture n="16">Runway/dirt_rwy.png</texture>
<strength_05m>0.0</strength_05m> <texture n="17">Terrain/grass_green_hires-autumn.png</texture>
<strength_1m>0.2</strength_1m> </texture-set>
<strength_2m>0.2</strength_2m> <parameters>
<strength_5m>0.3</strength_5m> <strength_05m>0.0</strength_05m>
<strength_10m>0.2</strength_10m> <strength_1m>0.2</strength_1m>
<filter_threshold>0.2</filter_threshold> <strength_2m>0.2</strength_2m>
<filter_transition>0.4</filter_transition> <strength_5m>0.3</strength_5m>
<bias_center>1</bias_center> <strength_10m>0.2</strength_10m>
<bias_center_strength>0.8</bias_center_strength> <filter_threshold>0.2</filter_threshold>
<relief_strength>0.40</relief_strength> <filter_transition>0.4</filter_transition>
<size_base>25.0</size_base> <bias_center>1</bias_center>
<size_overlay>25.0</size_overlay> <bias_center_strength>0.8</bias_center_strength>
<size_grain>20.0</size_grain> <relief_strength>0.40</relief_strength>
<grain_strength>0.25</grain_strength> <size_base>25.0</size_base>
</parameters> <size_overlay>25.0</size_overlay>
<friction-factor>0.7</friction-factor> <size_grain>20.0</size_grain>
<rolling-friction>0.04</rolling-friction> <grain_strength>0.25</grain_strength>
<bumpiness>0.1</bumpiness> </parameters>
</material> <friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction>
<material> <bumpiness>0.1</bumpiness>
<name>Landmass</name> </material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <material>
<name>MixedForestCover</name> <name>Landmass</name>
<name>MixedForest</name> <name>EvergreenBroadCover</name>
<name>SomeSort</name> <name>EvergreenForest</name>
<name>Island</name> <name>MixedForestCover</name>
<name>Default</name> <name>MixedForest</name>
<name>ShrubCover</name> <name>SomeSort</name>
<name>ShrubGrassCover</name> <name>Island</name>
<name>ScrubCover</name> <name>Default</name>
<name>Scrub</name> <name>ShrubCover</name>
<name>Sclerophyllous</name> <name>ShrubGrassCover</name>
<effect>Effects/terrain-overlay</effect> <name>ScrubCover</name>
<texture-set> <name>Scrub</name>
<texture>Terrain/shrub1-autumn.png</texture> <name>Sclerophyllous</name>
<texture n="11">Terrain/grass_green_hires-autumn.png</texture> <effect>Effects/terrain-overlay</effect>
<texture n="12">Terrain/rock_dark.png</texture> <texture-set>
<texture n="13">Terrain/rock_dark.png</texture> <texture>Terrain/shrub1-autumn.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture>
<texture n="15">Terrain/rock_dark.png</texture> <texture n="12">Terrain/rock_dark.png</texture>
<texture n="20">Terrain/rock_dark.png</texture> <texture n="13">Terrain/rock_dark.png</texture>
</texture-set> <texture n="14">Terrain/grain_texture.png</texture>
<parameters> <texture n="15">Terrain/rock_dark.png</texture>
<dot_density>0.1</dot_density> <texture n="20">Terrain/rock_dark.png</texture>
<transition_model>0.7</transition_model> </texture-set>
<hires_overlay_bias>-0.05</hires_overlay_bias> <parameters>
<max_overlay_height>0.5</max_overlay_height> <dot_density>0.1</dot_density>
<overlay_hardness>1.0</overlay_hardness> <transition_model>0.7</transition_model>
<overlay_density>0.01</overlay_density> <hires_overlay_bias>-0.05</hires_overlay_bias>
<overlay_scale>1.0</overlay_scale> <max_overlay_height>0.5</max_overlay_height>
</parameters> <overlay_hardness>1.0</overlay_hardness>
<xsize>2000</xsize> <overlay_density>0.01</overlay_density>
<ysize>2000</ysize> <overlay_scale>1.0</overlay_scale>
<diffuse> </parameters>
<r>0.86</r> <xsize>2000</xsize>
<g>0.86</g> <ysize>2000</ysize>
<b>0.86</b> <diffuse>
<a>1.0</a> <r>0.86</r>
</diffuse> <g>0.86</g>
<specular> <b>0.86</b>
<r>0.1</r> <a>1.0</a>
<g>0.1</g> </diffuse>
<b>0.1</b> <specular>
<a>1.0</a> <r>0.1</r>
</specular> <g>0.1</g>
<shininess>1.2</shininess> <b>0.1</b>
<light-coverage>20000000.0</light-coverage> <a>1.0</a>
<wood-coverage>12000.0</wood-coverage> </specular>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <shininess>1.2</shininess>
<tree-varieties>8</tree-varieties> <light-coverage>20000000.0</light-coverage>
<tree-height-m>2.0</tree-height-m> <wood-coverage>12000.0</wood-coverage>
<tree-width-m>2.0</tree-width-m> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<rolling-friction>0.6</rolling-friction> <tree-varieties>8</tree-varieties>
<bumpiness>0.4</bumpiness> <tree-height-m>2.0</tree-height-m>
</material> <tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction>
<material> <bumpiness>0.4</bumpiness>
<name>Road</name> </material>
<texture>Terrain/dark_gravel.png</texture>
<xsize>20</xsize> <material>
<ysize>20</ysize> <name>Road</name>
</material> <texture>Terrain/dark_gravel.png</texture>
<xsize>20</xsize>
</PropertyList> <ysize>20</ysize>
</material>
</PropertyList>

View file

@ -1,107 +1,107 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Kauai</name> <name>Kauai</name>
<area> <area>
<lon1>-160.0</lon1> <lon1>-160.0</lon1>
<lon2>-159.0</lon2> <lon2>-159.0</lon2>
<lat1>21.5</lat1> <lat1>21.5</lat1>
<lat2>22.5</lat2> <lat2>22.5</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<effect>Effects/terrain-overlay</effect> <effect>Effects/terrain-overlay</effect>
<texture-set> <texture-set>
<texture>Terrain/shrub-hawaii-green.png</texture> <texture>Terrain/shrub-hawaii-green.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii-green.png</texture> <texture n="12">Terrain/shrub-hawaii-green.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/rainforest-hawaii.png</texture> <texture n="15">Terrain/rainforest-hawaii.png</texture>
<texture n="20">Terrain/evergreen.png</texture> <texture n="20">Terrain/evergreen.png</texture>
<texture n="21">Terrain/evergreen.png</texture> <texture n="21">Terrain/evergreen.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>1.0</transition_model> <transition_model>1.0</transition_model>
<rock_strata>1</rock_strata> <rock_strata>1</rock_strata>
<max_overlay_height>2.0</max_overlay_height> <max_overlay_height>2.0</max_overlay_height>
<overlay_hardness>0.0</overlay_hardness> <overlay_hardness>0.0</overlay_hardness>
<overlay_density>0.7</overlay_density> <overlay_density>0.7</overlay_density>
<overlay_scale>2.0</overlay_scale> <overlay_scale>2.0</overlay_scale>
<overlay_autumn_flag>0</overlay_autumn_flag> <overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_top>0.8</overlay_brightness_top> <overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_steepness_factor>0.3</overlay_steepness_factor> <overlay_steepness_factor>0.3</overlay_steepness_factor>
<overlay_secondary_flag>1</overlay_secondary_flag> <overlay_secondary_flag>1</overlay_secondary_flag>
<overlay_secondary_hardness>0.0</overlay_secondary_hardness> <overlay_secondary_hardness>0.0</overlay_secondary_hardness>
<overlay_secondary_density>0.7</overlay_secondary_density> <overlay_secondary_density>0.7</overlay_secondary_density>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
<r>0.86</r> <r>0.86</r>
<g>0.86</g> <g>0.86</g>
<b>0.86</b> <b>0.86</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.1</g> <g>0.1</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage> <light-coverage>20000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage> <wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/hawaii-shrub.png</tree-texture> <tree-texture>Trees/hawaii-shrub.png</tree-texture>
<tree-varieties>4</tree-varieties> <tree-varieties>4</tree-varieties>
<tree-height-m>8.0</tree-height-m> <tree-height-m>8.0</tree-height-m>
<tree-width-m>16.0</tree-width-m> <tree-width-m>16.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness> <bumpiness>0.4</bumpiness>
</material> </material>
<material> <material>
<name>BarrenCover</name> <name>BarrenCover</name>
<name>Dirt</name> <name>Dirt</name>
<name>OpenMining</name> <name>OpenMining</name>
<name>Rock</name> <name>Rock</name>
<name>Dump</name> <name>Dump</name>
<effect>Effects/terrain-overlay</effect> <effect>Effects/terrain-overlay</effect>
<texture-set> <texture-set>
<texture>Terrain/shrub-hawaii.png</texture> <texture>Terrain/shrub-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="20">Terrain/evergreen.png</texture> <texture n="20">Terrain/evergreen.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.0</transition_model> <transition_model>0.0</transition_model>
<rock_strata>1</rock_strata> <rock_strata>1</rock_strata>
<overlay_hardness>0.0</overlay_hardness> <overlay_hardness>0.0</overlay_hardness>
<overlay_density>0.5</overlay_density> <overlay_density>0.5</overlay_density>
<overlay_scale>2.0</overlay_scale> <overlay_scale>2.0</overlay_scale>
<overlay_autumn_flag>0</overlay_autumn_flag> <overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_top>0.8</overlay_brightness_top> <overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_steepness_factor>0.6</overlay_steepness_factor> <overlay_steepness_factor>0.6</overlay_steepness_factor>
</parameters> </parameters>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,190 +1,190 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for Magagascar --> <!-- Regional definitions for Magagascar -->
<PropertyList> <PropertyList>
<name>Madagascar</name> <name>Madagascar</name>
<area> <area>
<lon1>40.0</lon1> <lon1>40.0</lon1>
<lat1>-35.0</lat1> <lat1>-35.0</lat1>
<lon2>50.0</lon2> <lon2>50.0</lon2>
<lat2>-10.0</lat2> <lat2>-10.0</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>35.0</tree-height-m> <tree-height-m>35.0</tree-height-m>
<tree-width-m>30.0</tree-width-m> <tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness> <bumpiness>1</bumpiness>
</material> </material>
<material> <material>
<name>GrassCover</name> <name>GrassCover</name>
<name>BareTundraCover</name> <name>BareTundraCover</name>
<name>MixedTundraCover</name> <name>MixedTundraCover</name>
<name>Cemetery</name> <name>Cemetery</name>
<effect>Effects/landmass-nowood</effect> <effect>Effects/landmass-nowood</effect>
<texture-set> <texture-set>
<texture>Terrain/tundra-hawaii.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>0.0</hires_overlay_bias> <hires_overlay_bias>0.0</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness> <bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<texture-set> <texture-set>
