HDR: Fix typos
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2 changed files with 2 additions and 2 deletions
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@ -64,7 +64,7 @@
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<type>2d</type>
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<width>screen</width>
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<height>screen</height>
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<format>depth32f-stencil</format>
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<format>depth32f-stencil8</format>
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</buffer>
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<!-- HDR shading result -->
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@ -5,7 +5,7 @@
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<pass>
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<program>
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<vertex-shader>Shaders/HDR/quad_matrix.vert</vertex-shader>
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<fragment-shader>Shaders/HDR/debug_gbuffer_orm.frag</fragment-shader>
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<fragment-shader>Shaders/HDR/debug_gbuffer_depth.frag</fragment-shader>
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<fragment-shader>Shaders/HDR/pos_from_depth.glsl</fragment-shader>
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</program>
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<uniform>
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