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fgdata/Compositor/ALS/csm.xml

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<type>shadow-map</type>
<light-name>FGLightSource</light-name>
<effect-scheme>als-shadow</effect-scheme>
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<!-- Only render objects with the CAST_SHADOW bit flag -->
<cull-mask>0x000004</cull-mask>
<condition>
<property>/sim/rendering/als/shadows/enabled</property>
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</condition>
<attachment>
<buffer>sun-shadowmap-atlas</buffer>
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<component>depth</component>
</attachment>
</PropertyList>