<texture>Terrain/cropgrass-madagascar.png</texture> <texture>Terrain/cropgrass-madagascar.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.5</transition_model> <transition_model>0.5</transition_model>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness> <bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<effect>Effects/crop</effect> <effect>Effects/crop</effect>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<texture-set> <texture-set>
<texture>Terrain/tundra-hawaii.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<wood-coverage>50000.0</wood-coverage> <wood-coverage>50000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>BuiltUpCover</name> <name>BuiltUpCover</name>
<name>Urban</name> <name>Urban</name>
<texture>Terrain/town-madagascar.png</texture> <texture>Terrain/town-madagascar.png</texture>
<object-mask>Terrain/town-europe.mask.png</object-mask> <object-mask>Terrain/town-europe.mask.png</object-mask>
<xsize>1024</xsize> <xsize>1024</xsize>
<ysize>1024</ysize> <ysize>1024</ysize>
<light-coverage>100000.0</light-coverage> <light-coverage>100000.0</light-coverage>
<emissive> <emissive>
<r>0.05</r> <r>0.05</r>
<g>0.05</g> <g>0.05</g>
<b>0.02</b> <b>0.02</b>
<a>1.0</a> <a>1.0</a>
</emissive> </emissive>
<object-group include="Materials/base/town-buildings.xml"/> <object-group include="Materials/base/town-buildings.xml"/>
<building-coverage>500.0</building-coverage> <building-coverage>500.0</building-coverage>
<building-small-ratio>0.9</building-small-ratio> <building-small-ratio>0.9</building-small-ratio>
<building-medium-ratio>0.1</building-medium-ratio> <building-medium-ratio>0.1</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio> <building-large-ratio>0.0</building-large-ratio>
<building-medium-max-floors>4</building-medium-max-floors> <building-medium-max-floors>4</building-medium-max-floors>
<wood-coverage>1000.0</wood-coverage> <wood-coverage>1000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>15.0</tree-height-m> <tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
</material> </material>
<material> <material>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>Bog</name> <name>Bog</name>
<name>Heath</name> <name>Heath</name>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/marsh2a.png</texture> <texture n="12">Terrain/marsh2a.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<intrinsic_wetness>0.4</intrinsic_wetness> <intrinsic_wetness>0.4</intrinsic_wetness>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>0.85</bumpiness> <bumpiness>0.85</bumpiness>
</material> </material>
<material> <material>
<name>Sand</name> <name>Sand</name>
<texture-set> <texture-set>
<texture>Terrain/sand-hawaii4.png</texture> <texture>Terrain/sand-hawaii4.png</texture>
<texture n="11">Terrain/sand-hawaii4.png</texture> <texture n="11">Terrain/sand-hawaii4.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess> <shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,87 +1,87 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- FlightGear Materials File. See Docs/README.materials for details. --> <!-- FlightGear Materials File. See Docs/README.materials for details. -->
<PropertyList> <PropertyList>
<!-- Base materials --> <!-- Base materials -->
<region include="Materials/regions/global.xml"/> <region include="Materials/regions/global.xml"/>
<region include="Materials/regions/global-summer.xml"/> <region include="Materials/regions/global-summer.xml"/>
<region include="Materials/regions/global-winter.xml"/> <region include="Materials/regions/global-winter.xml"/>
<!-- Arctic and Antarctic Regions --> <!-- Arctic and Antarctic Regions -->
<region include="Materials/regions/arctic.xml"/> <region include="Materials/regions/arctic.xml"/>
<region include="Materials/regions/greenland.xml"/> <region include="Materials/regions/greenland.xml"/>
<region include="Materials/regions/north_atlantic_islands.xml"/> <region include="Materials/regions/north_atlantic_islands.xml"/>
<region include="Materials/regions/jan_mayen.xml"/> <region include="Materials/regions/jan_mayen.xml"/>
<!-- North America --> <!-- North America -->
<region include="Materials/regions/alaska.xml"/> <region include="Materials/regions/alaska.xml"/>
<region include="Materials/regions/us_southwest.xml"/> <region include="Materials/regions/us_southwest.xml"/>
<region include="Materials/regions/california.xml"/> <!--<region include="Materials/regions/california.xml"/>-->
<region include="Materials/regions/sierras.xml"/> <region include="Materials/regions/sierras.xml"/>
<region include="Materials/regions/florida.xml"/> <region include="Materials/regions/florida.xml"/>
<region include="Materials/regions/bermuda.xml"/> <region include="Materials/regions/bermuda.xml"/>
<!-- South America --> <!-- South America -->
<region include="Materials/regions/tropical_south_america.xml"/> <region include="Materials/regions/tropical_south_america.xml"/>
<region include="Materials/regions/latin_american_cities.xml"/> <region include="Materials/regions/latin_american_cities.xml"/>
<region include="Materials/regions/ascension.xml"/> <region include="Materials/regions/ascension.xml"/>
<region include="Materials/regions/mexico.xml"/> <region include="Materials/regions/mexico.xml"/>
<region include="Materials/regions/brazil_amazon_forest.xml"/> <region include="Materials/regions/brazil_amazon_forest.xml"/>
<region include="Materials/regions/brazil_mata_atlantica.xml"/> <region include="Materials/regions/brazil_mata_atlantica.xml"/>
<region include="Materials/regions/brazil_manaus.xml"/> <region include="Materials/regions/brazil_manaus.xml"/>
<region include="Materials/regions/brazil_cerrado.xml"/> <region include="Materials/regions/brazil_cerrado.xml"/>
<region include="Materials/regions/brazil_brasilia.xml"/> <region include="Materials/regions/brazil_brasilia.xml"/>
<region include="Materials/regions/brazil_southern_cerrado.xml"/> <region include="Materials/regions/brazil_southern_cerrado.xml"/>
<region include="Materials/regions/brazil_pantanal.xml"/> <region include="Materials/regions/brazil_pantanal.xml"/>
<region include="Materials/regions/brazil_pampas.xml"/> <region include="Materials/regions/brazil_pampas.xml"/>
<region include="Materials/regions/brazil_lencois.xml"/> <region include="Materials/regions/brazil_lencois.xml"/>
<region include="Materials/regions/brazil_caatinga.xml"/> <region include="Materials/regions/brazil_caatinga.xml"/>
<region include="Materials/regions/brazil_chapada_diamantina.xml"/> <region include="Materials/regions/brazil_chapada_diamantina.xml"/>
<region include="Materials/regions/caribbean.xml"/> <region include="Materials/regions/caribbean.xml"/>
<region include="Materials/regions/rio_de_janeiro.xml"/> <region include="Materials/regions/rio_de_janeiro.xml"/>
<!-- Asia --> <!-- Asia -->
<region include="Materials/regions/asia.xml"/> <region include="Materials/regions/asia.xml"/>
<!-- Pacific--> <!-- Pacific-->
<region include="Materials/regions/indonesia.xml"/> <region include="Materials/regions/indonesia.xml"/>
<region include="Materials/regions/southeast_asia.xml"/> <region include="Materials/regions/southeast_asia.xml"/>
<region include="Materials/regions/hawaii.xml"/> <region include="Materials/regions/hawaii.xml"/>
<region include="Materials/regions/oahu.xml"/> <region include="Materials/regions/oahu.xml"/>
<region include="Materials/regions/hawaii_big_island.xml"/> <region include="Materials/regions/hawaii_big_island.xml"/>
<region include="Materials/regions/kauai.xml"/> <region include="Materials/regions/kauai.xml"/>
<!-- Africa --> <!-- Africa -->
<region include="Materials/regions/africa_savanna.xml"/> <region include="Materials/regions/africa_savanna.xml"/>
<region include="Materials/regions/africa_desert.xml"/> <region include="Materials/regions/africa_desert.xml"/>
<region include="Materials/regions/africa_rainforest.xml"/> <region include="Materials/regions/africa_rainforest.xml"/>
<region include="Materials/regions/africa_mediterranean.xml"/> <region include="Materials/regions/africa_mediterranean.xml"/>
<region include="Materials/regions/africa_kilimanjaro.xml"/> <region include="Materials/regions/africa_kilimanjaro.xml"/>
<region include="Materials/regions/mediterranean_cities.xml"/> <region include="Materials/regions/mediterranean_cities.xml"/>
<region include="Materials/regions/south_africa.xml"/> <region include="Materials/regions/south_africa.xml"/>
<region include="Materials/regions/madagascar.xml"/> <region include="Materials/regions/madagascar.xml"/>
<!-- Europe --> <!-- Europe -->
<region include="Materials/regions/europe.xml"/> <region include="Materials/regions/europe.xml"/>
<region include="Materials/regions/europe-winter.xml"/> <region include="Materials/regions/europe-winter.xml"/>
<region include="Materials/regions/scandinavia.xml"/> <region include="Materials/regions/scandinavia.xml"/>
<region include="Materials/regions/united_kingdom.xml"/> <region include="Materials/regions/united_kingdom.xml"/>
<region include="Materials/regions/united_kingdom_barra.xml"/> <region include="Materials/regions/united_kingdom_barra.xml"/>
<region include="Materials/regions/ireland.xml"/> <region include="Materials/regions/ireland.xml"/>
<region include="Materials/regions/iceland.xml"/> <region include="Materials/regions/iceland.xml"/>
<region include="Materials/regions/norway.xml"/> <region include="Materials/regions/norway.xml"/>
<region include="Materials/regions/southern_europe.xml"/> <region include="Materials/regions/southern_europe.xml"/>
<region include="Materials/regions/corse.xml"/> <region include="Materials/regions/corse.xml"/>
<region include="Materials/regions/azores.xml"/> <region include="Materials/regions/azores.xml"/>
<!-- Middle East--> <!-- Middle East-->
<region include="Materials/regions/middle_east.xml"/> <region include="Materials/regions/middle_east.xml"/>
<region include="Materials/regions/middle_east_large_cities.xml"/> <region include="Materials/regions/middle_east_large_cities.xml"/>
<region include="Materials/regions/UAE.xml"/> <region include="Materials/regions/UAE.xml"/>
<!-- street illumination--> <!-- street illumination-->
<region include="Materials/regions/large_cities_illumination.xml"/> <region include="Materials/regions/large_cities_illumination.xml"/>
