2021-08-22 23:05:41 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>Effects/HDR/smaa-blending-weight-calculation</name>
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<parameters>
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<texture n="1">
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<image>Textures/SMAA/area_tex.dds</image>
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<type>2d</type>
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<filter>linear-mipmap-linear</filter>
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<mag-filter>linear</mag-filter>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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<internal-format>normalized</internal-format>
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</texture>
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<texture n="2">
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<image>Textures/SMAA/search_tex.dds</image>
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<type>2d</type>
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<filter>linear-mipmap-linear</filter>
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<mag-filter>linear</mag-filter>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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<internal-format>normalized</internal-format>
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</texture>
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</parameters>
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<technique n="1">
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<pass>
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2021-08-23 10:44:26 +00:00
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<stencil>
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<function>equal</function>
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<value>1</value>
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</stencil>
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2021-08-22 23:05:41 +00:00
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<texture-unit>
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<unit>1</unit>
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<image><use>texture[1]/image</use></image>
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<type><use>texture[1]/type</use></type>
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<filter><use>texture[1]/filter</use></filter>
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<mag-filter><use>texture[1]/mag-filter</use></mag-filter>
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<wrap-s><use>texture[1]/wrap-s</use></wrap-s>
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<wrap-t><use>texture[1]/wrap-t</use></wrap-t>
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<internal-format><use>texture[1]/internal-format</use></internal-format>
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</texture-unit>
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<texture-unit>
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<unit>2</unit>
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<image><use>texture[2]/image</use></image>
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<type><use>texture[2]/type</use></type>
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<filter><use>texture[2]/filter</use></filter>
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<mag-filter><use>texture[2]/mag-filter</use></mag-filter>
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<wrap-s><use>texture[2]/wrap-s</use></wrap-s>
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<wrap-t><use>texture[2]/wrap-t</use></wrap-t>
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<internal-format><use>texture[2]/internal-format</use></internal-format>
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</texture-unit>
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<program>
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2023-04-07 06:17:37 +00:00
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<vertex-shader>Shaders/HDR/smaa_blending_weight_calculation.vert</vertex-shader>
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<fragment-shader>Shaders/HDR/smaa_blending_weight_calculation.frag</fragment-shader>
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2021-08-22 23:05:41 +00:00
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</program>
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<uniform>
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<name>edges_tex</name>
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<type>sampler-2d</type>
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<value type="int">0</value>
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</uniform>
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<uniform>
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<name>area_tex</name>
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<type>sampler-2d</type>
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<value type="int">1</value>
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</uniform>
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<uniform>
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<name>search_tex</name>
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<type>sampler-2d</type>
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<value type="int">2</value>
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</uniform>
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</pass>
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</technique>
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</PropertyList>
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