1
0
Fork 0

Gilberto Agostinho:

I did quite a lot of work on textures and materials lately and I'd like
to ask if someone could please take a look on it and maybe commit it to
FGDATA if judged positively.

Starting with commit 0da71d2288836df05548f5f343fe3977ebb2955f of my
repository (see
https://github.com/gilbertohasnofb/new-regional-textures/commits/master
) I did:

- improved urban effect for the Latin American city texture
- improved the Mediterranean city texture (and also better urban effect)
- created new textures for asphalt and concrete runways
- created a new industrial texture (as well as winter version and urban
effect)
- created winter versions for European 18th century city and town textures
- applied urban effect to European 18th century city and town textures
- created a new material in which small areas around 80 large cities
around the world in which the street lights have higher density (1000
for mega cities such as NY and Tokyo, 2000 for large cities such as
Munich and Dubai, while keeping the default 10000 for all the rest of
the globe)

I also created a texture with skid marks for Thorsten's new effect, but
we are still working on this one and this may not even be used.
Everything else is ready to go.

I know this is a lot of things to test, and as Thorsten pointed out in
the forum I it would be better if next time I submit my work in several
chunks (which makes testing easier). So I could break this new work like
that if necessary, but here is a reasonable plan for anyone willing to
test it as it is now:

- start at LIRN at noon during summer. Check the new asphalt runway.
Take off fly around the city centre (it's just in front of the airport).
Test the improved European 18th century city and town textures, as well
as the new industrial texture. Change the environment to winter and
check these three textures once again.
- start at KLAX at noon. Check the new concrete runway. Take off, change
the time to midnight and check the street lights (Los Angeles is a "mega
city" so should be very bright).
- start at SBRJ at noon and check the improved Latin American city
texture. Take off, change the time to midnight and check the street
lights (Rio de Janeiro is a "large city" so should be quite bright).
- start at DTTG @ runway 06 and check the town by the left of the
airport for the improved Mediterranean city texture.

Also, there are plenty of screenshots of this work starting with this
post here: http://forum.flightgear.org/viewtopic.php?f=5&t=26031&start=150#p261282
This commit is contained in:
Erik Hofman 2015-10-30 10:24:13 +01:00
parent ec37636b02
commit 507f8f7f68
209 changed files with 1378 additions and 211 deletions

View file

@ -136,6 +136,8 @@
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<name>Town</name>
<name>SubUrban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/city1-middle-east.png</texture>
@ -173,27 +175,4 @@
<tree-width-m>10.0</tree-width-m>
</material>
<material>
<texture-set>
<texture>Terrain/city1-middle-east.png</texture>
<texture n="2">Terrain/city1-relief-light.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/city2-middle-east.png</texture>
<texture n="2">Terrain/city2-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>

View file

@ -225,99 +225,6 @@
<load-resistance>1e30</load-resistance>
</material>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Town</name>
<name>SubUrban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_slum.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<xsize>500</xsize>
<ysize>500</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>1500.0</building-coverage>
<building-small-ratio>0.99</building-small-ratio>
<building-small-min-floors>1</building-small-min-floors>
<building-small-max-width-m>15.0</building-small-max-width-m>
<building-small-min-depth-m>5.0</building-small-min-depth-m>
<building-small-max-depth-m>15.0</building-small-max-depth-m>
<building-medium-ratio>0.01</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio>
<wood-coverage>9990000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<material>
<name>BarrenCover</name>
<name>Dirt</name>

View file

@ -0,0 +1,98 @@
<?xml version="1.0"?>
<!-- Regional definitions for Europe during winter -->
<PropertyList>
<name>Europe winter</name>
<area>
<lon1>2.0</lon1>
<lon2>40.0</lon2>
<lat1>35.0</lat1>
<lat2>90.0</lat2>
</area>
<area>
<lon1>-20.0</lon1>
<lon2>40.0</lon2>
<lat1>35.0</lat1>
<lat2>49.8</lat2>
</area>
<condition>
<equals>
<property>sim/startup/season</property>
<value>winter</value>
</equals>
</condition>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<tree-effect>Effects/tree-european-deciduous</tree-effect>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain.winter/18th_century_city-winter.png</texture>
<texture n="2">Terrain.winter/18th_century_city-winter-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/18th_century_city.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<building-texture>Textures/buildings.png</building-texture>
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material>
<name>Town</name>
<name>SubUrban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain.winter/town-europe-winter.png</texture>
<texture n="2">Terrain.winter/town-europe-winter-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/town-europe.mask.png</object-mask>
<xsize>1024</xsize>
<ysize>1024</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/town-buildings.xml"/>
<building-coverage>500.0</building-coverage>
<building-small-ratio>0.9</building-small-ratio>
<building-medium-ratio>0.1</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio>
<building-medium-max-floors>4</building-medium-max-floors>
<building-texture>Textures/buildings.png</building-texture>
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
<wood-coverage>1000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
</PropertyList>