<region include="Materials/regions/mega_cities_illumination.xml"/> <region include="Materials/regions/mega_cities_illumination.xml"/>
</PropertyList> </PropertyList>

View file

@ -1,70 +1,70 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for all cities in the Mediterranean (as well as Middle East and Northern Africa) --> <!-- Regional definitions for all cities in the Mediterranean (as well as Middle East and Northern Africa) -->
<PropertyList> <PropertyList>
<name>Mediterranean cities</name> <name>Mediterranean cities</name>
<area> <area>
<lon1>10.6</lon1> <lon1>10.6</lon1>
<lon2>21.6</lon2> <lon2>21.6</lon2>
<lat1>-13.0</lat1> <lat1>-13.0</lat1>
<lat2>-31.6</lat2> <lat2>-31.6</lat2>
</area> </area>
<area> <area>
<lon1>39.4</lon1> <lon1>39.4</lon1>
<lon2>60.1</lon2> <lon2>60.1</lon2>
<lat1>15.0</lat1> <lat1>15.0</lat1>
<lat2>-2.4</lat2> <lat2>-2.4</lat2>
</area> </area>
<area> <area>
<lon1>18.9</lon1> <lon1>18.9</lon1>
<lon2>60.3</lon2> <lon2>60.3</lon2>
<lat1>15.0</lat1> <lat1>15.0</lat1>
<lat2>40.9</lat2> <lat2>40.9</lat2>
</area> </area>
<area> <area>
<lon1>-20.2</lon1> <lon1>-20.2</lon1>
<lon2>18.9</lon2> <lon2>18.9</lon2>
<lat1>15.0</lat1> <lat1>15.0</lat1>
<lat2>38.3</lat2> <lat2>38.3</lat2>
</area> </area>
<material> <material>
<name>BuiltUpCover</name> <name>BuiltUpCover</name>
<name>Urban</name> <name>Urban</name>
<name>Town</name> <name>Town</name>
<name>SubUrban</name> <name>SubUrban</name>
<effect>Effects/urban</effect> <effect>Effects/urban</effect>
<texture-set> <texture-set>
<texture>Terrain/mediterranean_city1.png</texture> <texture>Terrain/mediterranean_city1.png</texture>
<texture n="2">Terrain/mediterranean_city1-relief-light.png</texture> <texture n="2">Terrain/mediterranean_city1-relief-light.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/mediterranean_city1.mask.png</object-mask> <object-mask>Terrain/mediterranean_city1.mask.png</object-mask>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
<light-coverage>50000.0</light-coverage> <light-coverage>50000.0</light-coverage>
<emissive> <emissive>
<r>0.05</r> <r>0.05</r>
<g>0.05</g> <g>0.05</g>
<b>0.02</b> <b>0.02</b>
<a>1.0</a> <a>1.0</a>
</emissive> </emissive>
<object-group include="Materials/base/urban-buildings.xml"/> <object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>5000.0</building-coverage> <building-coverage>5000.0</building-coverage>
<building-small-ratio>0.8</building-small-ratio> <building-small-ratio>0.8</building-small-ratio>
<building-small-min-floors>1</building-small-min-floors> <building-small-min-floors>1</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m> <building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m> <building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m> <building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.2</building-medium-ratio> <building-medium-ratio>0.2</building-medium-ratio>
<building-large-ratio>0</building-large-ratio> <building-large-ratio>0</building-large-ratio>
<wood-coverage>250000.0</wood-coverage> <wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/evergreen-mediterranean.png</tree-texture> <tree-texture>Trees/evergreen-mediterranean.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,398 +1,399 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Mexico</name> <name>Mexico</name>
<area> <area>
<lat1>32.55</lat1> <lat1>32.55</lat1>
<lat2>20.0</lat2> <lat2>20.0</lat2>
<lon1>-117.5</lon1> <lon1>-117.5</lon1>
<lon2>-116.71</lon2> <lon2>-116.71</lon2>
</area> </area>
<area> <area>
<lat1>32.71</lat1> <lat1>32.71</lat1>
<lat2>20.0</lat2> <lat2>20.0</lat2>
<lon1>-116.71</lon1> <lon1>-116.71</lon1>
<lon2>-114.83</lon2> <lon2>-114.83</lon2>
</area> </area>
<area> <area>
<lat1>31.77</lat1> <lat1>31.77</lat1>
<lat2>20.0</lat2> <lat2>20.0</lat2>
<lon1>-114.83</lon1> <lon1>-114.83</lon1>
<lon2>-106.32</lon2> <lon2>-106.32</lon2>
</area> </area>
<area> <area>
<lat1>29.09</lat1> <lat1>29.09</lat1>
<lat2>20.0</lat2> <lat2>20.0</lat2>
<lon1>-106.32</lon1> <lon1>-106.32</lon1>
<lon2>-100.70</lon2> <lon2>-100.70</lon2>
</area> </area>
<area> <area>
<lat1>26.06</lat1> <lat1>26.06</lat1>
<lat2>20.0</lat2> <lat2>20.0</lat2>
<lon1>-100.70</lon1> <lon1>-100.70</lon1>
<lon2>-95.70</lon2> <lon2>-95.70</lon2>
</area> </area>
<material include="Materials/base/runway_effect.xml"> <material include="Materials/base/runway_effect.xml">
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder2.png</texture> <texture>Runway/pa_shoulder2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material include="Materials/base/runway_effect.xml"> <material include="Materials/base/runway_effect.xml">
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f2.png</texture> <texture>Runway/pa_shoulder_f2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Greenspace</name> <name>Greenspace</name>
<name>Grassland</name> <name>Grassland</name>
<name>NaturalCrop</name> <name>NaturalCrop</name>
<name>Marsh</name> <name>Marsh</name>
<name>FloodLand</name> <name>FloodLand</name>
<name>SaltMarsh</name> <name>SaltMarsh</name>
<name>HerbWetlandCover</name> <name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name> <name>WoodedWetlandCover</name>
<texture-set> <texture-set>
<texture>Terrain/california-grass.png</texture> <texture>Terrain/california-grass2.png</texture>
<texture n="12">Terrain/california-shrub2.png</texture> <texture n="12">Terrain/california-shrub2.png</texture>
<texture n="13">Terrain/california-rock.png</texture> <texture n="13">Terrain/california-rock.png</texture>
<texture n="15">Terrain/gravel_red.png</texture> <texture n="15">Terrain/gravel_red.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.2</grain_strength> <grain_strength>0.2</grain_strength>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/grass</effect> <effect>Effects/grass</effect>
<texture-set> <texture-set>
<texture>Terrain/grass_dry3.png</texture> <texture>Terrain/grass_dry3.png</texture>
<texture n="13">Terrain/grass_dry3a.png</texture> <texture n="13">Terrain/grass_dry3a.png</texture>
<texture n="14">Terrain/grass_dry3a.png</texture> <texture n="14">Terrain/grass_dry3a.png</texture>
<texture n="15">Terrain/airport_grass_overlay.png</texture> <texture n="15">Terrain/airport_grass_structure_overlay2.png</texture>
<texture n="20">Terrain/grass_dry3a.png</texture> <texture n="20">Terrain/grass_dry3a.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<use_grain>1</use_grain> <overlay_layer_magnification>1.3</overlay_layer_magnification>
<overlay_bias>0.0</overlay_bias> <overlay_alpha>1.0</overlay_alpha>
<use_color_overlay>0</use_color_overlay> <overlay_bias>0.0</overlay_bias>
<base_layer_magnification>1.0</base_layer_magnification> <use_grain>1</use_grain>
<overlay_layer_magnification>1.3</overlay_layer_magnification> <use_color_overlay>0</use_color_overlay>
<grain_layer_magnification>4.0</grain_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<max_grass_height>0.25</max_grass_height> <grain_layer_magnification>60.0</grain_layer_magnification>
<grass_density>1.0</grass_density> <max_grass_height>0.25</max_grass_height>
<grass_groups>2</grass_groups> <grass_density>1.0</grass_density>
<grass_modulate_by_overlay>1</grass_modulate_by_overlay> <grass_groups>2</grass_groups>
</parameters> <grass_modulate_by_overlay>1</grass_modulate_by_overlay>
<xsize>256</xsize> </parameters>
<ysize>256</ysize> <xsize>256</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>256</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>BarrenCover</name> <material>
<name>Dirt</name> <name>BarrenCover</name>
<name>OpenMining</name> <name>Dirt</name>
<name>Rock</name> <name>OpenMining</name>
<name>Dump</name> <name>Rock</name>
<texture-set> <name>Dump</name>
<texture>Terrain/california-rock.png</texture> <texture-set>
</texture-set> <texture>Terrain/california-rock.png</texture>
<xsize>2000</xsize> </texture-set>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<rolling-friction>1</rolling-friction> <light-coverage>900000000.0</light-coverage>
<bumpiness>1</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>1</bumpiness>
</material>
<material>
<name>ShrubCover</name> <material>
<name>ShrubGrassCover</name> <name>ShrubCover</name>
<name>ScrubCover</name> <name>ShrubGrassCover</name>
<name>Scrub</name> <name>ScrubCover</name>
<name>Sclerophyllous</name> <name>Scrub</name>
<name>Landmass</name> <name>Sclerophyllous</name>
<name>SomeSort</name> <name>Landmass</name>
<name>Default</name> <name>SomeSort</name>
<name>GrassCover</name> <name>Default</name>
<name>HerbTundra</name> <name>GrassCover</name>
<name>HerbTundraCover</name> <name>HerbTundra</name>
<name>BareTundraCover</name> <name>HerbTundraCover</name>
<name>MixedTundraCover</name> <name>BareTundraCover</name>
<name>Cemetery</name> <name>MixedTundraCover</name>
<texture-set> <name>Cemetery</name>
<texture>Terrain/california-shrub2.png</texture> <texture-set>
<texture n="12">Terrain/california-shrub.png</texture> <texture>Terrain/california-shrub2.png</texture>
<texture n="13">Terrain/california-rock.png</texture> <texture n="12">Terrain/california-shrub.png</texture>
<texture n="15">Terrain/gravel_red.png</texture> <texture n="13">Terrain/california-rock.png</texture>
</texture-set> <texture n="15">Terrain/gravel_red.png</texture>
<parameters> </texture-set>
<grain_strength>0.2</grain_strength> <parameters>
</parameters> <grain_strength>0.2</grain_strength>
<xsize>1000</xsize> </parameters>
<ysize>1000</ysize> <xsize>1000</xsize>
<diffuse> <ysize>1000</ysize>
<r>0.86</r> <diffuse>
<g>0.86</g> <r>0.86</r>
<b>0.86</b> <g>0.86</g>
<a>1.0</a> <b>0.86</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.1</g> <r>0.1</r>
<b>0.1</b> <g>0.1</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<light-coverage>20000000.0</light-coverage> <shininess>1.2</shininess>
<wood-coverage>12000.0</wood-coverage> <light-coverage>20000000.0</light-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <wood-coverage>12000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-height-m>2.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>2.0</tree-width-m> <tree-height-m>2.0</tree-height-m>
<rolling-friction>0.6</rolling-friction> <tree-width-m>2.0</tree-width-m>
<bumpiness>0.4</bumpiness> <rolling-friction>0.6</rolling-friction>
