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Updated with "aliases" for new ground cover textures.

This commit is contained in:
curt 2000-11-03 20:16:09 +00:00
parent 823667997d
commit 997f53b9f7

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@ -721,6 +721,12 @@ Default {
specular = 0.0 0.0 0.0 1.0
emissive = 0.0 0.0 0.0 1.0
}
alias SomeSort Default
alias EvergreenNeedleCover Default
alias DeciduousBroadCover Default
alias MixedForestCover Default
alias CropWoodCover Default
alias WoodedTundraCover Default
Urban {
texture = Terrain/resgrid.rgb
@ -731,6 +737,7 @@ Urban {
specular = 0.0 0.0 0.0 1.0
emissive = 0.0 0.0 0.0 1.0
}
alias BuiltUpCover Urban
Unknown {
texture = Terrain/unknown.rgb
@ -791,6 +798,7 @@ IntermittentLake {
specular = 0.0 0.0 0.0 1.0
emissive = 0.0 0.0 0.0 1.0
}
alias ShrubCover IntermittentLake
DryLake {
texture = Terrain/desert.rgb
@ -801,6 +809,7 @@ DryLake {
specular = 0.0 0.0 0.0 1.0
emissive = 0.0 0.0 0.0 1.0
}
alias BarrenCover DryLake
Reservoir {
texture = Terrain/water.rgb
@ -841,6 +850,7 @@ Marsh {
specular = 0.0 0.0 0.0 1.0
emissive = 0.0 0.0 0.0 1.0
}
alias ShrubGrassCover Marsh
Grass {
texture = Terrain/grass.rgb
@ -851,6 +861,12 @@ Grass {
specular = 0.0 0.0 0.0 1.0
emissive = 0.0 0.0 0.0 1.0
}
alias GrassCover Grass
alias MixedTundraCover Grass
alias SavannaCover Grass
alias IrrCropPastureCover Grass
alias DryCropPastureCover Grass
alias CropGrassCover Grass
Cloud {
texture = Sky/cloud.rgba