Rename Node.clear() to Node.clearValue(), because that's the name that we
use on the C++ side.
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@ -29,7 +29,7 @@ var Node = {
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setDoubleValue : func _setDoubleValue(me._g, arg),
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unalias : func _unalias(me._g, arg),
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alias : func(n) _alias(me._g, [isa(n, Node) ? n._g : n]),
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clear : func _alias(me._g, [_globals()]) and _unalias(me._g, []),
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clearValue : func _alias(me._g, [_globals()]) and me.unalias(),
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getPath : func {
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var (name, index, parent) = (me.getName(), me.getIndex(), me.getParent());
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