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fgdata/Nasal/canvas/gui/Popup.nas

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2023-01-05 13:30:22 +00:00
# SPDX-FileCopyrightText: (C) 2022 Frederic Croix <thefgfseagle@gmail.com>
# SPDX-License-Identifier: GPL-2.0-or-later
gui.Popup = {
__used_ids: [],
# Constructor
#
# @param size ([width, height])
new: func(size_, id = nil, parent = nil) {
if (id == nil or contains(gui.Popup.__used_ids, id)) {
id = "popup" ~ size(gui.Popup.__used_ids);
}
append(gui.Popup.__used_ids, id);
var ghost = _newWindowGhost(id);
var m = {
parents: [gui.Popup, PropertyElement, ghost],
_ghost: ghost,
_node: props.wrapNode(ghost._node_ghost),
_focused: 0,
_widgets: [],
_parent: parent,
_canvas: nil,
};
m.setInt("content-size[0]", size_[0]);
m.setInt("content-size[1]", size_[1]);
m.setFocus();
# arg = [child, listener_node, mode, is_child_event]
setlistener(m._node, func m._propCallback(arg[0], arg[2]), 0, 2);
return m;
},
# Destructor
del: func {
me.clearFocus();
if (me["_canvas"] != nil) {
var placements = me._canvas._node.getChildren("placement");
# Do not remove canvas if other placements exist
if (size(placements) > 1) {
foreach (var p; placements) {
if (p.getValue("type") == "window" and p.getValue("id") == me.get("id")) {
p.remove();
}
}
} else {
me._canvas.del();
}
me._canvas = nil;
}
if (me._node != nil) {
me._node.remove();
me._node = nil;
}
},
# Create the canvas to be used for this Window
#
# @return The new canvas
createCanvas: func() {
var size = [
me.get("content-size[0]"),
me.get("content-size[1]")
];
me._canvas = new({
size: [size[0], size[1]],
view: size,
placement: {
type: "window",
id: me.get("id")
},
# Standard alpha blending
"blend-source-rgb": "src-alpha",
"blend-destination-rgb": "one-minus-src-alpha",
# Just keep current alpha (TODO allow using rgb textures instead of rgba?)
"blend-source-alpha": "zero",
"blend-destination-alpha": "one"
});
me._canvas._focused_widget = nil;
me._canvas.data("focused", me._focused);
return me._canvas;
},
# Set an existing canvas to be used for this Window
setCanvas: func(canvas_) {
if (ghosttype(canvas_) != "Canvas") {
return debug.warn("Not a Canvas");
}
canvas_.addPlacement({type: "window", "id": me.get("id")});
me['_canvas'] = canvas_;
canvas_._focused_widget = nil;
canvas_.data("focused", me._focused);
return me;
},
# Get the displayed canvas
getCanvas: func(create = 0) {
if (me['_canvas'] == nil and create) {
me.createCanvas();
}
return me['_canvas'];
},
setLayout: func(l) {
if (me['_canvas'] == nil) {
me.createCanvas();
}
me._canvas.update(); # Ensure placement is applied
me._ghost.setLayout(l);
return me;
},
#
setFocus: func {
if (gui.focused_window != nil) {
gui.focused_window.clearFocus();
}
# me.onFocusIn();
me._focused = 1;
me._onStateChange();
gui.focused_window = me;
setInputFocus(me);
return me;
},
#
clearFocus: func {
# me.onFocusOut();
me._focused = 0;
me._onStateChange();
if (gui.focused_window == me) {
gui.focused_window = nil;
setInputFocus(nil);
}
if (me._parent != nil and contains(gui.open_popups, me._parent)) {
me._parent.setFocus();
}
return me;
},
setPosition: func {
if (size(arg) == 1) {
var arg = arg[0];
}
var (x, y) = arg;
me.setInt("tf/t[0]", x);
me.setInt("tf/t[1]", y);
return me;
},
setSize: func {
if (size(arg) == 1) {
var arg = arg[0];
}
var (w, h) = arg;
me.set("content-size[0]", w);
me.set("content-size[1]", h);
if (me.onResize != nil) {
me.onResize();
}
return me;
},
getSize: func {
var w = me.get("content-size[0]");
var h = me.get("content-size[1]");
return [w,h];
},
# Raise to top of window stack
raise: func() {
# on writing the z-index the window always is moved to the top of all other
# windows with the same z-index.
me.setInt("z-index", me.get("z-index", gui.STACK_INDEX["always-on-top"]));
me.setFocus();
},
hide: func(parents = 0) {
me.clearFocus();
me._ghost.hide();
for (var i = 0; i < size(gui.open_popups); i += 1) {
if (gui.open_popups[i] == me) {
gui.open_popups = subvec(gui.open_popups, 0, i) ~ subvec(gui.open_popups, i);
break;
}
}
if (me._parent != nil) {
me._parent.setFocus();
}
},
show: func() {
me._ghost.show();
me.raise();
if (me._canvas != nil) {
me._canvas.update();
}
for (var i = 0; i < size(gui.open_popups); i += 1) {
gui.open_popups[i].clearFocus();
}
append(gui.open_popups, me);
},
# Hide / show the window based on whether it's currently visible
toggle: func() {
if (me.isVisible()) {
me.hide();
} else {
me.show();
me.raise();
}
},
onResize: func() {
if (me['_canvas'] == nil) {
return;
}
for(var i = 0; i < 2; i += 1) {
var size = me.get("content-size[" ~ i ~ "]");
me._canvas.set("size[" ~ i ~ "]", size);
me._canvas.set("view[" ~ i ~ "]", size);
}
},
# protected:
_onStateChange: func {
var event = canvas.CustomEvent.new("wm.focus-" ~ (me._focused ? "in" : "out"));
if (me.getCanvas() != nil) {
me.getCanvas().data("focused", me._focused).dispatchEvent(event);
}
},
# private:
#mode 0 = value changed, +-1 add/remove node
_propCallback: func(child, mode) {
if (!me._node.equals(child.getParent())) {
return;
}
var name = child.getName();
# support for CSS like position: absolute; with right and/or bottom margin
if (name == "right") {
me._handlePositionAbsolute(child, mode, name, 0);
} elsif (name == "bottom") {
me._handlePositionAbsolute(child, mode, name, 1);
}
},
_handlePositionAbsolute: func(child, mode, name, index) {
# mode
# -1 child removed
# 0 value changed
# 1 child added
if (mode == 0) {
me._updatePos(index, name);
} elsif (mode == 1) {
me["_listener_" ~ name] = [
setlistener(
"/sim/gui/canvas/size[" ~ index ~ "]",
func me._updatePos(index, name)
),
setlistener(
me._node.getNode("content-size[" ~ index ~ "]"),
func me._updatePos(index, name)
)
];
} elsif (mode == -1) {
for (var i = 0; i < 2; i += 1) {
removelistener(me["_listener_" ~ name][i]);
}
}
},
_updatePos: func(index, name) {
me.setInt(
"tf/t[" ~ index ~ "]",
getprop("/sim/gui/canvas/size[" ~ index ~ "]") - me.get(name) - me.get("content-size[" ~ index ~ "]")
);
},
};