</material> <bumpiness>0.4</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name> <material>
<name>DryCrop</name> <name>DryCropPastureCover</name>
<effect>Effects/forest</effect> <name>DryCrop</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/california-shrub.png</texture> <texture-set>
<texture n="12">Terrain/california-grass.png</texture> <texture>Terrain/california-shrub.png</texture>
<texture n="13">Terrain/california-rock.png</texture> <texture n="12">Terrain/california-grass2.png</texture>
<texture n="15">Terrain/gravel_red.png</texture> <texture n="13">Terrain/california-rock.png</texture>
</texture-set> <texture n="15">Terrain/gravel_red.png</texture>
<parameters> </texture-set>
<grain_strength>0.2</grain_strength> <parameters>
</parameters> <grain_strength>0.2</grain_strength>
<xsize>1000</xsize> </parameters>
<ysize>1000</ysize> <xsize>1000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>1000</ysize>
<wood-coverage>1500000.0</wood-coverage> <light-coverage>900000000.0</light-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>1500000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>0.7</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>0.8</bumpiness> <rolling-friction>0.7</rolling-friction>
</material> <bumpiness>0.8</bumpiness>
</material>
<material>
<name>IrrCropPastureCover</name> <material>
<name>IrrCrop</name> <name>IrrCropPastureCover</name>
<name>Orchard</name> <name>IrrCrop</name>
<name>Olives</name> <name>Orchard</name>
<name>Vineyard</name> <name>Olives</name>
<name>Rice</name> <name>Vineyard</name>
<effect>Effects/forest</effect> <name>Rice</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/california-drycrop2.png</texture> <texture-set>
</texture-set> <texture>Terrain/california-drycrop2.png</texture>
<object-mask>Terrain/california-drycrop2-mask.png</object-mask> </texture-set>
<xsize>1000</xsize> <object-mask>Terrain/california-drycrop2-mask.png</object-mask>
<ysize>1000</ysize> <xsize>1000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>1000</ysize>
<wood-coverage>1500000.0</wood-coverage> <light-coverage>900000000.0</light-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>1500000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>0.7</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>0.8</bumpiness> <rolling-friction>0.7</rolling-friction>
</material> <bumpiness>0.8</bumpiness>
</material>
<material>
<name>ComplexCrop</name> <material>
<name>MixedCrop</name> <name>ComplexCrop</name>
<name>MixedCropPastureCover</name> <name>MixedCrop</name>
<effect>Effects/forest</effect> <name>MixedCropPastureCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/california-mixedcrop.png</texture> <texture-set>
</texture-set> <texture>Terrain/california-mixedcrop.png</texture>
<object-mask>Terrain/california-mixedcrop-mask.png</object-mask> </texture-set>
<xsize>2000</xsize> <object-mask>Terrain/california-mixedcrop-mask.png</object-mask>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works --> <light-coverage>900000000.0</light-coverage>
<wood-coverage>120000.0</wood-coverage> <!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works -->
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>120000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>8.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>8.0</tree-width-m> <tree-height-m>8.0</tree-height-m>
<rolling-friction>0.7</rolling-friction> <tree-width-m>8.0</tree-width-m>
<bumpiness>0.8</bumpiness> <rolling-friction>0.7</rolling-friction>
</material> <bumpiness>0.8</bumpiness>
</material>
<material>
<name>MixedForestCover</name> <material>
<name>MixedForest</name> <name>MixedForestCover</name>
<name>RainForest</name> <name>MixedForest</name>
<name>EvergreenBroadCover</name> <name>RainForest</name>
<name>EvergreenForest</name> <name>EvergreenBroadCover</name>
<name>DeciduousBroadCover</name> <name>EvergreenForest</name>
<name>DeciduousForest</name> <name>DeciduousBroadCover</name>
<name>DeciduousNeedleCover</name> <name>DeciduousForest</name>
<effect>Effects/forest</effect> <name>DeciduousNeedleCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/california-forest.png</texture> <texture-set>
<texture n="13">Terrain/california-rock.png</texture> <texture>Terrain/california-forest.png</texture>
<texture n="12">Terrain/california-shrub2.png</texture> <texture n="13">Terrain/california-rock.png</texture>
</texture-set> <texture n="12">Terrain/california-shrub2.png</texture>
<parameters> </texture-set>
<grain_strength>0.2</grain_strength> <parameters>
</parameters> <grain_strength>0.2</grain_strength>
<xsize>1000</xsize> </parameters>
<ysize>1000</ysize> <xsize>1000</xsize>
<light-coverage>5000000.0</light-coverage> <ysize>1000</ysize>
<wood-coverage>7000.0</wood-coverage> <light-coverage>5000000.0</light-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>7000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>25.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>18.0</tree-width-m> <tree-height-m>25.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>18.0</tree-width-m>
<bumpiness>0.95</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>0.95</bumpiness>
</material>
<material>
<name>Construction</name> <material>
<name>Industrial</name> <name>Construction</name>
<effect>Effects/urban</effect> <name>Industrial</name>
<texture-set> <effect>Effects/urban</effect>
<texture>Terrain/california-industry.png</texture> <texture-set>
<texture n="2">Terrain/california-industry-relief-light.png</texture> <texture>Terrain/california-industry.png</texture>
</texture-set> <texture n="2">Terrain/california-industry-relief-light.png</texture>
<xsize>1000</xsize> </texture-set>
<ysize>1000</ysize> <xsize>1000</xsize>
<light-coverage>100000.0</light-coverage> <ysize>1000</ysize>
<emissive> <light-coverage>100000.0</light-coverage>
<r>0.05</r> <emissive>
<g>0.05</g> <r>0.05</r>
<b>0.02</b> <g>0.05</g>
<a>1.0</a> <b>0.02</b>
</emissive> <a>1.0</a>
<object-group include="Materials/base/industrial-buildings.xml"/> </emissive>
</material> <object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<material>
<name>Transport</name> <material>
<name>Port</name> <name>Transport</name>
<effect>Effects/urban</effect> <name>Port</name>
<texture-set> <effect>Effects/urban</effect>
<texture>Terrain/california-port.png</texture> <texture-set>
</texture-set> <texture>Terrain/california-port.png</texture>
<xsize>500</xsize> </texture-set>
<ysize>500</ysize> <xsize>500</xsize>
<light-coverage>1000000.0</light-coverage> <ysize>500</ysize>
<emissive> <light-coverage>1000000.0</light-coverage>
<r>0.05</r> <emissive>
<g>0.05</g> <r>0.05</r>
<b>0.02</b> <g>0.05</g>
<a>1.0</a> <b>0.02</b>
</emissive> <a>1.0</a>
<object-group include="Materials/base/industrial-buildings.xml"/> </emissive>
</material> <object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<material>
<name>GolfCourse</name> <material>
<texture>Terrain/california-golf.png</texture> <name>GolfCourse</name>
<object-mask>Terrain/california-golf-mask.png</object-mask> <texture>Terrain/california-golf.png</texture>
<xsize>800</xsize> <object-mask>Terrain/california-golf-mask.png</object-mask>
<ysize>800</ysize> <xsize>800</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>800</ysize>
<diffuse> <light-coverage>2000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.3</bumpiness>
<wood-coverage>5000.0</wood-coverage> <load-resistance>1e30</load-resistance>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <wood-coverage>5000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>12.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
</material> <tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>Sand</name> <material>
<texture-set> <name>Sand</name>
<texture>Terrain/california-sand.png</texture> <texture-set>
</texture-set> <texture>Terrain/california-sand.png</texture>
<xsize>2000</xsize> </texture-set>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>10000000.0</light-coverage> <ysize>2000</ysize>
<shininess>2.5</shininess> <light-coverage>10000000.0</light-coverage>
<rolling-friction>0.1</rolling-friction> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <friction-factor>0.7</friction-factor>
</material> <bumpiness>0.1</bumpiness>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,210 +1,210 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Middle East</name> <name>Middle East</name>
<area> <area>
<lon1>45.0</lon1> <lon1>45.0</lon1>
<lon2>65.0</lon2> <lon2>65.0</lon2>
<lat1>10.0</lat1> <lat1>10.0</lat1>
<lat2>40.0</lat2> <lat2>40.0</lat2>
</area> </area>
<area> <area>
<lon1>33.5</lon1> <lon1>33.5</lon1>
<lon2>45.0</lon2> <lon2>45.0</lon2>
<lat1>10.0</lat1> <lat1>10.0</lat1>
<lat2>35.0</lat2> <lat2>35.0</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>Landmass</name> <name>Landmass</name>
<name>SomeSort</name> <name>SomeSort</name>
<name>Island</name> <name>Island</name>
<name>Default</name> <name>Default</name>
<texture-set> <texture-set>
<texture>Terrain/dirtrock_dark.png</texture> <texture>Terrain/dirtrock_dark.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture> <texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture> <texture n="12">Terrain/rocks-desert.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>0.1</hires_overlay_bias> <hires_overlay_bias>0.1</hires_overlay_bias>
<dot_density>0.4</dot_density> <dot_density>0.4</dot_density>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess> <shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
<material> <material>
<effect>Effects/landmass-scrub</effect> <effect>Effects/landmass-scrub</effect>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<texture-set> <texture-set>
<texture>Terrain/shrub1_dark.png</texture> <texture>Terrain/shrub1_dark.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture> <texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture> <texture n="12">Terrain/dirtrock_dark.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
<r>0.0</r> <r>0.0</r>
<g>0.86</g> <g>0.86</g>
<b>0.86</b> <b>0.86</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.1</g> <g>0.1</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage> <light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage> <wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>2.0</tree-height-m> <tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m> <tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness> <bumpiness>0.4</bumpiness>