View file

@ -99,7 +99,11 @@
<name>BuiltUpCover</name>
<name>Urban</name>
<tree-effect>Effects/tree-european-deciduous</tree-effect>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/18th_century_city.png</texture>
<texture n="2">Terrain/18th_century_city-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/18th_century_city.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
@ -132,7 +136,11 @@
<material>
<name>Town</name>
<name>SubUrban</name>
<texture>Terrain/town-europe-autumn.png</texture>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/town-europe.png</texture>
<texture n="2">Terrain/town-europe-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/town-europe.mask.png</object-mask>
<xsize>1024</xsize>
<ysize>1024</ysize>

View file

@ -31,7 +31,6 @@
<bumpiness>1</bumpiness>
</material>
<material>
<effect>Effects/forest</effect>
<name>DeciduousBroadCover</name>
@ -237,11 +236,12 @@
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<texture>Terrain/city1.png</texture>
<texture>Terrain/city2.png</texture>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/industrial.png</texture>
<texture n="2">Terrain/industrial-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/industrial-mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
@ -254,6 +254,33 @@
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<material>
<name>Railroad</name>
<texture>Terrain/dark_gravel.png</texture>
<xsize>200</xsize>
<ysize>200</ysize>
</material>
<material>
<name>Transport</name>
<name>Port</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/transport.png</texture>
<texture n="2">Terrain/transport-relief-light.png</texture>
</texture-set>
<xsize>500</xsize>
<ysize>500</ysize>
<light-coverage>1000000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<!-- default town US style -->
<material>
<name>Town</name>
@ -283,6 +310,19 @@
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Gravel</name>
<texture>Terrain/gravel_gray.png</texture>
<xsize>400</xsize>
<ysize>400</ysize>
<light-coverage>1000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.5</friction-factor>
<rolling-friction>0.04</rolling-friction>
<bumpiness>0.5</bumpiness>
<load-resistance>1e10</load-resistance>
</material>
<material include="Materials/base/water.xml">
<name>Ocean</name>
<effect>Effects/water</effect>
@ -496,10 +536,9 @@
<material>
<effect>Effects/airfield</effect>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<name>Grass</name>
<texture>Terrain/airport.png</texture>
<xsize>125</xsize>
<ysize>125</ysize>
@ -597,6 +636,7 @@
<effect>Effects/crop</effect>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<name>Greenspace</name>
<texture>Terrain/drycrop1-autumn.png</texture>
<!--<texture>Terrain/drycrop2.png</texture>
<texture>Terrain/drycrop3.png</texture>
@ -774,3 +814,4 @@
</material>
</PropertyList>

View file

@ -198,11 +198,12 @@
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<texture>Terrain/city1.png</texture>
<texture>Terrain/city2.png</texture>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain.winter/industrial-winter.png</texture>
<texture n="2">Terrain/industrial-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/industrial-mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
@ -215,6 +216,33 @@
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<material>
<name>Railroad</name>
<texture>Terrain/dark_gravel.png</texture>
<xsize>200</xsize>
<ysize>200</ysize>
</material>
<material>
<name>Transport</name>
<name>Port</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain.winter/transport-winter.png</texture>
<texture n="2">Terrain.winter/transport-winter-relief-light.png</texture>
</texture-set>
<xsize>500</xsize>
<ysize>500</ysize>
<light-coverage>1000000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<material>
<name>Town</name>
<name>SubUrban</name>
@ -243,6 +271,19 @@
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Gravel</name>
<texture>Terrain/snow2.png</texture>
<xsize>400</xsize>
<ysize>400</ysize>
<light-coverage>1000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.5</friction-factor>
<rolling-friction>0.04</rolling-friction>
<bumpiness>0.5</bumpiness>
<load-resistance>1e10</load-resistance>
</material>
<material include="Materials/base/water.xml">
<name>Ocean</name>
<effect>Effects/water</effect>
@ -414,11 +455,26 @@
<load-resistance>1e30</load-resistance>
</material>
<material>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/snow2.png</texture>
<texture n="11">Terrain/snow2.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>0.12</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<rolling-friction>1</rolling-friction>
<bumpiness>0.85</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture>Terrain.winter/airport.png</texture>
<xsize>125</xsize>
<ysize>125</ysize>

