2003-12-01 14:36:22 +00:00
|
|
|
##
|
|
|
|
# Returns true if the first object is an instance of the second
|
|
|
|
# (class) object. Example: isa(someObject, props.Node)
|
|
|
|
#
|
|
|
|
isa = func {
|
|
|
|
obj = arg[0]; class = arg[1];
|
|
|
|
if(!contains(obj, "parents")) { return 0; }
|
|
|
|
foreach(c; obj.parents) {
|
|
|
|
if(c == class) { return 1; }
|
|
|
|
elsif(isa(obj, c)) { return 1; }
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
##
|
|
|
|
# Invokes a FlightGear command specified by the first argument. The
|
|
|
|
# second argument specifies the property tree to be passed to the
|
|
|
|
# command as its argument. It may be either a props.Node object or a
|
|
|
|
# string, in which case it specifies a path in the global property
|
|
|
|
# tree.
|
|
|
|
#
|
|
|
|
fgcommand = func {
|
2003-12-08 02:09:19 +00:00
|
|
|
if(isa(arg[1], props.Node)) { arg[1] = arg[1]._g }
|
|
|
|
_fgcommand(arg[0], arg[1]);
|
2003-12-01 14:36:22 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
##
|
|
|
|
# Returns the SGPropertyNode argument to the currently executing
|
|
|
|
# function. Wrapper for the internal _cmdarg function that retrieves
|
|
|
|
# the ghost handlet to the argument and wraps it in a
|
|
|
|
# props.Node object.
|
|
|
|
#
|
|
|
|
cmdarg = func { props.wrapNode(_cmdarg()) }
|
2003-12-05 02:38:35 +00:00
|
|
|
|
|
|
|
##
|
|
|
|
# Utility. Does what it you think it does.
|
|
|
|
#
|
|
|
|
abs = func { if(arg[0] < 0) { -arg[0] } else { arg[0] } }
|
|
|
|
|
|
|
|
##
|
|
|
|
# Convenience wrapper for the _interpolate function. Takes a
|
|
|
|
# single string or props.Node object in arg[0] indicating a target
|
|
|
|
# property, and a variable-length list of time/value pairs. Example:
|
|
|
|
#
|
|
|
|
# interpolate("/animations/radar/angle",
|
|
|
|
# 180, 1, 360, 1, 0, 0,
|
|
|
|
# 180, 1, 360, 1, 0, 0,
|
|
|
|
# 180, 1, 360, 1, 0, 0,
|
|
|
|
# 180, 1, 360, 1, 0, 0,
|
|
|
|
# 180, 1, 360, 1, 0, 0,
|
|
|
|
# 180, 1, 360, 1, 0, 0,
|
|
|
|
# 180, 1, 360, 1, 0, 0,
|
|
|
|
# 180, 1, 360, 1, 0, 0);
|
|
|
|
#
|
|
|
|
# This will swing the "radar dish" smoothly through 8 revolutions over
|
|
|
|
# 16 seconds. Note the use of zero-time interpolation between 360 and
|
|
|
|
# 0 to wrap the interpolated value properly.
|
|
|
|
#
|
|
|
|
interpolate = func {
|
|
|
|
if(isa(arg[0], props.Node)) { arg[0] = arg[0]._g; }
|
|
|
|
elsif(typeof(arg[0]) != "scalar") { return; }
|
|
|
|
_interpolate(arg[0], subvec(arg, 1));
|
|
|
|
}
|
2005-06-12 18:17:00 +00:00
|
|
|
|
|
|
|
##
|
|
|
|
# Returns true if the symbol name is defined in the caller, or the
|
|
|
|
# caller's lexical namespace. (i.e. defined("varname") tells you if
|
|
|
|
# you can use varname in an expression without a undefined symbol
|
|
|
|
# error.
|
|
|
|
#
|
|
|
|
defined = func(sym) {
|
|
|
|
var fn = 1;
|
|
|
|
while((var frame = caller(fn)) != nil) {
|
|
|
|
if(contains(frame[0], sym)) { return 1; }
|
|
|
|
fn += 1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|