</material> </material>
<material> <material>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<texture-set> <texture-set>
<texture>Terrain/dry_pasture4.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture> <texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture> <texture n="12">Terrain/dry_pasture4.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
</material> </material>
<material> <material>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<texture-set> <texture-set>
<texture>Terrain/irrcrop.png</texture> <texture>Terrain/irrcrop.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture> <texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/town-europe.png</texture> <texture n="12">Terrain/town-europe.png</texture>
</texture-set> </texture-set>
<texture-set> <texture-set>
<texture>Terrain/drycrop.png</texture> <texture>Terrain/drycrop.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture> <texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/town-europe.png</texture> <texture n="12">Terrain/town-europe.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias> <hires_overlay_bias>-0.05</hires_overlay_bias>
<dust_resistance>0.7</dust_resistance> <dust_resistance>0.7</dust_resistance>
<transition_model>0.7</transition_model> <transition_model>0.7</transition_model>
</parameters> </parameters>
<object-mask>Terrain/irrcrop.mask.png</object-mask> <object-mask>Terrain/irrcrop.mask.png</object-mask>
<object-mask>Terrain/irrcrop.mask.png</object-mask> <object-mask>Terrain/irrcrop.mask.png</object-mask>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness> <bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/> <object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage> <wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture> <tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>IrrCropPastureCover</name> <name>IrrCropPastureCover</name>
<name>IrrCrop</name> <name>IrrCrop</name>
<name>Orchard</name> <name>Orchard</name>
<name>Olives</name> <name>Olives</name>
<name>Vineyard</name> <name>Vineyard</name>
<name>Rice</name> <name>Rice</name>
<texture-set> <texture-set>
<texture>Terrain/mixedcrop.png</texture> <texture>Terrain/mixedcrop.png</texture>
<texture n="11">Terrain/mixedforest-hires.png</texture> <texture n="11">Terrain/mixedforest-hires.png</texture>
<texture n="12">Terrain/drycrop.png</texture> <texture n="12">Terrain/drycrop.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/irrcrop.mask.png</object-mask> <object-mask>Terrain/irrcrop.mask.png</object-mask>
<parameters> <parameters>
<hires_overlay_bias>-0.12</hires_overlay_bias> <hires_overlay_bias>-0.12</hires_overlay_bias>
<transition_model>0.0</transition_model> <transition_model>0.0</transition_model>
<dust_resistance>0.1</dust_resistance> <dust_resistance>0.1</dust_resistance>
</parameters> </parameters>
<!--<object-mask>Terrain/rice1.mask.png</object-mask>--> <!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<!--<object-group include="Materials/base/farm-buildings.xml"/>--> <!--<object-group include="Materials/base/farm-buildings.xml"/>-->
<wood-coverage>120000.0</wood-coverage> <wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>GrassCover</name> <name>GrassCover</name>
<name>BareTundraCover</name> <name>BareTundraCover</name>
<name>MixedTundraCover</name> <name>MixedTundraCover</name>
<name>Cemetery</name> <name>Cemetery</name>
<effect>Effects/landmass-nowood</effect> <effect>Effects/landmass-nowood</effect>
<texture-set> <texture-set>
<texture>Terrain/tundra2.png</texture> <texture>Terrain/tundra2.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture> <texture n="12">Terrain/dirtrock_dark.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.8</transition_model> <transition_model>0.8</transition_model>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness> <bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,111 +1,111 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- More green Oahu and Kaua'i cover --> <!-- More green Oahu and Kaua'i cover -->
<PropertyList> <PropertyList>
<name>Oahu</name> <name>Oahu</name>
<area> <area>
<lon1>-160.0</lon1> <lon1>-160.0</lon1>
<lon2>-157.5</lon2> <lon2>-157.5</lon2>
<lat1>18.8</lat1> <lat1>18.8</lat1>
<lat2>28.5</lat2> <lat2>28.5</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
<name>ScrubCover</name> <name>ScrubCover</name>
<name>Scrub</name> <name>Scrub</name>
<name>Sclerophyllous</name> <name>Sclerophyllous</name>
<effect>Effects/terrain-overlay</effect> <effect>Effects/terrain-overlay</effect>
<texture-set> <texture-set>
<texture>Terrain/shrub-hawaii-green.png</texture> <texture>Terrain/shrub-hawaii-green.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii-green.png</texture> <texture n="12">Terrain/shrub-hawaii-green.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/rainforest-hawaii.png</texture> <texture n="15">Terrain/rainforest-hawaii.png</texture>
<texture n="20">Terrain/evergreen.png</texture> <texture n="20">Terrain/evergreen.png</texture>
<texture n="21">Terrain/evergreen.png</texture> <texture n="21">Terrain/evergreen.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>1.0</transition_model> <transition_model>1.0</transition_model>
<rock_strata>0</rock_strata> <rock_strata>0</rock_strata>
<max_overlay_height>2.0</max_overlay_height> <max_overlay_height>2.0</max_overlay_height>
<overlay_hardness>0.0</overlay_hardness> <overlay_hardness>0.0</overlay_hardness>
<overlay_density>0.7</overlay_density> <overlay_density>0.7</overlay_density>
<overlay_scale>2.0</overlay_scale> <overlay_scale>2.0</overlay_scale>
<overlay_autumn_flag>0</overlay_autumn_flag> <overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_top>0.8</overlay_brightness_top> <overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom> <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_steepness_factor>0.3</overlay_steepness_factor> <overlay_steepness_factor>0.3</overlay_steepness_factor>
<overlay_secondary_flag>1</overlay_secondary_flag> <overlay_secondary_flag>1</overlay_secondary_flag>
<overlay_secondary_hardness>0.0</overlay_secondary_hardness> <overlay_secondary_hardness>0.0</overlay_secondary_hardness>
<overlay_secondary_density>0.7</overlay_secondary_density> <overlay_secondary_density>0.7</overlay_secondary_density>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
<r>0.86</r> <r>0.86</r>
<g>0.86</g> <g>0.86</g>
<b>0.86</b> <b>0.86</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.1</g> <g>0.1</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage> <light-coverage>20000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage> <wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/hawaii-shrub.png</tree-texture> <tree-texture>Trees/hawaii-shrub.png</tree-texture>
<tree-varieties>4</tree-varieties> <tree-varieties>4</tree-varieties>
<tree-height-m>8.0</tree-height-m> <tree-height-m>8.0</tree-height-m>
<tree-width-m>16.0</tree-width-m> <tree-width-m>16.0</tree-width-m>
<rolling-friction>0.6</rolling-friction> <rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness> <bumpiness>0.4</bumpiness>
</material> </material>
<material> <material>
<name>GrassCover</name> <name>GrassCover</name>
<name>BareTundraCover</name> <name>BareTundraCover</name>
<name>MixedTundraCover</name> <name>MixedTundraCover</name>
<name>Cemetery</name> <name>Cemetery</name>
<effect>Effects/landmass-nowood</effect> <effect>Effects/landmass-nowood</effect>
<texture-set> <texture-set>
<texture>Terrain/tundra-hawaii-green.png</texture> <texture>Terrain/tundra-hawaii-green.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii-green.png</texture> <texture n="12">Terrain/shrub-hawaii-green.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture> <texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/rainforest-hawaii.png</texture> <texture n="15">Terrain/rainforest-hawaii.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness> <bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,224 +1,224 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<PropertyList> <PropertyList>
<name>Southeast Asia</name> <name>Southeast Asia</name>
<area> <area>
<lon1>90.0</lon1> <lon1>90.0</lon1>
<lon2>170.0</lon2> <lon2>170.0</lon2>
<lat1>-11.5</lat1> <lat1>-11.5</lat1>
<lat2>27.0</lat2> <lat2>27.0</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_latin_america.png</texture> <texture>Runway/pa_shoulder_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_latin_america.png</texture> <texture>Runway/pa_shoulder_f_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_latin_america.png</texture> <texture>Runway/pc_shoulder_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_latin_america.png</texture> <texture>Runway/pc_shoulder_f_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/california-grass.png</texture> <texture>Terrain/california-grass.png</texture>
<texture n="13">Terrain/california-grass.png</texture> <texture n="13">Terrain/california-grass.png</texture>
<texture n="14">Terrain/airport_grass_overlay.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>0.5</overlay_bias> <overlay_bias>0.5</overlay_bias>
<use_color_overlay>0</use_color_overlay> <use_color_overlay>0</use_color_overlay>
<base_layer_magnification>1.0</base_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<overlay_layer_magnification>4.0</overlay_layer_magnification> <overlay_layer_magnification>60.0</overlay_layer_magnification>
</parameters> </parameters>
<xsize>128</xsize> <xsize>128</xsize>
<ysize>128</ysize> <ysize>128</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>DeciduousNeedleCover</name> <name>DeciduousNeedleCover</name>
<texture-set> <texture-set>
<texture>Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<transition_model>0.8</transition_model> <transition_model>0.8</transition_model>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage> <light-coverage>5000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage> <wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction> <rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness> <bumpiness>0.95</bumpiness>