View file

@ -0,0 +1,513 @@
<?xml version="1.0"?>
<!-- Regional definitions for several large cities which raises their light coverage density-->
<PropertyList>
<name>Large Cities: street illumination</name>
<!-- all below by gsagostinho -->
<area> <!-- Boston -->
<lat1>42.47768</lat1>
<lat2>42.27027</lat2>
<lon1>-71.21973</lon1>
<lon2>-70.91006</lon2>
</area>
<area> <!-- Atlanta -->
<lat1>33.97725</lat1>
<lat2>33.58787</lat2>
<lon1>-84.59232</lon1>
<lon2>-84.08886</lon2>
</area>
<area> <!-- Dallas -->
<lat1>33.24172</lat1>
<lat2>32.53479</lat2>
<lon1>-96.54128</lon1>
<lon2>-97.59846</lon2>
</area>
<area> <!-- Denver -->
<lat1>40.08105</lat1>
<lat2>39.49564</lat2>
<lon1>-105.29286</lon1>
<lon2>-104.64601</lon2>
</area>
<area> <!-- Philadelphia -->
<lat1>40.28782</lat1>
<lat2>39.78425</lat2>
<lon1>-75.44033</lon1>
<lon2>-74.82253</lon2>
</area>
<area> <!-- Washington DC -->
<lat1>39.14445</lat1>
<lat2>38.74858</lat2>
<lon1>-76.80456</lon1>
<lon2>-77.28723</lon2>
</area>
<area> <!-- Lima -->
<lat1>-12.33991</lat1>
<lat2>-11.83341</lat2>
<lon1>-76.83171</lon1>
<lon2>-77.23825</lon2>
</area>
<area> <!-- Caracas -->
<lat1>10.52084</lat1>
<lat2>10.39326</lat2>
<lon1>-66.79432</lon1>
<lon2>-66.98893</lon2>
</area>
<area> <!-- Bogota -->
<lat1>4.52991</lat1>
<lat2>4.95255</lat2>
<lon1>-73.98621</lon1>
<lon2>-74.23886</lon2>
</area>
<area> <!-- Mexico City -->
<lat1>19.55426</lat1>
<lat2>19.22622</lat2>
<lon1>-99.31500</lon1>
<lon2>-98.92192</lon2>
</area>
<area> <!-- Toronto -->
<lat1>43.91964</lat1>
<lat2>43.37026</lat2>
<lon1>-79.80317</lon1>
<lon2>-78.61904</lon2>
</area>
<area> <!-- Montreal -->
<lat1>45.71367</lat1>
<lat2>45.38064</lat2>
<lon1>-73.86784</lon1>
<lon2>-73.39668</lon2>
</area>
<area> <!-- Vancouver -->
<lat1>49.37450</lat1>
<lat2>48.97742</lat2>
<lon1>-123.30351</lon1>
<lon2>-122.68379</lon2>
</area>
<area> <!-- San Diego -->
<lat1>32.90730</lat1>
<lat2>32.66244</lat2>
<lon1>-117.31109</lon1>
<lon2>-116.95789</lon2>
</area>
<area> <!-- Houston -->
<lat1>30.03360</lat1>
<lat2>29.48127</lat2>
<lon1>-94.95175</lon1>
<lon2>-95.74908</lon2>
</area>
<area> <!-- Seattle -->
<lat1>47.99030</lat1>
<lat2>47.02903</lat2>
<lon1>-122.66323</lon1>
<lon2>-122.03560</lon2>
</area>
<area> <!-- Miami -->
<lat1>26.75256</lat1>
<lat2>25.61910</lat2>
<lon1>-80.00053</lon1>
<lon2>-80.39020</lon2>
</area>
<area> <!-- Las Vegas -->
<lat1>115.36745</lat1>
<lat2>114.89960</lat2>
<lon1>-35.91014</lon1>
<lon2>-36.34138</lon2>
</area>
<area> <!-- Santiago -->
<lat1>-33.21504</lat1>
<lat2>-33.65644</lat2>
<lon1>-70.91586</lon1>
<lon2>-70.48349</lon2>
</area>
<area> <!-- Buenos Aires -->
<lat1>-34.37178</lat1>
<lat2>-35.00064</lat2>
<lon1>-58.89723</lon1>
<lon2>-57.89561</lon2>
</area>
<area> <!-- Salvador -->
<lat1>-12.83884</lat1>
<lat2>-13.03631</lat2>
<lon1>-38.54230</lon1>
<lon2>-38.28718</lon2>
</area>
<area> <!-- Brasilia -->
<lat1>-15.70988</lat1>
<lat2>-15.89967</lat2>
<lon1>-47.98159</lon1>
<lon2>-47.76922</lon2>
</area>
<area> <!-- Fortaleza -->
<lat1>-3.88585</lat1>
<lat2>-3.66172</lat2>
