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Remove Models/Military

This commit is contained in:
Torsten Dreyer 2016-03-19 21:19:54 +01:00
parent cbb1cb0270
commit 6f9cd89485
133 changed files with 0 additions and 347555 deletions

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@ -1,304 +0,0 @@
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<?xml version="1.0"?>
<PropertyList>
<path>BAK-12.ac</path>
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</offsets>
<animation>
<type>range</type>
<min-m>0</min-m>
<max-m>10000</max-m>
</animation>
<animation>
<type>interaction</type>
<object-name>line</object-name>
<interaction-type>carrier-wire</interaction-type>
</animation>
</PropertyList>

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<?xml version="1.0"?>
<PropertyList>
<path>Bloodhound.ac</path>
<animation>
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<min-m>0</min-m>
<max-m>15000</max-m>
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<animation>
<type>select</type>
<condition>
<and>
<greater-than>
<property>/sim/time/utc/year</property>
<value>1958</value>
</greater-than>
<less-than>
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if (!contains(scenery, "EHVK")) scenery["EHVK"] = {};
if (!contains(scenery.EHVK, "shelter")) scenery.EHVK["shelter"] = [nil];
scenery.EHVK.shelter[0] =
{ door :
[aircraft.door.new("/scenery/EHVK/shelter[0]/door[0]", 60)
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};
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<animation>
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<animation>
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<z-m> 0.000</z-m>
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<axis>
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<y>1</y>
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</axis>
</animation>
<animation>
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<visible>true</visible>
<action>
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<button>0</button>
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<binding>
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