</material> </material>
<material> <material>
<name>GrassCover</name> <name>GrassCover</name>
<name>BareTundraCover</name> <name>BareTundraCover</name>
<name>MixedTundraCover</name> <name>MixedTundraCover</name>
<name>Cemetery</name> <name>Cemetery</name>
<name>HerbTundra</name> <name>HerbTundra</name>
<name>HerbTundraCover</name> <name>HerbTundraCover</name>
<effect>Effects/landmass-nowood</effect> <effect>Effects/landmass-nowood</effect>
<texture-set> <texture-set>
<texture>Terrain/tundra-hawaii-green.png</texture> <texture>Terrain/tundra-hawaii-green.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<wood-coverage>25000.0</wood-coverage> <wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m> <tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<diffuse> <diffuse>
<r>0.93</r> <r>0.93</r>
<g>0.95</g> <g>0.95</g>
<b>0.93</b> <b>0.93</b>
<a>1.0</a> <a>1.0</a>
</diffuse> </diffuse>
<specular> <specular>
<r>0.1</r> <r>0.1</r>
<g>0.12</g> <g>0.12</g>
<b>0.1</b> <b>0.1</b>
<a>1.0</a> <a>1.0</a>
</specular> </specular>
<shininess>1.2</shininess> <shininess>1.2</shininess>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness> <bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>IrrCropPastureCover</name> <name>IrrCropPastureCover</name>
<name>IrrCrop</name> <name>IrrCrop</name>
<name>Orchard</name> <name>Orchard</name>
<name>Olives</name> <name>Olives</name>
<name>Vineyard</name> <name>Vineyard</name>
<name>Rice</name> <name>Rice</name>
<texture-set> <texture-set>
<texture>Terrain/rice1.png</texture> <texture>Terrain/rice1.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
<transition_model>1.0</transition_model> <transition_model>1.0</transition_model>
</parameters> </parameters>
<!--<object-mask>Terrain/rice1.mask.png</object-mask>--> <!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction> <rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<!--<object-group include="Materials/base/farm-buildings.xml"/>--> <!--<object-group include="Materials/base/farm-buildings.xml"/>-->
<wood-coverage>120000.0</wood-coverage> <wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>DryCropPastureCover</name> <name>DryCropPastureCover</name>
<name>MixedCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>DryCrop</name> <name>DryCrop</name>
<name>MixedCrop</name> <name>MixedCrop</name>
<name>ComplexCrop</name> <name>ComplexCrop</name>
<texture-set> <texture-set>
<texture>Terrain/dry_pasture4.png</texture> <texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<solid>1</solid> <solid>1</solid>
<friction-factor>0.9</friction-factor> <friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness> <bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage> <light-coverage>2000000.0</light-coverage>
<wood-coverage>80000.0</wood-coverage> <wood-coverage>80000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture> <tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
</PropertyList> </PropertyList>

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@ -1,271 +1,272 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for Tropical South America regions --> <!-- Regional definitions for Tropical South America regions -->
<PropertyList> <PropertyList>
<name>Tropical South America</name> <name>Tropical South America</name>
<area> <area>
<lon1>-90.0</lon1> <lon1>-90.0</lon1>
<lon2>-30.0</lon2> <lon2>-30.0</lon2>
<lat1>-26.0</lat1> <lat1>-26.0</lat1>
<lat2>23.0</lat2> <lat2>23.0</lat2>
</area> </area>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder_latin_america.png</texture> <texture>Runway/pa_shoulder_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f_latin_america.png</texture> <texture>Runway/pa_shoulder_f_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_latin_america.png</texture> <texture>Runway/pc_shoulder_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder_f</name> <name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f_latin_america.png</texture> <texture>Runway/pc_shoulder_f_latin_america.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<name>Greenspace</name> <name>Greenspace</name>
<effect>Effects/airfield</effect> <effect>Effects/airfield</effect>
<texture-set> <texture-set>
<texture>Terrain/california-grass.png</texture> <texture>Terrain/california-grass.png</texture>
<texture n="13">Terrain/california-grass.png</texture> <texture n="13">Terrain/california-grass.png</texture>
<texture n="14">Terrain/california-grass-hires.png</texture> <texture n="14">Terrain/california-grass-hires.png</texture>
<texture n="15">Terrain/airport_grass_overlay.png</texture> <texture n="15">Terrain/airport_grass_structure_overlay2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<use_grain>1</use_grain> <overlay_alpha>1.0</overlay_alpha>
<overlay_bias>0.0</overlay_bias> <use_grain>1</use_grain>
<use_color_overlay>0</use_color_overlay> <overlay_bias>0.0</overlay_bias>
<base_layer_magnification>1.0</base_layer_magnification> <use_color_overlay>0</use_color_overlay>
<overlay_layer_magnification>4.0</overlay_layer_magnification> <base_layer_magnification>1.0</base_layer_magnification>
<grain_layer_magnification>4.0</grain_layer_magnification> <overlay_layer_magnification>4.0</overlay_layer_magnification>
</parameters> <grain_layer_magnification>60.0</grain_layer_magnification>
<xsize>128</xsize> </parameters>
<ysize>128</ysize> <xsize>128</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>128</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>Grassland</name> <material>
<name>GrassCover</name> <name>Grassland</name>
<name>BareTundraCover</name> <name>GrassCover</name>
<name>MixedTundraCover</name> <name>BareTundraCover</name>
<name>Cemetery</name> <name>MixedTundraCover</name>
<name>Greenspace</name> <name>Cemetery</name>
<name>NaturalCrop</name> <name>Greenspace</name>
<texture-set> <name>NaturalCrop</name>
<texture>Terrain/california-grass.png</texture> <texture-set>
<texture n="13">Terrain/california-rock.png</texture> <texture>Terrain/california-grass.png</texture>
</texture-set> <texture n="13">Terrain/california-rock.png</texture>
<xsize>2000</xsize> </texture-set>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>4000000.0</light-coverage> <ysize>2000</ysize>
<diffuse> <light-coverage>4000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.1</bumpiness>
</material> <load-resistance>1e30</load-resistance>
</material>
<material>
<name>MixedForestCover</name> <material>
<name>MixedForest</name> <name>MixedForestCover</name>
<name>RainForest</name> <name>MixedForest</name>
<name>EvergreenBroadCover</name> <name>RainForest</name>
<name>EvergreenForest</name> <name>EvergreenBroadCover</name>
<name>DeciduousBroadCover</name> <name>EvergreenForest</name>
<name>DeciduousForest</name> <name>DeciduousBroadCover</name>
<name>DeciduousNeedleCover</name> <name>DeciduousForest</name>
<effect>Effects/forest</effect> <name>DeciduousNeedleCover</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/rock_red.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-hawaii.png</texture> <texture>Terrain/rock_red.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture>
</texture-set> <texture n="13">Terrain/rock_red.png</texture>
<xsize>2000</xsize> </texture-set>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>4000.0</wood-coverage> <light-coverage>900000000.0</light-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <wood-coverage>4000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-height-m>35.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>30.0</tree-width-m> <tree-height-m>35.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>30.0</tree-width-m>
<bumpiness>1</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>1</bumpiness>
</material>
<material>
<name>MixedCrop</name> <material>
<name>MixedCropPastureCover</name> <name>MixedCrop</name>
<name>DryCropPastureCover</name> <name>MixedCropPastureCover</name>
<name>DryCrop</name> <name>DryCropPastureCover</name>
<name>ComplexCrop</name> <name>DryCrop</name>
<name>ShrubCover</name> <name>ComplexCrop</name>
<name>ShrubGrassCover</name> <name>ShrubCover</name>
<name>ScrubCover</name> <name>ShrubGrassCover</name>
<name>Scrub</name> <name>ScrubCover</name>
<effect>Effects/forest</effect> <name>Scrub</name>
<texture-set> <effect>Effects/forest</effect>
<texture>Terrain/rainforest-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-patch.png</texture> <texture>Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/grass_dry2a.png</texture> <texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/grass_dry2a.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<grain_strength>0.5</grain_strength> <parameters>
<hires_overlay_bias>-0.03</hires_overlay_bias> <grain_strength>0.5</grain_strength>
</parameters> <hires_overlay_bias>-0.03</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>900000000.0</light-coverage> <ysize>2000</ysize>
<wood-coverage>12000.0</wood-coverage> <light-coverage>900000000.0</light-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <wood-coverage>12000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-height-m>25.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>30.0</tree-width-m> <tree-height-m>25.0</tree-height-m>
<rolling-friction>1</rolling-friction> <tree-width-m>30.0</tree-width-m>
<bumpiness>1</bumpiness> <rolling-friction>1</rolling-friction>
</material> <bumpiness>1</bumpiness>
</material>
<material>
<effect>Effects/cropgrass</effect> <material>
<name>Grassland</name> <effect>Effects/cropgrass</effect>
<texture-set> <name>Grassland</name>
<texture>Terrain/grass_dry2a.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-patch.png</texture> <texture>Terrain/grass_dry2a.png</texture>
<texture n="12">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/rainforest-hawaii.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<grain_strength>0.5</grain_strength> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <grain_strength>0.5</grain_strength>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>2000</ysize>
<diffuse> <light-coverage>2000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.3</bumpiness>