<lon1>-38.68750</lon1>
<lon2>-38.39368</lon2>
</area>
<area> <!-- Lagos -->
<lat1>6.75715</lat1>
<lat2>6.36027</lat2>
<lon1>3.08022</lon1>
<lon2>3.52337</lon2>
</area>
<area> <!-- Cape Town -->
<lat1>-33.74708</lat1>
<lat2>-34.38011</lat2>
<lon1>18.20950</lon1>
<lon2>18.78211</lon2>
</area>
<area> <!-- Mumbai -->
<lat1>19.47962</lat1>
<lat2>18.85706</lat2>
<lon1>72.68693</lon1>
<lon2>73.15243</lon2>
</area>
<area> <!-- Shanghai -->
<lat1>32.32285</lat1>
<lat2>29.63823</lat2>
<lon1>119.37620</lon1>
<lon2>122.15318</lon2>
</area>
<area> <!-- Osaka-Kobe-Kyoto -->
<lat1>35.00248</lat1>
<lat2>34.34327</lat2>
<lon1>134.99815</lon1>
<lon2>136.00010</lon2>
</area>
<area> <!-- Helsinki -->
<lat1>60.34077</lat1>
<lat2>60.11960</lat2>
<lon1>24.70499</lon1>
<lon2>25.17508</lon2>
</area>
<area> <!-- Oslo -->
<lat1>59.85911</lat1>
<lat2>59.97916</lat2>
<lon1>10.49407</lon1>
<lon2>10.89967</lon2>
</area>
<area> <!-- Copenhagen -->
<lat1>55.58271</lat1>
<lat2>55.80291</lat2>
<lon1>12.70634</lon1>
<lon2>12.30930</lon2>
</area>
<area> <!-- Lisbon -->
<lat1>38.58099</lat1>
<lat2>38.93042</lat2>
<lon1>-8.87027</lon1>
<lon2>-9.25241</lon2>
</area>
<area> <!-- Zurich -->
<lat1>47.33919</lat1>
<lat2>47.48284</lat2>
<lon1>8.67818</lon1>
<lon2>8.40482</lon2>
</area>
<area> <!-- Manchester -->
<lat1>53.32568</lat1>
<lat2>53.55567</lat2>
<lon1>2.42305</lon1>
<lon2>1.98987</lon2>
</area>
<area> <!-- Cologne -->
<lat1>51.04272</lat1>
<lat2>50.85176</lat2>
<lon1>6.79529</lon1>
<lon2>7.14304</lon2>
</area>
<area> <!-- Amsterdam -->
<lat1>52.47374</lat1>
<lat2>52.26551</lat2>
<lon1>4.70760</lon1>
<lon2>5.06614</lon2>
</area>
<area> <!-- Barcelona -->
<lat1>41.45366</lat1>
<lat2>41.26111</lat2>
<lon1>-2.26964</lon1>
<lon2>-2.01311</lon2>
</area>
<area> <!-- Munich -->
<lat1>48.23975</lat1>
<lat2>48.02283</lat2>
<lon1>11.37308</lon1>
<lon2>11.74387</lon2>
</area>
<area> <!-- Milan -->
<lat1>9.30433</lat1>
<lat2>9.09498</lat2>
<lon1>45.41850</lon1>
<lon2>45.53711</lon2>
</area>
<area> <!-- Prague -->
<lat1>50.13928</lat1>
<lat2>50.00937</lat2>
<lon1>14.24933</lon1>
<lon2>14.57874</lon2>
</area>
<area> <!-- Brussels -->
<lat1>50.92643</lat1>
<lat2>50.78317</lat2>
<lon1>4.52247</lon1>
<lon2>4.25199</lon2>
</area>
<area> <!-- Frankfurt -->
<lat1>8.50623</lat1>
<lat2>8.88979</lat2>
<lon1>50.02505</lon1>
<lon2>50.20869</lon2>
</area>
<area> <!-- Naples -->
<lat1>40.88993</lat1>
<lat2>40.79343</lat2>
<lon1>14.20865</lon1>
<lon2>14.35088</lon2>
</area>
<area> <!-- Stockholm -->
<lat1>59.38756</lat1>
<lat2>59.26285</lat2>
<lon1>17.85806</lon1>
<lon2>18.26003</lon2>
</area>
<area> <!-- Madrid -->
<lat1>40.55384</lat1>
<lat2>40.24070</lat2>
<lon1>-3.39610</lon1>
<lon2>-3.89830</lon2>
</area>
<area> <!-- Kiev -->
<lat1>50.53590</lat1>
<lat2>50.32946</lat2>
<lon1>30.28076</lon1>
<lon2>30.75473</lon2>
</area>
<area> <!-- Minsk -->
<lat1>53.97626</lat1>
<lat2>53.81584</lat2>
<lon1>27.42108</lon1>
<lon2>27.73477</lon2>
</area>
<area> <!-- Vienna -->
<lat1>48.29638</lat1>
<lat2>48.07960</lat2>
<lon1>16.21670</lon1>
