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fgdata/Aircraft/c172p/Models/Effects/pontoon/right-spray.xml

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<?xml version="1.0"?>
<PropertyList>
<params>
<!-- IMPORTANT: int properties 14 to 19, both included, are reserved for the immat system. Do not use them! -->
<spray_wake_speed_kt>
<property>sim/multiplay/generic/float[6]</property>
</spray_wake_speed_kt>
</params>
<particlesystem>
<name>right-float</name>
<texture>spray.png</texture>
<emissive>false</emissive>
<lighting>false</lighting>
<condition>
<greater-than>
<property alias="/params/spray_wake_speed_kt/property"/>
<value>6</value>
</greater-than>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>45</theta-min-deg>
<theta-max-deg>85</theta-max-deg>
<phi-min-deg>-10</phi-min-deg>
<phi-max-deg>10</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>5</spread>
</speed-mps>
<rotation-speed>
<x-max-deg-sec>15</x-max-deg-sec>
<x-min-deg-sec>-15</x-min-deg-sec>
<y-max-deg-sec>15</y-max-deg-sec>
<y-min-deg-sec>-15</y-min-deg-sec>
<z-max-deg-sec>15</z-max-deg-sec>
<z-min-deg-sec>-15</z-min-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>30</value>
<spread>100</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value>0.95</value></red>
<green><value>0.95</value></green>
<blue><value>0.95</value></blue>
<alpha><value>0.5</value></alpha>
</color>
<size>
<value>0.5</value>
</size>
</start>
<end>
<color>
<red><value>1</value></red>
<green><value>1</value></green>
<blue><value>1</value></blue>
<alpha><value>0.001</value></alpha>
</color>
<size>
<value>5</value>
</size>
</end>
<life-sec>
<value>2.5</value>
</life-sec>
<mass-kg>0.15</mass-kg>
<radius-m>0.175</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity>true</gravity>
<wind>false</wind>
</program>
</particlesystem>
</PropertyList>