<wood-coverage>25000.0</wood-coverage> <load-resistance>1e30</load-resistance>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <wood-coverage>25000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>25.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
</material> <tree-width-m>25.0</tree-width-m>
</material>
<material>
<effect>Effects/cropgrass</effect> <material>
<name>HerbTundra</name> <effect>Effects/cropgrass</effect>
<name>HerbTundraCover</name> <name>HerbTundra</name>
<texture-set> <name>HerbTundraCover</name>
<texture>Terrain/tundra-hawaii.png</texture> <texture-set>
<texture n="11">Terrain/rainforest-patch.png</texture> <texture>Terrain/tundra-hawaii.png</texture>
<texture n="12">Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/rainforest-hawaii.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> <texture n="15">Terrain/airport_grass2.png</texture>
<parameters> </texture-set>
<grain_strength>0.5</grain_strength> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <grain_strength>0.5</grain_strength>
</parameters> <hires_overlay_bias>-0.1</hires_overlay_bias>
<xsize>2000</xsize> </parameters>
<ysize>2000</ysize> <xsize>2000</xsize>
<light-coverage>2000000.0</light-coverage> <ysize>2000</ysize>
<diffuse> <light-coverage>2000000.0</light-coverage>
<r>0.93</r> <diffuse>
<g>0.95</g> <r>0.93</r>
<b>0.93</b> <g>0.95</g>
<a>1.0</a> <b>0.93</b>
</diffuse> <a>1.0</a>
<specular> </diffuse>
<r>0.1</r> <specular>
<g>0.12</g> <r>0.1</r>
<b>0.1</b> <g>0.12</g>
<a>1.0</a> <b>0.1</b>
</specular> <a>1.0</a>
<shininess>1.2</shininess> </specular>
<solid>1</solid> <shininess>1.2</shininess>
<friction-factor>0.7</friction-factor> <solid>1</solid>
<rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor>
<bumpiness>0.3</bumpiness> <rolling-friction>0.1</rolling-friction>
<load-resistance>1e30</load-resistance> <bumpiness>0.3</bumpiness>
<wood-coverage>25000.0</wood-coverage> <load-resistance>1e30</load-resistance>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <wood-coverage>25000.0</wood-coverage>
<tree-varieties>8</tree-varieties> <tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-height-m>20.0</tree-height-m> <tree-varieties>8</tree-varieties>
<tree-width-m>25.0</tree-width-m> <tree-height-m>20.0</tree-height-m>
</material> <tree-width-m>25.0</tree-width-m>
</material>
</PropertyList>
</PropertyList>

View file

@ -1,47 +1,47 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- Regional definitions for the United Kingdom --> <!-- Regional definitions for the United Kingdom -->
<PropertyList> <PropertyList>
<name>United Kingdom Barra</name> <name>United Kingdom Barra</name>
<area> <area>
<lon1>-7.46</lon1> <lon1>-7.46</lon1>
<lon2>-7.42</lon2> <lon2>-7.42</lon2>
<lat1>57.01</lat1> <lat1>57.01</lat1>
<lat2>57.03</lat2> <lat2>57.03</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<texture-set> <texture-set>
<texture>Terrain/sand4.png</texture> <texture>Terrain/sand4.png</texture>
<texture n="11">Terrain/sand_hires.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
</texture-set> </texture-set>
<texture-set> <texture-set>
<texture>Terrain/sand5.png</texture> <texture>Terrain/sand5.png</texture>
<texture n="11">Terrain/sand_hires.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
</texture-set> </texture-set>
<texture-set> <texture-set>
<texture>Terrain/sand6.png</texture> <texture>Terrain/sand6.png</texture>
<texture n="11">Terrain/sand_hires.png</texture> <texture n="11">Terrain/sand_hires.png</texture>
</texture-set> </texture-set>
<!--<texture>Terrain/sand4.png</texture> <!--<texture>Terrain/sand4.png</texture>
<texture>Terrain/sand5.png</texture> <texture>Terrain/sand5.png</texture>
<texture>Terrain/sand6.png</texture>--> <texture>Terrain/sand6.png</texture>-->
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage> <light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess> <shininess>2.5</shininess>
<friction-factor>0.7</friction-factor> <friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction> <rolling-friction>0.04</rolling-friction>
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
</material> </material>
</PropertyList> </PropertyList>

View file

@ -1,311 +1,314 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<!-- REGIONAL DEFINITION US SOUTHWEST --> <!-- REGIONAL DEFINITION US SOUTHWEST -->
<PropertyList> <PropertyList>
<name>US South-west</name> <name>US South-west</name>
<area> <area>
<lon1>-124.0</lon1> <lon1>-124.0</lon1>
<lat1>32.0</lat1> <lat1>32.0</lat1>
<lon2>-104.0</lon2> <lon2>-104.0</lon2>
<lat2>42</lat2> <lat2>42</lat2>
</area> </area>
<condition> <condition>
<equals> <equals>
<property>sim/startup/season</property> <property>sim/startup/season</property>
<value>summer</value> <value>summer</value>
</equals> </equals>
</condition> </condition>
<material> <material>
<name>pa_shoulder</name> <name>pa_shoulder</name>
<texture>Runway/pa_shoulder2.png</texture> <texture>Runway/pa_shoulder2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pa_shoulder_f</name> <name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f2.png</texture> <texture>Runway/pa_shoulder_f2.png</texture>
<parameters> <parameters>
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>Grass</name> <name>Grass</name>
<name>Airport</name> <name>Airport</name>
<name>AirportKeep</name> <name>AirportKeep</name>
<effect>Effects/grass</effect> <effect>Effects/grass</effect>
<texture-set> <texture-set>
<texture>Terrain/california-airport.png</texture> <texture>Terrain/california-airport.png</texture>
<texture n="13">Terrain/gravel_red.png</texture> <texture n="13">Terrain/gravel_red.png</texture>
<texture n="14">Terrain/grass_dry2.png</texture> <texture n="14">Terrain/grass_dry2.png</texture>
<texture n="15">Terrain/airport_grass_overlay.png</texture> <texture n="15">Terrain/airport_grass_structure_overlay2.png</texture>
<texture n="20">Terrain/grass_dry2.png</texture> <texture n="20">Terrain/grass_dry2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grit_alpha>0.4</grit_alpha> <grit_alpha>0.4</grit_alpha>
<use_overlay>1</use_overlay> <use_overlay>1</use_overlay>
<overlay_bias>-0.05</overlay_bias> <overlay_bias>-0.05</overlay_bias>
<use_grain>1</use_grain> <overlay_alpha>1.0</overlay_alpha>
<use_color_overlay>0</use_color_overlay> <use_grain>1</use_grain>
<base_layer_magnification>0.6</base_layer_magnification> <use_color_overlay>0</use_color_overlay>
<max_grass_height>0.35</max_grass_height> <base_layer_magnification>0.6</base_layer_magnification>
<grass_density>0.5</grass_density> <overlay_layer_magnification>8.0</overlay_layer_magnification>
<grass_groups>2</grass_groups> <grain_layer_magnification>60.0</grain_layer_magnification>
<grass_modulate_by_overlay>1</grass_modulate_by_overlay> <max_grass_height>0.35</max_grass_height>
<grass_modulate_height_min>0.0</grass_modulate_height_min> <grass_density>0.5</grass_density>
</parameters> <grass_groups>2</grass_groups>
<xsize>250</xsize> <grass_modulate_by_overlay>1</grass_modulate_by_overlay>
<ysize>250</ysize> <grass_modulate_height_min>0.0</grass_modulate_height_min>
<light-coverage>4000000.0</light-coverage> </parameters>
<diffuse> <xsize>250</xsize>
<r>0.93</r> <ysize>250</ysize>
<g>0.95</g> <light-coverage>4000000.0</light-coverage>
<b>0.93</b> <diffuse>
<a>1.0</a> <r>0.93</r>
</diffuse> <g>0.95</g>
<specular> <b>0.93</b>
<r>0.1</r> <a>1.0</a>
<g>0.12</g> </diffuse>
<b>0.1</b> <specular>
<a>1.0</a> <r>0.1</r>
</specular> <g>0.12</g>
<shininess>1.2</shininess> <b>0.1</b>
<solid>1</solid> <a>1.0</a>
<friction-factor>0.7</friction-factor> </specular>
<rolling-friction>0.1</rolling-friction> <shininess>1.2</shininess>
<bumpiness>0.1</bumpiness> <solid>1</solid>
<load-resistance>1e30</load-resistance> <friction-factor>0.7</friction-factor>
</material> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<material> <load-resistance>1e30</load-resistance>
<name>BuiltUpCover</name> </material>
<name>Urban</name>
<effect>Effects/urban</effect> <material>
<texture-set> <name>BuiltUpCover</name>
<texture>Terrain/city1_overlay.png</texture> <name>Urban</name>
<texture n="2">Terrain/city1-relief-light.png</texture> <effect>Effects/urban</effect>
<texture n="11">Terrain/shrub-hawaii.png</texture> <texture-set>
</texture-set> <texture>Terrain/city1_overlay.png</texture>
<parameters> <texture n="2">Terrain/city1-relief-light.png</texture>
<urban_blend>1</urban_blend> <texture n="11">Terrain/shrub-hawaii.png</texture>
<hires_overlay_bias>-1.0</hires_overlay_bias> </texture-set>
</parameters> <parameters>
<object-mask>Terrain/city1.mask.png</object-mask> <urban_blend>1</urban_blend>
<object-mask>Terrain/city2.mask.png</object-mask> <hires_overlay_bias>-1.0</hires_overlay_bias>
<xsize>1000</xsize> </parameters>
<ysize>1000</ysize> <object-mask>Terrain/city1.mask.png</object-mask>
<light-coverage>100000.0</light-coverage> <object-mask>Terrain/city2.mask.png</object-mask>
<emissive> <xsize>1000</xsize>
<r>0.05</r> <ysize>1000</ysize>
<g>0.05</g> <light-coverage>100000.0</light-coverage>
<b>0.02</b> <emissive>
<a>1.0</a> <r>0.05</r>
</emissive> <g>0.05</g>
<object-group include="Materials/base/urban-buildings.xml"/> <b>0.02</b>
<building-coverage>2500.0</building-coverage> <a>1.0</a>
<building-small-ratio>0.4</building-small-ratio> </emissive>
<building-small-min-floors>3</building-small-min-floors> <object-group include="Materials/base/urban-buildings.xml"/>
<building-small-max-width-m>30.0</building-small-max-width-m> <building-coverage>2500.0</building-coverage>
<building-small-min-depth-m>10.0</building-small-min-depth-m> <building-small-ratio>0.4</building-small-ratio>
<building-small-max-depth-m>30.0</building-small-max-depth-m> <building-small-min-floors>3</building-small-min-floors>
<building-medium-ratio>0.6</building-medium-ratio> <building-small-max-width-m>30.0</building-small-max-width-m>
<building-large-ratio>0.2</building-large-ratio> <building-small-min-depth-m>10.0</building-small-min-depth-m>
<wood-coverage>250000.0</wood-coverage> <building-small-max-depth-m>30.0</building-small-max-depth-m>
<tree-texture>Trees/mixed-alt.png</tree-texture> <building-medium-ratio>0.6</building-medium-ratio>
<tree-varieties>8</tree-varieties> <building-large-ratio>0.2</building-large-ratio>
<tree-height-m>25.0</tree-height-m> <wood-coverage>250000.0</wood-coverage>
