diff --git a/Shaders/HDR/model_building.vert b/Shaders/HDR/model_building.vert index fd90be06f..f0dfd0faf 100644 --- a/Shaders/HDR/model_building.vert +++ b/Shaders/HDR/model_building.vert @@ -1,4 +1,5 @@ #version 330 core +#extension GL_EXT_draw_instanced : enable layout(location = 0) in vec4 pos; layout(location = 1) in vec3 normal;