diff --git a/Compositor/HDR/hdr.xml b/Compositor/HDR/hdr.xml index a2d04e86c..1be08eb40 100644 --- a/Compositor/HDR/hdr.xml +++ b/Compositor/HDR/hdr.xml @@ -64,7 +64,7 @@ <type>2d</type> <width>screen</width> <height>screen</height> - <format>depth32f-stencil</format> + <format>depth32f-stencil8</format> </buffer> <!-- HDR shading result --> diff --git a/Effects/HDR/gbuffer-debug-depth.eff b/Effects/HDR/gbuffer-debug-depth.eff index 4f0b7c481..44ae61554 100644 --- a/Effects/HDR/gbuffer-debug-depth.eff +++ b/Effects/HDR/gbuffer-debug-depth.eff @@ -5,7 +5,7 @@ <pass> <program> <vertex-shader>Shaders/HDR/quad_matrix.vert</vertex-shader> - <fragment-shader>Shaders/HDR/debug_gbuffer_orm.frag</fragment-shader> + <fragment-shader>Shaders/HDR/debug_gbuffer_depth.frag</fragment-shader> <fragment-shader>Shaders/HDR/pos_from_depth.glsl</fragment-shader> </program> <uniform>