<lon2>16.52177</lon2>
</area>
<area> <!-- Hamburg -->
<lat1>53.68635</lat1>
<lat2>53.45800</lat2>
<lon1>9.75653</lon1>
<lon2>10.20458</lon2>
</area>
<area> <!-- Budapest -->
<lat1>47.67036</lat1>
<lat2>47.28997</lat2>
<lon1>18.84449</lon1>
<lon2>19.35175</lon2>
</area>
<area> <!-- Warsaw -->
<lat1>52.34643</lat1>
<lat2>52.06382</lat2>
<lon1>20.85370</lon1>
<lon2>21.27937</lon2>
</area>
<area> <!-- Istanbul -->
<lat1>41.15702</lat1>
<lat2>40.86366</lat2>
<lon1>28.72961</lon1>
<lon2>29.21106</lon2>
</area>
<area> <!-- Moscow -->
<lat1>55.92855</lat1>
<lat2>55.53656</lat2>
<lon1>37.23704</lon1>
<lon2>37.97047</lon2>
</area>
<area> <!-- Saint Petersburg -->
<lat1>60.10868</lat1>
<lat2>59.79899</lat2>
<lon1>30.06597</lon1>
<lon2>30.59480</lon2>
</area>
<area> <!-- Athens -->
<lat1>38.14254</lat1>
<lat2>37.90281</lat2>
<lon1>23.56382</lon1>
<lon2>23.89365</lon2>
</area>
<area> <!-- Venice -->
<lat1>45.53353</lat1>
<lat2>45.40897</lat2>
<lon1>12.19562</lon1>
<lon2>12.47421</lon2>
</area>
<area> <!-- Rome -->
<lat1>41.99548</lat1>
<lat2>41.77676</lat2>
<lon1>12.35518</lon1>
<lon2>12.64127</lon2>
</area>
<area> <!-- Bucharest -->
<lat1>44.57708</lat1>
<lat2>44.31137</lat2>
<lon1>25.89764</lon1>
<lon2>26.26982</lon2>
</area>
<area> <!-- Rio de Janeiro -->
<lat1>-22.64453</lat1>
<lat2>-23.06468</lat2>
<lon1>-43.72251</lon1>
<lon2>-42.95914</lon2>
</area>
<area> <!-- Manaus -->
<lat1>-2.8</lat1>
<lat2>-3.2</lat2>
<lon1>-60.1</lon1>
<lon2>-59.8</lon2>
</area>
<area> <!-- Cairo -->
<lon1>30.96</lon1>
<lon2>31.55</lon2>
<lat1>30.40</lat1>
<lat2>29.64</lat2>
</area>
<area> <!-- Tehran -->
<lon1>49.82</lon1>
<lon2>52.01</lon2>
<lat1>36.44</lat1>
<lat2>35.15</lat2>
</area>
<area> <!-- Riyadh -->
<lon1>46.44</lon1>
<lon2>46.94</lon2>
<lat1>24.87</lat1>
<lat2>24.43</lat2>
</area>
<area> <!-- Ankara -->
<lon1>32.62</lon1>
<lon2>33.09</lon2>
<lat1>40.24</lat1>
<lat2>39.84</lat2>
</area>
<area> <!-- Jeddah -->
<lon1>38.96</lon1>
<lon2>39.54</lon2>
<lat1>21.86</lat1>
<lat2>21.16</lat2>
</area>
<area> <!-- Kuwait City -->
<lon1>47.55</lon1>
<lon2>48.40</lon2>
<lat1>29.54</lat1>
<lat2>28.89</lat2>
</area>
<area> <!-- Tel Aviv -->
<lon1>34.46</lon1>
<lon2>35.02</lon2>
<lat1>32.69</lat1>
<lat2>31.55</lat2>
</area>
<area> <!-- Dubai -->
<lon1>55.72</lon1>
<lon2>54.89</lon2>
<lat1>24.91</lat1>
<lat2>25.45</lat2>
</area>
<!-- all below by Jonathan Redpath (legoboyvdlp) -->
<area> <!-- Maracay, Venezuela -->
<lon1>-67.643852</lon1>
<lon2>-67.470131</lon2>
<lat1>10.296837</lat1>
<lat2>10.196159</lat2>
</area>
<area> <!-- Belfast, Northern Ireland-->
<lon1>-5.994072</lon1>
<lon2>-5.840263</lon2>
<lat1>54.627046</lat1>
<lat2>54.579319</lat2>
</area>
<material>
<name>Freeway</name>
<name>Road</name>
<texture>Terrain/asphalt.png</texture>
<xsize>400</xsize>
<ysize>400</ysize>
<light-coverage>2000.0</light-coverage>
<solid>1</solid>
<friction-factor>1.0</friction-factor>
<rolling-friction>0.02</rolling-friction>
<bumpiness>0.01</bumpiness>
<load-resistance>1e10</load-resistance>
</material>
</PropertyList>

