HDR: Add missing GL extension
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#version 330 core
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#version 330 core
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#extension GL_EXT_draw_instanced : enable
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layout(location = 0) in vec4 pos;
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layout(location = 0) in vec4 pos;
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layout(location = 1) in vec3 normal;
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layout(location = 1) in vec3 normal;
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