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fgdata/Materials/regions/brazil_pantanal.xml

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<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Pantanal</name>
<area>
<lon1>-55.44</lon1>
<lon2>-59.60</lon2>
<lat1>-15.80</lat1>
<lat2>-20.78</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture>Terrain/pantanal.png</texture>
<object-mask>Terrain/pantanal-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>20.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>