View file

@ -17,6 +17,7 @@
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
@ -46,14 +47,14 @@
</material>
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<name>Town</name>
<name>SubUrban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
@ -63,7 +64,18 @@
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
<object-group include="Materials/base/town-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.9</building-small-ratio>
<building-medium-ratio>0.1</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio>
<building-medium-max-floors>4</building-medium-max-floors>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
</PropertyList>

View file

@ -70,14 +70,20 @@
<!-- Europe -->
<region include="Materials/regions/europe.xml"/>
<region include="Materials/regions/europe-winter.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/scandinavia.xml"/>
<region include="Materials/regions/united_kingdom.xml"/>
<region include="Materials/regions/ireland.xml"/>
<region include="Materials/regions/corse.xml"/>
<region include="Materials/regions/iceland.xml"/>
<region include="Materials/regions/norway.xml"/> <!-- added by D-ECHO and gsagostinho -->
<!-- Middle East-->
<region include="Materials/regions/middle_east.xml"/>
<region include="Materials/regions/middle_east_large_cities.xml"/> <!-- added by gsagostinho -->
<!-- street illumination-->
<region include="Materials/regions/large_cities_illumination.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/mega_cities_illumination.xml"/> <!-- added by gsagostinho -->
</PropertyList>

View file

@ -34,6 +34,8 @@
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<name>Town</name>
<name>SubUrban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/mediterranean_city1.png</texture>
@ -66,26 +68,4 @@
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/mediterranean_city1.png</texture>
<texture n="2">Terrain/mediterranean_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/mediterranean_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>

View file

@ -0,0 +1,105 @@
<?xml version="1.0"?>
<!-- Regional definitions for some mega cities which raises their light coverate density-->
<PropertyList>
<name>Mega Cities: street illumination</name>
<area> <!-- Berlin -->
<lat1>52.59920</lat1>
<lat2>52.40287</lat2>
<lon1>13.25426</lon1>
<lon2>13.56422</lon2>
</area>
<area> <!-- London -->
<lat1>51.67173</lat1>
<lat2>51.26913</lat2>
<lon1>-0.50521</lon1>
<lon2>0.29256</lon2>
</area>
<area> <!-- Paris -->
<lat1>48.97669</lat1>
<lat2>48.69736</lat2>
<lon1>2.10992</lon1>
<lon2>2.63035</lon2>
</area>
<area> <!-- Tokyo -->
<lat1>36.36810</lat1>
<lat2>35.00871</lat2>
<lon1>139.21814</lon1>
<lon2>140.75829</lon2>
</area>
<area> <!-- Hong Kong -->
<lat1>23.56189</lat1>
<lat2>22.13925</lat2>
<lon1>112.58020</lon1>
<lon2>114.51149</lon2>
</area>
<area> <!-- Beijing -->
<lat1>40.18221</lat1>
<lat2>39.55469</lat2>
<lon1>115.99712</lon1>
<lon2>116.82730</lon2>
</area>
<area> <!-- Seoul -->
<lat1>37.72248</lat1>
<lat2>37.24066</lat2>
<lon1>126.53192</lon1>
<lon2>127.35440</lon2>
</area>
<area> <!-- New York -->
<lat1>40.53940</lat1>
<lat2>41.11161</lat2>
<lon1>-74.40050</lon1>
<lon2>-72.85317</lon2>
</area>
<area> <!-- Los Ageles -->
<lat1>34.33197</lat1>
<lat2>33.43953</lat2>
<lon1>-118.66619</lon1>
<lon2>-117.19651</lon2>
</area>
<area> <!-- Chicago -->
<lat1>42.22792</lat1>
<lat2>41.44764</lat2>
<lon1>-88.30525</lon1>
<lon2>-87.25579</lon2>
</area>
<area> <!-- San Francisco -->
<lat1>37.99361</lat1>
<lat2>37.18229</lat2>
<lon1>-122.64536</lon1>
<lon2>-121.73241</lon2>
</area>
<area> <!-- Sao Paulo -->
<lat1>-23.42376</lat1>
<lat2>-24.26020</lat2>
<lon1>-46.89048</lon1>
<lon2>-46.08021</lon2>
</area>
<material>
<name>Freeway</name>
<name>Road</name>
<texture>Terrain/asphalt.png</texture>
<xsize>400</xsize>
<ysize>400</ysize>
<light-coverage>1000.0</light-coverage>
<solid>1</solid>
<friction-factor>1.0</friction-factor>
<rolling-friction>0.02</rolling-friction>
<bumpiness>0.01</bumpiness>
<load-resistance>1e10</load-resistance>
</material>
</PropertyList>

View file

@ -99,27 +99,4 @@
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<texture-set>
<texture>Terrain/city1-middle-east.png</texture>
<texture n="2">Terrain/city1-relief-light.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/city2-middle-east.png</texture>
<texture n="2">Terrain/city2-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>

