Add Property / object update manager to props
Manage updates when a value has changed more than a predetermined amount. This makes updating displays (e.g. canvas), or performing actions based on a property (or value in a hash) changing by more than the preset amount.
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222
Nasal/props.nas
222
Nasal/props.nas
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@ -346,3 +346,225 @@ var runBinding = func(node, module = nil) {
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var cmd = node.getNode("command", 1).getValue() or "null";
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condition(node.getNode("condition")) ? fgcommand(cmd, node) : 0;
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}
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#---------------------------------------------------------------------------
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# Property / object update manager
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#
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# - Manage updates when a value has changed more than a predetermined amount.
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# This class is designed to make updating displays (e.g. canvas), or
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# performing actions based on a property (or value in a hash) changing
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# by more than the preset amount.
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# This can make a significant improvement to performance compared to simply
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# redrawing a canvas in an update loop.
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# - Author : Richard Harrison (rjh@zaretto.com)
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#---------------------------------------------------------------------------*/
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#example usage:
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# this is using the hashlist (which works well with an Emesary notification)
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# basically when the method is called it will call each section (in the lambda)
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# when the value changes by more than the amount specified as the second parameter.
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# It is possible to reference multiple elements from the hashlist in each newFromHashList; if either
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# one changes then it will result in the lambda being called.
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#
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# obj.update_items = [
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# UpdateManager.newFromHashList(["VV_x","VV_y"], 0.01, func(val)
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# {
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# obj.VV.setTranslation (val.VV_x, val.VV_y + pitch_offset);
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# }),
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# UpdateManager.newFromHashList(["pitch","roll"], 0.025, func(hdp)
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# {
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# obj.ladder.setTranslation (0.0, hdp.pitch * pitch_factor+pitch_offset);
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# obj.ladder.setCenter (118,830 - hdp.pitch * pitch_factor-pitch_offset);
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# obj.ladder.setRotation (-hdp.roll_rad);
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# obj.roll_pointer.setRotation (hdp.roll_rad);
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# }),
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# props.UpdateManager.FromProperty("velocities/airspeed-kt", 0.01, func(val)
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# {
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# obj.ias_range.setTranslation(0, val * ias_range_factor);
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# }),
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# props.UpdateManager.FromPropertyHashList(["orientation/alpha-indicated-deg", "orientation/side-slip-deg"], 0.1, func(val)
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# {
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# obj.VV_x = val.property["orientation/side-slip-deg"].getValue()*10; # adjust for view
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# obj.VV_y = val.property["orientation/alpha-indicated-deg"].getValue()*10; # adjust for view
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# obj.VV.setTranslation (obj.VV_x, obj.VV_y);
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# }),
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# ]
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#
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#==== the update loop then becomes ======
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#
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# foreach(var update_item; me.update_items)
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# {
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# # hdp is a data provider that can be used as the hashlist for the property
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# # update from hash methods.
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# update_item.update(hdp);
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# }
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#
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var UpdateManager =
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{
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_updateProperty : func(_property)
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{
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},
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FromProperty : func(_propname, _delta, _changed_method)
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{
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var obj = {parents : [UpdateManager] };
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obj.propname = _propname;
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obj.property = props.globals.getNode(_propname);
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obj.delta = _delta;
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obj.curval = obj.property.getValue();
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obj.lastval = obj.curval;
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obj.changed = _changed_method;
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obj.update = func(obj)
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{
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me.curval = me.property.getValue();
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if (me.curval != nil)
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{
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me.localType = me.property.getType();
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if (me.localType == "INT" or me.localType == "LONG" or me.localType == "FLOAT" or me.localType == "DOUBLE")
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{
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if(me.lastval == nil or math.abs(me.lastval - me.curval) >= me.delta)
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{
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me.lastval = me.curval;
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me.changed(me.curval);
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}
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}
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else if(me.lastval == nil or me.lastval != me.curval)
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{
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me.lastval = me.curval;
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me.changed(me.curval);
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}
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}
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};
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obj.update(obj);
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return obj;
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},
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IsNumeric : func(hashkey)
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{
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me.localType = me.property[hashkey].getType();
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if (me.localType == "UNSPECIFIED") {
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print("UpdateManager: warning ",hashkey," is ",ty, " excluding from update");
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me.property[hashkey] = nil;
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}
