diff --git a/Compositor/HDR/hdr.xml b/Compositor/HDR/hdr.xml
index a2d04e86c..1be08eb40 100644
--- a/Compositor/HDR/hdr.xml
+++ b/Compositor/HDR/hdr.xml
@@ -64,7 +64,7 @@
     <type>2d</type>
     <width>screen</width>
     <height>screen</height>
-    <format>depth32f-stencil</format>
+    <format>depth32f-stencil8</format>
   </buffer>
 
   <!-- HDR shading result -->
diff --git a/Effects/HDR/gbuffer-debug-depth.eff b/Effects/HDR/gbuffer-debug-depth.eff
index 4f0b7c481..44ae61554 100644
--- a/Effects/HDR/gbuffer-debug-depth.eff
+++ b/Effects/HDR/gbuffer-debug-depth.eff
@@ -5,7 +5,7 @@
     <pass>
       <program>
         <vertex-shader>Shaders/HDR/quad_matrix.vert</vertex-shader>
-        <fragment-shader>Shaders/HDR/debug_gbuffer_orm.frag</fragment-shader>
+        <fragment-shader>Shaders/HDR/debug_gbuffer_depth.frag</fragment-shader>
         <fragment-shader>Shaders/HDR/pos_from_depth.glsl</fragment-shader>
       </program>
       <uniform>