View file

@ -0,0 +1,465 @@
<?xml version="1.0"?>
<!-- Regional definitions for Norway -->
<!-- by D-ECHO and gsagostinho -->
<PropertyList>
<name>Norway</name>
<area>
<lon1>3.448532</lon1>
<lon2>11.485908</lon2>
<lat1>65.213670</lat1>
<lat2>57.973880</lat2>
</area>
<area>
<lon1>14.035696</lon1>
<lon2>10.580548</lon2>
<lat1>63.993561</lat1>
<lat2>68.545413</lat2>
</area>
<area>
<lon1>14.035696</lon1>
<lon2>17.823425</lon2>
<lat1>69.761495</lat1>
<lat2>66.461297</lat2>
</area>
<area>
<lon1>17.823425</lon1>
<lon2>31.767002</lon2>
<lat1>71.745332</lat1>
<lat2>68.470576</lat2>
</area>
<!--Runway textures: asphalt -->
<!--Taxiway-->
<material include="Materials/base/runway_effect.xml">
<name>pa_centerline</name>
<name>dirt_rwycenterline</name>
<texture>Runway/pa_centerline_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_rest</name>
<name>dirt_rwyrest</name>
<texture>Runway/pa_rest_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_threshold</name>
<texture>Runway/pa_threshold_y.png</texture>
<wrapu>false</wrapu>
<wrapv>false</wrapv>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_aim</name>
<texture>Runway/pa_aim_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_rest</name>
<texture>Runway/pa_rest_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_centerline</name>
<texture>Runway/pa_centerline_y.png</texture>
<wrapu>false</wrapu>
</material>
<!--Runway numbers-->
<material include="Materials/base/runway_effect.xml">
<name>pa_0l</name>
<texture>Runway/pa_0l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_0r</name>
<texture>Runway/pa_0r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_1c</name>
<texture>Runway/pa_1c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_1l</name>
<texture>Runway/pa_1l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_1r</name>
<texture>Runway/pa_1r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_2c</name>
<texture>Runway/pa_2c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_2r</name>
<texture>Runway/pa_2r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_2l</name>
<texture>Runway/pa_2l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_3l</name>
<texture>Runway/pa_3l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_3c</name>
<texture>Runway/pa_3c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_3l</name>
<texture>Runway/pa_3l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_3r</name>
<texture>Runway/pa_3r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_4c</name>
<texture>Runway/pa_4c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_4r</name>
<texture>Runway/pa_4r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_5c</name>
<texture>Runway/pa_5c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_5r</name>
<texture>Runway/pa_5r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_6c</name>
<texture>Runway/pa_6c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_6r</name>
<texture>Runway/pa_6r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_7c</name>
<texture>Runway/pa_7c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_7r</name>
<texture>Runway/pa_7r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_8c</name>
<texture>Runway/pa_8c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_8r</name>
<texture>Runway/pa_8r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_9c</name>
<texture>Runway/pa_9c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_9r</name>
<texture>Runway/pa_9r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_L</name>
<texture>Runway/pa_L_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_R</name>
<texture>Runway/pa_R_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_C</name>
<texture>Runway/pa_C_y.png</texture>
<wrapu>false</wrapu>
</material>
<!--end-->
<material include="Materials/base/runway_effect.xml">
<name>pa_dspl_thresh</name>
<texture>Runway/pa_dspl_thresh_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_dspl_arrows</name>
<texture>Runway/pa_dspl_arrows_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_helipad</name>
<texture>Runway/pa_helipad_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_one_a</name>
<texture>Runway/pa_tz_one_a_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_one_b</name>
<texture>Runway/pa_tz_one_b_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_two_a</name>
<texture>Runway/pa_tz_two_a_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_two_b</name>
<texture>Runway/pa_tz_two_b_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_three</name>
<texture>Runway/pa_tz_two_a_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_no_threshold</name>
<texture>Runway/pa_no_threshold_y.png</texture>
<wrapu>false</wrapu>
</material>
<!--Runway textures: concrete -->
<!--Taxiway-->
<material include="Materials/base/runway_effect.xml">
<name>pc_centerline</name>
<name>dirt_rwycenterline</name>
<texture>Runway/pc_centerline_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_rest</name>
<name>dirt_rwyrest</name>
<texture>Runway/pc_rest_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_threshold</name>
<texture>Runway/pc_threshold_y.png</texture>
<wrapu>false</wrapu>
<wrapv>false</wrapv>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_aim</name>
<texture>Runway/pc_aim_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_rest</name>
<texture>Runway/pc_rest_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_centerline</name>
<texture>Runway/pc_centerline_y.png</texture>
<wrapu>false</wrapu>
</material>
<!--Runway numbers-->
<material include="Materials/base/runway_effect.xml">
<name>pc_0l</name>
<texture>Runway/pc_0l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_0r</name>
<texture>Runway/pc_0r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_1c</name>
<texture>Runway/pc_1c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_1l</name>
<texture>Runway/pc_1l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_1r</name>
<texture>Runway/pc_1r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_2c</name>
<texture>Runway/pc_2c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_2r</name>
<texture>Runway/pc_2r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_2l</name>
<texture>Runway/pc_2l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_3l</name>
<texture>Runway/pc_3l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_3c</name>
<texture>Runway/pc_3c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_3l</name>
<texture>Runway/pc_3l_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_3r</name>
<texture>Runway/pc_3r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_4c</name>
<texture>Runway/pc_4c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_4r</name>
<texture>Runway/pc_4r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_5c</name>
<texture>Runway/pc_5c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_5r</name>
<texture>Runway/pc_5r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_6c</name>
<texture>Runway/pc_6c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_6r</name>
<texture>Runway/pc_6r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_7c</name>
<texture>Runway/pc_7c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_7r</name>
<texture>Runway/pc_7r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_8c</name>
<texture>Runway/pc_8c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_8r</name>
<texture>Runway/pc_8r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_9c</name>
<texture>Runway/pc_9c_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_9r</name>
<texture>Runway/pc_9r_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_L</name>
<texture>Runway/pc_L_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_R</name>
<texture>Runway/pc_R_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_C</name>
<texture>Runway/pc_C_y.png</texture>
<wrapu>false</wrapu>
</material>
<!--end-->
<material include="Materials/base/runway_effect.xml">
<name>pc_dspl_thresh</name>
<texture>Runway/pc_dspl_thresh_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_dspl_arrows</name>
<texture>Runway/pc_dspl_arrows_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_helipad</name>
<texture>Runway/pc_helipad_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_one_a</name>
<texture>Runway/pc_tz_one_a_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_one_b</name>
<texture>Runway/pc_tz_one_b_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_two_a</name>
<texture>Runway/pc_tz_two_a_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_two_b</name>
<texture>Runway/pc_tz_two_b_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_three</name>
<texture>Runway/pc_tz_two_a_y.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_no_threshold</name>
<texture>Runway/pc_no_threshold_y.png</texture>
<wrapu>false</wrapu>
</material>
</PropertyList>