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if (me.localType == "INT" or me.localType == "LONG" or me.localType == "FLOAT" or me.localType == "DOUBLE")
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return 1;
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else
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return 0;
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},
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FromPropertyHashList : func(_keylist, _delta, _changed_method)
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{
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var obj = {parents : [UpdateManager] };
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obj.hashkeylist = _keylist;
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obj.delta = _delta;
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obj.lastval = {};
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obj.hashkey = nil;
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obj.changed = _changed_method;
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obj.needs_update = 0;
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obj.property = {};
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obj.is_numeric = {};
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foreach (hashkey; obj.hashkeylist) {
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obj.property[hashkey] = props.globals.getNode(hashkey);
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obj.lastval[hashkey] = nil;
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# var ty = obj.property[hashkey].getType();
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# if (ty == "INT" or ty == "LONG" or ty == "FLOAT" or ty == "DOUBLE") {
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# obj.is_numeric[hashkey] = 1;
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# } else
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# obj.is_numeric[hashkey] = 0;
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#print("create: ", hashkey," ", ty, " isnum=",obj.is_numeric[hashkey]);
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# if (ty == "UNSPECIFIED")
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# print("UpdateManager: warning ",hashkey," is ",ty);
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}
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obj.update = func(obj)
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{
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if (me.lastval == nil)
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me.needs_update = 1;
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else {
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me.needs_update = 0;
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foreach (hashkey; me.hashkeylist) {
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if (me.property[hashkey] != nil) {
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me.valIsNumeric = me.IsNumeric(hashkey);
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if (me.lastval[hashkey] == nil
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or (me.valIsNumeric and (math.abs(me.lastval[hashkey] - me.property[hashkey].getValue()) >= me.delta))
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or (!me.valIsNumeric and (me.lastval[hashkey] != me.property[hashkey].getValue()))) {
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me.needs_update = 1;
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break;
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}
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}
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}
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}
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if (me.needs_update) {
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me.changed(me);
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foreach (hashkey; me.hashkeylist) {
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me.lastval[hashkey] = me.property[hashkey].getValue();
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}
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}
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}
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;
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return obj;
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},
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FromHashValue : func(_key, _delta, _changed_method)
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{
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var obj = {parents : [UpdateManager] };
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obj.hashkey = _key;
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obj.delta = _delta;
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obj.isnum = _delta != nil;
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obj.curval = nil;
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obj.lastval = nil;
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obj.changed = _changed_method;
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obj.update = func(obj)
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{
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me.curval = obj[me.hashkey];
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if (me.curval != nil) {
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if (me.isnum) {
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me.curval = num(me.curval);
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if (me.lastval == nil or math.abs(me.lastval - me.curval) >= me.delta) {
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me.lastval = me.curval;
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me.changed(me.curval);
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}
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} else {
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if (me.lastval == nil or me.lastval != me.curval) {
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me.lastval = me.curval;
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me.changed(me.curval);
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}
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}
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}
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}
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;
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return obj;
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},
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FromHashList : func(_keylist, _delta, _changed_method)
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{
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var obj = {parents : [UpdateManager] };
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obj.hashkeylist = _keylist;
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obj.delta = _delta;
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obj.lastval = {};
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obj.hashkey = nil;
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obj.changed = _changed_method;
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obj.needs_update = 0;
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obj.update = func(obj)
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{
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if (me.lastval == nil)
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me.needs_update = 1;
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else
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me.needs_update = 0;
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if (obj != nil or me.lastval == nil) {
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foreach (hashkey; me.hashkeylist) {
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if (me.lastval[hashkey] == nil or math.abs(me.lastval[hashkey] - obj[hashkey]) >= me.delta) {
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me.needs_update = 1;
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break;
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}
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}
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}
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if (me.needs_update) {
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me.changed(obj);
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foreach (hashkey; me.hashkeylist) {
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me.lastval[hashkey] = obj[hashkey];
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}
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}
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};
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return obj;
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},
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};
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