<tree-width-m>15.0</tree-width-m> <tree-texture>Trees/mixed-alt.png</tree-texture>
</material> <tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m>
<material> <tree-width-m>15.0</tree-width-m>
<effect>Effects/landmass-scrub</effect> </material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name> <material>
<name>ScrubCover</name> <effect>Effects/landmass-scrub</effect>
<name>Scrub</name> <name>ShrubCover</name>
<name>Sclerophyllous</name> <name>ShrubGrassCover</name>
<name>Landmass</name> <name>ScrubCover</name>
<name>SomeSort</name> <name>Scrub</name>
<name>Default</name> <name>Sclerophyllous</name>
<name>GrassCover</name> <name>Landmass</name>
<name>BareTundraCover</name> <name>SomeSort</name>
<name>MixedTundraCover</name> <name>Default</name>
<name>Cemetery</name> <name>GrassCover</name>
<texture-set> <name>BareTundraCover</name>
<texture>Terrain/shrub-hawaii.png</texture> <name>MixedTundraCover</name>
<texture n="11">Terrain/sand_hires_red.png</texture> <name>Cemetery</name>
<texture n="12">Terrain/rock_red.png</texture> <texture-set>
<texture n="13">Terrain/rock_red.png</texture> <texture>Terrain/shrub-hawaii.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="11">Terrain/sand_hires_red.png</texture>
<!--<texture n="15">Terrain/airport_grass2.png</texture>--> <texture n="12">Terrain/rock_red.png</texture>
<texture n="15">Terrain/grass_hires.png</texture> <texture n="13">Terrain/rock_red.png</texture>
</texture-set> <texture n="14">Terrain/grain_texture.png</texture>
<parameters> <!--<texture n="15">Terrain/airport_grass2.png</texture>-->
<rock_strata>1</rock_strata> <texture n="15">Terrain/grass_hires.png</texture>
</parameters> </texture-set>
<xsize>2000</xsize> <parameters>
<ysize>2000</ysize> <rock_strata>1</rock_strata>
<diffuse> </parameters>
<r>0.86</r> <xsize>2000</xsize>
<g>0.86</g> <ysize>2000</ysize>
<b>0.86</b> <diffuse>
<a>1.0</a> <r>0.86</r>
</diffuse> <g>0.86</g>
<specular> <b>0.86</b>
<r>0.1</r> <a>1.0</a>
<g>0.1</g> </diffuse>
<b>0.1</b> <specular>
<a>1.0</a> <r>0.1</r>
</specular> <g>0.1</g>
<shininess>1.2</shininess> <b>0.1</b>
<light-coverage>20000000.0</light-coverage> <a>1.0</a>
<wood-coverage>12000.0</wood-coverage> </specular>
<tree-texture>Trees/mojave-shrub.png</tree-texture> <shininess>1.2</shininess>
<tree-varieties>8</tree-varieties> <light-coverage>20000000.0</light-coverage>
<tree-height-m>3.5</tree-height-m> <wood-coverage>12000.0</wood-coverage>
<tree-width-m>3.5</tree-width-m> <tree-texture>Trees/mojave-shrub.png</tree-texture>
<rolling-friction>0.6</rolling-friction> <tree-varieties>8</tree-varieties>
<bumpiness>0.4</bumpiness> <tree-height-m>3.5</tree-height-m>
</material> <tree-width-m>3.5</tree-width-m>
<rolling-friction>0.6</rolling-friction>
<material> <bumpiness>0.4</bumpiness>
<effect>Effects/cropgrass</effect> </material>
<name>Grassland</name>
<texture-set> <material>
<texture>Terrain/dry_pasture4.png</texture> <effect>Effects/cropgrass</effect>
<texture n="13">Terrain/rock_red.png</texture> <name>Grassland</name>
<texture n="12">Terrain/rock_red.png</texture> <texture-set>
</texture-set> <texture>Terrain/dry_pasture4.png</texture>
<parameters> <texture n="13">Terrain/rock_red.png</texture>
<rock_strata>1</rock_strata> <texture n="12">Terrain/rock_red.png</texture>
</parameters> </texture-set>
<xsize>2000</xsize> <parameters>
<ysize>2000</ysize> <rock_strata>1</rock_strata>
<light-coverage>2000000.0</light-coverage> </parameters>
<diffuse> <xsize>2000</xsize>
<r>0.93</r> <ysize>2000</ysize>
<g>0.95</g> <light-coverage>2000000.0</light-coverage>
<b>0.93</b> <diffuse>
<a>1.0</a> <r>0.93</r>
</diffuse> <g>0.95</g>
<specular> <b>0.93</b>
<r>0.1</r> <a>1.0</a>
<g>0.12</g> </diffuse>
<b>0.1</b> <specular>
<a>1.0</a> <r>0.1</r>
</specular> <g>0.12</g>
<shininess>1.2</shininess> <b>0.1</b>
<solid>1</solid> <a>1.0</a>
<friction-factor>0.7</friction-factor> </specular>
<rolling-friction>0.1</rolling-friction> <shininess>1.2</shininess>
<bumpiness>0.3</bumpiness> <solid>1</solid>
<load-resistance>1e30</load-resistance> <friction-factor>0.7</friction-factor>
<wood-coverage>150000.0</wood-coverage> <rolling-friction>0.1</rolling-friction>
<tree-texture>Trees/mixed-alt.png</tree-texture> <bumpiness>0.3</bumpiness>
<tree-varieties>8</tree-varieties> <load-resistance>1e30</load-resistance>
<tree-height-m>20.0</tree-height-m> <wood-coverage>150000.0</wood-coverage>
<tree-width-m>12.0</tree-width-m> <tree-texture>Trees/mixed-alt.png</tree-texture>
</material> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m>
<material> <tree-width-m>12.0</tree-width-m>
<effect>Effects/forest</effect> </material>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <material>
<name>Bog</name> <effect>Effects/forest</effect>
<name>Heath</name> <name>DeciduousBroadCover</name>
<texture-set> <name>DeciduousForest</name>
<texture>Terrain/deciduous-hires-autumn.png</texture> <name>Bog</name>
<texture n="12">Terrain/rock_alt.png</texture> <name>Heath</name>
</texture-set> <texture-set>
<xsize>2000</xsize> <texture>Terrain/deciduous-hires-autumn.png</texture>
<ysize>2000</ysize> <texture n="12">Terrain/rock_alt.png</texture>
<light-coverage>10000000.0</light-coverage> </texture-set>
<wood-coverage>4000.0</wood-coverage> <xsize>2000</xsize>
<tree-texture>Trees/deciduous-alt.png</tree-texture> <ysize>2000</ysize>
<tree-varieties>8</tree-varieties> <light-coverage>10000000.0</light-coverage>
<tree-height-m>25.0</tree-height-m> <wood-coverage>4000.0</wood-coverage>
<tree-width-m>15.0</tree-width-m> <tree-texture>Trees/deciduous-alt.png</tree-texture>
<rolling-friction>1</rolling-friction> <tree-varieties>8</tree-varieties>
<bumpiness>0.85</bumpiness> <tree-height-m>25.0</tree-height-m>
</material> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<material> <bumpiness>0.85</bumpiness>
<name>EvergreenBroadCover</name> </material>
<name>EvergreenForest</name>
<effect>Effects/forest</effect> <material>
<texture-set> <name>EvergreenBroadCover</name>
<texture>Terrain/forest1a.png</texture> <name>EvergreenForest</name>
<texture n="11">Terrain/grass_hires.png</texture> <effect>Effects/forest</effect>
<texture n="12">Terrain/rock_alt.png</texture> <texture-set>
</texture-set> <texture>Terrain/forest1a.png</texture>
<parameters> <texture n="11">Terrain/grass_hires.png</texture>
<rock_strata>0</rock_strata> <texture n="12">Terrain/rock_alt.png</texture>
</parameters> </texture-set>
<xsize>2000</xsize> <parameters>
<ysize>2000</ysize> <rock_strata>0</rock_strata>
<light-coverage>10000000.0</light-coverage> </parameters>
<wood-coverage>4000.0</wood-coverage> <xsize>2000</xsize>
<tree-texture>Trees/coniferous-alt.png</tree-texture> <ysize>2000</ysize>
<tree-varieties>8</tree-varieties> <light-coverage>10000000.0</light-coverage>
<tree-height-m>25.0</tree-height-m> <wood-coverage>4000.0</wood-coverage>
<tree-width-m>18.0</tree-width-m> <tree-texture>Trees/coniferous-alt.png</tree-texture>
<rolling-friction>1</rolling-friction> <tree-varieties>8</tree-varieties>
<bumpiness>1</bumpiness> <tree-height-m>25.0</tree-height-m>
</material> <tree-width-m>18.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<material> <bumpiness>1</bumpiness>
<effect>Effects/crop</effect> </material>
<name>IrrCropPastureCover</name>
<name>IrrCrop</name> <material>
<name>Orchard</name> <effect>Effects/crop</effect>
<name>Olives</name> <name>IrrCropPastureCover</name>
<name>Vineyard</name> <name>IrrCrop</name>
<name>Rice</name> <name>Orchard</name>
<texture-set> <name>Olives</name>
<texture>Terrain/irrcrop1.png</texture> <name>Vineyard</name>
<texture n="13">Terrain/rock_red.png</texture> <name>Rice</name>
</texture-set> <texture-set>
<object-mask>Terrain/irrcrop1.mask.png</object-mask> <texture>Terrain/irrcrop1.png</texture>
<xsize>2000</xsize> <texture n="13">Terrain/rock_red.png</texture>
<ysize>2000</ysize> </texture-set>
<light-coverage>2000000.0</light-coverage> <object-mask>Terrain/irrcrop1.mask.png</object-mask>
<solid>1</solid> <xsize>2000</xsize>
<friction-factor>0.9</friction-factor> <ysize>2000</ysize>
<rolling-friction>0.3</rolling-friction> <light-coverage>2000000.0</light-coverage>
<bumpiness>0.6</bumpiness> <solid>1</solid>
<load-resistance>1e30</load-resistance> <friction-factor>0.9</friction-factor>
<object-group include="Materials/base/farm-buildings.xml"/> <rolling-friction>0.3</rolling-friction>
<wood-coverage>10000.0</wood-coverage> <bumpiness>0.6</bumpiness>
<tree-texture>Trees/mixed-alt.png</tree-texture> <load-resistance>1e30</load-resistance>
<tree-varieties>8</tree-varieties> <object-group include="Materials/base/farm-buildings.xml"/>
<tree-height-m>20.0</tree-height-m> <wood-coverage>10000.0</wood-coverage>
<tree-width-m>12.0</tree-width-m> <tree-texture>Trees/mixed-alt.png</tree-texture>
</material> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m>
<material> <tree-width-m>12.0</tree-width-m>
<effect>Effects/forest</effect> </material>
<name>MixedForestCover</name>
<name>MixedForest</name> <material>
<name>RainForest</name> <effect>Effects/forest</effect>
<texture-set> <name>MixedForestCover</name>
<texture>Terrain/mixedforest-hires-autumn.png</texture> <name>MixedForest</name>
<texture n="11">Terrain/grass_hires.png</texture> <name>RainForest</name>
<texture n="12">Terrain/rock_alt.png</texture> <texture-set>
</texture-set> <texture>Terrain/mixedforest-hires-autumn.png</texture>
<xsize>2000</xsize> <texture n="11">Terrain/grass_hires.png</texture>
<ysize>2000</ysize> <texture n="12">Terrain/rock_alt.png</texture>
<light-coverage>5000000.0</light-coverage> </texture-set>
<wood-coverage>4000.0</wood-coverage> <xsize>2000</xsize>
<tree-texture>Trees/mixed-alt.png</tree-texture> <ysize>2000</ysize>
<tree-varieties>8</tree-varieties> <light-coverage>5000000.0</light-coverage>
<tree-height-m>25.0</tree-height-m> <wood-coverage>4000.0</wood-coverage>
<tree-width-m>15.0</tree-width-m> <tree-texture>Trees/mixed-alt.png</tree-texture>
<rolling-friction>1</rolling-friction> <tree-varieties>8</tree-varieties>
<bumpiness>0.95</bumpiness> <tree-height-m>25.0</tree-height-m>
</material> <tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness>
</PropertyList> </material>
</PropertyList>

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