# SPDX-FileCopyrightText: (C) 2022 Frederic Croix # SPDX-License-Identifier: GPL-2.0-or-later gui.Popup = { __used_ids: [], # Constructor # # @param size ([width, height]) new: func(size_, id = nil, parent = nil) { if (id == nil or contains(gui.Popup.__used_ids, id)) { id = "popup" ~ size(gui.Popup.__used_ids); } append(gui.Popup.__used_ids, id); var ghost = _newWindowGhost(id); var m = { parents: [gui.Popup, PropertyElement, ghost], _ghost: ghost, _node: props.wrapNode(ghost._node_ghost), _focused: 0, _widgets: [], _parent: parent, _canvas: nil, }; m.setInt("content-size[0]", size_[0]); m.setInt("content-size[1]", size_[1]); m.setFocus(); # arg = [child, listener_node, mode, is_child_event] setlistener(m._node, func m._propCallback(arg[0], arg[2]), 0, 2); return m; }, # Destructor del: func { me.clearFocus(); if (me["_canvas"] != nil) { var placements = me._canvas._node.getChildren("placement"); # Do not remove canvas if other placements exist if (size(placements) > 1) { foreach (var p; placements) { if (p.getValue("type") == "window" and p.getValue("id") == me.get("id")) { p.remove(); } } } else { me._canvas.del(); } me._canvas = nil; } if (me._node != nil) { me._node.remove(); me._node = nil; } }, # Create the canvas to be used for this Window # # @return The new canvas createCanvas: func() { var size = [ me.get("content-size[0]"), me.get("content-size[1]") ]; me._canvas = new({ size: [size[0], size[1]], view: size, placement: { type: "window", id: me.get("id") }, # Standard alpha blending "blend-source-rgb": "src-alpha", "blend-destination-rgb": "one-minus-src-alpha", # Just keep current alpha (TODO allow using rgb textures instead of rgba?) "blend-source-alpha": "zero", "blend-destination-alpha": "one" }); me._canvas._focused_widget = nil; me._canvas.data("focused", me._focused); return me._canvas; }, # Set an existing canvas to be used for this Window setCanvas: func(canvas_) { if (ghosttype(canvas_) != "Canvas") { return debug.warn("Not a Canvas"); } canvas_.addPlacement({type: "window", "id": me.get("id")}); me['_canvas'] = canvas_; canvas_._focused_widget = nil; canvas_.data("focused", me._focused); return me; }, # Get the displayed canvas getCanvas: func(create = 0) { if (me['_canvas'] == nil and create) { me.createCanvas(); } return me['_canvas']; }, setLayout: func(l) { if (me['_canvas'] == nil) { me.createCanvas(); } me._canvas.update(); # Ensure placement is applied me._ghost.setLayout(l); return me; }, # setFocus: func { if (gui.focused_window != nil) { gui.focused_window.clearFocus(); } # me.onFocusIn(); me._focused = 1; me._onStateChange(); gui.focused_window = me; setInputFocus(me); return me; }, # clearFocus: func { # me.onFocusOut(); me._focused = 0; me._onStateChange(); if (gui.focused_window == me) { gui.focused_window = nil; setInputFocus(nil); } if (me._parent != nil and contains(gui.open_popups, me._parent)) { me._parent.setFocus(); } return me; }, setPosition: func { if (size(arg) == 1) { var arg = arg[0]; } var (x, y) = arg; me.setInt("tf/t[0]", x); me.setInt("tf/t[1]", y); return me; }, setSize: func { if (size(arg) == 1) { var arg = arg[0]; } var (w, h) = arg; me.set("content-size[0]", w); me.set("content-size[1]", h); if (me.onResize != nil) { me.onResize(); } return me; }, getSize: func { var w = me.get("content-size[0]"); var h = me.get("content-size[1]"); return [w,h]; }, # Raise to top of window stack raise: func() { # on writing the z-index the window always is moved to the top of all other # windows with the same z-index. me.setInt("z-index", me.get("z-index", gui.STACK_INDEX["always-on-top"])); me.setFocus(); }, hide: func(parents = 0) { me.clearFocus(); me._ghost.hide(); for (var i = 0; i < size(gui.open_popups); i += 1) { if (gui.open_popups[i] == me) { gui.open_popups = subvec(gui.open_popups, 0, i) ~ subvec(gui.open_popups, i); break; } } if (me._parent != nil) { me._parent.setFocus(); } }, show: func() { me._ghost.show(); me.raise(); if (me._canvas != nil) { me._canvas.update(); } for (var i = 0; i < size(gui.open_popups); i += 1) { gui.open_popups[i].clearFocus(); } append(gui.open_popups, me); }, # Hide / show the window based on whether it's currently visible toggle: func() { if (me.isVisible()) { me.hide(); } else { me.show(); me.raise(); } }, onResize: func() { if (me['_canvas'] == nil) { return; } for(var i = 0; i < 2; i += 1) { var size = me.get("content-size[" ~ i ~ "]"); me._canvas.set("size[" ~ i ~ "]", size); me._canvas.set("view[" ~ i ~ "]", size); } }, # protected: _onStateChange: func { var event = canvas.CustomEvent.new("wm.focus-" ~ (me._focused ? "in" : "out")); if (me.getCanvas() != nil) { me.getCanvas().data("focused", me._focused).dispatchEvent(event); } }, # private: #mode 0 = value changed, +-1 add/remove node _propCallback: func(child, mode) { if (!me._node.equals(child.getParent())) { return; } var name = child.getName(); # support for CSS like position: absolute; with right and/or bottom margin if (name == "right") { me._handlePositionAbsolute(child, mode, name, 0); } elsif (name == "bottom") { me._handlePositionAbsolute(child, mode, name, 1); } }, _handlePositionAbsolute: func(child, mode, name, index) { # mode # -1 child removed # 0 value changed # 1 child added if (mode == 0) { me._updatePos(index, name); } elsif (mode == 1) { me["_listener_" ~ name] = [ setlistener( "/sim/gui/canvas/size[" ~ index ~ "]", func me._updatePos(index, name) ), setlistener( me._node.getNode("content-size[" ~ index ~ "]"), func me._updatePos(index, name) ) ]; } elsif (mode == -1) { for (var i = 0; i < 2; i += 1) { removelistener(me["_listener_" ~ name][i]); } } }, _updatePos: func(index, name) { me.setInt( "tf/t[" ~ index ~ "]", getprop("/sim/gui/canvas/size[" ~ index ~ "]") - me.get(name) - me.get("content-size[" ~ index ~ "]") ); }, };