1
0
Fork 0
fgdata/Materials/regions/mediterranean_cities.xml

92 lines
2.5 KiB
XML
Raw Normal View History

<?xml version="1.0"?>
<!-- Regional definitions for all cities in the Mediterranean (as well as Middle East and Northern Africa) -->
<PropertyList>
<name>Mediterranean cities</name>
<area>
<lon1>10.6</lon1>
<lon2>21.6</lon2>
<lat1>-13.0</lat1>
<lat2>-31.6</lat2>
</area>
<area>
<lon1>39.4</lon1>
<lon2>60.1</lon2>
<lat1>15.0</lat1>
<lat2>-2.4</lat2>
</area>
<area>
<lon1>18.9</lon1>
<lon2>60.3</lon2>
<lat1>15.0</lat1>
<lat2>40.9</lat2>
</area>
<area>
<lon1>-20.2</lon1>
<lon2>18.9</lon2>
<lat1>15.0</lat1>
<lat2>38.3</lat2>
</area>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/mediterranean_city1.png</texture>
<texture n="2">Terrain/mediterranean_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/mediterranean_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>50000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>5000.0</building-coverage>
<building-small-ratio>0.8</building-small-ratio>
<building-small-min-floors>1</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.2</building-medium-ratio>
<building-large-ratio>0</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/mediterranean_city1.png</texture>
<texture n="2">Terrain/mediterranean_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/mediterranean_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>