View file

@ -21,3 +21,23 @@ Eric Mitchell, Comox, BC, Canada
Flight Sim http://wings.ark.com/
Aviart http://www.notions.com/aviart/
Web Design http://www.notions.com/
Gilberto Agostinho's new Regional textures update (30-10-2015)
-------------------------------------------------------------------------------
Thanks to:
- Instituto Brasileiro de Geografia e Estatistica (IBGE) for the satellite image
s of the Brazilian cerrado: http://downloads.ibge.gov.br/downloads_geociencias.h
tm
- Maria Hsu for the image of a caatinga tree: https://www.flickr.com/photos/1432
3530@N05/2150992479/
- Maria Hsu for the image Caatinga - Sertão nordestino.jpg: https://commons.wiki
media.org/wiki/File:Caatinga_-_Sert%C3%A3o_nordestino.jpg
- Otávio Nogueira for the image of a cerrado tree: https://www.flickr.com/photos
/55953988@N00/3896942038
- Leandro Neumann Ciuffo for the image Cerrado sul-mato-grossense (5801201223).j
pg: https://commons.wikimedia.org/wiki/File:Cerrado_sul-mato-grossense_%28580120
1223%29.jpg
- Guilherme Jofili for the image Basta uma chuvinha e o sertao colore!: https://
www.flickr.com/photos/gjofili/8220416529/

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_0l_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_0r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_11_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_1c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_1l_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 52 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_1r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 52 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 64 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_2c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 33 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_2l_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 51 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 33 KiB

After

Width:  |  Height:  |  Size: 53 KiB

BIN
Textures/Runway/pa_2r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 51 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_3c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_3l_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 51 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 33 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_3r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 105 KiB

BIN
Textures/Runway/pa_4c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_4r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 51 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_5c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_5r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_6c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 101 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 53 KiB

BIN
Textures/Runway/pa_6r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 62 KiB

After

Width:  |  Height:  |  Size: 105 KiB

BIN
Textures/Runway/pa_7c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_7r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 52 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_8c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 101 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 33 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_8r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_9c_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB

BIN
Textures/Runway/pa_9r_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 51 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_C_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 62 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_L_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 104 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

After

Width:  |  Height:  |  Size: 106 KiB

BIN
Textures/Runway/pa_R_y.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 247 KiB

After

Width:  |  Height:  |  Size: 407 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 262 KiB

After

Width:  |  Height:  |  Size: 388 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 379 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 123 KiB

After

Width:  |  Height:  |  Size: 210 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 205 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 123 KiB

After

Width:  |  Height:  |  Size: 202 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 194 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 240 KiB

After

Width:  |  Height:  |  Size: 407 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 396 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 512 KiB

After

Width:  |  Height:  |  Size: 765 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 739 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

After

Width:  |  Height:  |  Size: 514 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 202 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 123 KiB

After

Width:  |  Height:  |  Size: 210 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 205 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 139 KiB

After

Width:  |  Height:  |  Size: 157 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 133 KiB

After

Width:  |  Height:  |  Size: 159 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 37 KiB

After

Width:  |  Height:  |  Size: 39 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 44 KiB

After

Width:  |  Height:  |  Size: 46 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 37 KiB

After

Width:  |  Height:  |  Size: 40 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 218 KiB

After

Width:  |  Height:  |  Size: 414 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 379 KiB

After

Width:  |  Height:  |  Size: 225 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 122 KiB

After

Width:  |  Height:  |  Size: 195 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 166 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 246 KiB

After

Width:  |  Height:  |  Size: 417 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 404 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 123 KiB

After

Width:  |  Height:  |  Size: 209 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 201 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 217 KiB

After

Width:  |  Height:  |  Size: 1.2 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 393 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 246 KiB

After

Width:  |  Height:  |  Size: 417 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 405 KiB

Some files were not shown because too many files have changed in this diff Show more