Add lights to elec
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4da271c2c8
commit
b1c7dc1c19
9 changed files with 41 additions and 5 deletions
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@ -141,6 +141,7 @@ xsi:noNamespaceSchemaLocation="http://jsbsim.sourceforge.net/JSBSim.xsd">
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<system file="glass-effect1"/>
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<system file="glass-effect1"/>
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<system file="a320-fcs"/>
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<system file="a320-fcs"/>
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<system file="a320-spoiler"/>
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<system file="a320-spoiler"/>
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<system file="a320-lights"/>
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<flight_control name="none"/>
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<flight_control name="none"/>
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@ -141,6 +141,7 @@ xsi:noNamespaceSchemaLocation="http://jsbsim.sourceforge.net/JSBSim.xsd">
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<system file="glass-effect1"/>
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<system file="glass-effect1"/>
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<system file="a320-fcs"/>
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<system file="a320-fcs"/>
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<system file="a320-spoiler"/>
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<system file="a320-spoiler"/>
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<system file="a320-lights"/>
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<flight_control name="none"/>
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<flight_control name="none"/>
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@ -141,6 +141,7 @@ xsi:noNamespaceSchemaLocation="http://jsbsim.sourceforge.net/JSBSim.xsd">
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<system file="glass-effect1"/>
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<system file="glass-effect1"/>
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<system file="a320-fcs"/>
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<system file="a320-fcs"/>
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<system file="a320-spoiler"/>
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<system file="a320-spoiler"/>
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<system file="a320-lights"/>
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<flight_control name="none"/>
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<flight_control name="none"/>
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<aerodynamics file="Systems/a320-aerodynamics.xml"/>
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<aerodynamics file="Systems/a320-aerodynamics.xml"/>
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@ -141,6 +141,7 @@ xsi:noNamespaceSchemaLocation="http://jsbsim.sourceforge.net/JSBSim.xsd">
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<system file="glass-effect1"/>
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<system file="glass-effect1"/>
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<system file="a320-fcs"/>
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<system file="a320-fcs"/>
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<system file="a320-spoiler"/>
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<system file="a320-spoiler"/>
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<system file="a320-lights"/>
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<flight_control name="none"/>
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<flight_control name="none"/>
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@ -141,6 +141,7 @@ xsi:noNamespaceSchemaLocation="http://jsbsim.sourceforge.net/JSBSim.xsd">
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<system file="glass-effect1"/>
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<system file="glass-effect1"/>
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<system file="a320-fcs"/>
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<system file="a320-fcs"/>
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<system file="a320-spoiler"/>
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<system file="a320-spoiler"/>
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<system file="a320-lights"/>
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<flight_control name="none"/>
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<flight_control name="none"/>
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@ -7,7 +7,7 @@
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<dirt-enabled type="int">0</dirt-enabled>
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<dirt-enabled type="int">0</dirt-enabled>
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<ambient-correction type="float">0.0</ambient-correction>
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<ambient-correction type="float">0.0</ambient-correction>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/main-flood-knb</use></lightmap-factor>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<texture n="3">
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<texture n="3">
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<image>Aircraft/IDG-A32X/Models/Effects/panel-floodlight.png</image>
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<image>Aircraft/IDG-A32X/Models/Effects/panel-floodlight.png</image>
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@ -7,8 +7,7 @@
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<dirt-enabled type="int">0</dirt-enabled>
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<dirt-enabled type="int">0</dirt-enabled>
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<ambient-correction type="float">0.0</ambient-correction>
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<ambient-correction type="float">0.0</ambient-correction>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<!--<lightmap-factor type="float" n="0"><use>/controls/lighting/reading-light-knb</use></lightmap-factor>-->
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<lightmap-factor type="float" n="0"><use>/controls/lighting/reading-light</use>*0.5</lightmap-factor>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/main-flood-knb</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<texture n="3">
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<texture n="3">
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<image>Aircraft/IDG-A32X/Models/Effects/checklist.png</image>
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<image>Aircraft/IDG-A32X/Models/Effects/checklist.png</image>
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@ -7,8 +7,7 @@
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<dirt-enabled type="int">0</dirt-enabled>
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<dirt-enabled type="int">0</dirt-enabled>
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<ambient-correction type="float">0.0</ambient-correction>
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<ambient-correction type="float">0.0</ambient-correction>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<!--<lightmap-factor type="float" n="0"><use>/controls/lighting/reading-light-knb</use></lightmap-factor>-->
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<lightmap-factor type="float" n="0"><use>/controls/lighting/reading-light</use></lightmap-factor>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/main-flood-knb</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<texture n="3">
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<texture n="3">
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<image>Aircraft/IDG-A32X/Models/Effects/reading-light.png</image>
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<image>Aircraft/IDG-A32X/Models/Effects/reading-light.png</image>
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33
Systems/a320-lights.xml
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33
Systems/a320-lights.xml
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@ -0,0 +1,33 @@
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<!-- Airbus A320 FCS -->
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<!-- Joshua Davidson (it0uchpods) -->
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<!--
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##############################################
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# Copyright (c) Joshua Davidson (it0uchpods) #
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##############################################
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-->
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<system name="A320: Lights">
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<channel name="Lights">
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<switch name="lights/reading-light">
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<output>/controls/lighting/reading-light</output>
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<default value="0" />
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<test logic="OR" value="/controls/lighting/main-flood-knb">
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/systems/electrical/bus/dc1 gt 25
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</test>
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</switch>
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<switch name="lights/panel-light">
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<output>/controls/lighting/panel-light</output>
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<default value="0" />
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<test logic="OR" value="/controls/lighting/main-flood-knb">
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/systems/electrical/bus/dc-ess gt 25
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/systems/electrical/bus/dc1 gt 25
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</test>
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</switch>
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</channel>
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</system>
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