Remove unused properties from /sim/rendering
This commit is contained in:
parent
4f6edde3e9
commit
2d4f8cdbdd
1 changed files with 11 additions and 17 deletions
|
@ -68,8 +68,6 @@ Started September 2000 by David Megginson, david@megginson.com
|
|||
<photoscenery>
|
||||
<enabled type="bool" userarchive="y">false</enabled>
|
||||
</photoscenery>
|
||||
<debug type="bool">false</debug>
|
||||
<realism type="int">5</realism>
|
||||
<filtering type="int">8</filtering>
|
||||
<shaders>
|
||||
<clouds type="float" userarchive="y">0.0</clouds>
|
||||
|
@ -86,6 +84,7 @@ Started September 2000 by David Megginson, david@megginson.com
|
|||
<dome-density type="float" userarchive="y">0.5</dome-density>
|
||||
<!--
|
||||
<multithreading-mode>AutomaticSelection</multithreading-mode>
|
||||
|
||||
Uncomment the above element to select OSG multi-threading mode.
|
||||
This may improve performance on multi-core, multi-CPU
|
||||
and/or multi-GPU systems. The recommended setting is AutomaticSelection.
|
||||
|
@ -150,7 +149,6 @@ Started September 2000 by David Megginson, david@megginson.com
|
|||
<horizon-effect type="bool" userarchive="y">false</horizon-effect>
|
||||
<point-sprites type="bool" userarchive="y">true</point-sprites>
|
||||
<triangle-directional-lights type="bool" userarchive="y">true</triangle-directional-lights>
|
||||
<enhanced-lighting type="bool" userarchive="y">false</enhanced-lighting>
|
||||
<distance-attenuation type="bool" userarchive="y">false</distance-attenuation>
|
||||
<particles type="bool" userarchive="y">true</particles>
|
||||
<precipitation-gui-enable type="bool" userarchive="y">false</precipitation-gui-enable>
|
||||
|
@ -180,9 +178,7 @@ Started September 2000 by David Megginson, david@megginson.com
|
|||
<cone-base-radius type="float">15.0</cone-base-radius>
|
||||
<cone-height type="float">30.0</cone-height>
|
||||
</precipitation>
|
||||
<lightning-enable type="bool" userarchive="y">false</lightning-enable>
|
||||
<specular-highlight type="bool" userarchive="y">false</specular-highlight>
|
||||
<bump-mapping type="bool" userarchive="y">false</bump-mapping>
|
||||
<clouds3d-enable type="bool" userarchive="y">true</clouds3d-enable>
|
||||
<clouds3d-vis-range type="float" userarchive="y">10000.0</clouds3d-vis-range>
|
||||
<clouds3d-detail-range type="float" userarchive="y">10000.0</clouds3d-detail-range>
|
||||
|
@ -196,8 +192,6 @@ Started September 2000 by David Megginson, david@megginson.com
|
|||
<aircraft type="bool">true</aircraft>
|
||||
<clouds type="bool">true</clouds>
|
||||
</draw-mask>
|
||||
<shader-experimental type="bool" userarchive="y">false</shader-experimental>
|
||||
<shader-effects type="bool" userarchive="y">true</shader-effects>
|
||||
<fps-display type="bool" userarchive="y">false</fps-display>
|
||||
<frame-latency-display type="bool" userarchive="y">false</frame-latency-display>
|
||||
<on-screen-statistics type="int">0</on-screen-statistics>
|
||||
|
|
Loading…
Reference in a new issue